Factional Warfare 101

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This is a deprecated class syllabus, intended as historical record for the teaching department.

Creating syllabi is no longer our process for new classes, and no classes in the syllabus library are considered current. They are here for historical purposes only, as well as an optional starting point for designing new classes. Please do not assume any of the classes you find here have slides, or have even been taught for many years. If you do use information in a syllabus, ensure that you have brought it up to date with contemporary EVE.

Class Information

This is a syllabus for a class provided by EVE University. This section contains information about this class and its contents. General Information includes materials to create a proper class listing on the EVE University forum. Additional resources and teaching tips are listed under Notes for the Teacher.

General Information

This is a template you can post in the Forum. (Remember to change the date and time!)

[size=200][color=#FDD017][b]Dealing With Wars in Eve University[/b][/color][/size]


This class introduces players to Factional Warfare, a activity which involves both PvE and PvP.

[color=#FFFF00]When:[/color] Date and EVE Time
[color=#FFFF00]Where:[/color] Public Mumble and Lecture.E-UNI
[color=#FFFF00]Duration:[/color] ~1 hour for lecture and Q&A

[color=#FFFF00]Topics Covered:[/color]
[list][*]Factional Warfare
[*]What is Factional Warfare?
[*]How Factional Warfare works.
[*]Earning LP and Money in Factional Warfare.
[*]PvP in Factional Warfare.
[*]Q&A [/list]
[color=#FFFF00]Student requirements:[/color]
[list][*]Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: [url]http://eveuni.org/publicmumble[/url].
[*]Access to the Lecture.E-UNI in-game chat channel.
[*]This class will mostly be a lecture, with some QA at the end.[/list]

[color=#FFFF00][b]Questions?[/b][/color] Ask in this thread.

Notes for the Teacher

Required materials:

  • Access to the E-UNI public Mumble server: http://eveuni.org/publicmumble
  • Access to Lecture.E-UNI chat channel, to receive questions and post relevant links
  • List any relevant links to teacher's references on the wiki or other resources, if needed
  • Describe any ships, fittings, modules, or tools required to have on hand, if needed
  • For any in-depth questions about FW, refer to this page (http://wiki.eveuniversity.org/Factional_Warfare)

Any particular notes or tips about how to deliver the class go here.

Class Contents


Welcome to this class on Factional Warfare!

This course is designed primarily for people looking some PvP or PvP content, with the added bonus of great profits.

Over the 30-60 minutes or so, we shall cover: What is Factional Warfare, and how it works, making money in Factional Warfare, and pirating/PvP in Factional Warfare.

This is only a overview of Factional Warfare, and it is not meant to be a comprehensive guide to Factional Warfare, rather, it is to get you interested.

(Instructor should then introduce himself or herself - covering relevant experience level and background.)

We have a few ground rules for this class:

  • Please put your Mumble settings on "Push to Talk" if you have not already done so.
  • Feel free to type any questions in the Lecture.E-UNI chat channel as we proceed - I will try to answer your questions as they come during the class. [At the end of my lecture, we'll open Mumble for any further questions or general discussion.]
  • You should be docked up safely in a station, there will be no practical.

Everyone ready? OK, then - let's begin....

What is Factional Warfare?

  • Factional Warfare is a war between the 4 empires, introduced in the expansion Empyrean Age.
    • The main faction in Eve are grouped up into the Caldari-Amarr and the Gallente-Minmatar.
  • Faction Warfare provides many opportunities for fun
    • A stepping stone from PVE to PVP
    • A militia community to participate in, fleet up with and meet new people / corps.
    • Plexes of varying sizes to allow newer players to restrict opponent ship size. Want to fight only frigate vs frigate? Find a novice plex.
    • Defensive plexes that provide very low skilled players with the opportunity to participate and earn Loyalty points.
    • Faction mission agents that provide LP rewards along with a higher potential for PVP.
    • A reason to enter low security space, take risks and get rewards.
    • War targets in high sec due to the constant state of war-dec.
  • Joining Factional Warfare
Joining Factional Warfare
  • You must go to a station belonging to the Faction you want to join, click the Factional Warfare button on station services, and then click Enlist Me/My Corporation/My Alliance.

(Note that you must leave E-Uni if you want to join Factional Warfare, or you must join it in an alt.)

PvE Activities in Factional Warfare

There are two major PvE activities in FW, Plexing, and Missioning.

A Plex (Not to be confused with the ingame item) is a dungeon/facility/complex that you can capture.

  • Plex's spawn in the lowsec FW regions, either in the Caldari-Gallente zone, or the Minmatar-Amarr zone.
    • To find a Plex, you would go to your probe scanner, and they would be listed as an anomaly.

There are 4 different sizes of Plex, Novice, Small, Medium, Large.

  • There are also 2 types of Plexing, Offensive, and Defensive. Offensive is capturing an enemy system; more rewarding, but you have NPC's you need to kill. Defensive is less rewarding; no NPC's.
    • When you warp to one, you find an acceleration gate. You take that gate to get the the Plex's "button".
      • You then wait for the timer to countdown, and when you capture it, you will gain more control over the system, and will receive a payout of LP.

Missions in Factional Warfare take you deep into Lowsec, 6-12 jumps, where you must complete a regular "security" mission.

  • Unlike regular missions, the diffciculty of a FW Mission is 1 lower, ie: A L3 FW mission would be equivalent to one of the harder L2 security mission.
    • Since the difficulty is lower, FW missions pay out slightly less than regular ones.
    • Rats also do not have a bounty, as they are empire. They drop navy tags, which can be worthwhile to pick up, and the occasional module.

There are also one other major difference between Regular Missioning and FW Missioning.

  • In FW Missioning, you are not at a deadspace safe spot; you would be at a beacon. This beacon is visible to everybody, including neutrals. The objective of this is to increase your risk for PvP, as the NPC's are not very hard to kill.

These LP can be cashed out for specialty goods, such as Caldari Navy Antimatter M, that can be sold on the market for a great deal of money. (Think earning 100mil in an hour or 2)

  • Warning, these goods can often be hard to sell, due to the sheer volume of goods you may have.

PVP Opportunities in Factional Warfare

Factional Warfare was meant by CCP to bridge PvP and PvE, so PvP is very plentiful in these areas.

  • Factional Warfare Areas: Devoid, The Bleak Lands, The Citadel, Black Rise, Essence, Verge Vendor, Placid, Heimatar, Metropolis
    • Most of these areas are lowsec, so it is possible to pirate in them.
    • In these areas, you can find small gangs roaming around, people in factional warfare looking for fights, vulnerable PvE'ers, or a solo pirate.

Members of faction warfare also have a continuing wardec on the other side, so if you were in Minmitar FW, you could shoot somebody in Amarr or Caldari FW, without any penalties.

  • On a side note, you can also be attacked by the empire police (not Concord) if you enter the Highsec areas of the opposing side, It is possible to tank them though.

If you look at the Eve University Killboard, many people with the highest points regularly roam Faction warfare lowsec.

Class Wrap-up

  • Thanks for attending this class!
    • I would appreciate any feedback from people on how to improve the class
  • Questions ?