Template:Infobox Ship Horizontal2

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[[image:{{{shipimg}}}|center|256x256px|{{{caption}}}]]

low slot
{{{lows}}}
low
mid slot
{{{mediums}}}
mid
high slot
{{{highs}}}
high
launcher hardpoints
{{{launchers}}}
launcher
high slot
{{{turrets}}}
turret
low slot
cargo {{{cargohold}}}
drone capacity
{{{dronebay}}}
drone cap.
drone bandwith
{{{bandwidth}}}
drone b/w
{{{shipname}}}
{{{class}}}
Ship's Role :{{{roles}}}

{{{info}}}

Ship Bonuses :
{{{bonuses}}}
Variations : {{{variations}}}
 
Template documentation (for the above template, sometimes hidden or invisible)

Using

Copy the code below, paste them into the ship information page and fill out the necessary information on every line after the = symbol.

{{Infobox Ship Horizontal2
|shipimg=
|caption=
|shipname=
|class=
|highs=
|turrets=
|launchers=
|mediums=
|lows=
|cargohold=
|dronebay=
|bandwidth=
|roles=
|variations=
|bonuses=
|info=
}}

Please fill out the informations accordingly, below is the basic guidelines for each info :

  • shipimg = The image file of the ship, ex : Griffin.jpg
  • caption = Name of the ship, ex : Griffin
  • shipname = Name of the ship, ex : Griffin
  • class = Ship class, ex : Frigate
  • highs = Number of high slots available for the ship, ex : 3
  • turrets = Number of turret hardpoints available for the ship, ex : 1
  • launchers = Number of launcher hardpoints available for the ship, ex : 2
  • mediums = Number of med/medium/mid slots available for the ship, ex : 4
  • lows = Number of low slots available for the ship, ex : 1
  • cargohold = Total cargohold capacity for the ship, followed by m3, ex : 160 m3
  • dronebay = Total dronebay capacity for the ship, followed by m3, ex : 5 m3
  • bandwith = Total drone bandwith the ship can handle, followed by Mbit/sec, ex : 5 Mbit/sec
  • roles = Estimated generic role of the ship, ex : Electronic Counter Measures
  • variations = Links to any ships with the same type (variant), using wiki URI syntax, ex : Kitsune
  • bonuses = Bonuses for the ship, ex : Caldari Frigate Skill Bonus:
    15% bonus to ECM Target Jammer strength per skill level
    10% bonus to ECM Target Jammers' capacitor need per skill level
  • info = complete description of the ship


Example

This is an example usage of the template using the information as written below :

{{Infobox Ship Horizontal2
|shipimg=Griffin.jpg
|caption=Griffin
|shipname=Griffin
|faction=Caldari State
|class=Frigate
|highs=3
|turrets=1
|launchers=2
|mediums=4
|lows=1
|cargohold= 160 m3
|dronebay= 5 m3
|bandwidth= 5 Mbit/sec
|roles= Electronic Counter Measures
|variations= [http://wiki.eveonline.com/en/wiki/Kitsune Kitsune]
|bonuses='''Caldari Frigate Skill Bonus:'''<br> 15% bonus to ECM Target Jammer strength per skill level <br> 10% bonus to ECM Target Jammers' capacitor need per skill level
|info=The Griffin is an [[EWar 101 Guide|Electronic Counter Measure]] frigate, often seen in Uni fleets offering [[EWar 101 Guide|Electronic Warfare]] support. ECM is touted as the most useful form of Electronic Warfare as it operates by breaking enemy target locks and preventing them from re-acquiring targets for 20 secs. This has the potential to greatly reduce the amount of damage being directed at your fleet, prevent enemies from using Remote Repair modules on each other or to break Warp Disruption, allowing an escape.
For new players interested in trying out ECM the Griffin is the ideal starting place on your way up to the Blackbird and eventually the Scorpion. Expect to loose them a lot though, as ECM boats are often called primary by enemy commanders.
}}


Griffin
low slot
1
low
mid slot
4
mid
high slot
3
high
launcher hardpoints
2
launcher
high slot
1
turret
low slot
cargo 160 m3
drone capacity
5 m3
drone cap.
drone bandwith
5 Mbit/sec
drone b/w
Griffin
Frigate
Ship's Role :Electronic Counter Measures

The Griffin is an Electronic Counter Measure frigate, often seen in Uni fleets offering Electronic Warfare support. ECM is touted as the most useful form of Electronic Warfare as it operates by breaking enemy target locks and preventing them from re-acquiring targets for 20 secs. This has the potential to greatly reduce the amount of damage being directed at your fleet, prevent enemies from using Remote Repair modules on each other or to break Warp Disruption, allowing an escape. For new players interested in trying out ECM the Griffin is the ideal starting place on your way up to the Blackbird and eventually the Scorpion. Expect to loose them a lot though, as ECM boats are often called primary by enemy commanders.

Ship Bonuses :
Caldari Frigate Skill Bonus:
15% bonus to ECM Target Jammer strength per skill level
10% bonus to ECM Target Jammers' capacitor need per skill level
Variations : Kitsune
 

Note

This is a work in progress, the main purpose of this template is to improve the current Infobox Ship Horizontal template so it would be easier to view. However, further testing of the template will be needed to ensure that no styling problems occured during full implementation.
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