Difference between revisions of "Raptor"

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==Summary==
 
==Summary==
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. Even after its revamp in [[Rubicon]] 1.0 the Raptor is subpar among interceptors. When blaster fit its DPS is far below that of the [[Taranis]], though it makes up for this somewhat with more speed. When rail fit the Raptor's damage is quite low, and it is almost matched in DPS by the [[Crow]], which also has an advantage in range and speed.
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The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the [[Taranis]], but its 4 mids allow it more tackle modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the [[Crow]] in this role, while the Crow also benefits from higher speed and a tackle range bonus.
  
 
==Skills==
 
==Skills==

Revision as of 15:27, 17 October 2014

EVE University Database
 
Ship Database
Raptor
CornerT2h.png
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Caldari State
Caldari State
Interceptors
Condor Class
Highlight
Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Raptor
Hull: Condor Class
Role: Interceptor

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Lai Dai

Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
5% bonus to Small Hybrid Turret damage
10% bonus to Small Hybrid Turret optimal range
Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
4% bonus to all shield resistances
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor

Required Skills
Training Time what's this?
23d 22h 40m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Crow
Crow.jpg
CornerT2s.png
Crow
Interceptors Condor Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png4 (4/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png35 MW Icon cpu.png165 tf
Icon velocity.png430 m/sec
Icon capacity.png98 m³
,Condor
Condor.jpg
Condor
Standard Frigates Condor Class
Icon hi slot.png4 (3/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png35 MW Icon cpu.png185 tf
Icon velocity.png400 m/sec
Icon capacity.png130 m³

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
160 tf
Capacitor
capacitor
355 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
420 m/sec
Inertia Modifier
inertia modifier (agility)
3.4
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
4.95 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
27.50 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
14 points
Sig. Radius
signature radius
34 m
Scan Res.
scan resolution
940 mm
Structure
Structure Hitpoints
structure hitpoints
425 HP
Mass
ship mass
1,050,000 kg
Volume
ship volume
18,000 m³
Cargo Capacity
cargo capacity
92 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
55
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
525 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
30
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the Taranis, but its 4 mids allow it more tackle modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the Crow in this role, while the Crow also benefits from higher speed and a tackle range bonus.

Skills

Further information about additional or recommended skills to pilot Raptor for a specific or it's common role(s) can be written here.

Fitting

Blaster Raptor
Raptor: Blaster Raptor
EFT
[Raptor, Blaster Raptor]
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II

Medium F-S9 Regolith Shield Induction
Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I

Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Pseudoelectron Containment Field I

Small Ancillary Current Router I
Small Hybrid Burst Aerator I



Void S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A blaster Raptor for fast Rubicon Inty gangs. Those with very good fitting skills can upgrade the Ion blasters to Neutrons (this may require a tech II MAPC as well).
  • With all skills at V, this Raptor moves at 3808 m/s (5450 with heat) and aligns in 3 s with prop mod off. DPS with Void is just above 200. With the bonus, the optimal for Void is just above 2 km. This Raptor has 5.5 EHP, with a gaping EM hole (the damage rig could be swapped for an anti-EM for a loss of 15 dps).
Rail Kiter
Raptor: Rail Kiter
EFT
[Raptor, Rail Kiter]
125mm Railgun II
125mm Railgun II
125mm Railgun II

DDO Photometry Tracking Disruptor I
Limited 1MN Microwarpdrive I
Warp Disruptor II

Magnetic Field Stabilizer II
Pseudoelectron Containment Field I
Nanofiber Internal Structure II

Small Hybrid Burst Aerator I
Small Polycarbon Engine Housing I



Optimal Range Disruption Script x1
Caldari Navy Antimatter Charge S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A kiting rail Raptor for Rubicon Inty gangs.
  • With all skills at V, this Raptor moves at 4366 m/s (6247 with heat) and aligns in 2.3 s with prop mod off. DPS with faction ammo is around 125 (238 volley). The bonus extends the optimal range of the rails to 10 km (with 6.3 km falloff) using faction ammo. Like most inty kiters this Raptor is fragile, with 3k EHP.
Frood's Standard Raptor
Raptor: Frood's Standard Raptor
EFT
[Raptor, Frood's Standard Raptor]
75mm Gatling Rail II
75mm Gatling Rail II
75mm Gatling Rail II

Limited 1MN Microwarpdrive I
Medium Shield Extender II
Warp Disruptor II

Damage Control II
Micro Auxiliary Power Core II
Overdrive Injector System II

Small Ionic Field Projector I
Small Polycarbon Engine Housing I



Caldari Navy Antimatter Charge S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Fit an anti-EM or auxiliary thrust rig instead of the Polycarbon and/or a Nanofiber or SigAmp instead of the Overdrive if you prefer.


Tactics

No sub-article about Raptor roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Raptor here.