FLEETS102 - Fleet Comms

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The following article is a syllabus for a class, intended primarily for teaching staff.

It is not our intention that teachers just recite this document. Make sure to read it thoroughly, use its structure as a guide for the structure of your class, but also make sure there is an added value for students to attend the class, instead of just reading this document.

Presenting the required components can be done in any order - the important part is to ensure the the syllabus is adhered to. Note that the teaching guide may not be up to date and it is the teacher's responsibility to ensure everything in the syllabus is covered.

This syllabus was last reviewed in June 2011. Before editing the Syllabus section, please discuss any changes with the Teaching Manager.

Feel free to contribute to the Teaching Guide, however make sure you adhere to the syllabus.


Fleet Comms
FLEETS102
School of Warfare
Course FLEETS
Complexity 1
Practical Yes
Overview
Expansion on basic fleet communications introduced in FLEETS101.

Contents

Syllabus

Teaching Guide

Class Information

This chapter contains the standard information of this class pertaining to scheduling and class contents. The General Information should be sufficient to create a proper class topic for scheduling on the Eve University forum. Additional information relevant to the teacher is listed under Notes for the Teacher.

General Information

Illustration link for class description on the Eve University forum: http://www.studentsworkshop.org/wp-content/uploads/2010/11/communication-skills.jpg

A short lecture on fleet communication followed by a small hi-sec roam to put it into practice.

Class contents:

Student requirements:

Any ship for the optional practical exercise

Additional information: This class is primarily lecture delivered in the Class.E-UNI channel in Mumble, followed by Q&A. [An optional practical exercise follows.]

Teaching Notes

Required materials:

Class Contents

Introduction

Welcome to this class on Fleet Communications,


This course is designed primarily for everyone who participates in fleets or any operation that requires communication over Mumble. It is designed to cover the etiquette of Fleet Comms and prepare the capsuleer to participate effectively in fleets.

Over the 20 minutes or so, we shall cover the types of communications used in fleets, when you can and can't talk, open comms etiquette and closed comms etiquette.

We will also look at the content of the communication and what information will make it effective or ineffective.

(Instructor should then introduce himself or herself - covering relevant experience level and background.)

We have a few ground rules for this class:

Everyone ready? OK, then - let's begin....

Comms Discipline

During a fleet there are so many pieces of information flying about that it is often difficult to sort out the wheat from the chaff, If you are about to be hot dropped by a fleet of carriers and you miss the message because one of the fleet members is talking animatedly about the size of the biscuit he is eating the result can be disastrous and avoidable.

In the University we encourage people to make friends and to communicate with each other to enrich the game, however we also need to respect that there are good and bad times to do these things.

Open and Closed Comms

There are three basic types of coms scenario used in fleets:

The Message

In short this is called the triple W: Who is reporting, Where are you and What is up?

(Potentially give an example of a bad comm, we've all heard them "Warp to me I am being attacked" sorta thing!)

The messgae should follow the 6 C's of communication

and

Chat Channels

Class Wrap-up

[* Practical exercise: ....]

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