WH Crush

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Contents

Class Information

This chapter contains the standard information of this class pertaining to scheduling and class contents. The General Information should be sufficient to create a proper class topic for scheduling on the Eve University forum. Additional information relevant to the teacher is listed under Notes for the Teacher.

General Information

Illustration link for class description on the Eve University forum: http://wiki.eveuniversity.org/w/images/thumb/3/39/Wormhole1024.jpg/400px-Wormhole1024.jpg

WH Crush is intended to be an introduction to the WH basics, followed by a Uni fleet blobbing a previously scanned WH to destroy all the sleepers inside and take their belongings, helping new players to lose fear to WH's in the process.

Class contents:

a) Cosmic anomalies. b) Ladar and Gravs. c) Mags and radars. d) Selling the WH.

Student requirements:

Additional information: This class is a lecture delivered in the Class.E-UNI channel in Mumble, followed by Q&A. [An optional practical exercise follows.]

Notes for the Teacher

Required materials:


Class Contents

Introduction

Welcome to this class on Wormhole blobbing!

This course is designed primarily for new players to lose fear to Wormholes, giving them basic knowleadge about how do Wormholes and Wormhole space work, and a big fleet to cover them in their first experience.

Over the first hour or so, we shall cover

- The difference between a Wormhole and wormhole space.

- What does C1-C6 mean?

- Wormnav.com

- What's a static?

- When does a WH collapse?

- How could you and what to do if you ever get trapped in a WH.

- No local channel in WH unless you talk.

- How to make money in a WH?

a) Cosmic anomalies.

b) Ladar and Gravs.

c) Mags and radars.

d) Selling the WH.

(Instructor should then introduce himself or herself - covering relevant experience level and background.)

We have a few ground rules for this class:

Everyone ready? OK, then - let's begin....

Before starting

Difference between Wormholes and wormhole space

WH Class

Wormnav.com

Statics

WH collapse

Trapped at a Wormhole

Local channel

Making money in WHs

Class Wrap-up

Practical exercise: Instructions to be explained when the practical starts

1. Everybody bookmark the WH/Place a BM in corporation BM's.

2. Every team of DD will be asigned to a diferent anomaly. Noctis' standby at the wh. Picket deploys probes and cloaks near the wh.

5. If an all out is called, everybody warp to the wormhole and jump inmediately. If somebody is in help, every DD on system is to warp inmediately to him, who will only say "X here, I'm being attacked by Y".

6. There will be 1 noctis for every pair of DD teams, and he will warp to them when they X up in fleet char. The squad will stay until the Noctis arrive, then they will warp out to the next asigned site. They Noctis should try to stay aligned with the wormhole.

7. Squad leaders and scouts must watch d-scan for combat probes.

8. Q&A.

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