Difference between revisions of "Gold Magnate"

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The Gold Magnate was a unique ship given as the first place prize for the Amarr Championship competition. However, in 2004, Tyrrax Thorrk, the owner of the Gold Magnate, took the ship into combat. Eventually, the ship was destroyed by the infamous mOo pirates <strike>and consequently, the Gold Magnate no longer exists</strike>.
 
The Gold Magnate was a unique ship given as the first place prize for the Amarr Championship competition. However, in 2004, Tyrrax Thorrk, the owner of the Gold Magnate, took the ship into combat. Eventually, the ship was destroyed by the infamous mOo pirates <strike>and consequently, the Gold Magnate no longer exists</strike>.
  
The Gold Magnate was recently reintroduced to the game with the completion of the Amarr Championship in 2016. Four Gold Magnates were awarded to the winning Tash-Murkon team, captained by Eve University's very own Kelon Darklight.
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The Gold Magnate was reintroduced to the game with the completion of the Amarr Championship in 2016. Four Gold Magnates were awarded to the winning Tash-Murkon team, captained by Eve University's very own Kelon Darklight.
  
 
==Skills==
 
==Skills==

Revision as of 12:51, 27 June 2016

EVE University Database
 
Ship Database
Gold Magnate
CornerTFh.png
Gold Magnate
Amarr Empire
Amarr Empire
Special Edition Frigates
Magnate Class
RELATED UNI-WIKI REFERENCES

This ship is a masterly designed frigate as well as an exquisite piece of art. The Magnate class has been the pet project of a small, elite group of royal ship engineers for over a decade. When the Gold Magnate was offered as a prize in the Amarr Championships in YC105, the long years of expensive research were paid off with the deployment of this beautiful ship.

SHIP BONUSES

Amarr Frigate bonuses (per skill level):
10% reduction in Small Energy Turret activation cost
25% bonus to Small Energy Turret damage
Role Bonus:
50% bonus to Small Energy Turret optimal range
20% bonus to all Armor Resistances

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Anathema
Anathema.jpg
CornerT2s.png
Anathema
Covert Ops Magnate Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png3 (2/2) Icon mid slot.png4 Icon low slot.png4
Icon powergrid.png20 MW Icon cpu.png280 tf
Icon velocity.png282 m/sec
Icon capacity.png190 m³
,Silver Magnate
Silver Magnate.jpg
CornerTFs.png
Silver Magnate
Special Edition Frigates Magnate Class
Icon hi slot.png3 (0/3) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png60 MW Icon cpu.png200 tf
Icon velocity.png450 m/sec
Icon capacity.png250 m³
,Sarum Magnate
Sarum Magnate.jpg
CornerTFs.png
Sarum Magnate
Special Edition Frigates Magnate Class
Icon hi slot.png3 (2/2) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png26 MW Icon cpu.png230 tf
Icon velocity.png350 m/sec
Icon capacity.png400 m³
,Tash-Murkon Magnate
Tash-Murkon Magnate.jpg
CornerTFs.png
Tash-Murkon Magnate
Special Edition Frigates Magnate Class
Icon hi slot.png3 (2/2) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png26 MW Icon cpu.png230 tf
Icon velocity.png350 m/sec
Icon capacity.png400 m³
,Magnate
Magnate.jpg
Magnate
Standard Frigates Magnate Class
Icon hi slot.png3 (2/2) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png26 MW Icon cpu.png230 tf
Icon velocity.png350 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
65 MW
CPU
cpu output
225 tf
Capacitor
capacitor
1275 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
500 m/sec
Inertia Modifier
inertia modifier (agility)
2.2
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.57 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
6
RADAR Sensor
RADAR sensor strength
15 points
Sig. Radius
signature radius
30 m
Scan Res.
scan resolution
725 mm
Structure
Structure Hitpoints
structure hitpoints
1000 HP
Mass
ship mass
1,500,000 kg
Volume
ship volume
22,100 m³
Cargo Capacity
cargo capacity
300 m³
Armor
Armor Hitpoints
armor hitpoints
1750 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Gold Magnate was a unique ship given as the first place prize for the Amarr Championship competition. However, in 2004, Tyrrax Thorrk, the owner of the Gold Magnate, took the ship into combat. Eventually, the ship was destroyed by the infamous mOo pirates and consequently, the Gold Magnate no longer exists.

The Gold Magnate was reintroduced to the game with the completion of the Amarr Championship in 2016. Four Gold Magnates were awarded to the winning Tash-Murkon team, captained by Eve University's very own Kelon Darklight.

Skills

Further information about additional or recommended skills to pilot Gold Magnate for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Gold Magnate roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Gold Magnate here.