MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

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{
    "warnings": {
        "main": {
            "*": "Subscribe to the mediawiki-api-announce mailing list at <https://lists.wikimedia.org/mailman/listinfo/mediawiki-api-announce> for notice of API deprecations and breaking changes."
        },
        "expandtemplates": {
            "*": "Because \"prop\" was not specified, a legacy format has been used for the output. This format is deprecated, and in the future the new format will always be used."
        }
    },
    "expandtemplates": {
        "*": "'''Sandbox<ref>[[Wikipedia:Sandbox (software development)]]</ref>''' is a page where you can experiment with the process of editing. Please feel free to try your skills at formatting below the dividing line. If you want to learn more about how to edit a wiki see the [[UniWiki:Editing Guide|Editing Guide]]. If you want to draft a page in your personal sandbox visit [[Special:MyPage|your own user page]].\n\n<table class=\"navbox \" cellspacing=\"0\" style=\"width: 100%; ;\"><tr><td style=\"padding:2px;\"><table cellspacing=\"0\" class=\"nowraplinks mw-collapsible autocollapse \" style=\"width:100%;background:transparent;color:inherit;;\" data-expandtext=\"show\" data-collapsetext=\"hide\"><tr><th style=\";\" colspan=2 class=\"navbox-title\"><div style=\"float:left;width:6em;text-align:left;\"><div class=\"plainlinks hlist navbar mini\" style=\"\">[[Template:UniWikiNav|<span title=\"View this template\" style=\";;background:none transparent;border:none;font-size:100%;\">v</span>]] &middot; [[Template_Talk:UniWikiNav|<span title=\"Discuss this template\" style=\";;background:none transparent;border:none;font-size:100%;\">t</span>]] &middot; [https://wiki.eveuniversity.org/index.php?title=Template:UniWikiNav&action=edit <span title=\"Edit this template\" style=\";;background:none transparent;border:none;font-size:100%;\">e</span>]</div>\n</div><span style=\"font-size:110%;\">[[UniWiki:Welcome|Welcome to UniWiki]]</span></th></tr><tr style=\"height:2px\"><td></td></tr><tr><td class=\"navbox-group\" style=\";;\">Editing</td><td style=\"text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;;;\" class=\"navbox-list navbox-even\"><div style=\"padding:0em 0.5em\"><div class=\"hlist \" >\n* [[UniWiki:Editing Guide|Editing Guide]]\n* [[UniWiki:Mission formatting guidelines|Mission formatting guidelines]]\n* [[UniWiki:Manual of Style|Manual of Style]]\n* [[UniWiki:Sandbox|Sandbox]]\n* [[UniWiki:Templates|Templates]]\n* [[UniWiki:To-Do List|To-Do List]]\n* [[UniWiki:Patch Notes|Patch Notes]]\n* [[UniWiki:Projects|Projects]]\n* [[UniWiki:Verification|Verification]]\n* [[UniWiki:Wiki Curator Program|Wiki Curator Program]]\n* [[UniWiki:Editing commands visual guide|Editing commands visual guide]]\n* [[Help:Purge]]\n\n</div></div></td></tr><tr style=\"height:2px\"><td></td></tr><tr><td class=\"navbox-group\" style=\";;\">Categories</td><td style=\"text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;;;\" class=\"navbox-list navbox-even\"><div style=\"padding:0em 0.5em\"><div class=\"hlist \" >\n* [[UniWiki:Categorization|Article Categorization]]\n* [[UniWiki:Maintenance categories|Maintenance Categories]]\n* [[UniWiki:Guides|Guides Category]]\n* [[Help:Categorization]]\n\n</div></div></td></tr><tr style=\"height:2px\"><td></td></tr><tr><td class=\"navbox-group\" style=\";;\">Communication</td><td style=\"text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;;;\" class=\"navbox-list navbox-even\"><div style=\"padding:0em 0.5em\"><div class=\"hlist \" >\n* [https://www.mediawiki.org/wiki/Help:Talk_pages Talk Pages]\n* [https://forum.eveuniversity.org/viewforum.php?f=270 UniWiki Forum]\n* [[Discord|EVE University Discord]]\n* [[Mumble| EVE University Mumble]]\n* [[UniWiki:Announcements|Announcements]]\n</div></div></td></tr><tr style=\"height:2px\"><td></td></tr><tr><td class=\"navbox-group\" style=\";;\">Images</td><td style=\"text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;;;\" class=\"navbox-list navbox-odd\"><div style=\"padding:0em 0.5em\"><div class=\"hlist \" >\n* [[UniWiki:EVE University Graphics|EVE University Graphics]]\n* [[UniWiki:Icons|EVE Online Icons]]\n\n</div></div></td></tr><tr style=\"height:2px\"><td></td></tr><tr><td class=\"navbox-group\" style=\";;\">Legal</td><td style=\"text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;;;\" class=\"navbox-list navbox-even\"><div style=\"padding:0em 0.5em\"><div class=\"hlist \" >\n* [[UniWiki:About|About UniWiki]]\n* [[UniWiki:Copyrights|Copyrights]]\n* [[UniWiki:General disclaimer|General disclaimer]]\n* [[UniWiki:Privacy policy|Privacy policy]]\n\n</div></div></td></tr></table></td></tr></table>\n<references />\n----\n==adding something==\nheeyo\n\n[[File:E-UNI Emblem.png|30px|E-UNI Emblem.png]]\n\nSANDBOX '''SANDBOX''' ''SANDBOX'' ''Welcome to the sandbox! Edit anything here to test things.''\n\n* SANDBOX\n** SANDBOX\n*** ''YES, A SANDBOX''\n**** CAPS AND LISTS\n***** MORE CAPS AND LISTS MWA HA HA HA\n****** I DON\"T BELIEVE YOU ARE USING ENOUGH CAPS\n******* taht is not da wae\n******** tihs is da wae\n********* follow me\n********** follow me\n*********** follow me\n************ follow me\n***************************follow me\n************* follow me\n************** follow me\n*************** follow me\n**************** follow me\n***************** follow me\n****************** follow me\n******************* follow me\n******************** follow me\n********************* the\ntest\n\n********************* follow me\n********************** follow me\n*********************** follow me\n************************ follow me\n************************* follow me\n************************** follow me\n*************************** follow me\n**************************** you have found da wae\n***************************** now go see the rest of the sandbox\nno more list&nbsp;:[\n\n[[Main Page]]\n\n[[Main Page|super link!]]\n\nThis link goes to google: [http://www.google.com]\n\n[http://google.com this goes to google, too]\n\n= Sandwich =\n\nTest sandwich, please ignore.\n\n{| class=\"collapsible collapsed\" style=\"background-color:#0d2710; background-image: linear-gradient(#071709, #0d2710); border: 1px solid #287833; padding:0.2em; width:30%\"\n! style=\"text-align:left\" | <span style=\"color:#44c055\">testsandwitch</span>\n|-\n| style=\"font-size:90%; color:#FFFFFF\" |  [[File:testsandwitch.gif]] <br> wtb black/red collapsebox :/ <br> and yeah, my 1st attemp on gifmaking ande wiki  \n|}\n\n{|class=\"collapsible collapsed\" width=\"400\" border=1\n|-\n!New(2017) ship visuals <span style=\"color:#ff0000\"> WARNING: image heavy !</span>\n|-\n|[[File:visual2017_armor_hardener.gif]]<br>Armor Hardener\n|[[File:visual2017_armor_repairer.gif]]<br>Armor Repairer (visible only on damaged sections)\n|[[File:visual2017_hull_repairer.gif]]<br>Hull Repairer (visible only on damaged sections)\n|}\n\n\n== BLT ==\n\n=== Bacon ===\n\nSo good.\n\nLet's play Global Thermonuclear War<ref name=\u0093Bacon\u0094>Bacon</ref>\n\n<math>S_{\\text{new}} = S_{\\text{old}} - \\frac{ \\left( 5-T \\right) ^2} {2}</math>\n\n\n==== Canadian Bacon ====\n\nIs it really from Canada???\n\n=== BACON! CAPS!!! ===\n\nCry Havok, and let slip the Bacon of Battle!\n\n=== Lettuce ===\n\nMake sure it's not brown!\n\n=== Tomato ===\n\nGross. Well, fresh Roma tomatoes are okay, I suppose.\n\n== PB&amp;J ==\n\n=== Peanut Butter ===\n\n==== Creamy Peanut Butter ====\n\nUseless.\n\n==== Crunchy Peanut Butter ====\n\nThe superior choice.\n\n==== Natural Peanut Butter ====\n\nOily!\n\n==== War Games ====\nLet's play global thermonuclear war.\n\n\n== Proposed Change ==\nI think this needs to be changed\n[[User:Kadin arbosa|Kadin arbosa]] 00:30, 22 March 2015 (CDT)\n\n==== This is Bat Country! ====\n\n<div class=\"shipFitting    \" id=\"Brawler-AB\"> \n\t<div class=\"fittingHeader\">\n\t\t<h5>Brawler AB</h5>\n\t\t<div class=\"uniLogo\">[[File:E-UNI Emblem.png|E-UNI Emblem.png|18px|middle]]</div>\n\t\t<div class=\"shipTitle\"><span>Incursus: Brawler AB</span></div>\n\t</div>\n\t\t\n\t<div>\n\n\t\t<div class=\"moreInfo eftData\">\n\t\t\t<div class=\"subHeader eftHeader\">EFT</div>\n\t\t\t<div class=\"bx eftInfo\">[Incursus, Brawler AB]<br />Light Neutron Blaster II<br />Light Neutron Blaster II<br />Light Neutron Blaster II<br /><br />Fleeting Progressive Warp Scrambler I<br />Fleeting Propulsion Inhibitor I<br />1MN Afterburner II<br /><br />Damage Control II<br />200mm Reinforced Steel Plates II<br />Adaptive Nano Plating II<br />Small Ancillary Armor Repairer<br /><br />Small Nanobot Accelerator I<br />Small Auxiliary Nano Pump I<br />Small Trimark Armor Pump I<br />\n\t\t\t<br />Hobgoblin II x1<br />\n\t\t\t<br /> Nanite Repair Paste x32<br />Caldari Navy Antimatter Charge S x2000<br />Void S x1000<br />Null S x1500<br />\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class=\"main\">\n\t\t\t<div class=\"mainSlots highSlots\">\n\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template high slot label.png|18x46px|center|link=]]</div>\n\n<div class=\"module high\" data-typeid=\"3178\" data-name=\"Light Neutron Blaster II\">https://images.evetech.net/types/3178/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"3178\" data-name=\"Light Neutron Blaster II\">https://images.evetech.net/types/3178/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"3178\" data-name=\"Light Neutron Blaster II\">https://images.evetech.net/types/3178/icon?size=64&.png</div>\n\n<div class=\"module high inactive\"></div>\n\n<div class=\"module high inactive\"></div>\n\n<div class=\"module high inactive\"></div>\n\n<div class=\"module high inactive\"></div>\n\n<div class=\"module high right inactive\"></div>\n\t\t\t</div>\n\t\t\t\t\n\t\t\t<div class=\"mainSlots midSlots\">\n\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template mid slots label.png|18x46px|center|link=]]</div>\n\n<div class=\"module mid\" data-typeID=\"5441\" data-name=\"Fleeting Progressive Warp Scrambler I\">https://images.evetech.net/types/5441/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"4027\" data-name=\"Fleeting Propulsion Inhibitor I\">https://images.evetech.net/types/4027/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"438\" data-name=\"1MN Afterburner II\">https://images.evetech.net/types/438/icon?size=64&.png</div>\n\n<div class=\"module mid inactive\"></div>\n\n<div class=\"module mid inactive\"></div>\n\n<div class=\"module mid inactive\"></div>\n\n<div class=\"module mid inactive\"></div>\n\n<div class=\"module mid inactive right\"></div>\n\t\t\t</div>\n\t\t\t\t\n\t\t\t<div class=\"mainSlots lowSlots\">\n\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template low slots label.png|18x46px|center|link=]]</div>\n\n<div class=\"module low\" data-typeID=\"2048\" data-name=\"Damage Control II\">https://images.evetech.net/types/2048/icon?size=64&.png</div>\n\n<div class=\"module low\" data-typeID=\"20347\" data-name=\"200mm Reinforced Steel Plates II\">https://images.evetech.net/types/20347/icon?size=64&.png</div>\n\n<div class=\"module low\" data-typeID=\"1306\" data-name=\"Adaptive Nano Plating II\">https://images.evetech.net/types/1306/icon?size=64&.png</div>\n\n<div class=\"module low\" data-typeID=\"33076\" data-name=\"Small Ancillary Armor Repairer\">https://images.evetech.net/types/33076/icon?size=64&.png</div>\n\n<div class=\"module low inactive\"></div>\n\n<div class=\"module low inactive\"></div>\n\n<div class=\"module low inactive\"></div>\n\n<div class=\"module low right inactive\"></div>\n\t\t\t</div>\n\t\t\t\t\n\t\t\t<div>\n\t\t\t\t<div class=\"sub\">\n\t\t\t\t\t<div class=\"subSlots subsystems\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template subsystem slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem right inactive\"></div>\n\t\t\t\t\t</div>\n\t\t\t\t\t\t\n\t\t\t\t\t<div class=\"subSlots drones\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template drone slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod drone\" data-typeID=\"2456\" data-name=\"Hobgoblin II x1\">https://images.evetech.net/types/2456/icon?size=64&.png</div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone inactive\"></div>\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div class=\"subSlots drones2\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template drone slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\t\t\t\t\t</div>\n\t\t\t\t\t\t\n\t\t\t\t\t<div class=\"subSlots charges\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template charge slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod charge\" data-typeID=\"28668\" data-name=\"Nanite Repair Paste x32\">https://images.evetech.net/types/28668/icon?size=64&.png</div>\n\n<div class=\"subMod charge\" data-typeID=\"23009\" data-name=\"Caldari Navy Antimatter Charge S x2000\">https://images.evetech.net/types/23009/icon?size=64&.png</div>\n\n<div class=\"subMod charge\" data-typeID=\"12612\" data-name=\"Void S x1000\">https://images.evetech.net/types/12612/icon?size=64&.png</div>\n\n<div class=\"subMod charge\" data-typeID=\"12614\" data-name=\"Null S x1500\">https://images.evetech.net/types/12614/icon?size=64&.png</div>\n\n<div class=\"subMod charge right inactive\"></div>\n\t\t\t\t\t</div>\n\t\t\t\t\t\n\t\t\t\t\t<div class=\"subSlots rigs\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template rig slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod rig\" data-typeID=\"31063\" data-name=\"Small Nanobot Accelerator I\">https://images.evetech.net/types/31063/icon?size=64&.png</div>\n\n<div class=\"subMod rig\" data-typeID=\"31045\" data-name=\"Small Auxiliary Nano Pump I\">https://images.evetech.net/types/31045/icon?size=64&.png</div>\n\n<div class=\"subMod rig right\" data-typeID=\"30987\" data-name=\"Small Trimark Armor Pump I\">https://images.evetech.net/types/30987/icon?size=64&.png</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t\t\t\n\t\t\t\t<div class=\"info\">\t\n\t\t\t\t\t<div class=\"note difficulty\">\n\t\t\t\t\t\t<div class=\"title\">FITTING DIFFICULTY</div>\n\t\t\t\t\t\t<div class=\"value\"><div class=\"difficultyLevel\"><div class=\"difficultyBlock\"></div><div class=\"difficultyBlock\"></div><div class=\"difficultyBlock\"></div><div class=\"difficultyBlock\"></div><div class=\"difficultyBlock right\"></div></div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\"note version\">\n\t\t\t\t\t\t<div class=\"title\">EVE VERSION</div>\n\t\t\t\t\t\t<div class=\"value\">ODY 1.0</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\"note alphacanuse nodisplay\">\n\t\t\t\t\t\t<div class=\"title\">ALPHA CAN USE</div>\n\t\t\t\t\t\t<div class=\"value\">\n\t\t\t\t\t\t<div>UNSET</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\"buttons\">\n\t\t\t\t\t\t<div class=\"button eft\" title=\"Open EFT format\">EFT</div>\n\t\t\t\t\t\t<div class=\"button skills \" title=\"Open recommended skills\">SKILLS</div>\n\t\t\t\t\t\t<div class=\"button notes \" title=\"Open notes\">NOTES</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t</div>\n\t\t\n\t\t<div class=\"moreInfo skills \"> \n\t\t\t<div class=\"subHeader skillsHeader\">RECOMMENDED SKILLS</div>\n\t\t\t<div class=\"bx skillsInfo\"><ul><li>Power Grid Management V</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades V</li></ul>\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class=\"moreInfo notes \"> \n\t\t\t<div class=\"subHeader notessHeader\">NOTES</div>\n\t\t\t<div class=\"bx notesInfo\"><ul><li>The skills alone will not provide enough PG for this fit. At least a Genolution Core Augmentation CA-1 is required.</li></ul>\n\t\t\t</div>\n\t\t</div>\n\t</div>\n</div>\n\n\n== Reactions ==\n\n=== Hybrid Reaction Formulae ===\n\nHybrid reactions are organized as follows, with 100 units of each Fullerite gas required as inputs, along with 5 of the appropriate fuel blocks: \n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Formula\n! Fuel Block\n! Input Gas\n! Input Gas\n! Mineral\n|-\n|[[File:C3-FTM.png|32px]] C3-FTM Acid\n|[[File:Helium.png|32px]] Helium\n|[[File:Fullerite-C84-28.png|32px]] Fullerite-C84\n|[[File:Fullerite-C320-540.png|32px]] Fullerite-C540\n|[[File:Mineral megacyte.png|32px]] 80 Megacyte\n|-\n|[[File:Carbon-86_epoxy_resin.png|32px]] Carbon-86 Epoxy Resin\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Fullerite-C32.png|32px]] Fullerite-C32\n|[[File:Fullerite-C320-540.png|32px]] Fullerite-C320\n|[[File:Mineral zydrine.png|32px]] 30 Zydrine\n|-\n|[[File:Fullerene_intercalated_graphite.png|32px]] Fullerene Intercalated Graphite\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C60\n|[[File:Fullerite-C70.png|32px]] Fullerite-C70\n|[[File:Mineral mexallon.png|32px]] 600 Mexallon\n|-\n|[[File:Fulleroferrocene.png|32px]] Fulleroferrocene\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C60\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C50\n|[[File:Mineral tritanium.png|32px]] 1k Tritanium\n|-\n|[[File:Graphene_nanoribbons.png|32px]] Graphene Nanoribbons\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Fullerite-C84-28.png|32px]] Fullerite-C28\n|[[File:Fullerite-C32.png|32px]] Fullerite-C32\n|[[File:Mineral nocxium.png|32px]] 400 Nocxium\n|-\n|[[File:Lanthanum_metallofullerene.png|32px]] Lanthanum Metallofullerene\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Fullerite-C70.png|32px]] Fullerite-C70\n|[[File:Fullerite-C84-28.png|32px]] Fullerite-C84\n|[[File:Mineral nocxium.png|32px]] 200 Nocxium\n|-\n|[[File:Methanofullerene.png|32px]] Methanofullerene\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Fullerite-C70.png|32px]] Fullerite-C70\n|[[File:Fullerite-C72.png|32px]] Fullerite-C72\n|[[File:Mineral isogen.png|32px]] 300 Isogen\n|-\n|[[File:PPD_fullerene_fibers.png|32px]] PPD Fullerene Fibers\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C60\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C50\n|[[File:Mineral pyerite.png|32px]] 800 Pyerite\n|-\n|[[File:Scandium_metallofullerene.png|32px]] Scandium Metallofullerene\n|[[File:Helium.png|32px]] Helium\n|[[File:Fullerite-C72.png|32px]] Fullerite-C72\n|[[File:Fullerite-C84-28.png|32px]] Fullerite-C28\n|[[File:Mineral zydrine.png|32px]] 25 Zydrine\n|-\n|}\n\n=== Molecular-Forged Reaction Formulae ===\n\nMolecular-forged reactions are introduced as part of capital production line. They are split into two groups: one based on fullerene gases found in wormholes, and the other based on cytoserocin and mykoserocin gases found in known space.\n\n====Fullerene==== \n\nMolecular-forged reactions based on fullerenes require two gas types of 500 units each, five blocks of fuel blocks, ten thousand units of tritanium, and an isotropic deposition guide as inputs. \n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Formula\n! Fuel Block\n! Input Gas\n! Input Gas\n! Mineral\n! Commodity\n|-\n|[[File:Alpha-3.png|32px]] Isotropic Neofullerene Alpha-3\n|[[File:Helium.png|32px]] Helium\n|[[File:Fullerite-C84-28.png|32px]] Fullerite-C84\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C60\n| rowspan=\"3\" |[[File:Mineral tritanium.png|32px]] Tritanium  \n| rowspan=\"3\" |[[File:Isotropic-Deposition.png|32px]] Isotropic Deposition Guide\n|-\n|[[File:Beta-6.png|32px]] Isotropic Neofullerene Beta-6\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Fullerite-C84-28.png|32px]] Fullerite-C28\n|[[File:Fullerite-C70.png|32px]] Fullerite-C70\n|-\n|[[File:Gamma-9.png|32px]] Isotropic Neofullerene Gamma-9\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Fullerite-C72.png|32px]] Fullerite-C72\n|[[File:Fullerite-C50-60.png|32px]] Fullerite-C50\n|-\n|}\n\n====Cytoserocin & Mykoserocin====\n\nMolecular-forged reactions based on cytoserocin and mykoserocin require two gas types, five blocks of fuel blocks, and a matching special commodity. \n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Formula\n! Fuel Block\n! Input Gas\n! Input Gas\n! Commodity\n|-\n|[[File:Axosomatic.png|32px]] Axosomatic Neurolink Enhancer\n| rowspan =\"2\" |[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Fullerite-C32.png|32px]] 40 Amber Mykoserocin\n|[[File:Fullerite-C320-540.png|32px]] 40 Golden Mykoserocin\n| rowspan = \"2\" |[[File:AG-Composite.png|32px]] AG-Composite Molecular Condenser\n|-\n|[[File:Reaction-Orienting.png|32px]] Reaction-Orienting Neurolink Stabilizer\n|[[File:Fullerite-C32.png|32px]] 10 Amber Cytoserocin\n|[[File:Fullerite-C320-540.png|32px]] 10 Golden Cytoserocin\n|-\n|[[File:Sense-Heuristic.png|32px]] Sense-Heuristic Neurolink Enhancer\n|  rowspan = \"2\" |[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Fullerite-C70.png|32px]] 40 Azure Mykoserocin\n|[[File:Fullerite-C50-60.png|32px]] 40 Vermillion Mykoserocin\n|  rowspan = \"2\" |[[File:AV-Composite.png|32px]] AV-Composite Molecular Condenser\n|-\n|[[File:Goal-Orienting.png|32px]] Goal-Orienting Neurolink Enhancer\n|[[File:Fullerite-C70.png|32px]] 10 Azure Cytoserocin\n|[[File:Fullerite-C50-60.png|32px]] 10 Vermillion Cytoserocin\n|-\n|[[File:Cogni-Emotive.png|32px]] Cogni-Emotive Neurolink Enhancer\n|  rowspan = \"2\" |[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Celadon.png|32px]] 40 Celadon Mykoserocin\n|[[File:Viridian.png|32px]] 40 Viridian Mykoserocin\n|  rowspan = \"2\" |[[File:CV-Composite.png|32px]] CV-Composite Molecular Condenser\n|-\n|[[File:Stress-Responding.png|32px]] Stress-Responding Neurolink Stabilizer\n|[[File:Celadon.png|32px]] 10 Celadon Cytoserocin\n|[[File:Viridian.png|32px]] 10 Viridian Cytoserocin\n|-\n|[[File:Hypnagogic.png|32px]] Hypnagogic Neurolink Enhancer\n| rowspan = \"2\" |[[File:Helium.png|32px]] Helium\n|[[File:Fullerite-C84-28.png|32px]] 40 Lime Mykoserocin\n|[[File:Fullerite-C72.png|32px]] 40 Malachite Mykoserocin\n|  rowspan = \"2\" |[[File:LM-Composite.png|32px]] LM-Composite Molecular Condenser\n|-\n|[[File:Ultradian-Cycling.png|32px]] Ultradian-Cycling Neurolink Stabilizer\n|[[File:Fullerite-C84-28.png|32px]] 10 Lime Cytoserocin\n|[[File:Fullerite-C72.png|32px]] 10 Malachite Cytoserocin\n|-\n|}\n\nThere is also a reaction that combines all the Neurolink Enhancers and a special commodity. This reaction requires 5 units of fuel blocks and produces 20 units of products.\n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Formula\n! Fuel Block\n! Input\n! Input\n! Input\n! Input\n! Commodity\n|-\n|[[File:Meta-Operant.png|32px]] Meta-Operant Neurolink Enhancer\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Axosomatic.png|32px]] 160 Axosomatic\n|[[File:Cogni-Emotive.png|32px]] 160 Cogni-Emotive\n|[[File:Hypnagogic.png|32px]] 160 Hypnagogic\n|[[File:Sense-Heuristic.png|32px]] 160 Sense-Heuristic\n|[[File:Meta-Molecular.png|32px]] Meta-Molecular Combiner\n|-\n|}\n\n=== Intermediate Materials ===\n\nIntermediate material reactions produce 200 units of product, consuming 100 units of each input required, plus 5 appropriate fuel blocks. Intermediate material reactions are organized as follows (note- the Unrefined variations are used as a way to convert one moon goo into another, though the conversion is not very efficient, and due to their uncommon usage, they are removed from the table):\n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Intermediate [[File:Intermediate_component.png|32px]]\n! Fuel Block\n! Input\n! Input\n|-\n| Caesarium Cadmide\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Cadmium.png|32px]] Cadmium\n|[[File:Caesium.png|32px]] Caesium\n|-\n| Carbon Fiber\n|[[File:Helium.png|32px]] Helium\n|[[File:Hydrocarbons.png|32px]] Hydrocarbons\n|[[File:Evaporite_deposits.png|32px]] Evaporate Deposits\n|-\n| Carbon Polymers\n|[[File:Helium.png|32px]] Helium\n|[[File:Hydrocarbons.png|32px]] Hydrocarbons\n|[[File:Silicates.png|32px]] Silicates\n|-\n| Ceramic Powder\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Evaporite_deposits.png|32px]] Evaporite Deposits\n|[[File:Silicates.png|32px]] Silicates\n|-\n| Crystallite Alloy\n|[[File:Helium.png|32px]] Helium\n|[[File:Cobalt.png|32px]] Cobalt\n|[[File:Cadmium.png|32px]] Cadmium\n|-\n| Dysporite\n|[[File:Helium.png|32px]] Helium\n|[[File:Mercury.png|32px]] Mercury\n|[[File:Dysprosium.png|32px]] Dysprosium\n|-\n| Fernite Alloy\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Scandium.png|32px]] Scandium\n|[[File:Vanadium.png|32px]] Vanadium\n|-\n| Ferrofluid\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Hafnium.png|32px]] Hafnium\n|[[File:Dysprosium.png|32px]] Dysprosium\n|-\n| Fluxed Condensates\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Neodymium.png|32px]] Neodymium\n|[[File:Thulium.png|32px]] Thulium\n|-\n| Hexite\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Chromium.png|32px]] Chromium\n|[[File:Platinum.png|32px]] Platinum\n|-\n| Hyperflurite\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Vanadium.png|32px]] Vanadium\n|[[File:Promethium.png|32px]] Promethium\n|-\n| Neo Mercurite\n|[[File:Helium.png|32px]] Helium\n|[[File:Mercury.png|32px]] Mercury\n|[[File:Neodymium.png|32px]] Neodymium\n|-\n| Platinum Technite\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Platinum.png|32px]] Platinum\n|[[File:Technetium.png|32px]] Technetium\n|-\n| Promethium Mercurite\n|[[File:Helium.png|32px]] Helium\n|[[File:Mercury.png|32px]] Mercury\n|[[File:Promethium.png|32px]] Promethium\n|-\n| Prometium\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Cadmium.png|32px]] Cadmium\n|[[File:Promethium.png|32px]] Promethium\n|-\n| Rolled Tungsten Alloy\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Tungsten.png|32px]] Tungsten\n|[[File:Platinum.png|32px]] Platinum\n|-\n| Silicon Diborite\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Evaporite_deposits.png|32px]] Evaporite Deposits\n|[[File:Silicates.png|32px]] Silicates\n|-\n| Solerium\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Chromium.png|32px]] Chromium\n|[[File:Caesium.png|32px]] Caesium\n|-\n| Sulfuric Acid\n|[[File:Nitrogen.png|32px]] Nitrogen\n|[[File:Atmospheric_gases.png|32px]] Atmospheric Gases\n|[[File:Evaporite_deposits.png|32px]] Evaporite Deposits\n|-\n| Thermosetting Polymer\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Atmospheric_gases.png|32px]] Atmospheric Gases\n|[[File:Silicates.png|32px]] Silicates\n|-\n| Thulium Hafnite\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Hafnium.png|32px]] Hafnium\n|[[File:Thulium.png|32px]] Thulium\n|-\n| Titanium Chromide\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Chromium.png|32px]] Chromium\n|[[File:Titanium.png|32px]] Titanium\n|-\n| Vanadium Hafnite\n|[[File:Hydrogen.png|32px]] Hydrogen\n|[[File:Vanadium.png|32px]] Vanadium\n|[[File:Hafnium.png|32px]] Hafnium\n|-\n|}\n\nThere is one special intermediate material which produces only 10 units of product, requiring 2000 units of each input, and uses 5 fuel blocks.\n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Intermediate [[File:Intermediate_component.png|32px]]\n! Fuel Block\n! Input\n! Input\n|-\n| Oxy-Organic Solvents\n|[[File:Gallente fuel block.png|32px]] Oxygen\n|[[File:Atmospheric_gases.png|32px]] Atmospheric Gases\n|[[File:Hydrocarbons.png|32px]] Hydrocarbons\n|-\n|}\n\n=== Composite Materials ===\n\nComposite materials come in Amarr, Caldari, Gallente, and Minmatar flavours, with the icon coloured according to which race they usually (but not always) 'belong' to. Like the intermediate composite reactions, 100 units of each input are required, plus the appropriate 5 fuel blocks. However, the units produced varies, and some composite materials require three or four different intermediate inputs instead of the usual two. Composite reactions are organized as follows:\n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Composite\n! Amount Produced\n! Fuel Block\n! Input [[File:Intermediate_component.png|32px]]\n! Input [[File:Intermediate_component.png|32px]]\n! Extra Input? [[File:Intermediate_component.png|32px]]\n! Extra Input? [[File:Intermediate_component.png|32px]]\n! Empire\n|-\n|[[File:Crystalline Carbonide.png|32px]] Crystalline Carbonide\n| style=\"text-align:center;\" | 10,000\n|[[File:Helium.png|32px]] Helium\n| style=\"text-align:center;\" | Crystallite Alloy\n| style=\"text-align:center;\" | Carbon Polymers\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #00F000; text-align:center;\" | Gallente\n|-\n|[[File:Fermionic_condensates.png|32px]] Fermionic Condensates\n| style=\"text-align:center;\" | 200\n|[[File:Helium.png|32px]] Helium\n| style=\"text-align:center;\" | Caesarium Cadmide\n| style=\"text-align:center;\" | Dysporite\n| style=\"text-align:center;\" | Fluxed Condensates\n| style=\"text-align:center;\" | Prometium\n| style=\"text-align:center;\" | All\n|-\n|[[File:Fernite_carbide.png|32px]] Fernite Carbide\n| style=\"text-align:center;\" | 10,000\n|[[File:Hydrogen.png|32px]] Hydrogen\n| style=\"text-align:center;\" | Fernite Alloy\n| style=\"text-align:center;\" | Ceramic Powder\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #F00000; text-align:center;\" | Minmatar\n|-\n|[[File:Metamaterials.png|32px]] Ferrogel\n| style=\"text-align:center;\" | 400\n|[[File:Hydrogen.png|32px]] Hydrogen\n| style=\"text-align:center;\" | Hexite\n| style=\"text-align:center;\" | Hyperflurite\n| style=\"text-align:center;\" | Ferrofluid\n| style=\"text-align:center;\" | Prometium\n| style=\"text-align:center;\" | All\n|-\n|[[File:Fullerides.png|32px]] Fullerides\n| style=\"text-align:center;\" | 3,000\n|[[File:Nitrogen.png|32px]] Nitrogen\n| style=\"text-align:center;\" | Carbon Polymers\n| style=\"text-align:center;\" | Platinum Technite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | All\n|-\n|[[File:Hypersynaptic_fibers.png|32px]] Hypersynaptic Fibers\n| style=\"text-align:center;\" | 750\n|[[File:Gallente fuel block.png|32px]] Oxygen\n| style=\"text-align:center;\" | Vanadium Hafnite\n| style=\"text-align:center;\" | Solerium\n| style=\"text-align:center;\" | Dysporite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | All\n|-\n|[[File:Nanotransistors.png|32px]] Nanotransistors\n| style=\"text-align:center;\" | 1,500\n|[[File:Nitrogen.png|32px]] Nitrogen\n| style=\"text-align:center;\" | Sulfuric Acid\n| style=\"text-align:center;\" | Platinum Technite\n| style=\"text-align:center;\" | Neo Mercurite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | All\n|-\n|[[File:Metamaterials.png|32px]] Nonlinear Metamaterials\n| style=\"text-align:center;\" | 300\n|[[File:Nitrogen.png|32px]] Nitrogen\n| style=\"text-align:center;\" | Titanium Chromide\n| style=\"text-align:center;\" | Ferrofluid\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #2FEFEF; text-align:center;\" | Caldari\n|-\n|[[File:Phenolic_composites.png|32px]] Phenolic Composites\n| style=\"text-align:center;\" | 2,200\n|[[File:Gallente fuel block.png|32px]] Oxygen\n| style=\"text-align:center;\" | Silicon Diborite\n| style=\"text-align:center;\" | Caesarium Cadmide\n| style=\"text-align:center;\" | Vanadium Hafnite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | All\n|-\n|[[File:Metamaterials.png|32px]] Photonic Metamaterials\n| style=\"text-align:center;\" | 300\n|[[File:Gallente fuel block.png|32px]] Oxygen\n| style=\"text-align:center;\" | Crystallite Alloy\n| style=\"text-align:center;\" | Thulium Hafnite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #00F000; text-align:center;\" | Gallente\n|-\n|[[File:Metamaterials.png|32px]] Plasmonic Metamaterials\n| style=\"text-align:center;\" | 300\n|[[File:Hydrogen.png|32px]] Hydrogen\n| style=\"text-align:center;\" | Fernite Alloy\n| style=\"text-align:center;\" | Neo Mercurite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color:#F00000; text-align:center;\" | Minmatar\n|-\n|[[File:Sylramic_fibers.png|32px]] Sylramic Fibers\n| style=\"text-align:center;\" | 6,000\n|[[File:Helium.png|32px]] Helium\n| style=\"text-align:center;\" | Ceramic Powder\n| style=\"text-align:center;\" | Hexite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | All\n|-\n|[[File:Metamaterials.png|32px]] Terahertz Metamaterials\n| style=\"text-align:center;\" | 300\n|[[File:Helium.png|32px]] Helium\n| style=\"text-align:center;\" | Rolled Tungsten Alloy\n| style=\"text-align:center;\" | Promethium Mercurite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #FFFF00; text-align:center;\" | Amarr\n|-\n|[[File:Titanium_carbide.png|32px]] Titanium Carbide\n| style=\"text-align:center;\" | 10,000\n|[[File:Gallente fuel block.png|32px]] Oxygen\n| style=\"text-align:center;\" | Titanium Chromide\n| style=\"text-align:center;\" | Silicon Diborite\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #2FEFEF; text-align:center;\" | Caldari\n|-\n|[[File:Tungsten_carbide.png|32px]] Tungsten Carbide\n| style=\"text-align:center;\" | 10,000\n|[[File:Nitrogen.png|32px]] Nitrogen\n| style=\"text-align:center;\" | Rolled Tungsten Alloy\n| style=\"text-align:center;\" | Sulfuric Acid\n| style=\"text-align:center;\" | NA\n| style=\"text-align:center;\" | NA\n| style=\"color: #FFFF00; text-align:center;\" | Amarr\n|-\n|}\n\nThere are two special composite reactions that requires 200 units of intermediate components and 1 special intermediate reaction, while requiring no fuel blocks. These reactions produce 200 units of products.\n\n{| class=\"wikitable\"\n|- style=\"background:#222222;\"\n! Composite\n! Input [[File:Intermediate_component.png|32px]]\n! Input [[File:Intermediate_component.png|32px]]\n! Special Input [[File:Intermediate_component.png|32px]]\n|-\n|[[File:Pressurized_Oxidizers.png|32px]] Pressurized Oxidizer\n| style=\"text-align:center;\" | Carbon Polymers\n| style=\"text-align:center;\" | Sulfuric Acid\n| style=\"text-align:center;\" | Oxy-Organic Solvents\n|-\n|[[File:Reinforced_Carbon_Fiber.png|32px]] Reinforced Carbon Fiber\n| style=\"text-align:center;\" | Carbon Fiber\n| style=\"text-align:center;\" | Thermosetting Polymer\n| style=\"text-align:center;\" | Oxy-Organic Solvents\n|-\n|}\n\n=== Optional Condiments! ===\nPizza Pizza\n\n==== Mustard ====\nPardon me, but is your pupon Gray?\n\n===== More Mustard =====\n\n====== ====Oh no I am so tiny==== ======\n\n{| width=\"200\" border=\"1\" cellpadding=\"1\" cellspacing=\"1\"\n|-\n| 1\n| 2\n|-\n| 3\n| 4\n|-\n| 5\n| 6\n|}\n<br>\n\n== Fitting ==\n{{ShipFitting\n[Charon, Charon faster Align]\nInertial Stabilizers II\nInertial Stabilizers II\nInertial Stabilizers II\n}}\n\n= T3 test =\n\n\n\n{| class=\"wikitable\"\n| Orange\n| Apple\n| align=\"right\"| 12,333.00\n|-\n| Bread\n| Pie\n| align=\"right\"| 500.00\n|-\n| Butter\n| Ice cream\n| align=\"right\"| 1.00\n|}\n\n== Incursion rats ==\n<table class=\"wikitable sortable\" style=\"font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;\"><tr><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\"></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"text\">Name</th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Sig<small>&nbsp;<ref>While using their propulsion module, they suffer the same signature bloom as players.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Speed<small>&nbsp;<ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you, suffering the same signature bloom as players do with the propulsion module on. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Orbit / Speed<small>&nbsp;<ref>Preferred orbit range and regular speed while orbiting, which is their regular speed without the propulsion module turned on.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Damage / Volley<small>&nbsp;<ref>Damage per second as well as damage per volley. Unless stated otherwise, turrets do an equal amount of EM and thermal damage while torpedoes do an equal amount of kinetic and explosive damage.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Range<small>&nbsp;<ref>This is the effective range of this ship, presented with two values for turrets, optimal and optimal + double falloff, as well as a single range for torpedoes.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Effective HP<small>&nbsp;<ref>This is the amount of damage this ship can take, taking into account their resists. All ships, except the <strong>Lirsautton Parichaya</strong> have omni tanks. Hover over the icon for information about raw hitpoints.</ref></small></th></tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">1 </span>[[image:Icon_red_frigate.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Renyn Meten </span><div style=\"text-align:left;\">Renyn Meten [[image:icon_stasis_webifier_i.png|24px|Webbing - 60% speed reduction at 15 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">33 </span>[[image:Icon_ship_sig.png|24px|Signature]] 33 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">2550 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,550 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">9000 </span>9 km [[image:icon_orbit.png|24px|Orbit]] 410 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">192 </span>192 dps [[Image:icon_gunnery_turret.png|24px|Turret damage]] 960 hp</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">12000 </span>10 - 12 km [[image:Icon_target_range.png|22px|Effective range (from optimal up to double falloff)]]</td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">8898 </span>9k ehp [[image:icon_hull.png|24px|8,898 effective hit points (3,388 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">1 </span>[[image:Icon_red_frigate.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Niarja Myelen </span><div style=\"text-align:left;\">Niarja Myelen [[image:Icon_target_max.png|24px|Jamming - 6 strength at 32+36 km range]][[image:icon_energy_neutralizer_i.png|24px|Energy neutralizing - 450 GJ every 10 seconds at 18 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">53 </span>[[image:Icon_ship_sig.png|24px|Signature]] 53 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">2760 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,760 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">15000 </span>15 km [[image:icon_orbit.png|24px|Orbit]] 405 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">-1 </span><span style=\"color: grey;\">(no weapons)</span></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">-1 </span><span style=\"color: grey; text-align:center;\">(no weapons) </span></td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">3786 </span>4k ehp [[image:icon_hull.png|24px|3,786 effective hit points (2,575 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">3 </span>[[image:Icon_red_cruiser.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Mara Paleo </span><div style=\"text-align:left;\">Mara Paleo [[image:icon_shield_transporter_i.png|24px|Remote Shield Booster - 700 hp every 5 sec for up to 3 targets at 70 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">65 </span>[[image:Icon_ship_sig.png|24px|Signature]] 65 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">2050 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,050 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">60000 </span>60 km [[image:icon_orbit.png|24px|Orbit]] 310 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">-1 </span><span style=\"color: grey;\">(no weapons)</span></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">-1 </span><span style=\"color: grey; text-align:center;\">(no weapons) </span></td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">29505 </span>30k ehp [[image:icon_hull.png|24px|29,505 effective hit points (8,085 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">5 </span>[[image:Icon_red_battleship.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Deltole Tegmentum </span><div style=\"text-align:left;\">Deltole Tegmentum [[image:icon_warp_disruptor_i.png|24px|Warp disruption - 1 strength at 20 km range]][[image:icon_energy_neutralizer_i.png|24px|Energy neutralizing - 360 GJ every 12 seconds at 12 km range]][[image:icon_target_painter_i.png|24px|Target painting - 37,5% strength at 45+90 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">540 </span>[[image:Icon_ship_sig.png|24px|Signature]] 540 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">850 </span>[[image:Icon_velocity.png|24px|Velocity]] 850 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">12000 </span>12 km [[image:icon_orbit.png|24px|Orbit]] 118 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">818 </span>818 dps [[Image:icon_missiles.png|24px|Torpedo damage]] 4,500 hp</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">45000 </span>< 45 km [[image:Icon_target_range.png|22px|Effective range]]</td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">179075 </span>179k ehp [[image:icon_hull.png|24px|179,075 effective hit points (73,150 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">5 </span>[[image:Icon_red_battleship.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Outuni Mesen </span><div style=\"text-align:left;\">Outuni Mesen<small>&nbsp;<ref>The <strong>Outuni Mesen</strong> does 82% EM and 18% thermal damage with its turrets.</ref></small> [[image:icon_warp_disruptor_i.png|24px|Warp disruption - 1 strength at 24 km range]][[image:icon_energy_neutralizer_i.png|24px|Energy neutralizing - 3,000 GJ every 24 seconds at 25 km range]][[image:icon_stasis_webifier_i.png|24px|Webbing - 60% speed reduction at 20 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">400 </span>[[image:Icon_ship_sig.png|24px|Signature]] 400 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">790 </span>[[image:Icon_velocity.png|24px|Velocity]] 790 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">18000 </span>18 km [[image:icon_orbit.png|24px|Orbit]] 110 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">352 </span>352 dps [[Image:icon_gunnery_turret.png|24px|Turret damage]] 1,760 hp</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">65000 </span>45 - 65 km [[image:Icon_target_range.png|22px|Effective range (from optimal up to double falloff)]]</td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">215104 </span>215k ehp [[image:icon_hull.png|24px|215,104 effective hit points (92,400 raw hit points)]]</td>\n</tr>\n</table><small><references/></small>\n\n== Rats 2 ==\n<table class=\"wikitable sortable\" style=\"font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;\"><tr><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\"></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"text\">Name</th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Sig<small>&nbsp;<ref>While using their propulsion module, they suffer the same signature bloom as players.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Speed<small>&nbsp;<ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you, suffering the same signature bloom as players do with the propulsion module on. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Orbit / Speed<small>&nbsp;<ref>Preferred orbit range and regular speed while orbiting, which is their regular speed without the propulsion module turned on.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Damage / Volley<small>&nbsp;<ref>Damage per second as well as damage per volley. Unless stated otherwise, turrets do an equal amount of EM and thermal damage while torpedoes do an equal amount of kinetic and explosive damage.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Range<small>&nbsp;<ref>This is the effective range of this ship, presented with two values for turrets, optimal and optimal + double falloff, as well as a single range for torpedoes.</ref></small></th><th nowrap style=\"background-color:#222222;\" data-sort-type=\"number\">Effective HP<small>&nbsp;<ref>This is the amount of damage this ship can take, taking into account their resists. All ships, except the <strong>Lirsautton Parichaya</strong> have omni tanks. Hover over the icon for information about raw hitpoints.</ref></small></th></tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">1 </span>[[image:Icon_red_frigate.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Renyn Meten </span><div style=\"text-align:left;\">Renyn Meten [[image:icon_stasis_webifier_i.png|24px|Webbing - 60% speed reduction at 15 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">33 </span>[[image:Icon_ship_sig.png|24px|Signature]] 33 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">2550 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,550 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">9000 </span>9 km [[image:icon_orbit.png|24px|Orbit]] 410 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">192 </span>192 dps [[Image:icon_gunnery_turret.png|24px|Turret damage]] 960 hp</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">12000 </span>10 - 12 km [[image:Icon_target_range.png|22px|Effective range (from optimal up to double falloff)]]</td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">8898 </span>9k ehp [[image:icon_hull.png|24px|8,898 effective hit points (3,388 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">1 </span>[[image:Icon_red_frigate.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Niarja Myelen </span><div style=\"text-align:left;\">Niarja Myelen [[image:Icon_target_max.png|24px|Jamming - 6 strength at 32+36 km range]][[image:icon_energy_neutralizer_i.png|24px|Energy neutralizing - 450 GJ every 10 seconds at 18 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">53 </span>[[image:Icon_ship_sig.png|24px|Signature]] 53 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">2760 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,760 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">15000 </span>15 km [[image:icon_orbit.png|24px|Orbit]] 405 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">-1 </span><span style=\"color: grey;\">(no weapons)</span></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">-1 </span><span style=\"color: grey; text-align:center;\">(no weapons) </span></td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">3786 </span>4k ehp [[image:icon_hull.png|24px|3,786 effective hit points (2,575 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">3 </span>[[image:Icon_red_cruiser.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Mara Paleo </span><div style=\"text-align:left;\">Mara Paleo [[image:icon_shield_transporter_i.png|24px|Remote Shield Booster - 700 hp every 5 sec for up to 3 targets at 70 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">65 </span>[[image:Icon_ship_sig.png|24px|Signature]] 65 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">2050 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,050 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">60000 </span>60 km [[image:icon_orbit.png|24px|Orbit]] 310 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">-1 </span><span style=\"color: grey;\">(no weapons)</span></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">-1 </span><span style=\"color: grey; text-align:center;\">(no weapons) </span></td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">29505 </span>30k ehp [[image:icon_hull.png|24px|29,505 effective hit points (8,085 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">5 </span>[[image:Icon_red_battleship.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Deltole Tegmentum </span><div style=\"text-align:left;\">Deltole Tegmentum [[image:icon_warp_disruptor_i.png|24px|Warp disruption - 1 strength at 20 km range]][[image:icon_energy_neutralizer_i.png|24px|Energy neutralizing - 360 GJ every 12 seconds at 12 km range]][[image:icon_target_painter_i.png|24px|Target painting - 37,5% strength at 45+90 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">540 </span>[[image:Icon_ship_sig.png|24px|Signature]] 540 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">850 </span>[[image:Icon_velocity.png|24px|Velocity]] 850 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">12000 </span>12 km [[image:icon_orbit.png|24px|Orbit]] 118 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">818 </span>818 dps [[Image:icon_missiles.png|24px|Torpedo damage]] 4,500 hp</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">45000 </span>< 45 km [[image:Icon_target_range.png|22px|Effective range]]</td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">179075 </span>179k ehp [[image:icon_hull.png|24px|179,075 effective hit points (73,150 raw hit points)]]</td>\n</tr>\n<tr><td nowrap style=\"vertical-align:text-top; text-align:center;\"><span style=\"display:none;\">5 </span>[[image:Icon_red_battleship.png|16px|link=]]</td>\n<td nowrap style=\"vertical-align:middle;\"><span style=\"display:none;\">Outuni Mesen </span><div style=\"text-align:left;\">Outuni Mesen<small>&nbsp;<ref>The <strong>Outuni Mesen</strong> does 82% EM and 18% thermal damage with its turrets.</ref></small> [[image:icon_warp_disruptor_i.png|24px|Warp disruption - 1 strength at 24 km range]][[image:icon_energy_neutralizer_i.png|24px|Energy neutralizing - 3,000 GJ every 24 seconds at 25 km range]][[image:icon_stasis_webifier_i.png|24px|Webbing - 60% speed reduction at 20 km range]]</div></td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">400 </span>[[image:Icon_ship_sig.png|24px|Signature]] 400 m</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:left;\"><span style=\"display:none;\">790 </span>[[image:Icon_velocity.png|24px|Velocity]] 790 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"display:none;\">18000 </span>18 km [[image:icon_orbit.png|24px|Orbit]] 110 m/s</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:center;\"><span style=\"width:0px; display:none;\">352 </span>352 dps [[Image:icon_gunnery_turret.png|24px|Turret damage]] 1,760 hp</td>\n<td nowrap style=\"width:auto; vertical-align:middle; text-align:right;\"><span style=\"display:none;\">65000 </span>45 - 65 km [[image:Icon_target_range.png|22px|Effective range (from optimal up to double falloff)]]</td>\n<td nowrap style=\"width:auto; vertical-align:middle;\"><span style=\"display:none;\">215104 </span>215k ehp [[image:icon_hull.png|24px|215,104 effective hit points (92,400 raw hit points)]]</td>\n</tr>\n</table><small><references/></small>\n\n== T1 ==\n\n<div style=\"margin-left: 0.5em; font-weight: bold;\"></div>\n{| class=\"wikitable NPC mw-collapsible\"\n|- class=\"head\"\n! class=\"head-first\" colspan=2 |\n! <span style=\"cursor:help;\" title=\"Warp disruption (point)\">WD</span>\n! <span style=\"cursor:help;\" title=\"Electronic warfare\">EWAR</span>\n! <span style=\"cursor:help;\" title=\"Notable loot or salvage\">L</span>\n\n{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar=[[image:icon_remote_sensor_dampening.png|24px|link=|Sensor dampening{{icon]]\n{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo=[[image:icon_container_small_green.png|24px|link=|Drops Gist A- or B- type modules]]\n|}\n\nText Text text\n\n\n<div style=\"margin-left: 0.5em; font-weight: bold;\"></div>\n{| class=\"wikitable NPC mw-collapsible\"\n|- class=\"head\"\n! class=\"head-first\" colspan=2 |\n! <span style=\"cursor:help;\" title=\"Warp disruption (point)\">WD</span>\n! <span style=\"cursor:help;\" title=\"Electronic warfare\">EWAR</span>\n! <span style=\"cursor:help;\" title=\"Notable loot or salvage\">L</span>\n\n{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar=[[image:icon_remote_sensor_dampening.png|24px|link=|Sensor dampening{{icon]]\n{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo=[[image:icon_container_small_green.png|24px|link=|Drops Gist A- or B- type modules]]\n|}\n\n\n= LSC temp =\n\n\n<div style=\"\nmargin: 0.2em auto;\nborder: 2px solid #2f8f2f;\npadding: 0.8em; \nwidth: auto;\noverflow: hidden; /* To stop the div from overlapping floating elements. */\nbackground-color: #144f1d;\ntext-align: left;\ncolor: white;\nfont-style: italic;\n\">'''LSC Headquarters''' : Eugales VII - Moon 9 - FedMart Retail Center (Docking, Tethering, Repairshop, Clone Bay), [http://evemaps.dotlan.net/map/Placid/Eugales Eugales]</div><br />\n\n'''LSC is open to all members of EVE University.'''\nYou don't need to bring anything, other than a sense of adventure and a willingness to ask questions.\n\n\n== Fun at LSC ==\n\n* Low sec is great for 'your choice' small gang / solo frigate and destroyer '''PVP'''; faction warfare gates provide the perfect gladiatorial arena.\n\n* Access either local LSC '''Events''', or jump 7 systems to partake in HSC's event calendar.\n\n* The Serpentis rats in lowsec are meaner. Form '''ratting''' fleets, or learn to solo clone soldiers and battleship pirates with only your trusty frigate. Eugales also has a CONCORD Clone Tag turn-in station. [https://forum.eveuniversity.org/viewtopic.php?f=214&t=86111 Guide to ratting at LSC]\n\n* If you want to earn millions of ISK while you are sleeping, then '''Planetary Interaction''' is for you. Enjoy a steady income stream to support your budding PvP activities, with lower taxes and higher planetary resources. [https://forum.eveuniversity.org/viewtopic.php?f=214&t=115694 Guide to PI at LSC]\n\n* If resource '''Mining/Harvesting''' appeals to the prospector in you, then hit the blue ice/ore belts, and gas nebulae in and around Eugales. Low sec space also have connections into dangerous wormhole space if you feel the need for some Fullerite-C320.\n\n* '''Explore''' Level IV relic and data sites in low sec for that extra rich feeling.\n\n* If you want to continue running '''Missions/Abyssal sites''' in relative safety, highsec Archivoinet is just one system over.\n\n* Booster drug making and other '''reactions''' are only possible in <0.5 security space. Please manufacture and use responsibly.\n\nWould you like to learn more? Join [[EVE University Chat Channels|LSC (EVE Uni)]].\n\n== Travelling to LSC ==\n\n<div style=\"\nmargin: 0.2em auto;\nborder: 2px solid red;\npadding: 0.8em; \nwidth: auto;\noverflow: hidden; /* To stop the div from overlapping floating elements. */\nbackground-color: black;\ntext-align: left;\ncolor: red;\nfont-style: italic;\n\"> '''WARNING''': Do not attempt to move to LSC unless you are already a member of, or blue to, EVE University.</div>\nIf you don't know what being blue means and would like to learn more? Join [[EVE University Chat Channels|LSC (EVE Uni)]].\n\n=== To arrive at LSC in one piece: ===\n\n* Join the in-game chat channel [[EVE University Chat Channels|LSC (EVE Uni)]]\n* Join the LowSec Campus Mumble Channel\n* Join the LSC [[Standing Fleet]]\n* Travel in a 2 sec align frigate, with 6000 EHP to survive smartbomb camps. Travel in a shuttle if you aren't worried about smartbomb camps.\n* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills; add system that to the avoid list and generate a new route or reach us by using offgate tactical bookmarks.\n\nThere are no disruption bubbles in low security space, so you can normally fly gate to gate.\nIf you have lots of jumps before you reach us, please feel free to browse the [https://forum.eveuniversity.org/viewtopic.php?f=214&t=115533 Consolidated Information Thread]\n\n=== What to Pack ===\n\nLSC has ships available for members to purchase on contract, and fully stocked hangars with hulls, modules, and ammo. So don't worry about bringing everything you own, you can get stuff while you are here.\n\nFor a new player, a tech 1 PvP ready combat frigate with a micro warp drive is perfect.\n\nTry not to fly hauling ships as a new player. Make use of the ''free'' [https://forum.eveuniversity.org/viewtopic.php?f=293&t=111744 Campus Shipping Service] to move your items.\n\n\n== Campus Comms and Infrastructure ==\n\n=== Eugales System Info ===\n* Security Status : 0.4 (Sovereignty : Gallente Federation)\n* Available Planets, Asteroid Belts, Moons and Stations : [http://evemaps.dotlan.net/system/Eugales/celestials Celestials]\n* 7 Planets, 21 Moons, 7 Asteroid Belts, 2 NPC Stations\n* 7 jumps from HSC, 10 jumps from NSC\n* Next to a high sec pocket\n\n=== Communication ===\n\nWe use the following for communicating with other LSC members:\n\n* In-game Chat Channel: [[EVE University Chat Channels|LSC (EVE Uni)]]\n* Mailing List: [[Mailing Lists#Public mailing lists|LSC.E-Uni]]\n* [[Discord]]\n* [[Mumble]]\n\n=== Structures and Stations ===\n\n* '''LSC Headquarters''' : Eugales VII - Moon 9 - FedMart Retail Center - NPC Station in Eugales\n* '''\"Centre of Excellence\" (CoE)''' - LSC owned Fortizar in Archavoinet\n* '''\"Centre of Technology\"''' - LSC owned Raitaru in Brellystier\n\nThere are also several friendly industrial structures in neighbouring systems\n\n=== Additional Reading ===\n\n* Set up your [[Overview]] to the EVE University standard overview\n* Review [[EVE University Rules#Rules of Engagement|EVE University's Rules of Engagement]]\n* Review the [[LSC Rules]]\n\n\n= LSC Staff =\n\nIf you have any questions or feedback regarding the campus or it's services, please don't hesitate to reach out to any staff member.\n\n* <span style=\"color:green;\">Manager</span>: [[User:Shauny Tsero|Shauny Tsero]] - ''Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meetings''\n* <span style=\"color:lightgreen;\">Assistant Manager</span>: Vacant - ''Assists the LSC Manager in their duties mentioned above, Acts as an alternative contact point for general LSC related matters, if the manager is unavailable, Represents the LSC at Management meetings if the LSC Manager is not available''\n* <span style=\"color:yellow;\">Admin Officers</span>: Currently Vacant - ''Monitors and removes ex-members from the LSC mailing list when they leave the corporation, Maintains the LSC wiki pages, Maintains the MOTD in the LSC (Eve Uni) in game chat, Maintains the mailing list welcome mail, plus any other administrative need for the campus.''\n* <span style=\"color:yellow;\">Hangar Officers</span>: [[User:John Juulianos|John Juulianos]], [[User:Xae Ghasha|Xae Ghasha]] - ''Ensures the hangars are suitably stocked, Maintains an organisational system for the hangars, Maintains the LSC BPO Library''\n* <span style=\"color:yellow;\">Trade Officers</span>: [[User:Simon Maricadie|Simon Maricadie]], [[User:Tolerin Escipion|Tolerin Escipion]] - ''Liaises with content creators in the LSC area for doctrines they plan to use, Arranges for those doctrines to be available on contracts, Liaises with the Production and Hauling departments''\n* <span style=\"color:yellow;\">Industry Officers</span>: Vacant - ''Encourages and facilitates Industry in the LSC, Makes recommendations to the LSC Manager on ways to improve industry in LSC, Ensures appropriate industrial facilities are available for members''\n* <span style=\"color:yellow;\">Events Officer</span>: [[User:Analee Tsasa|Analee Tsasa]] - ''Coordinates and promotes events in the LSC''\n* <span style=\"color:yellow;\">Education Officer</span>:[[User:YooJin Moon|YooJin Moon]] - \" Coordinates and teaches lessons for the campus\"\n* <span style=\"color:yellow;\">PVP Officer</span>: [[User:Nienke Solette|Nienke Solette]] - ''Encourages PVP in the LSC and ensures the campus is prepared to defend itself''\n* <span style=\"color:yellow;\">Reimbursment Officers</span>: [[User:Fonggar Akiga|Fonggar Akiga]]/ [[User:Yun Jingyi|Yun Jingyi]] - ''Reviews and process the Campus specific SRP requests and the Campus Buyback Service''\n* <span style=\"color:yellow;\">Diplomatic Liason</span>: [[User:Jeracho Dorne|Jeracho Dorne]] - ''Acts as a contact in the LSC area for the EVE University [[Diplomacy Directorate]]''\n\n\n= LSC Standing Fleet =\n\nWhile you are active around LSC, join the LSC Standing Fleet to get intel, chat or start a group activity.\nFor information on how to join the Standing Fleet, or create one, see the [[Standing Fleet]] page.\n\n\n\n\n= Search and Rescue =\n\nEve-Scout Rescue is a division of Signal Cartel and provides free wormhole rescues to all pilots. Their Rescue 911 line is maned 24 hours a day and available at https://evescoutrescue.com/copilot/911/911.php for immediate assistance. As of July 2020, they have completed over 1500 rescues. Their rescue caches, containing probes, probe launchers and filaments, are placed in 95% of wormholes. If necessary, their rescue pilots can lead a stranded pilot back into known space. Signal Cartel, a neutral corporation of explorers, also has the EvE-Scout chat channel where assistance is also available.\n\n\n\n\n= L5 Missions =\nKind request to fellow wiki editors - do not delete this section :)\n\nHello,\n\nCouple of loose thoughts about potential L5 fleet composition. Feel free to comment and discuss, I hope that something valuable will come out of this.\n\n\nDisclaimer: I do not know what I'm talking about. I've never run L5 missions, or any proper fleet, so my understanding of various topics might be me just making assumptions.\n\n\nDeliberately this post will be structured as \"Incursions fitting principles\" article - I find it very detailed and informing, with a lot of topics being similar for L5 fleet.\n\n\n== 1. General principles ==\nAll fits shown here will be based on my preference (with arguments supporting it) - high resist shield tanks with Logi, on Battlecruisers. My general aim was to find fleet composition that can run L5s, is not extremely expensive to field, and has reasonable skill requirements - to allow easier fleet formation.\n\n== 2. Shield vs. Armor ==\nI'm in favour of shield fitted ships. While armor fitted ships can have better passive resists, shield tank requires less skills to train into and is used in Uni doctrines which (hopefully) means more pilots have relevant skills. This allows fitting more DPS modules in low slots, which is intended to speed up mission run time. Utilities in meds are not as important, due to the fact that BS make most of enemies to take down, and BCs field Cruiser-sized weapons which will have good enough application.\n\n[TBD - fix links]\n\n\n{|class=\"wikitable apps sortable\" cellpadding=\"3\" style=\"border-spacing:1px;margin:8px auto;text-align:center\"\n!colspan=\"1\" style=\"background-color:#222222\"| Name\n!colspan=\"1\" style=\"background-color:#222222\"| Faction\n!style=\"background-color:#222222;width:55px\"|Small\n!style=\"background-color:#222222;width:55px\"|CC\n!style=\"background-color:#222222;width:55px\"|BC\n!style=\"background-color:#222222;width:55px\"|BS\n\n|-\n|[[Alluring Emanations]]\n|Rogue Drones\n|44\n|\n|\n|\n\n|-\n|[[Cleaning House]]\n|Sansha's Nation\n|24\n|11\n|12\n|15\n\n|-\n|[[Fate of Angels]]\n|Angel Cartel\n|15\n|25\n|15\n|9\n\n|-\n|Honor\n|Angel Cartel\n|6\n|8\n|5\n|25\n\n|-\n|Honor\n|Blood Raiders\n|8?\n|3\n|7\n|33\n\n|-\n|Honor\n|Guristas Pirates\n|6\n|5\n|5\n|22\n\n|-\n|Honor\n|Serpentis\n|22\n|11\n|8\n|30\n\n|-\n|The Mordus Headhunters\n|Mordu's Legion\n|33\n|18\n|\n|44\n\n|-\n|[[Operation Wyrmsbane]]\n|Serpentis\n|18\n|19\n|12\n|13\n\n|-\n|[[Operation Wyrmslayer]]\n|Serpentis\n|4\n|4\n|8\n|8\n\n|-\n|[[Rogue Eradication]]\n|Rogue Drones\n|2\n|2\n|\n|26\n\n|-\n|[[Rogue Hunt (P2 of Rogue Spy)]]\n|Rogue Drones\n|11\n|4\n|4\n|16\n\n|-\n|[[Rogue Spy]]\n|Rogue Drones\n|12\n|11\n|4\n|23\n\n|-\n|[[Sansha Acquisition]]\n|Sansha's Nation\n|21\n|13\n|10\n|11\n\n|-\n|[[Sansha on the Horizon]]\n|Sansha's Nation\n|24\n|10\n|11\n|6\n\n|-\n|[[Wrath of Angels (Level 5)]]\n|Angel Cartel\n|15\n|25\n|15\n|9\n|}\n\n\n== 3. Resist profile ==\n[This part was written before I actually checked fits - will improve after fits are confirmed]\n\n{|class=\"wikitable apps sortable\" cellpadding=\"3\" style=\"border-spacing:1px;margin:8px auto;text-align:center\"\n!colspan=\"1\" style=\"background-color:#222222\"| Name\n!colspan=\"1\" style=\"background-color:#222222\"| Max DPS\n!style=\"background-color:#222222;width:55px\"|EM\n!style=\"background-color:#222222;width:55px\"|Thermal\n!style=\"background-color:#222222;width:55px\"|Kinetic\n!style=\"background-color:#222222;width:55px\"|Ex\n\n|-\n|[[Alluring Emanations]]\n|132\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]52%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]48%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]0%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]0%\n\n|-\n|[[Cleaning House]]\n|???\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]53%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]47%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]0%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]0%\n\n|-\n|[[Fate of Angels]]\n|???\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]7%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]9%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]22%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]62%\n\n|-\n|Honor\n|Angel Cartel\n|6\n|8\n|5\n|25\n\n|-\n|Honor\n|Blood Raiders\n|8?\n|3\n|7\n|33\n\n|-\n|Honor\n|Guristas Pirates\n|6\n|5\n|5\n|22\n\n|-\n|Honor\n|Serpentis\n|22\n|11\n|8\n|30\n\n|-\n|The Mordus Headhunters\n|Mordu's Legion\n|33\n|18\n|\n|44\n\n|-\n|[[Operation Wyrmsbane]]\n|???\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]0%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]55%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]45%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]0%\n\n|-\n|[[Operation Wyrmslayer]]\n|???\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]0%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]55%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]45%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]0%\n\n|-\n|[[Rogue Eradication]]\n|2010\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]14%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]36%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]15%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]14%\n\n|-\n|[[Rogue Hunt (P2 of Rogue Spy)]]\n|1718\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]16%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]26%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]25%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]33%\n\n|-\n|[[Rogue Spy]]\n|???\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]16%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]26%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]25%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]33%\n\n|-s 2,204 HP/s (64% EM, 36% Therm)\n|[[Sansha Acquisition]]\n|2204\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]64%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]36%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]0%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]0%\n\n|-\n|[[Sansha on the Horizon]]\n|1381\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]60%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]40%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]0%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]0%\n\n|-\n|[[Wrath of Angels (Level 5)]]\n|???\n|[[File:icon_damage_em.png|24px|Electromagnetic damage]]7%\n|[[File:icon_damage_therm.png|24px|Thermal damage]]9%\n|[[File:icon_damage_kin.png|24px|Kinetic damage]]22%\n|[[File:icon_damage_exp.png|24px|Explosive damage]]62%\n|}\n\nEach fit aims to close resist holes with rigs, and improve relevant resist with med modules - while having omni resist is not required for specific missions, good overall resists will allow to refit with proper amplifiers/hardeners between missions to achieve desired result. It's also worth noting that some missions have omni damage, which puts more requirements for tanking - like Rogue Eradication with 2000+ DPS spread over all types.\n\n== 4. DPS profile ==\nIt's not required, but drastically helps to use correct damage type against rats in missions. There are exceptions (hulls bonused towards one damage type), but in general fits will take into account that damage type might need to change depending on mission.\n\n[TBD - best damage type for each missions]\n\n== 5. Suggested tank ==\n[Ship-tank type-med slots-res profile-base shield hp-comment]\n\n{|class=\"wikitable apps sortable\" cellpadding=\"3\" style=\"border-spacing:1px;margin:8px auto;text-align:center\"\n!colspan=\"1\" style=\"background-color:#222222\"| Ship\n!colspan=\"1\" style=\"background-color:#222222\"| Tank type\n!style=\"background-color:#222222\"| Med slots\n!style=\"background-color:#222222\"| Base shield HP\n!style=\"background-color:#222222\"| Res profile\n!style=\"background-color:#222222\"| Comment\n\n|-\n|Drake\n|Shield\n|6\n|5,500 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]12%; [[File:icon_resist_therm.png|24px|Thermal resistance]]32%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]52%; [[File:icon_resist_exp.png|24px|Explosive resistance]]62%\n|Assuming Caldari BC at III\n\n|-\n|Ferox\n|Shield\n|6\n|5,250 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Naga\n|Shield\n|6\n|2,160 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Cyclone\n|Shield\n|5\n|5,250 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Hurricane\n|Shield/Armor\n|4\n|4500 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Tornado\n|Shield/Armor\n|5\n|1890 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Prophecy\n|Armor\n|4\n|3000 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Harbinger\n|Armor\n|4\n|3000 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Oracle\n|Armor\n|3\n|1575 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Brutix\n|Armor\n|4\n|3500 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Myrmidon\n|Armor/Shield\n|5\n|3500 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Talos\n|Armor\n|4\n|1750 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]0%; [[File:icon_resist_therm.png|24px|Thermal resistance]]20%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]40%; [[File:icon_resist_exp.png|24px|Explosive resistance]]50%\n|\n\n|-\n|Gnosis\n|Shield/Armor\n|6\n|4000 HP\n|[[File:icon_resist_em.png|24px|Electromagnetic resistance]]27.5%; [[File:icon_resist_therm.png|24px|Thermal resistance]]27.5%; [[File:icon_resist_kin.png|24px|Kinetic resistance]]27.5%; [[File:icon_resist_exp.png|24px|Explosive resistance]]27.5%;\n|\n|}\n\n\n\nMinimum fitting [TBD: check resistances]\n\nShown for Omni tank. Multispectrum Hardeners should be replaced for specific damage types based on mission.\n\nGnosis, due to low overall resists, has to run with one Multispectrum and 2 mission-specific amplifiers, or 3 Multispectrums for Omni resists\n\n{| class=\"wikitable\" style=\"font-size:90%; text-align:left; padding:0px; border-collapse:collapse;\"\n|- \n! style=\"background:#222222;\" | <small>Slots</small>\n| style=\"background:#222222; text-align:center;\" | '''Drake/Ferox/Cyclone/Myrmidon'''\n! style=\"background:#222222;\" | Naga\n! style=\"background:#222222;\" | Gnosis\n! style=\"background:#222222;\" | ???\n|- valign=\"top\"\n| nowrap style=\"text-align:center; background:#111111;\" | [[File:icon mid slot.png|24px]]\n| nowrap style=\"vertical-align:middle;\" | [[File:icon mid slot.png|24px]] Freed up mid slot<br>[[File:icon_shield_extender_ii.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:Module icon em ward amplifier tech2.png|24px|EM Shield Amplifier II]] EM Shield Amplifier II\n| nowrap style=\"vertical-align:middle;\" | [[File:icon_shield_extender_ii.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[File:icon_shield_extender_ii.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:Module icon em ward amplifier tech2.png|24px|EM Shield Amplifier II]] EM Shield Amplifier II\n| nowrap style=\"vertical-align:middle;\" | [[File:icon mid slot.png|24px]] Freed up mid slot<br>[[File:icon_shield_extender_ii.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>\n| nowrap style=\"vertical-align:middle;\" | [[File:icon_shield_extender_ii.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:icon_hardener_adaptive_ii.png|24px|Multispectrum Shield Hardener II]] Multispectrum Shield Hardener II<br>[[File:icon shield amplifier deadspace.png|24px|Pithum C-Type EM Shield Amplifier]] <span style=\"color:salmon;\">Pithum C-Type EM Shield Amplifier</span>\n|- valign=\"top\"\n| nowrap style=\"text-align:center; background:#111111;\" | [[File:icon low slot.png|24px]]\n| nowrap | [[File:module icon damage control tech2.png|24px]] Damage Control II\n| nowrap | [[File:module icon damage control tech2.png|24px]] Damage Control II\n| nowrap | [[File:module icon damage control tech2.png|24px]] Damage Control II\n| nowrap | [[File:module icon damage control tech2.png|24px]] Damage Control II\n|- valign=\"center\"\n| nowrap style=\"text-align:center; background:#111111;\" | [[File:icon rigs.png|24px]]\n| nowrap | [[File:module icon shield rig tech2.png|24px|Medium Thermal Reinforcer II]] Thermal Shield Reinforcer II<br>[[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II<br>[[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II\n| nowrap | [[File:module icon shield rig tech2.png|24px|Medium Thermal Reinforcer II]] Thermal Shield Reinforcer II<br>[[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II<br>[[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II\n| nowrap | [[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II<br>[[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II<br>[[File:module icon shield rig tech2.png|24px|Medium Core Defense Field Extender II]] Field Extender II<br>\n| nowrap | [[File:module icon shield rig tech2.png|24px|Large Thermal Shield Reinforcer II]] <span style=\"color:salmon;\">Thermal Shield Reinforcer II</span><br>[[File:module icon shield rig tech1.png|24px|Large EM Shield Reinforcer I]] EM Shield Reinforcer I\n|- valign=\"middle\"\n! style=\"text-align:center; background:#222222;\" | [[File:icon_resists.png|24px|Normal resist profile.]]\n! nowrap style=\"background:#222222;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]59,6%[[File:icon_resist_therm.png|20px|Thermal resistance]]59,9%[[File:icon_resist_kin.png|20px|Kinetic resistance]]69,9%[[File:icon_resist_exp.png|20px|Explosive resistance]]74,9%\n! nowrap style=\"background:#222222;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]63,9%[[File:icon_resist_therm.png|20px|Thermal resistance]]67,7%[[File:icon_resist_kin.png|20px|Kinetic resistance]]69,9%[[File:icon_resist_exp.png|20px|Explosive resistance]]74,9%\n! nowrap style=\"background:#222222;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]63,9%[[File:icon_resist_therm.png|20px|Thermal resistance]]67,7%[[File:icon_resist_kin.png|20px|Kinetic resistance]]69,9%[[File:icon_resist_exp.png|20px|Explosive resistance]]74,9%\n! nowrap style=\"background:#222222;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]69,5%[[File:icon_resist_therm.png|20px|Thermal resistance]]70,0%[[File:icon_resist_kin.png|20px|Kinetic resistance]]69,9%[[File:icon_resist_exp.png|20px|Explosive resistance]]74,9%\n|- valign=\"middle\" align=\"center\" \n! style=\"background:#001000; padding:0px;\" | [[File:Icon shield harmonizing.png|24px|Resist profile with shield command bursts active.]]\n! nowrap style=\"background:#001000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]62,2%[[File:icon_resist_therm.png|20px|Thermal resistance]]65,1%[[File:icon_resist_kin.png|20px|Kinetic resistance]]73,8%[[File:icon_resist_exp.png|20px|Explosive resistance]]78,2%\n! nowrap style=\"background:#001000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]66,2%[[File:icon_resist_therm.png|20px|Thermal resistance]]69,8%[[File:icon_resist_kin.png|20px|Kinetic resistance]]73,8%[[File:icon_resist_exp.png|20px|Explosive resistance]]78,2%\n! nowrap style=\"background:#001000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]66,1%[[File:icon_resist_therm.png|20px|Thermal resistance]]69,7%[[File:icon_resist_kin.png|20px|Kinetic resistance]]73,6%[[File:icon_resist_exp.png|20px|Explosive resistance]]78,0%\n! nowrap style=\"background:#001000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]70,2%[[File:icon_resist_therm.png|20px|Thermal resistance]]71,8%[[File:icon_resist_kin.png|20px|Kinetic resistance]]73,6%[[File:icon_resist_exp.png|20px|Explosive resistance]]78,0%\n|- valign=\"top\"\n! style=\"text-align:center; vertical-align:middle; background:#200000; padding:0px;\" | [[File:icon overheating.png|24px|Resist profile when you're overheating your defensive modules.]]\n! nowrap style=\"background:#200000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]65,9%[[File:icon_resist_therm.png|20px|Thermal resistance]]69,4%[[File:icon_resist_kin.png|20px|Kinetic resistance]]77,1%[[File:icon_resist_exp.png|20px|Explosive resistance]]80,9%\n! nowrap style=\"background:#200000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]69,3%[[File:icon_resist_therm.png|20px|Thermal resistance]]72,8%[[File:icon_resist_kin.png|20px|Kinetic resistance]]77,1%[[File:icon_resist_exp.png|20px|Explosive resistance]]80,9%\n! nowrap style=\"background:#200000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]69,2%[[File:icon_resist_therm.png|20px|Thermal resistance]]72,7%[[File:icon_resist_kin.png|20px|Kinetic resistance]]76,9%[[File:icon_resist_exp.png|20px|Explosive resistance]]80,8%\n! nowrap style=\"background:#200000;\" | [[File:icon_resist_em.png|20px|Electromagnetic resistance]]70,6%[[File:icon_resist_therm.png|20px|Thermal resistance]]74,4%[[File:icon_resist_kin.png|20px|Kinetic resistance]]76,9%[[File:icon_resist_exp.png|20px|Explosive resistance]]80,8%\n|}\n\n== 6. Suggested ships ==\n\n=== Damage Dealers ===\nFerox/Cyclone/Myrmidon\nMain Body of the fleet. Equipped with proper weapons and DPS modules in low slots, these will be our main DPS source.\n\n\n=== Aggro Puller ===\nDrake\nSomeone has to jump first. Out of all ships in that composition Drake has the best tank - with bonuses for Caldari Battlecruiser to resists, and fast natural recharge. This means that Drake should always be the first to slide the gate, and take initial aggro. Since Logi will need some time to jump, target and start reps, this requires Drake to survive long enough - that's why proposed fit favors shield recharge over DPS with one low slot. With proper skills (Caldari BC IV) Drake has 54k EHP on shields and 160 EHP/s of recharge against Omni DPS. With expected 2000 incoming DPS it gives Logi 30 seconds before Drake dies - relax and it will be fine.\n\n\n=== Command ship ===\nGnosis\nSeveral different roles were crammed into this small ship. It will act as an anchor for fleet, FC will ride it, it will be our drone bunny and frigate destroyer. All included in one fit :) Gnosis will have lowest DPS of all BCs in fleet - it will be equipped with light drones and undersized launchers for quick disposal of enemy frigates, allowing other BCs to engage bigger targets. \n\n\n=== Artillery ===\nNaga\nHeavy gun support. With Logi in fleet all drawbacks of non-existent tank of Naga can be mitigated in one way or another, which makes it viable. due to poor application, Naga will be able to engage only big targets from large distance - therefore fleet should have only one Naga, to avoid compromising overall DPS application. \n\n\n=== Logi bro ===\nOsprey\nUni fit for Logi - 2 are minimum, 3 are recommended. Ospreys will work in cap chain, but even then they are susceptible to neuts - which makes neuts primary targets. If Logi gets neuted, DD dies. If Logi dies, DD also dies. Protect your Logi, as your life depends on it.\n\n== 7. Fits ==\nFits go here\n\nDrake\n273 DPS, 78km\n\n[Drake, Drake L5v1]\n\nDamage Control II<br>\nShield Power Relay II<br>\nBallistic Control System II<br>\nBallistic Control System II<br>\n<br>\n10MN Y-S8 Compact Afterburner<br>\nMissile Guidance Computer II<br>\nEM Shield Amplifier II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nLarge Shield Extender II<br>\n<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\nShield Command Burst I<br>\n<br>\nMedium Core Defense Field Extender II<br>\nMedium Core Defense Field Extender II<br>\nMedium Thermal Shield Reinforcer II<br>\n\n\n<div class=\"shipFitting    \" id=\"Drake L5v1\"> \n\t<div class=\"fittingHeader\">\n\t\t\n\t\t<div class=\"uniLogo\">[[File:E-UNI Emblem.png|E-UNI Emblem.png|18px|middle]]</div>\n\t\t<div class=\"shipTitle\"><span>Drake: Drake L5v1</span></div>\n\t</div>\n\t\t\n\t<div>\n\n\t\t<div class=\"moreInfo eftData\">\n\t\t\t<div class=\"subHeader eftHeader\">EFT</div>\n\t\t\t<div class=\"bx eftInfo\">[Drake, Drake L5v1]<br />'Arbalest' Heavy Missile Launcher<br />'Arbalest' Heavy Missile Launcher<br />'Arbalest' Heavy Missile Launcher<br />'Arbalest' Heavy Missile Launcher<br />'Arbalest' Heavy Missile Launcher<br />'Arbalest' Heavy Missile Launcher<br />Shield Command Burst I<br /><br />10MN Y-S8 Compact Afterburner<br />Missile Guidance Computer II<br />EM Shield Amplifier II<br />Multispectrum Shield Hardener II<br />Multispectrum Shield Hardener II<br />Large Shield Extender II<br /><br />Damage Control II<br />Shield Power Relay II<br />Ballistic Control System II<br />Ballistic Control System II<br /><br />Medium Core Defense Field Extender II<br />Medium Core Defense Field Extender II<br />Medium Thermal Shield Reinforcer II<br />\n\t\t\t<br />\n\t\t\t<br /> \n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class=\"main\">\n\t\t\t<div class=\"mainSlots highSlots\">\n\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template high slot label.png|18x46px|center|link=]]</div>\n\n<div class=\"module high\" data-typeid=\"8105\" data-name=\"'Arbalest' Heavy Missile Launcher\">https://images.evetech.net/types/8105/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"8105\" data-name=\"'Arbalest' Heavy Missile Launcher\">https://images.evetech.net/types/8105/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"8105\" data-name=\"'Arbalest' Heavy Missile Launcher\">https://images.evetech.net/types/8105/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"8105\" data-name=\"'Arbalest' Heavy Missile Launcher\">https://images.evetech.net/types/8105/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"8105\" data-name=\"'Arbalest' Heavy Missile Launcher\">https://images.evetech.net/types/8105/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"8105\" data-name=\"'Arbalest' Heavy Missile Launcher\">https://images.evetech.net/types/8105/icon?size=64&.png</div>\n\n<div class=\"module high\" data-typeid=\"42529\" data-name=\"Shield Command Burst I\">https://images.evetech.net/types/42529/icon?size=64&.png</div>\n\n<div class=\"module high right inactive\"></div>\n\t\t\t</div>\n\t\t\t\t\n\t\t\t<div class=\"mainSlots midSlots\">\n\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template mid slots label.png|18x46px|center|link=]]</div>\n\n<div class=\"module mid\" data-typeID=\"35656\" data-name=\"10MN Y-S8 Compact Afterburner\">https://images.evetech.net/types/35656/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"35790\" data-name=\"Missile Guidance Computer II\">https://images.evetech.net/types/35790/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"2553\" data-name=\"EM Shield Amplifier II\">https://images.evetech.net/types/2553/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"2281\" data-name=\"Multispectrum Shield Hardener II\">https://images.evetech.net/types/2281/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"2281\" data-name=\"Multispectrum Shield Hardener II\">https://images.evetech.net/types/2281/icon?size=64&.png</div>\n\n<div class=\"module mid\" data-typeID=\"3841\" data-name=\"Large Shield Extender II\">https://images.evetech.net/types/3841/icon?size=64&.png</div>\n\n<div class=\"module mid inactive\"></div>\n\n<div class=\"module mid inactive right\"></div>\n\t\t\t</div>\n\t\t\t\t\n\t\t\t<div class=\"mainSlots lowSlots\">\n\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template low slots label.png|18x46px|center|link=]]</div>\n\n<div class=\"module low\" data-typeID=\"2048\" data-name=\"Damage Control II\">https://images.evetech.net/types/2048/icon?size=64&.png</div>\n\n<div class=\"module low\" data-typeID=\"1422\" data-name=\"Shield Power Relay II\">https://images.evetech.net/types/1422/icon?size=64&.png</div>\n\n<div class=\"module low\" data-typeID=\"22291\" data-name=\"Ballistic Control System II\">https://images.evetech.net/types/22291/icon?size=64&.png</div>\n\n<div class=\"module low\" data-typeID=\"22291\" data-name=\"Ballistic Control System II\">https://images.evetech.net/types/22291/icon?size=64&.png</div>\n\n<div class=\"module low inactive\"></div>\n\n<div class=\"module low inactive\"></div>\n\n<div class=\"module low inactive\"></div>\n\n<div class=\"module low right inactive\"></div>\n\t\t\t</div>\n\t\t\t\t\n\t\t\t<div>\n\t\t\t\t<div class=\"sub\">\n\t\t\t\t\t<div class=\"subSlots subsystems\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template subsystem slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem inactive\"></div>\n\n<div class=\"subMod subsystem right inactive\"></div>\n\t\t\t\t\t</div>\n\t\t\t\t\t\t\n\t\t\t\t\t<div class=\"subSlots drones\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template drone slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div class=\"subSlots drones2\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template drone slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\n<div class=\"subMod drone right inactive\"></div>\n\t\t\t\t\t</div>\n\t\t\t\t\t\t\n\t\t\t\t\t<div class=\"subSlots charges\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template charge slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod charge inactive\"></div>\n\n<div class=\"subMod charge inactive\"></div>\n\n<div class=\"subMod charge inactive\"></div>\n\n<div class=\"subMod charge inactive\"></div>\n\n<div class=\"subMod charge right inactive\"></div>\n\t\t\t\t\t</div>\n\t\t\t\t\t\n\t\t\t\t\t<div class=\"subSlots rigs\">\n\t\t\t\t\t\t<div class=\"slotLabel\">[[File: Fitting template rig slots label.png|18x30px|center|link=]]</div>\n\n<div class=\"subMod rig\" data-typeID=\"31796\" data-name=\"Medium Core Defense Field Extender II\">https://images.evetech.net/types/31796/icon?size=64&.png</div>\n\n<div class=\"subMod rig\" data-typeID=\"31796\" data-name=\"Medium Core Defense Field Extender II\">https://images.evetech.net/types/31796/icon?size=64&.png</div>\n\n<div class=\"subMod rig right\" data-typeID=\"31760\" data-name=\"Medium Thermal Shield Reinforcer II\">https://images.evetech.net/types/31760/icon?size=64&.png</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t\t\t\n\t\t\t\t<div class=\"info\">\t\n\t\t\t\t\t<div class=\"note difficulty\">\n\t\t\t\t\t\t<div class=\"title\">FITTING DIFFICULTY</div>\n\t\t\t\t\t\t<div class=\"value\"><div class=\"difficultyLevel\"><div class=\"difficultyBlock right\"></div></div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\"note version\">\n\t\t\t\t\t\t<div class=\"title\">EVE VERSION</div>\n\t\t\t\t\t\t<div class=\"value\">2020.9.29</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\"note alphacanuse \">\n\t\t\t\t\t\t<div class=\"title\">ALPHA CAN USE</div>\n\t\t\t\t\t\t<div class=\"value\">\n\t\t\t\t\t\t<div>NO</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\"buttons\">\n\t\t\t\t\t\t<div class=\"button eft\" title=\"Open EFT format\">EFT</div>\n\t\t\t\t\t\t<div class=\"button skills empty\" title=\"Open recommended skills\">SKILLS</div>\n\t\t\t\t\t\t<div class=\"button notes empty\" title=\"Open notes\">NOTES</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t</div>\n\t\t\n\t\t<div class=\"moreInfo skills \"> \n\t\t\t<div class=\"subHeader skillsHeader\">RECOMMENDED SKILLS</div>\n\t\t\t<div class=\"bx skillsInfo\">\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class=\"moreInfo notes \"> \n\t\t\t<div class=\"subHeader notessHeader\">NOTES</div>\n\t\t\t<div class=\"bx notesInfo\">\n\t\t\t</div>\n\t\t</div>\n\t</div>\n</div>\n\n\n\nFerox\n203 DPS, 83km or 265 DPS, 50km\n\n[Ferox, Ferox L5v1]\n\nDamage Control II<br>\nMagnetic Field Stabilizer II<br>\nMagnetic Field Stabilizer II<br>\nMagnetic Field Stabilizer II<br>\n<br>\n10MN Y-S8 Compact Afterburner<br>\nTracking Computer II<br>\nEM Shield Amplifier II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nLarge Shield Extender II<br>\n<br>\n250mm Prototype Gauss Gun<br>\n250mm Prototype Gauss Gun<br>\n250mm Prototype Gauss Gun<br>\n250mm Prototype Gauss Gun<br>\n250mm Prototype Gauss Gun<br>\n250mm Prototype Gauss Gun<br>\nShield Command Burst I<br>\n<br>\nMedium Core Defense Field Extender II<br>\nMedium Thermal Shield Reinforcer II<br>\nMedium Core Defense Field Extender II<br>\n\n\n\nCyclone\n\n[Cyclone, Cyclone L5v1]\n\nDamage Control II<br>\nBallistic Control System II<br>\nBallistic Control System II<br>\nBallistic Control System II<br>\nMissile Guidance Enhancer II<br>\n<br>\n10MN Y-S8 Compact Afterburner<br>\nEM Shield Amplifier II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nLarge Shield Extender II<br>\n<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\n'Arbalest' Heavy Missile Launcher<br>\nShield Command Burst I<br>\n[Empty High slot]<br>\n<br>\nMedium Kinetic Shield Reinforcer II<br>\nMedium Core Defense Field Extender II<br>\nMedium Core Defense Field Extender II<br>\n\n\nMyrmidon\n\n[Myrmidon, Myrmidon L5v1]\n\nDamage Control II<br>\nDrone Damage Amplifier II<br>\nDrone Damage Amplifier II<br>\nDrone Damage Amplifier II<br>\nGyrostabilizer II<br>\nGyrostabilizer II<br>\n<br>\n10MN Y-S8 Compact Afterburner<br>\nEM Shield Amplifier II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nLarge Shield Extender II<br>\n<br>\n650mm Medium 'Scout' Artillery I<br>\n650mm Medium 'Scout' Artillery I<br>\n650mm Medium 'Scout' Artillery I<br>\n650mm Medium 'Scout' Artillery I<br>\nShield Command Burst I<br>\n<br>\nMedium Core Defense Field Extender II<br>\nMedium Core Defense Field Extender II<br>\nMedium Thermal Shield Reinforcer II<br>\n\n\nGnosis\n\n[Gnosis, Gnosis L5v1]\n\nDamage Control II<br>\nDrone Damage Amplifier II<br>\nDrone Damage Amplifier II<br>\nBallistic Control System II<br>\nBallistic Control System II<br>\nPhotonic Upgraded Co-Processor<br>\n<br>\n10MN Y-S8 Compact Afterburner<br>\nEM Shield Amplifier II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nLarge Shield Extender II<br>\n<br>\nDrone Link Augmentor I<br>\nPrototype 'Arbalest' Rapid Light Missile Launcher<br>\nPrototype 'Arbalest' Rapid Light Missile Launcher<br>\nPrototype 'Arbalest' Rapid Light Missile Launcher<br>\nPrototype 'Arbalest' Rapid Light Missile Launcher<br>\nShield Command Burst I<br>\n<br>\nMedium Core Defense Field Extender II<br>\nMedium Core Defense Field Extender II<br>\nMedium Core Defense Field Extender II<br>\n\n\nNaga\n\n[Naga, Naga L5v1]\n\nDamage Control II<br>\nGyrostabilizer II<br>\nGyrostabilizer II<br>\n<br>\n10MN Y-S8 Compact Afterburner<br>\nEM Shield Amplifier II<br>\nMultispectrum Shield Hardener II<br>\nMultispectrum Shield Hardener II<br>\nLarge Shield Extender II<br>\nLarge Shield Extender II<br>\n<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n350mm Prototype Gauss Gun<br>\n<br>\nMedium Core Defense Field Extender II<br>\nMedium Core Defense Field Extender II<br>\nMedium Thermal Shield Reinforcer II<br>\n\n= Distribution Example =\n\n\n{|class=\"wikitable apps sortable\" cellpadding=\"3\" style=\"border-spacing:1px;margin:8px auto;text-align:center\"\n!colspan=\"1\" style=\"background-color:#222222\"| Name\n!colspan=\"1\" style=\"background-color:#222222\"| Level 1\n!colspan=\"1\" style=\"background-color:#222222\"| Level 2\n!colspan=\"1\" style=\"background-color:#222222\"| Level 3\n!colspan=\"1\" style=\"background-color:#222222\"| Level 4\n!colspan=\"1\" style=\"background-color:#222222\"| Special\n\n|-\n|[[A Humble Gift]]\n| 320 m<sup>3</sup>\n| \n|\n|\n|\n\n|-\n|[[A Special Breed]]\n| 210 m<sup>3</sup>\n| \n|\n|\n|\n\n|-\n|[[A Special Breed]]\n| \n|\n| 2800 m<sup>3</sup>\n|\n|\n\n|-\n|[[A Special Delivery]]\n| 50 m<sup>3</sup>\n|\n|\n|\n| Storyline\n\n|-\n|[[Air]]\n| \n|\n| 2800 m<sup>3</sup>\n|\n\n|-\n|[[Army Recruits]]\n| 300 m<sup>3</sup>\n|\n|\n|\n|\n\n|-\n|[[Army Recruits]]\n| \n|\n| 1800 m<sup>3</sup>\n|\n|\n\n|-\n|[[Arms Dealer]]\n| \n|\n| 1800 m<sup>3</sup>\n|\n|\n\n|-\n|[[Beefing Up]]\n| \n| 400 m<sup>3</sup>\n|\n|\n|\n\n|-\n|[[Bio-Engineering Pays]]\n| 300 m<sup>3</sup>\n|\n|\n|\n|\n\n|-\n|[[Breakdown]]\n| 280 m<sup>3</sup>\n|\n|\n|\n|\n\n|-\n|[[Broken Reactor]]\n| 160 m<sup>3</sup>\n|\n| 2000 m<sup>3</sup>\n|\n|\n\n|-\n|[[Cigarettes]]\n| \n| 120 m<sup>3</sup>\n| 1600 m<sup>3</sup>\n|\n|\n\n|-\n|[[Cool Cat]]\n| 240 m<sup>3</sup>\n| \n|\n|\n|\n\n|-\n|[[Corporate Documents]]\n| 160 m<sup>3</sup>\n|\n|\n|\n|\n\n|-\n|[[Dirt]]\n| \n|\n| 3500 m<sup>3</sup>\n|\n| \n\n|-\n|[[Equipped For The Job]]\n| \n| 300 m<sup>3</sup>\n|\n| \n|\n\n|-\n|[[The Creeping Cold]]\n| \n| 320 m<sup>3</sup>\n|\n| 8000 m<sup>3</sup>\n| Storyline\n\n|}\n\n\n= Positive standings with all 4 empires =\n\n[[Get all Empires to 5.0]]\n\n\n= Rules proposal =\n\n== Loot distribution ==\n\nTrying this out\n\nIn EVE Online when a ship is destroyed it leaves behind a 'wreck', which contains both loot and [[salvage]]. EVE University considers all wrecks of player's ships to belong to the player who lost the ship, [[and NPC wrecks to the player who destroyed that ship.]]\n\n* Loot and salvage from wrecks of EVE University members [[and NPC wrecks killed by them]] should be given back to their owner\n* EVE University members may take loot and salvage from a wreck of a [[player]] ship they were allowed to fight under our rules of engagement, [[or from NPC wreck destroyed by such player]]\n* Any other wrecks should not be touched unless they have been abandoned, which means they will be blue on the overview, or the member has the consent of the player who owns the wreck.\n* If a fleet obtains loot or salvage from player or [[NPC]] ships they have destroyed during the fleet, the Fleet Commander may decide what to do with it. Any distribution of items or ISK must be done in a fair and transparent manner\n== Mission Flipping ==\nMission flipping is, for lack of a better term, a form of reverse ganking. Rather than attacking a player outright, mission flipping is a social engineering attack aimed at inducing inexperienced players into combat.\n\n=== Scenario ===\nA player is solo-running an L4 mission in a battleship. During their mission, another player lands nearby, perhaps flying a frigate. This player, hereafter the \"mission flipper\", will engage in a few behaviors, for example:\n# They may loot some of the mission runners wrecks\n# They may loot the mission objective\n# They may attack the mission runner's mobile tractor unit\n# They may taunt the mission runner in local with a demand to ransom the mission objective in exchange for ISK or some other bogus request.\n\nThese behaviors are intended to elicit an emotional rather than logical response. Whether one is playing chess, EVE, or any other engaged in any other sort of adversarial situation, the participant who loses the initiative has most typically also lost the battle. Once the adversary has seized the initiative, they are dictating the battle and their opponent is left to only hoping to respond.\n\n==== The Emotional Response ====\nThe mission flipper's hope is for the mission runner to abandon logic and start responding emotionally.\n\nThe emotional response would have some of the following thoughts running through the mission runner's head:\n# The audacity of this pilot is insulting.\n# The mission flipper has not only insulted me, but has also wasted my valuable in-game time by ruining my mission.\n# The mission flipper is flashy and is flying an inferior ship to mine.\n# High sec space allows me to attack at this moment.\n# EVE University rules of engagement allow me to attack at this moment.\n# It is time to show this mission flipper the true power of a battleship.\n\n==== The Logical Response ====\n* Why is this pilot in my deadspace?\n* If this was an actual gank, the other pilot (and any others assisting) would have already locked you and taken aggressive action. CONCORD would be incoming and they will lose their ships.\n* While a suspect tag indicates the other pilot has engaged in dodgy behavior (and done it right in front of you, on your wrecks and/or your MTU, the cheek of it all), a flashy is not necessarily immediately threatening.\n* There are no fair fights in EVE Online. This pilot has chosen the terms of engagement; they are simply waiting for you to accept a fight of which they have dictated the terms, a fight for which, CONCORD is not coming.\n* You are flying a PVE ship. The mission flipper is flying a PVP fit.\n* If you are close enough to your MTU, you need only to scoop it and leave.\n* This is also a really good time to be in Uni comms. There are often pilots who would be happy to have a talk with the mission flipper.\n\n== http and https linking test ==\nHttps mandatory link\n* http://www.google.com/\n* http://www.google.com\n* google.com\n* www.google.com\n* https://www.google.com/\n* [http://google.com google.com insert link]\n* [http://www.google.com www.google.com insert link]\n* [http://www.google.com http://www.google.com insert link]\n\n\n= Skillplan =\n\n{| style=\"margin:0.5em; margin-left:0em; border:1px solid seagreen; background-color:#222222; padding:2px;\"\n| valign=\"middle\" | [[image:alpha.png|32px|Alpha clone friendly]]\n| valign=\"middle\" style=\"padding-left:5px;\" | This skill plan is <span style=\"color:limegreen;\">available</span> to all pilots, regardless of [[clone states|clone state]].\n|}\n<div class=\"toccolours mw-collapsible mw-collapsed\" style=\"width: 400px;\">\n<h3>Basic T0 Skill plan</h3>\nThis '''skill list''' is provided for a NEW toon (player) with the 1,000,000 Skill point \"invite a friend\" bonus.  Caldari empire is recommended.  This (and subsequent LVL 5) skills provide a good base for the T0 Tristan \"Uriels Uni Abyss\".<br>\n''Expand this box to view a [[Skill Queue|Skill queue]] to use in-game''\n <div class=\"mw-collapsible-content\">\n  <pre style=\"border:none;\">Gallente Frigate I\nGallente Frigate II\nGallente Frigate III\nShield Operation I\nSmall Projectile Turret I\nLight Drone Operation I\nDrone Avionics II\nDrones II\nDrones III\nDrones IV\nDrone Durability I\nDrone Durability II\nDrone Durability III\nDrones V\nDrone Interfacing I\nDrone Interfacing II\nDrone Interfacing III\nDrone Navigation I\nDrone Navigation II\nDrone Sharpshooting I\nShield Operation II\nShield Operation III\nShield Compensation I\nDrone Sharpshooting II\nDrone Sharpshooting III\nShield Management III\nShield Management IV\nShield Compensation II\nThermodynamics I\nThermodynamics II\nDrone Avionics III\nDrone Durability IV\nDrone Interfacing IV\nDrone Navigation III\nDrone Navigation IV\nDrone Sharpshooting IV\nLight Drone Operation II\nLight Drone Operation III\nLight Drone Operation IV\nShield Operation IV\nShield Compensation III\nLight Drone Operation V\nShield Compensation IV</pre>\n </div>\n</div>\n\n\n[[Category:Editing]]\n[[Category:Wiki Information]]\n\n\n=== [[Industry]] ===\n* Blueprint Library available to Freshmen and above at '''<big>Stacmon - Maniac Memorial Labs ,</big>'''  '''<big>PC9-AY - Endor</big>''' and '''<big>PC9-AY - New Republic Research Facility</big>'''. \n** Read '''[[Copying from Industry Hangars]]''' before using the service.\n* The following structures offer Research/Invention bonusses:\n** '''<span style=\"color:green;\">Stacmon - Maniac Memorial Labs ME,TE,Inv</span>'''\n*** T1 Invention Optimization\n*** T1 ME Research Optimization\n*** T1 TE Research Optimization\n** '''<span style=\"color:green;\">PC9-AY - Endor</span>'''\n*** T1 ME Research Accelerator\n*** T1 Research Cost Optimization\n*** T1 TE Research Accelerator\n** '''<span style=\"color:green;\">PC9-AY - New Republic Research Facility</span>'''\n*** T1 Blueprint Copy Accelerator\n*** T1 Invention Accelerator\n*** T1 Invention Cost Optimizer\n* The following structures offer manufacturing bonusses:\n** '''<span style=\"color:green;\">Stacmon - Karpinski Forge</span>'''\n*** T1 Basic Medium Ship ME\n*** T1 Equpment Manufacturing ME\n*** T1 Basic Large Ship Manufacturing ME\n** '''<span style=\"color:green;\">PC9-AY - Mon Calamari</span>'''  \n*** T1 Basic Large Ship Manufacturing ME   \n*** T1 Advanced Large Ship Manufacturing ME\n*** T1 Basic Capital Component Manufacturing ME\n** '''<span style=\"color:green;\">PC9-AY - Sluis Van</span>'''  \n*** T1 Advanced Component Manufacturing ME\n*** T1 Advanced Medium Ship Manufacturing ME\n*** T1 Advanced Small Ship Manufacturing ME\n** '''<span style=\"color:green;\">T22-QI - Lorzonic's Sadness</span>''' \n*** T1 Drones and Fighters ME\n*** T2 Advanced Component ME and T1 TE"
    }
}