Mission Guide to Aldrat

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Many new EVE University students opt to move to Aldrat in order to facilitate the attendance of classes and E-UNI operations. This guide will help you to find your way around the corporations and agents in and near Aldrat. (EUNI moved to Aldrat in the beginning of August 2009. An old wiki page named the Mission Guide to Korsiki is still available) - this is the "Aldrat Extension" sorted by corp. Created by Turhan Bey.

Contents

The Basics

Agents become available for missions when one's standing toward either that specific agent, his corporation, or his faction meets or exceeds a minimum value.

New students of Amarr, Gallente, or Caldari heritage who move to Aldrat will often have near zero (or even slightly negative) standings with the Minmatar Republic and probably most other factions besides their own. It is therefore very helpful to know where low-level agents may be found near our HQ. In particular, L1 agents are most important for a start. They are helpful for new mission runners whom may have a negative faction standing with the Minmatar due to running Amar or Caldari missions at their old home.

Students can use these accessible agents to run missions and raise their standing with that agent and corporation, and eventually with the associated faction through the Storyline missions. Therefore it is also helpful to know if progressively higher Level agents are available nearby so that mission runners may intelligently "migrate" to them during the course of their careers.

Students should also not forget about their Social skills. In particular, a level or three in Social and Connections can make the climb from Level 1 to Level 2 missions far less time-consuming, and eventually even eliminate it altogether.

Caveat

If you are aiming to build up standing with a particular faction, then you should try not to accept missions from an opposing faction's agent. I will go into detail about maximizing standing gains in a future guide, but for beginners it should generally suffice to simply avoid one or the other faction pairs. That is to say: If you wish to concentrate on gaining faction with the Amarr or Caldari, then avoid agents from the Gallente or Minmatar, and vice-versa. If you have no idea if you should nor not, then don't even worry about it. The standing penalties are very small for Level 1 and Level 2 missions, and you will probably have a good idea about which path you wish to travel, if any, by the time you reach Level 3 missions.

Condensed Listing

Within 5 Jumps, No Low Sector

Recommended L4 Kill Mission Corporations

Republic Fleet

The Republic Fleet has an excellent L4 Security agent within 7 jumps of Aldrat offering kill missions. This agent is even more attractive as it is located in 0.5 security space which increases the rewards. Another L4 agent is located nearby in 0.6 space, providing an excellent alternative if you have to decline too many missions in a row. The location and security status of these agents combine to make running missions for the Republic Fleet a very attractive option however be warned these agents can from time to time send you into low sec space.

Minmatar Mining Corporation

The MMC are a very popular corporation for many EVE-UNI members as the majority of agents are located within 2 or 3 jumps of Aldrat making it easy for EVE-UNI members to quickly run a mission between classes. Unfortunately this close proximity requires a trade off against potential ISK income. The most easily accessible L4 kill missions agent is located in 0.8 security space resulting in reduced income potential when compared to other corporations. However for many EVE-UNI members this trade off between proximity and ISK potential is acceptable making MMC one of the most popular corps with EVE-UNI members.

The MMC have a L4 locator agent which is very easily accessible from Aldrat, making L4 standings with them a useful asset for wartime intelligence-gathering.

Locating Nearby Agents

The easiest and most reliable way to locate agents in the Aldrat area is to use the Agent Finder, allowing you to set such restrictions as which corporation you want to mission for, the types of missions and security ratings for agent systems.

Alternatives

Gulfonodi

Of course there is another way if you want to travel more than 7 jumps. In just 8 jumps (so 1 more) you will be in Gulfonodi (Gulfonodi). A 0.5 mission hub. Once you have done your introductory missions and you would like to be in a system where (almost) all types of agents are, then this is the place to be. It even has a syster system two jumps away; Gelfiven where the same types/levels of agents are, but in lesser quantities. The local trade hub is called Teonusude and it is about the same size as Hek (near Aldrat). It's only one jump from Gulfonodi. You are in total of 6 jumps aways from Rens, the Minmatar trade hub.


You have a choice between level 1, 2 3 and 4 agents from different corporations. You can do Security missions, Mining missions and Distribution missions. All with level 1 though 4 agents.


The three major corporations you will be doing missions for will be:

Mining Minmatar Mining Corporation
Security Republic Fleet
Distribution Native Freshfood



For a more detailed (yet a bit crude) overview of all the agents including mission levels and corp-membership, please see the following link: (it’s an excel document on skydrive)

Missioning in Gulfonodi


For mining you have in Gulfonodi access to 29 ore-belts and in Teonusude 29 ore and 1 ice belt.


--Rainer dardanos 13:11, 4 May 2012 (UTC)

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