FLEETS103 - Fleet Combat
From UniWiki
| Fleet Combat | |
|---|---|
| FLEETS103 | |
| School of Warfare | |
|
| |
| Course | FLEETS |
| Complexity | 1 |
| Practical | Yes |
| Overview | |
| A practical, live-fire combat exercise based on the information learned in FLEETS101 and FLEETS102 | |
Contents |
Syllabus
- Insurance
- Jump Clones and Implants
- Live-fire roam in low-security space.
The fleet should form, undock, and move to a safe position in Aldrat for briefing before going on a low-sec roam. Finding targets is preferable, but obviously will not always happen.
There should be very little in the way of organised teaching going on - it's more of a live fleet with embedded Q&A.
This is also a good class to run during wartime.
Teaching Guide
Preface
Class Information
This chapter contains the standard information of this class pertaining to scheduling and class contents. The general information should be sufficient to create a proper class topic for scheduling on the Eve University forums. Additional information relevant to the teacher is listed under Notes for the teacher.
General information
Duration: 2-4 Hours Location: Pilots must be at or close to Aldrat before class begins. Class will leave from POS.
Class contents:
- Reminders
- Fleet Formation
- Setting Destination and Autopilot Settings
- Low Sec Roam
Student Requirements:
- Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: http://wiki.eveuniversity.org/Mumble and ensure you have Push-to-talk set.
- Access to the Class.E-UNI in-game chat channel (For fleet formation only)
- Have your Overview set to the uni standard
- In Aldrat, docked in a station of your choice
- Students should be in a ship capable of filling the roles of Tackler, E-WAR, or DD.
- Member of EVE University Corporation. Students outside corp should only be listening and asking questions, and should not be in the fleet.
- Prerequisite coursework: FLEETS101 and FLEETS102
Additional information: Students must be at or close to Aldrat before class starts. Class will leave from POS, and anyone not present at POS after fleet formation will be dropped from fleet.
Teaching Notes
Teacher Requirements
Required materials:
- Fleet Channel on Mumble
- Class channel in-game (CLASS.E-UNI for in-corp teachers, LECTURE.E-UNI for out-of-corp teachers)
- Member of EVE University Corporation. Alternatively, teachers outside corp can use a proxy FC from inside uni as they may not fleet with the uni class.
- Teacher will use in-game channel to form fleet only. After fleet is formed, fleet chat windows will be used for further teaching.
Class Contents
Introduction
Reminders
Make sure students have insured their ships, and that if they are risking implants they can't replace are in jump clones. Obviously if they decide they need a Jump Clone they'll have to drop fleet as we can't exactly wait for them to travel 40+ jumps to get one...
Fleet Formation
Setting Destination and Autopilot Settings
FC will normally give the fleet a destination to set their autopilot to. They will link the destination in fleet chat. Right click on destination and click "Set Destination". This helps everyone anticipate which "pipe" fleet will use during the roam.
FC may also give instructions on autopilot settings, which can be set to Safer (Use High-Sec route), Shorter (Use shortest route), and Less Safe (Use Low-Sec route). If you set Shorter/Less Safe, remember to fix this after the fleet.
Link destination in fleet window, have students set destination and autopilot settings for low-sec roam.
Low Sec Roam
Take the fleet on a nice low-sec roam.