Skirmishers 101

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Skirmishers 101

Contents

Class Information

This training class familiarizes the student with the techniques useful for doing Skirmishers and Pickets within the game using fast frigates, interceptors, and assault frigates with tackle modules. The student is expected to already have taken Tackling 101, Fleets 101, Scouting 101, and Directional Scanner and Star Map classes before taking this class. The Interceptors/Tackle 201 classes would be recommended as well.

This class is part lecture, but mostly practical exercises taught in space, with very specific practical applications of skirmishing. Class can be broken into two parts, if there isn't enough time to cover both at the same time.

ATTENTION: this class contains live fire exercises and extreme caution should be used by both the students and the teacher to assure that the class is handled in a safe and productive learning environment. Students should know that there is a possibility of losing their ship in the process of learning, but every effort will be made to keep students as safe as they can be in space.

ASSUMPTIONS: it is assumed that all students have taken Fleets 101, Tackling 101, Scouting 101, and Directional Scanner and Star Map before taking this class, and that all students are familiar with fleet operations. Students should be able to fit and fly a T1 tackle frigate, interceptor, or assault frigate.

General Information

Skirmisher Picture

Students should be able to fit a T1 tackle frigate and should already be familiar with fleet operations and in tackling. The student is expected to already have taken Tackling 101, Fleets 101, Scouting 101, and Directional Scanner and Star Map classes before taking this class. The Interceptors/Tackle 201 classes would be recommended as well. Students who haven't been on any fleet operations are welcome, but the teacher will spend a limited amount of time on fleet operations and tackling, and the student is expected to keep up.

Class contents:

(*) Practical components. There will be a Q&A period after each section, and in-depth, hands on training during the roam.

Student requirements:

Additional information: This class will primarily be practical exercises delivered via mumble. Students are expected to be able to warp to the POS in order to attend the practical portions. The roam, though recommended, is entirely optional.

Notes for the Teacher

Required materials:

For the Roam:

Class Contents

Introduction

Welcome to Skirmishers 101!

This class is designed to cover skirmishers and pickets as part of a fleet roam in a non-covops ship. We will cover a number of topics, including the basics of what tackling frigates are, fast T2 frigates like interceptors and assault frigates, with brief coverage of the tools of the trade, such as tactical overlay, bookmarks, maps, D-Scan, identifying targets on local, and communication with the fleet. It is assumed that the student has already taken Fleets 101, Tackle 101, Scouting 101, and D-Scan classes, and Tackle 201 is recommended.

This is a PVP class, and there is a practical component to this class, with an optional hi-sec roam for those who are interested. All of the practical portions of this class, except the roam, will occur at the POS in Aldrat. At this time, you should be docked up safely in a station somewhere in Aldrat.

(Instructor should then introduce himself or herself - covering relevant experience level and background.)

We have several ground rules for this class (and since this class has practical components, it is very important that you understand and follow these rules):

Ok, Everyone Ready?

Understanding the Role of a Skirmisher

Understanding the Role of a Picket

Tools of the Trade

Baiting and Tackling

Class Wrap-up

Roam

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