BG3 PvP Training Program
From UniWiki
| This article should be cleaned up or improved. |
BG3 are proud to offer the following series of training classes aimed at sharpening our pilots with a PvP edge, they cover many different combat related topic as well as some related topics such as how do I pay for the fabulous cost of PvP we hope you will participate and enjoy these courses some of these are still in development so bear with us as we bring them online. If you feel competent to teach any of thes please contact Warlock Venom the N7 Training Officer
Contents |
Basics of PVP
- Fast review of fleet roles and protocols
- Differences of small and large fleet action
- Uni rules of engagement
- Diplomatic aspects
Purpose of the class is to go over the basics of fleet combat (really briefly), explain the main differences of small gang warfare compared to large fleet ops, and going over some UNI rules and regulations. Also, the class will explain the diplomatic environment that the UNI, and therefore the ILN must operate within.
High security space
- Concord
- Timers
- Canflipping and other ownership mechanics
Low-security space
- Differences to high security
0.0 Space
- Differences to empire
This series will focus on the theory of rules on different security status space. The classes will also go over different types of timers and different ownership mechanics, such as being flagged as tief.
Weapon systems
- Gunnery
- Missiles
- Different weapon systems (lasers, hybrids ect.)
- Weapon sizes
- Practical
The class will teach the basic nature of all weapon systems, and the basic math behind them, such as tracking, optimal, and so on. The class will also cover individual weapon types and go over the specifics of each weapon group, such a hybrids, lasers or torpedoes. There will be a practical session to demonstrate.
Individual movements and strategies
- Manual flight
- Optimal range and tactical positioning
- Situational awareness and threat assessment
- Primaries by roles
This will be mainly an open tutoring session where people will bring in the ship that they wish to use/learn about, and the instructors will go over the basic operation of those ship classes. These will include atleast the optimal position when engaging a target, major threats for that ship class, and primaries for your chosen roles.
Advanced manoeuvres
- Using and avoiding snipers
- Using kiting to your advantage
- Avoiding being kited
- Directional scanner
- Disengaging
This class will teach the basic theory of various advanced techniques. Main focus will be practical training of the manoeuvres.
Fleet command
- SC, WC and FC
- Fleet formation
- Strategies and tactics
- Threat assessment
- Baiting
- Counter baiting
- Intel
- Counter Intel
Class will go over the basic theory of fleet command: how to form one, how to use intelligence, what sort of fleet composition is needed for different tasks and some basics tactics and strategies.
Fast tacklers
- Inteceptors & fittings
- Practical
Class will provide basic theory of fast tackling ships, and fittings. Main focus on practical training.
Flying and fighting in covert-able ship
- Bombers
- Bombs
- Recons
- covert ops (basics only, since there is a separate scouting program)
- T3 covert configuration
- Black ops class ships and covert hotdrops
Class will go over theory and usage of covert-able ships of different races, cloaking in general and Black ops ships. Class will include extensive practical on flying cloaked and usage of different covert-able ships.
RR gangs
- Basics
- Fitting & ships
- Logistic ships
- Practical
The class will go over the basic theory of RR and RR gangs, including mostly used ships, fitting and tactics. The class will include a practical training session, possibly at the test server.
W-space
- Basic theory of W-space and wormholes
- Operating in W-space
- Sleepers and sites
- Making isk
- Scanning
Class will go over the basic mechanics of wormholes, W-space and basic exploration (such a probing). Main focus will be operating and conditions inside W-space. Class will hopefully have an actual WH op as practical.
Funding the war machine
- Various ways of making money for the combat oriented pilot
- alts in making money
Class will teach various ways for combat oriented pilots to use their skills in making money.
Advanced theories
- Basic theory of T3 ships
- Using T3 in PVP
- Using T3 in PVE
- Using T3 in W-space
- Capital class ships
Class will teach the basic theory of more advanced ship classes, such as how T3 ships are assembled and use, or how dangerous are different capital class ships.