Old EVE University Overview

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This overview is no longer current and no longer updated. It was replaced by a new overview, which you can install following the instructions on Installing the EVE University Overview.

Use this overview at your own risk, it is no longer updated and may result in you not seeing ships and rats that have been introduced to the game more recently.


Contents

Option 1 - Download the Overview Pack

1. Click the link below which will re-direct you to the file's page.


UPDATED AS OF: 2017-01-20

E-UNI Overview v3.0 Color E-UNI Overview v3.0 Plain



2. Click on download on the pop-up window.


3. Save or move the file to your computer's EVE directory. For a PC this should be: (user) \ My Documents \ EVE \ Overview. If there is not an existing folder there called Overview you can create one. If you have previously exported an Overview profile then this folder is created for you in the proper directory. Mac users can refer to Playing using the Macintosh Client for specific information where to find your EVE directory.


4. In game, access your Overview Settings window. Open your Overview settings by typing in any chat window "/open overview settings", or use your keyboard shortcut if you've set that up. Go to the tab called "Misc". If you have created presets and settings that you like personally be sure to Export them so they are saved on your computer. Be sure to select "Check All" to save all of your presets. If you are using the CCP-provided default overview you do not need to do this. Next, click on "Reset All Overview Settings" so that you clear your overview to allow for a clean import of the EVE University Overview profile.


OverviewSettingsImpEx1.png


5. Under the Import Overview Settings window, select the overview profile you saved in the left hand list and in the right hand list select "Check All". This will ensure that you import all of the presets provided as opposed just the active presets at the time our profile was exported. To learn more about how to change and load other presets, as well as create your own, and to set specific bracket presets please refer to our Overview Guide. Then select "Import":


OverviewImportW1.png


6. After this you should have the EVE University official overview installed; undock (as long as it's safe) and behold, you'll see your new Overview "in action". Please note that the Overview provided is as laid out on our Overview Guide for presets and global settings. We have provided the Overview Tab names as generic, but you are free to change the tab names to suit your own needs. All Overview tabs have "Show All Brackets" loaded by default. You may wish to load specific presets to be used for brackets in your tabs. If you have any problems ask the PO/SPO during your interview.

Option 2 - Set up your overview manually

If you do not wish to download the overview pack and instead set up your overview manually, please follow our Overview Guide to set up your overview to EVE University standards. Some people prefer to set up the Overview manually, as it helps them to understand what all the buttons are for, but we do not mind which method you use.

The overview may take some time to set up, but will make your EVE Online experience much more enjoyable. We will assume that you have set up your overview following the above guide. If you have not set up your overview properly, you may face consequences if you lose your ship, and it is likely that the loss of your ship will not be reimbursed.

Main article: Overview

The following section will tell you how to set up your overview for EVE University fleets. Please follow the instructions carefully.

These instructions are illustrated in this video: http://www.youtube.com/watch?v=TY2scKcFnv4 - please note that with recent game updates this video may contain obsolete information

Setting Up Columns

  1. In your overview settings, go to the Columns tab.
  2. Make sure the following boxes are checked and in the following order:
    • Icon
    • Tag
    • Distance
    • Name
    • Type
    • Radial Velocity
    • Angular Velocity
    • Alliance
    • Corporation (Corporation and alliance are useful to see who is around, especially in low security space.)
  1. Sort your overview by Distance, so that the closest items are at the top. Normally, you want to know who's closest to you. In larger fleet fights, when a target is called, you may need to sort by Name or by Type.
  2. Make sure your overview is wide enough to easily see the information in all these columns.

Setting Up Ship Mouse-Overs

  1. Go to the Ships tab.
  2. Make sure the following boxes are checked, and move them into the following order: (I find that this helps to separate all of the bracketed information, which can get confusing.)
    • Ship Type
    • Pilot name
    • Corp Ticker
    • Alliance Ticker
  3. Select Hide corp ticker if pilot is in alliance at the top of the tab.

This removes irrelevant information - if you’re fighting against a Privateer, you want to know he’s in the Privateer Alliance, not which corp he’s in.

Setting up Broadcasted Entities

  1. Go to the Misc Tab.
  2. Check Move entries with broadcasts to top.

Setting Up Colortags

  1. Go to the Appearance tab, and then the Colortag tab.
  2. Ensure Use small colortags is unchecked. Not checked by Default.
  3. Change your colortags to be in the following order (you can drag and drop the order. Make sure you do this otherwise you may end up killing people who are in your corp but are flashy):
    • Overview-BoxChecked9.gif Red Star - At war with your corp/alliance Pilot is at war with your corporation/ alliance (see #4)
    • Overview-BoxChecked9.gif Orange Star - At war with your militia Pilot is at war with your militia
    • Overview-BoxChecked9.gif Fleet Member Pilot is in your fleet
    • Overview-BoxChecked9.gif Green Star - Member of your corporation Pilot is in your corporation
    • Overview-BoxChecked9.gif Blue Star - Member of your alliance Pilot is in your alliance
    • Overview-BoxChecked9.gif Dark Blue Plus - Excellent standings from your alliance/corp/self Pilot has excellent standing
    • Overview-BoxChecked9.gif Light Blue Plus - Good standings from your alliance/corp/self Pilot has good standing
    • Overview-BoxChecked9.gif Orange Skull - Pilot has security status below -5 Pilot has security status below -5 (see #7 in Backgrounds section)
    • Overview-BoxChecked9.gif Red Skull - Pilot is a criminal Pilot is a criminal
    • Overview-BoxChecked9.gif Yellow Skull - Pilot is a suspect Pilot is a suspect
    • Overview-BoxChecked9.gif Turquoise Skull - Pilot has a limited engagement with you Pilot has a limited engagement with you (see #5 in Backgrounds section)
    • Overview-BoxChecked9.gif Purchasable Kill Right Pilot has a kill right on him that you can activate
    • Overview-BoxChecked9.gif Red Minus - Terrible standings from your alliance/corp/self Pilot has terrible standing
    • Overview-BoxChecked9.gif Orange Minus - Bad standings from your alliance/corp/self Pilot has bad standing
    • Overview-BoxChecked9.gif Purple Star - Member of your militia Pilot is in your militia or allied to your militia
    • Overview-BoxChecked9.gif Blue Star - Member of your alliance Pilot is an ally in one or more of your wars
    • Overview-BoxChecked9.gif Yellow Skull - Pilot has a security status below zero Pilot has security status below 0
    • Overview-BoxChecked9.gif Neutral Standing Pilot has neutral standing
    • Overview-BoxChecked9.gif Blue Chat Bubble Pilot (agent) is interactable
    • ColorTagBG-Grey.gif Black Skull - Pilot has a bounty Pilot has bounty on him
    • ColorTagBG-Grey.gif Neutral Standing Pilot has no standing (see notes)
  4. It is recommended to set the "At war with your corp/alliance" colortag to Blink (right click and choose "Toggle Blink") so it blinks in Local which makes it easier to see in high-traffic systems.
  5. All of these items should be checked, except for "Pilot has bounty on him" and "Pilot has no standing", which should be unchecked.

If you really want to see who has a bounty, you can check "Pilot has bounty on him", but with the current free-for-all on bounties, this could severely clutter up your overview.

  1. Right click on Pilot has security status below -5 Red Skull and change the color to orange Orange Skull.
  2. Please double check your settings against the setting order above.

Note: current policy is that war allies have no special standings. This may be changed sometime soon. Until then, war allies should be treated according to their standings, and not their war ally status.

Pressing the Reset All button at the bottom of the Appearance tab resets only the Colortags/Backgrounds.


Setting Up Backgrounds

  1. Go into the Appearances tab, then go to the Background tab.
  2. Uncheck everything EXCEPT:
    • Pilot is at war with your corporation/ alliance
    • Pilot is at war with your militia
    • Pilot has a limited engagement with you
    • Pilot has a security status below -5
    • Pilot is a criminal
    • Pilot is a suspect
  3. Change your backgrounds to be in the following order and with the following checks:
    • Overview-BoxChecked9.gif Red Background Pilot is at war with your corporation/ alliance (blink on)
    • Overview-BoxChecked9.gif Red Background Pilot is at war with your militia (blink on)
    • Overview-BoxChecked9.gif Orange Background Pilot has a limited engagement with you (blink on) (see #s 4 & 5)
    • ColorTagBG-Grey.gif Light Purple Background Pilot is in your fleet
    • ColorTagBG-Grey.gif Dark Green Background Pilot is in your corporation
    • ColorTagBG-Grey.gif Dark Blue Background Pilot is in your alliance
    • ColorTagBG-Grey.gif Dark Blue Background Pilot has excellent standing
    • ColorTagBG-Grey.gif Light Blue Background Pilot has good standing
    • Overview-BoxChecked9.gif Yellow Background Pilot has a security status below -5 (blink on) (see #s 6 & 7)
    • Overview-BoxChecked9.gif Yellow Background Pilot is criminal (blink on) (see #s 6 & 7)
    • Overview-BoxChecked9.gif Yellow Background Pilot is a suspect (blink on) (see #s 6 & 7)
    • ColorTagBG-Grey.gif Orange Background Pilot has a kill right on him that you can activate
    • ColorTagBG-Grey.gif Red Background Pilot has terrible standing
    • ColorTagBG-Grey.gif Orange Background Pilot has bad standing
    • ColorTagBG-Grey.gif Dark Purple Background Pilot is in your militia or allied to your militia
    • ColorTagBG-Grey.gif Dark Blue Background Pilot is an ally in one or more of your wars
    • ColorTagBG-Grey.gif Yellow Background Pilot has security status below 0
    • ColorTagBG-Grey.gif Grey Background Pilot has neutral standing
    • ColorTagBG-Grey.gif Light Blue Background Pilot (agent) is interactable
    • ColorTagBG-Grey.gif Black Background Pilot has bounty on him
    • ColorTagBG-Grey.gif Grey Background Pilot has no standing
  4. Right click on Pilot has a limited engagement with you and select Toggle blink. The item that is selected should now be blinking.
  5. Right click on Pilot has a limited engagement with you Red Background and change the color to orange Orange Background.
  6. Right click on Pilot has a security status below -5, Pilot is criminal , and Pilot is a suspect and select Toggle blink. The items that are selected should now be blinking.
  7. Right click on Pilot has a security status below -5 Red Background, Pilot is criminal Red Background, and Pilot is a suspect Yellow Background and change the color to yellow Yellow Background.
  8. Right click on Pilot is at war with your militia Orange Background and change the color to red Red Background.

Steps #5, #7, and #8 distinguish anyone you can legally attack from war targets, since allies can sometimes appear as low security status/criminals/suspects (formerly outlaws). With the above settings, orange flashy and red flashy can shoot at you, and orange flashy, yellow flashy and red flashy are shootable targets - you won’t get CONCORDed if you fire upon them.

War targets, those in a limited engagement with you, those with security status below -5, criminals and suspects are the only types of players you can attack in high sec space. The above settings will remove the background from everything except the most important targets, allowing you to instantly see who to attack.

Remember that the Uni may set the standing of an alliance or corporation to +5 or more, in which case a blue background will appear on a target even if it is flashy. In these cases the target should NOT be fired at (blue trumps flashy).

Due to changes that occurred in Retribution, it is no longer proper to set backgrounds in the same order as colortags -- please double-check to make sure you have the backgrounds and colortags set in the orders listed above!

You have now set up all your general overview settings. It is a good idea to now export your work to save a default EVE University overview (Misc Tab). - we’ll move onto setting up individual presets now.

Setting Up a PvP Preset

  1. Go to your Tab Presets tab, and go to the States tab.
  2. Make sure the following items' radio buttons are checked for "Show by default"(column on the right):
    • Pilot has a kill right on him that you can activate
    • Pilot has a limited engagement with you
    • Pilot has a security status below 0
    • Pilot has a security status below -5
    • Pilot has bad standing
    • Pilot has bounty on him
    • Pilot has neutral standing
    • Pilot has no standing
    • Pilot has terrible standing
    • Pilot is a criminal
    • Pilot is a suspect
    • Pilot is an ally in one or more of your wars
    • Pilot is at war with your militia
    • Pilot is in your militia or allied to your militia
    • Wreck is already viewed
    • Wreck is empty
  3. Make sure that the following radio buttons are checked for "Always show" (column on the left):
    • Pilot is at war with your corporation/alliance
  4. Make sure that the following radio buttons are checked for "Filter out" (column in the center):
    • Pilot (agent) is interactable
    • Pilot has excellent standing
    • Pilot has good standing
    • Pilot is in your alliance
    • Pilot is in your corporation
    • Pilot is in your fleet
  5. Go to the Types tab.
  6. Click Deselect all (at the bottom of the window).
  7. Right click on the Ship folder and click Select all. Everything in the Ship folder is now selected.
  8. Right click on the Charge folder and click Select all. Everything in the Charge folder is now selected.
  9. Open the Celestial folder and select Beacon, Covert Beacon, Sun and Warp Gate.
  10. Open the Drone folder and select Combat Drone
  11. Open the Fighter folder and click Select all. Everything in the Fighter folder is now selected. . This is in case you end up in PvP against a carrier or super-carrier.
  12. Open the NPC folder and select Pirate NPC.
  13. Open the Entity folder and select the three items beginning with Asteroid Mordus, the Destructible Sentry Gun, and Roaming Sleepers Cruiser.
  14. Follow the Saving a preset instructions below.

This preset is for seeing basic things in PvP. Be very careful when you lock ships and activate modules, if you are not careful you could shoot neutral pilots and get your ship destroyed by CONCORD or gate guns.

Please note that this preset shows people with bad (orange minus) and horrible standing (red minus). These people CANNOT be attacked in high sec space. Only attack people flashing red (war targets), yellow (outlaws/criminals/suspects) or orange (in a limited engagement) on your overview.

Saving a Preset

  1. In your Overview Settings, in the Tab Presets tab , you should see "Preset in selected overview tab" with "(preset name) - not saved" just below with a Save button to the right. Please note that the save button is always available even once a preset is saved.
  2. Click on the Save button and this will open a box with "Type in label for the preset".
  3. Type in 1 - PvP in the text entry field and click Okay. You have now saved these settings as a preset.
  4. You can also save a preset from the Overview itself by right clicking on the Overview tab and selecting "Save Current Selection Type As..."

Setting Up a PvP with Drones Preset

  1. You can work from the saved preset "1 - PvP", or you can right click on an Overview tab and select "Load Preset to Tab" and select "1 - PvP".
  2. In Tab Presets > Types, right click the Drone folder and select all.
  3. Save the preset as 1a - PvP + Drones.

This preset is useful if you are being aggressed by drones and want to destroy them, or want to help out a fleetmate who is being attacked by drones.

Setting Up a PvP Travel Preset

  1. You can work from the saved preset "1 - PvP", or you can right click on an Overview tab and select "Load Preset to Tab" and select "1 - PvP".
  2. Go into Celestial and check the following, in addition to the stuff you’ve already selected:
    • Stargate
    • Wormhole
  3. Go into Deployable and select Mobile Warp Disruptor.
  4. Go into Starbase and select Jump Portal Array.
  5. Save the preset as 2 - PvP Travel.

The PvP travel preset is designed as an all purpose travel mode. This is the preset that should be used by default on most PvP ops.

Stations are not included because some systems have too many stations, which can clutter up the overview. Thus stations should be left unchecked. If you want to travel to a station, right click in empty space and just select the station from there.

Setting Up a PvP Travel Without Neutrals Preset

  1. You can work from the saved preset "2 - PvP Travel", or you can right click on an Overview tab and select "Load Preset to Tab" and select "2 - PvP Travel".
  2. In Tab Presets > States, and check the following to "Filter out"
    • Pilot has neutral standing
    • Pilot has no standing
  3. Save the preset as 2a - PvP No Neut

Warning The Pilot has no standing state does not seem to function like other states. At the moment, some pilots with bad or horrible standings will not show up on the overview with this preset.

This is a useful preset to have for those times when you have to make a shopping trip to a busy system like Jita, or an FC takes the fleet into a really busy system. This preset will eliminate neutral pilots from the overview, reducing lag. Don’t use this during fleet ops unless absolutely necessary - seeing neutrals is useful, and flying without them on your overview can be dangerous.

Using this preset could prevent you from seeing neutral remote reppers that often need to be neuted, ecm jammed, and damped. It will also prevent you from seeing any pirates and other outlaws that have neutral status.

Setting Up Missions, Exploration, and Mining Presets

  1. For setting up a missioning preset, you can load the Default > General preset, then run some missions. Remove things you don’t really need to see as you go - you can do this by right clicking on the item in the overview, then selecting Remove *item* from overview. Eventually you will have a preset that will suit your needs. Below are some suggestions on how to configure the mission preset.
    • In Tab Presets > Types > Celestial, check Agents in Space. This is mainly used during COSMOS missions.
    • Check Celestial > Large Collidable Object and Entity > Large Collidable Structure. Mission objectives will often show up as one of these. You may want to create a second mission preset without this if you find they clutter your overview.
    • Check all three Entity > Asteroid Mordus Legion Commander [class]. These new NPCs were added in the Kronos expansion. Check the Roaming Sleepers Cruiser. This new NPC was added in the Rhea expansion.
    • Check Entity > Scatter Container. Data and Relic sites show these as a diamond shape, even though the cans themselves no longer scatter their loot. Be sure that Mission Container and Spawn Container are also checked otherwise you may have difficulty in locating some mission objectives or other sources of loot.
    • Right click the Charge folder and select all. This will help you see probes on d-scan.
    • Open the Celestial folder, and check Wreck. Some people like to have wrecks on their mission presets, the choice is yours. Having wrecks on overview can clutter it up, and make it more difficult to see pilots warping in to your mission area such as ninja salvagers or ninja looters. You can also remove Cargo Container if you like, although there don't tend to be many of these cluttering the overview during missions, and the mission completion items are picked up from cans so it can be handy to see them without switching tabs. Check Sun if you want an easily identifiable celestial to align to. This can be handy if you are not sure you can fully tank the rats; just align to the sun, and if your tank is in danger of breaking, call back your drones and warp to the sun. Make sure there are no collidable objects on the align path.
    • Open the Drone folder and check Combat Drone and Salvage Drone. This will let you see your own drones on the overview, which helps many pilots to remember to pull them into the drone bay after a mission instead of leaving them behind. If you mission in fleets you may want to uncheck drones.
    • You can uncheck Station from the folder of the same name so that these don't clutter your overview.
    • Go to Tab Presets > States and check Pilot is in your fleet to "Filter out", unless you mission in remote repping fleets and want to see your fleetmates on the overview. Check Pilot is at war with your corporation/alliance and Pilot is at war with your militia to "Always show".
  2. Once you’re done creating a missions preset, save it as 3 - Missions. If you never run missions, you obviously don’t need this preset.
  3. If you don’t run missions, but like to go mining, you could create one called 3 - Mining with just asteroids, belt rats, player ships and anything else you need. It’s up to you.
    • The Uni standard overview provides a mining preset that is essentially the missions preset but with all asteroids, Asteroid Belt, Harvestable Cloud, and Mining Drones added.
  4. In some missions the objectives have strange types, so you may want to load the Default > All preset. This can also help with cloaky ships who don't want to get within ~2000m of any objects.

Creating a Looting Preset

  1. You can work from the saved preset "2 - PvP Travel", or you can right click on an Overview tab and select "Load Preset to Tab" and select "2 - PvP Travel".
  2. Go to Tab Presets > States and check all states to "Show by default", except keep Pilot is in your fleet as "Filter out" and Pilot is at war with your corporation/alliance as "Always show".
  3. Go to Tab Presets > Types, expand the Celestial category, and check the following items:
    • Biomass
    • Cargo Container
    • Wreck
  4. For mission running and such you can go to Tab Presets > Types, and in Entity add:
    • Mission Container
    • Scatter Container
    • Spawn Container
  5. Save the preset as 4 - Looting

This is useful to loot the field after a PvP engagement. This preset is also useful after running a mission or combat site. It is necessary to have all states selected to see all wrecks (except the Pilot is in your fleet state). Having fleetmates checked will clutter up your overview with your own fleet's ships.

Setting Up a Pod Saver Preset

Please click here to see the YouTube video telling you how to set up the tab.

Important! The Pod Saver tab with your Pod Saver preset loaded is invaluable. Switch to it when your ship has been tackled and you know you have no chance of escape. Pick a planet or POCO and start spamming the "Warp to 0" button to save your pod. Once you hit the planet or POCO, do not stop. Keep moving as you are probably being chased. Do not forget to switch Overviews to check, as the Pod Saver preset does not show enemies.

  1. You can work from the saved preset "1 - PvP", or you can right click on an Overview tab and select "Load Preset to Tab" and select "1 - PvP".
  2. Go to Tab Presets > Types and click Deselect All.
  3. Go into Celestial and check Planet and Sun. (You may wish to omit Sun, see page discussion.)
  4. Go into Orbitals and check Orbital Infrastructure.
  5. Save the preset as 5 - Pod Saver.

This preset is used to get yourself out of tricky situations.

These are the times where you should switch to your Pod saver overview:

  • The FC calls an order to be prepared to save your pod, a "scatter" command, or just says to get out.
  • You’re being "yellow-boxed" (you see yellow reticles on your Overview on the ship icon that's targeted you) and you are in no position to take any fire.
  • You’re in danger of getting destroyed or know you’re about to get destroyed.
  • Your ship gets destroyed. You may be too late at this point.

For further details please see our wiki guide on How to save your Pod.

Setting Up a Wormhole Preset

  1. You can work from the saved preset "2 - PvP Travel", or you can right click on an Overview tab and select "Load Preset to Tab" and select "2 - PvP Travel".
  2. Go to Tab Presets > States and check all entries to "Show by default", except Pilot is in your fleet. If you do wormholes in a small remote repping gang, you may want to keep fleetmates on your overview as well.
  3. Go to Tab Presets > Types, open the Starbase folder, and check Control Tower.
  4. Open the Celestial folder, and check Force Field.
  5. Save the settings as 6 - Wormhole.

This overview setting is pretty generalized, but you’ll need to tweak it every now and then. It's main purpose is as a PvP preset for when you're in a wormhole.

Remember that wormholes are similar to 0.0 space. That means you can find anything inside, from capital ships, to bubbles, to bombs. Be extremely careful when entering wormhole space.

If there are any sleepers you cannot see on the overview, you may need to show all brackets, right click the sleepers that aren't on the overview, add them to overview, and save the preset again.

A wormhole POS without a force field could possibly have been abandoned.

Creating a Fleet Members Preset

  1. You can work from the saved preset "1 - PvP", or you can right click on an Overview tab and select "Load Preset to Tab" and select "1 - PvP".
  2. Go to Tab Presets > States and check the following to "Show by default" the following (in addition to what was already selected):
    • Pilot has excellent standing
    • Pilot has good standing
    • Pilot is in your alliance
    • Pilot is in your corporation
    • Pilot is in your Fleet
  3. Save the preset as 7 - Fleetmates

This is a preset that can be useful for fleet, wing and squad commanders to quickly see where their squad members are so as to do a headcount. It will also show anyone who is flying with the fleet, but isn’t actually in the fleet. Sometimes people disconnect and need a fleet re-invite - you can quickly see who needs one with this preset. It’s also useful for seeing what ship types you have in your fleet.

Note that this preset will show all pilots in space, not just fleetmates.

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