How to connect to the test server
A step by step guide on how to create and configure an installation to connect onto EVE Online's Test Server - Singularity
Why should I get on to Singularity
Singularity (also: SiSi) is EVE Online's Test server, a separate mirror of the actual game world that we play on the server called Tranquility. New code, features and various tests will be held and conducted on Singularity prior to their implementation onto Tranquility. Very often it is on Singularity where players will be able to catch the first glimpses of what new expansions will bring. For example the university's very own Planetary Interaction guide was created after much research on the subject by the PI team on Singularity.
Another reason is that on Singularity, CCP has stocked every single item listed on the market except for faction items such as ammo and ships for 100.00 ISK.
This makes Singularity a great platform to test out ship set-ups other than some random planet in Aldrat without risking millions of ISK, as you can test out different fits and lose them while still making money to test more fits from insurance.
Also since its a mirror of the actual game world, majority of the game mechanics work similar as on Tranquility, if players wish to try out something new or just practice certain manoeuvres, they can gather friends and try them out on the test server. For example trying to setup your first POS on the test server is useful in avoiding any costly mistakes on the main server.
Please note: CCP makes a mirror of all data (ISK amount, trained skills, market orders, corporation info, etc.) once every while, so chances are you won't be able to login to SiSi until they do, or that your character(s) will not be totally up to date compared to your Tranquility character(s).
How to get onto Singularity
Singularity is a great resource for players to learn about the game without any huge risk, but how do you actually connect to the test server?
Screenshots will also be included below in this guide detailing the installation and configuration process.
This is the old method of creating a client for the test server. Please refer to the new method with the tool provided by CCP if you wish to make a client.
Step 1 - Create a separate copy of the original Tranquility client:
Go to the original Eve client installation folder, default is:
Code: C:\Program Files\CCP
Copy the client folder and paste it to any directory. Here it is just created directly into the CCP folder, you may want create another folder in another location e.g. C:\evetest as recommended by the article.
Alternatively you can download the full Tranquility client and do a fresh install, just choose a different directory during the installation process.
Also rename the folder to something easily recognizable.
Step 2 - Creating a shortcut
Create a shortcut for the new test server client; navigate to the test server client folder and create a shortcut for eve.exe
Right click on the shortcut and select properties, in the Target: field add this line /server:Singularity at the very end.
You can now rename your shortcut and move it to your desktop for convenience sake.
Step 3 - Running the patch process
To run the Singularity patch process, simply open the shortcut you just made, and follow the instructions. This will either patch or 'repair' the client to a working Singularity-client. After that just open the shortcut again to run your Singularity client.
1. Right click on Eve Online in the Games List and select Properties.
2. Under the GENERAL tab click on SET LAUNCH OPTIONS...
3. A small pop-up window should open and insert "/server:Singularity" into the command line.
4. Click OK, Close EVE Online - Properties and launch Eve Online.
5. The launcher will update and may or may not list Singularity as your server either way don't worry just click play.
6. You should now be playing on the Singularity server.
7. To return to Tranquility simply reopen SET LAUNCH OPTIONS.. and remove everything in the command line.
- Copied from EVElopedia but I'm the one who put it there Matt Mustang
- This works on my computer but has not been verified on others.
Logging in and 'Mirrors':
Once the Singularity client has finished loading, you will enter the familiar login screen with some slight changes. For example next to the username and password fields, the server indicator should show Server: Test Server (Singularity), instead of the usual Tranquility. Also the About EVE tab under the settings menu should show a new version from Tranquility.
Log in to a character and everything should be the same except that some data will be outdated, e.g. As mentioned before, the character might not be in the right system or the amount of ISK in the character's wallet is different than on Tranquility. This is because the test server is based off an older mirror of the actual game world, so whatever changes that have taken place since the mirror was made will not be reflected on the Singularity.
The process of "mirroring" consists of taking an exact copy of the Tranquility database, including character and account data, like a snapshot. This copy is then processed by the CCP Deployment team and all starbases are removed, in order to prevent players from spying on their positions and then using this information on the live server. All moon minerals are available in all moons, to help testing and prevent moon scouting on the test server. All accounts are edited so they don't expire (until the next mirror, that is). Agent memory (both standing and loyalty points) are removed. S&I jobs are removed (because jobs in starbases would get stuck).
Very often new visitors on their first trip to Singularity will complain about not being able to fly a ship that they have just finished training for a few days ago on Tranquility, so now you know you shouldn't.
Please note that there is no set date for when CCP will make a new mirror; basically it is when they feel like it. If your account is active on Tranquility but you find you are having login problems on Singularity, you can look for help in this forum-thread. Here you can also check for the latest and/or upcoming mirror date, although the upcoming mirror date usually states: TBD (to be determined).
Configuring the Test Server client:
When entering the station for the first time with the new Singularity client, the UI will be reverted back to the default one as after a fresh installation. All window placements, overview settings, bookmarks folders, game settings etc will all be set at their default values.
Do not panic as we will be transferring your current settings from your Tranquility installation to the test client.
For Windows XP navigate to:
Code: C:\Documents and Settings\ENTER USER NAME\Local Settings\Application Data\CCP\EVE
For other operating systems check here: http://support.eveonline.com/pages/kb/article.aspx?id=371
There should be two folders which look somewhat similar to: c_program_files_ccp_eve_tranquility and c_program_files_ccp_eve_sisi_singularity.
One folder contains the settings for tranquility and the other for singularity or sisi. If the folder named singularity is missing get on the test server and login into a character and let the client create the files.
Go to singularity folder and enter settings folder, note down the files that are in there
Go back to your tranquility\settings folder and look for the similar files in there, copy and overwrite the files that are in the singularity\settings folder
Log back onto the test server the client should now look the same as the Tranquility client.
Things to do before testing
First thing is to read the rules for the test server
Next should get on the in game chat channel moveme. Read the follow the instructions as stated in the channel's MOTD, you want to get moved to the system 6-CZ49 as that is the system where all the action and testing takes place.
It is also the system where it has every item stocked in the market for 100 ISK and specified combat sites for players as designated by the beacons in the system, from capital ships to T1 frigs only.
Once done welcome to 6-CZ49 and start testing.
The test server releases new patches quite often so be expecting to patch once or thrice a week. There are times where you will have problems patching or problems with connecting to the server, here are some links to help you resolve those issues.
- Contribute or look for general info here: http://www.eveonline.com/ingameboard.asp?a=channel&channelID=3522
- Check Test Server's online status here: http://games.chruker.dk/eve_online/server_status.php or http://www.eve-offline.net
- Check Test Server's current patch here: http://www.eveonline.com/patches/patches.asp?s=singularity or http://zofu.no-ip.de/servers?s=2
Useful SiSi Commands
Currently active commands
This command allows you to move your character to a list of defined destinations. The command is blocked while having an active PvP log-off timer in space. Dock up or wait out your log-off timer and you can use it again. Usage: /moveme
A popup window will appear with the list of valid destinations.
This command compares your skills on Singularity with a daily snapshot of TQ and adds the missing skills and skill levels to Singularity.
Note: Only completed skill levels are being copied. A skill level is only marked as fully completed after a login with your character. The snapshot from TQ is being taken in the middle of the night (GMT).
Boosts the standings of NPC factions towards your character to +10. Should help with testing missions.
Copies fitted ships for the current character from a TQ snapshot from station hangars to the 6-CZ49 station. Several rare ships are excluded (including titans and supercarrier, but they shouldn't be docked anyway). This is also limited to once every 24h.