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	<id>https://wiki.eveuniversity.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hippla+Tsero</id>
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	<updated>2026-04-16T13:34:06Z</updated>
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		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=227276</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=227276"/>
		<updated>2025-10-12T13:29:07Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: update due to changes in my corp/alliance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
[[File:HipplaSplitPersonality.jpg|thumb|right|Hippla (Tsero) - A split personality]]&lt;br /&gt;
&lt;br /&gt;
== Current Affairs ==&lt;br /&gt;
Hippla (Tsero) is currently part of [https://zkillboard.com/corporation/773499566/ The Graduates] which is part of [https://zkillboard.com/alliance/1900696668/ The Initiative] Alliance.&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in EVE University ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character Hippla Tsero to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt character Hippla to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August to November 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* Autumn 2023 - PvP Study Group Lead - EWAR &amp;amp; Senior FC Team member + Strat-op FC for EVE Uni&lt;br /&gt;
* Spring 2024 - December 2024 --&amp;gt; &amp;lt;small&amp;gt;zzZZzz&amp;lt;/small&amp;gt; &#039;&#039;&#039;EVE sabbatical&#039;&#039;&#039; &amp;lt;small&amp;gt;zzZZzz&amp;lt;/small&amp;gt;&lt;br /&gt;
* December 2024 - Renewed activity with EVE University as one of the Lead FCs&lt;br /&gt;
* October 2025 - Saying good-bye to EVE University after 5 1/2 years and remaining in consulting capacity and for the occasional guest lectures&lt;br /&gt;
&lt;br /&gt;
== EVE University Medals ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; font-size:90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Medal !! Medal name !! Description !! Awarded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIGradMedal.PNG|centre]] || EVE University Graduate || &amp;lt;center&amp;gt;{{co|cyan|This medal is awarded to all members who successfully apply for the}} [[Titles within EVE University#Graduate |Graduate progression title]]&amp;lt;/center&amp;gt;|| 2020-12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CampusCross.png|centre]] || The EVE University Campus Cross || This medal is awarded to the capsuleers of EVE University who have shown diversity in their experiences, actively participating in multiple areas of the University. Its inscription reads: Amicas Immortales Esse Opportet - &#039;Friendships Should Be Immortal.&#039;|| 2020-07&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-01 &amp;lt;br&amp;gt;&lt;br /&gt;
 Communications Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-12 &amp;lt;br&amp;gt;&lt;br /&gt;
 Null-Sec Campus Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EducatorMedal.PNG|centre]] || EVE University Educator || This medal is awarded by the Teaching Department for the delivery of a class in six separate months of a twelve month period. || 2021-05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceMedalof Excellence.png|centre]] || The Service Medal of Excellence || This medal is awarded to those members of EVE University who have selflessly devoted their personal time towards those staff positions responsible for the day to day operations of the corporation. Without their tireless efforts, the University could not function. || 2021-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order of Ivy League.png|centre]] || Order of Ivy League || This medal is awarded to officers and managers for resolute leadership and going above and beyond in support of defense of our communities. Awarded by the CEO its inscription reads: amat victoria curam - &#039;victory favours care&#039; || 2023-08 &amp;lt;br&amp;gt;&lt;br /&gt;
 Defense of the Null-Sec Campus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ContentCreator.png|centre]] || Content Creator || This medal is presented to members of EVE University who have consistently provided content for other members. With this medal we recognise their efforts in making EVE University a better place for members. || 2023-08 &amp;lt;br&amp;gt; &lt;br /&gt;
 Teaching &amp;amp; FCing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2023-08 &amp;lt;br&amp;gt;&lt;br /&gt;
 Communications Manager &amp;amp; Lead FC&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarOutsandingSvcMedal.PNG|centre]] || The Star of Outstanding Service || This medal is presented to those who have and put the benefit of EVE University and its membership before their own in the execution of their duties as a member. It signifies that they have acted selflessly and with great resolve, utilising countless hours of their own time for the corporation and all its members, demonstrating an outstanding commitment to their fellow capsuleers. Its inscription reads: Concordia res parvae crescent - &#039;Work together to accomplish more&#039; || 2025-04 &amp;lt;br&amp;gt;&lt;br /&gt;
 Conceptualised and initiated week-long training war with Odin&#039;s Call&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/GzNvP0yGLPI?si=gZP7XONsKkTm3FXb&amp;amp;t=343 Talking in Stations appearance in relation to EVE University&#039;s 17th anniversary - 22 March 2021]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Template:Communication_links&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Test&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Alliances&amp;diff=227253</id>
		<title>Alliances</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Alliances&amp;diff=227253"/>
		<updated>2025-10-07T21:01:55Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Alliance is a group of [[Corporations]]. Multiple corporations together are able to do things which a sole corporation may not be able to do, such as hold sovereignty.&lt;br /&gt;
&lt;br /&gt;
{{Corplinks}}&lt;br /&gt;
&lt;br /&gt;
==Forming an Alliance==&lt;br /&gt;
&lt;br /&gt;
Forming an alliance costs one billion ISK, and there is an Alliance Maintenance Bill which must be paid monthly, which is two million ISK for each corporation in the alliance. So an alliance with 20 corporations would cost 40 million ISK per month in maintenance fees. The Alliance Maintenance Bill is taken from the corporation wallet of the executor coproration, and can be set up to be paid automatically each month.&lt;br /&gt;
&lt;br /&gt;
To form an Alliance, you must be the CEO of a corporation which is not currently in an Alliance. You must also have the following skill:&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|skill=Empire Control&lt;br /&gt;
|desc=Advanced corporation operation. +400 corporation members allowed per level. &lt;br /&gt;
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect&lt;br /&gt;
|1=Memory&lt;br /&gt;
|2=Charisma&lt;br /&gt;
|mult=5x&lt;br /&gt;
|price=8M&lt;br /&gt;
|pre={{sk|Megacorp Management|V}};&lt;br /&gt;
|reqV={{sk|Sovereignty|icon=yes}}&lt;br /&gt;
|notes=Requires {{sk|Megacorp Management|V}}. A CEO with {{sk|Empire Control|V}} is required to form an Alliance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Note that this skill requirement is only for &#039;&#039;forming&#039;&#039; an alliance - once formed, the skill is no longer required and can safely be [[Skill trading#Skill Extractors|extracted]].&lt;br /&gt;
&lt;br /&gt;
==Joining an Alliance==&lt;br /&gt;
&lt;br /&gt;
To apply to join an alliance, go to the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|All Alliances}} tab. Find the alliance you wish to join, right click and select {{co|cyan|Apply to Join}}. You will have an option to add some information in a free text box. You can only apply to an Alliance if you are not yet a member of another Alliance. So make sure to quite your curren Alliance before applying to a new one. You can also only apply to one alliance at once, so if you have a pending application it will be withdrawn if you apply to a different alliance. Once you have submitted your application you can view it or delete under the {{co|cyan|My Applications}} tab. If you try to apply again it will tell you that you already have sent an application to this alliance.&lt;br /&gt;
&lt;br /&gt;
When your application has been submitted, the Executor corporation will be able to view it in [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window in {{co|cyan|Alliances}}/{{co|cyan|Applications}}/{{co|cyan|Alliance}} tab. They do not receive a notification to tell them there has been a new application to the alliance. To accept or reject an application, they can right click on the application, click {{co|cyan|View}} and select to either {{co|cyan|Accept}} or {{co|cyan|Reject}} the application.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There is a 24 hour cool down after an alliance application is accepted before it becomes effective in-game. The application will show as accepted, but the alliance tab will indicate the corporation is not currently part of an alliance.&lt;br /&gt;
&lt;br /&gt;
==Leaving an Alliance==&lt;br /&gt;
&lt;br /&gt;
To leave an alliance, open the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window. Then within the Corporation window, go to the &amp;quot;{{co|cyan|Alliances}}&amp;quot; tab. Select the &amp;quot;Members&amp;quot; sub-tab to see a list of member corporations in the alliance. Right-click on your own corporation&#039;s name from the list. Choose &amp;quot;Quit alliance&amp;quot; from the context menu that appears. A confirmation prompt will appear; select &amp;quot;Done&amp;quot; to complete the process.&lt;br /&gt;
&lt;br /&gt;
==Alliance administration==&lt;br /&gt;
&lt;br /&gt;
Each alliance has an Executor Corporation, who deal with the administration of the alliance. To be an Executor, the corporation must have the support of the CEOs of at least 50% of the member corporations. To support an Executor corporation, the CEO must go to the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|Members}} tab, select a member corporation from the list and click {{co|cyan|Declare Support}}. The Executor corporation will be displayed in the Alliance Attributes.&lt;br /&gt;
&lt;br /&gt;
The Executor corporation is responsible for paying the Alliance Maintenance Bill, and if this is ever unpaid, the alliance will be closed at the following downtime. It is therefore {{Co|red|extremely important}} to ensure this bill is paid. It can be set up to be paid automatically under the [[Corporation_logistics#Corporation_wallet|bill pay settings]].&lt;br /&gt;
&lt;br /&gt;
The alliance description can be altered under [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|Home}} tab, then by selecting {{co|cyan|Edit Alliance}} at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
Alliance standings can only be set by the Executor corporation. They can be seen under [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|Alliances Contacts}} tab. See [[Corporation diplomacy]] for information on how to set standings, as the mechanics are the same if you are the Exector corporation.&lt;br /&gt;
&lt;br /&gt;
[[Category:Corporations]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Alliances&amp;diff=227252</id>
		<title>Alliances</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Alliances&amp;diff=227252"/>
		<updated>2025-10-07T21:00:55Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: added info on quitting and alliance (new sub-heading) and added the info that one needs to quit an alliance before applying to another one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Alliance is a group of [[Corporations]]. Multiple corporations together are able to do things which a sole corporation may not be able to do, such as hold sovereignty.&lt;br /&gt;
&lt;br /&gt;
{{Corplinks}}&lt;br /&gt;
&lt;br /&gt;
==Forming an Alliance==&lt;br /&gt;
&lt;br /&gt;
Forming an alliance costs one billion ISK, and there is an Alliance Maintenance Bill which must be paid monthly, which is two million ISK for each corporation in the alliance. So an alliance with 20 corporations would cost 40 million ISK per month in maintenance fees. The Alliance Maintenance Bill is taken from the corporation wallet of the executor coproration, and can be set up to be paid automatically each month.&lt;br /&gt;
&lt;br /&gt;
To form an Alliance, you must be the CEO of a corporation which is not currently in an Alliance. You must also have the following skill:&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|skill=Empire Control&lt;br /&gt;
|desc=Advanced corporation operation. +400 corporation members allowed per level. &lt;br /&gt;
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect&lt;br /&gt;
|1=Memory&lt;br /&gt;
|2=Charisma&lt;br /&gt;
|mult=5x&lt;br /&gt;
|price=8M&lt;br /&gt;
|pre={{sk|Megacorp Management|V}};&lt;br /&gt;
|reqV={{sk|Sovereignty|icon=yes}}&lt;br /&gt;
|notes=Requires {{sk|Megacorp Management|V}}. A CEO with {{sk|Empire Control|V}} is required to form an Alliance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Note that this skill requirement is only for &#039;&#039;forming&#039;&#039; an alliance - once formed, the skill is no longer required and can safely be [[Skill trading#Skill Extractors|extracted]].&lt;br /&gt;
&lt;br /&gt;
==Joining an Alliance==&lt;br /&gt;
&lt;br /&gt;
To apply to join an alliance, go to the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|All Alliances}} tab. Find the alliance you wish to join, right click and select {{co|cyan|Apply to Join}}. You will have an option to add some information in a free text box. You can only apply to an Alliance if you are not yet a member of another Alliance. So make sure to quite your curren Alliance before applying to a new one. You can also only apply to one alliance at once, so if you have a pending application it will be withdrawn if you apply to a different alliance. Once you have submitted your application you can view it or delete under the {{co|cyan|My Applications}} tab. If you try to apply again it will tell you that you already have sent an application to this alliance.&lt;br /&gt;
&lt;br /&gt;
When your application has been submitted, the Executor corporation will be able to view it in [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window in {{co|cyan|Alliances}}/{{co|cyan|Applications}}/{{co|cyan|Alliance}} tab. They do not receive a notification to tell them there has been a new application to the alliance. To accept or reject an application, they can right click on the application, click {{co|cyan|View}} and select to either {{co|cyan|Accept}} or {{co|cyan|Reject}} the application.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There is a 24 hour cool down after an alliance application is accepted before it becomes effective in-game. The application will show as accepted, but the alliance tab will indicate the corporation is not currently part of an alliance.&lt;br /&gt;
&lt;br /&gt;
==Leaving an Alliance==&lt;br /&gt;
&lt;br /&gt;
To leave an alliance, open the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window. Then within the Corporation window, go to the &amp;quot;{{co|cyan|Alliances}}&amp;quot; tab. Select the &amp;quot;Members&amp;quot; sub-tab to see a list of member corporations in the alliance. Right-click on your own corporation&#039;s name from the list. Choose &amp;quot;Quit alliance&amp;quot; from the context menu that appears. A confirmation prompt will appear; select &amp;quot;Done&amp;quot; to complete the process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Alliance administration==&lt;br /&gt;
&lt;br /&gt;
Each alliance has an Executor Corporation, who deal with the administration of the alliance. To be an Executor, the corporation must have the support of the CEOs of at least 50% of the member corporations. To support an Executor corporation, the CEO must go to the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|Members}} tab, select a member corporation from the list and click {{co|cyan|Declare Support}}. The Executor corporation will be displayed in the Alliance Attributes.&lt;br /&gt;
&lt;br /&gt;
The Executor corporation is responsible for paying the Alliance Maintenance Bill, and if this is ever unpaid, the alliance will be closed at the following downtime. It is therefore {{Co|red|extremely important}} to ensure this bill is paid. It can be set up to be paid automatically under the [[Corporation_logistics#Corporation_wallet|bill pay settings]].&lt;br /&gt;
&lt;br /&gt;
The alliance description can be altered under [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|Home}} tab, then by selecting {{co|cyan|Edit Alliance}} at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
Alliance standings can only be set by the Executor corporation. They can be seen under [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, then the {{co|cyan|Alliances}} and the {{co|cyan|Alliances Contacts}} tab. See [[Corporation diplomacy]] for information on how to set standings, as the mechanics are the same if you are the Exector corporation.&lt;br /&gt;
&lt;br /&gt;
[[Category:Corporations]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=AIR_Career_Program&amp;diff=223753</id>
		<title>AIR Career Program</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=AIR_Career_Program&amp;diff=223753"/>
		<updated>2025-06-11T10:46:22Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Update the Table to show the additional 750k SP as part of the Omega track&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|If you are looking for a step-by-step guide on how to efficiently complete the AIR Career Program see [[Guide to AIR Career Programme]]}}&lt;br /&gt;
[[File:AIR Career Program Neocom path.png|thumb|How to access the AIR Career Program window]] The &#039;&#039;&#039;AIR Career Program&#039;&#039;&#039; rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.&lt;br /&gt;
&lt;br /&gt;
While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.&lt;br /&gt;
{{TOC|limit=3}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.&lt;br /&gt;
&lt;br /&gt;
; Career Points : Each goal provides an amount of Career Points, which are used as the measurement of progression in each Career and the AIR Career Program overall. There are 4,000 CP to collect, 1,000 in each career.&lt;br /&gt;
; Skill Points :&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; SKINs : for graduating from a Career&lt;br /&gt;
; ISK : for each goal reached. Amounts vary between 12k and 125k per goal. &lt;br /&gt;
; Additional rewards include&lt;br /&gt;
:; free Expert Systems for each Career : [[Expert Systems]] are handed out for finishing a [[career agent]] with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.&lt;br /&gt;
:; Boosters: for completing some of the Goals&lt;br /&gt;
:; Various ships, modules, and skills: are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.&lt;br /&gt;
&lt;br /&gt;
Item rewards will be delivered to ship cargo, home station or to the current station the character is currently in. Skill Point and ISK Rewards will be automatically redeemed to the Characters account &amp;lt;ref&amp;gt;Patch Notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02 Release 2025-03-26.1]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Crate contents ===&lt;br /&gt;
The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts{{Verify|title= Is this still correct after the Version 22.02 Release 2025-03-26.1 update? Are the contents tradable?}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! rowspan=2 | Crate&lt;br /&gt;
! colspan=4 | Contents&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Amarr&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Caldari&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Gallente&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Minmatar&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Frigate Crate&amp;lt;ref group=&amp;quot;Note&amp;quot;&amp;gt;reward for the market, type id: 63782&amp;lt;/ref&amp;gt;&lt;br /&gt;
|  {{Sh|Punisher}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Tranquil Abyssal Filament Crate&lt;br /&gt;
| colspan=4 style=&amp;quot;text-align: center;&amp;quot; | all five types of tranquil [[Abyssal filaments]]&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Calm Abyssal Filament Crate&lt;br /&gt;
| colspan=4 style=&amp;quot;text-align: center;&amp;quot; | all five types of calm Abyssal filaments&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Defense System Skill Crate&lt;br /&gt;
| {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}} || {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Destroyer Skill Crate&lt;br /&gt;
| {{sk|Minmatar Destroyer|icon= yes}} || {{sk|Gallente Destroyer|icon= yes}} || {{Sk|Caldari Destroyer|icon= yes}} || {{Sk|Amarr Destroyer|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Frigate Skill Crate&lt;br /&gt;
| {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Frigate Crate&amp;lt;ref group=&amp;quot;Note&amp;quot;&amp;gt;reward for the bounties, type id: 63780 &amp;lt;/ref&amp;gt; &lt;br /&gt;
| {{sh|Rifter}} || {{sh|Incursus}} || {{sh|Merlin}} || {{sh|Punisher}}&lt;br /&gt;
|-&lt;br /&gt;
| Explorer - Frigate Skill Crate&lt;br /&gt;
| {{sk|Caldari Frigate|icon= yes}} || {{sk|Amarr Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Explorer - Frigate Crate&lt;br /&gt;
| {{sh|Heron}} || {{sh|Magnate}} || {{sh|Probe}} || {{Sh|Imicus}}&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Light Combat Drones Crate&lt;br /&gt;
| Acolyte I x2 || Hornet I x2 || Hobgoblin I x2 || Warrior I x2&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Frigate Blueprint Crate&lt;br /&gt;
| {{Sh|Crucifier}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot;&amp;gt;3 runs, max [[research]]ed&amp;lt;/ref&amp;gt; || {{Sh|Griffin}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot; /&amp;gt; || {{Sh|Maulus}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot; /&amp;gt; || {{Sh|Vigil}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Destroyer Blueprint Crate&lt;br /&gt;
| {{Sh|Coercer}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot;&amp;gt;2 runs, max [[research]]ed&amp;lt;/ref&amp;gt; || {{Sh|Corax}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot; /&amp;gt; || {{Sh|Algos}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot; /&amp;gt; || {{Sh|Thrasher}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Cruiser Blueprint Crate&lt;br /&gt;
| {{Sh|Omen}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot;&amp;gt;1 run, max [[research]]ed&amp;lt;/ref&amp;gt; || {{Sh|Caracal}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Vexor}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Rupture}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Hauler Blueprint Crate&lt;br /&gt;
| {{Sh|Bestower}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt;|| {{Sh|Tayra}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Kryos}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Mammoth}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Hauler Skill Crate&lt;br /&gt;
|  || {{Sk|Gallente Hauler|icon= yes}} || {{Sk|Caldari Hauler|icon= yes}} || {{Sk|Amarr Hauler|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune - Frigate Skill Crate&lt;br /&gt;
| {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune - Combat Frigate Crate&lt;br /&gt;
| {{sh|Executioner}} || {{sh|Condor}} || {{Sh|Tristan}} || {{sh|Slasher}}&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune - Support Frigate Crate&lt;br /&gt;
| {{Sh|Inquisitor}} || {{Sh|Bantam}} || {{sh|Navitas}} || {{sh|Burst}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;References group=&amp;quot;Note&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aura assistance ==&lt;br /&gt;
Each goal has a section in which Aura provides tips and guidance in the form of links to fittings, modules, skills, specific locations, and pointers to relevant UI windows.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
The goals which are categorized in four careers split into ten activities, each with three to ten goals, for a total of 188 goals. Each goal reached will give a reward.&lt;br /&gt;
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn&#039;t required to complete goals since they progress passively during normal gameplay.&lt;br /&gt;
All capsuleers start the program from the beginning. An older character&#039;s activities before the program&#039;s introduction do not count.&lt;br /&gt;
&lt;br /&gt;
Each career category contains an activity to do the corresponding career agent missions. Aura&#039;s assistance redirects you to the agency section for career agents which will direct you to the career agents corresponding to your school i.e. starting corporation. &lt;br /&gt;
Since you can complete Career missions only once, if the designated agent does not have any jobs for you, please [[Career Agents#Finding the Career Agents|set destination to another agent]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
Many of the goals are related. For example, if you finish the combat sites goal for the enforcer, you automatically finish the combat sites goal for the explorer. Some rewards help you with other goals: the refining activity provides you with BPCs which you can then use for the manufacturing activity.&lt;br /&gt;
&lt;br /&gt;
If you want to work through the goals, it&#039;s a good idea to start with the career agents and the do the [[The Blood-Stained Stars|SoE epic arc]] as you already cover about one-third of the possible CP.&lt;br /&gt;
&lt;br /&gt;
=== Enforcer ===&lt;br /&gt;
The enforcer career category is focused on [[PvE]] such as [[missions]], [[Abyssal Deadspace]], and [[combat sites]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Enforcer (Career Agent)|Enforcer Career Agent]] missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 1 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 2 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 3 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 4 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 5 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 6 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 9 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Enforcer_Expert_System|Free AIR Enforcer Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Security Agent ====&lt;br /&gt;
You have to run level 1 missions for a security agents. It has indeed to be level 1 missions and not level 2 or above. If you do the SoE epic arc, you finish this activity too.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Level 1 Security Agent Mission || 10 || 25,000 || {{Sk|Negotiation|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Level 1 Security Agent Missions || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Level 1 Security Agent Missions || 20 || 50,000 || {{Sk|Diplomacy|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Level 1 Security Agent Missions || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Level 1 Security Agent Missions || 30 || 75,000 || {{Sk|Criminal Connections|icon= yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Abyssal Deadspace ====&lt;br /&gt;
Participate in [[Abyssal Deadspace]] PvE.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Enter a Tier 0 Abyssal Deadspace combat site || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete a Tier 0 Abyssal Deadspace combat site || 20 || 50,000 || Enforcer - Tranquil Abyssal [[Abyssal filaments|Filament]] Crate&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Tier 0 Abyssal Deadspace combat sites || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Kill 30 Triglavian Enemies || 30 || 75,000 || Enforcer - Calm Abyssal Filament Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
You have to destroy a given number of NPCs. PvP does not seem to count.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 100 enemy ships || 10 || 25,000 || {{Sk|Acceleration Control|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 150 enemy ships || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 200 enemy ships || 30 || 75,000 || AIR Rapture Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 250 enemy ships || 40 || 100,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 300 enemy ships || 50 || 125,000 || Enforcer - Destroyer Skill Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bounties ====&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Earn 250,000 ISK in Bounties || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 500,000 ISK in Bounties || 20 || 50,000 || Enforcer - Frigate Skill Crate&lt;br /&gt;
|-&lt;br /&gt;
| Earn 1,000,000 ISK in Bounties || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 5,000,000 ISK in Bounties || 50 || 125,000 || Enforcer - Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat Sites ====&lt;br /&gt;
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration [[#Combat Sites 2|activity]] by it.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Compact Shield Booster&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Combat Sites || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 25 Combat Sites || 50 || 125,000 || 100mm Crystalline Carbonide Restrained Plates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Epic Arc ====&lt;br /&gt;
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent [[#Security Agent|activity]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Epic Arc Mission || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Epic Arc Missions || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Epic Arc Missions || 15 || 37,500 || Small Azeotropic Restraind Shield Extender&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Epic Arc Missions || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete an Epic Arc || 50 || 125,000 || Enforcer - Defense System Skill Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Market ====&lt;br /&gt;
Spend certain amounts of ISK on the [[Trading|market]]. This also works if you buy from yourself on the market.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Spend 50.000 ISK on the Market || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spend 250.000 ISK on the Market || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spend 500.000 ISK on the Market || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spend 1 M ISK on the Market || 50 || 125,000 || Enforcer - Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Standings ====&lt;br /&gt;
Gain [[standings]] towards a corporation. This is usually finished by just the career missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 0.1 || 10 || 25,000 || {{Sk|Social|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 0.25 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 0.5 || 25 || 62,500 || {{Sk|Connections|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 1.0 || 30 || 75,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loyalty Points ====&lt;br /&gt;
Earn and spent some [[Loyalty Points]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Earn 50 Loyalty Points || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 100 Loyalty Points || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 250 Loyalty Points || 20 || 50,000 || Small I-a Enduring Armor Repairer&lt;br /&gt;
|-&lt;br /&gt;
| Earn 500 Loyalty Points || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spent a minimum of 300 Loyalty Points || 25 || 62,500 || Compact Layered Energized Membrane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Explorer ===&lt;br /&gt;
The explorer career category contains activities such as traveling, [[scanning]], [[hacking]], and [[Project Discovery]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Explorer|Explorer Career Agent]] missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 1 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 2 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 3 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 4 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 5 || 15 || 37,500 || [[Expert_Systems#Free_AIR_Explorer_Expert_System|Free AIR Explorer Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Scanning ====&lt;br /&gt;
[[Scanning|Scan]] given numbers of signatures.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Scan a Cosmic Signature to 100% || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 10 Cosmic Signatures to 100% || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 25 Cosmic Signatures to 100% || 25 || 62,500 || Explorer - Frigate Skill Crate&lt;br /&gt;
|-&lt;br /&gt;
| Scan 50 Cosmic Signatures to 100% || 50 || 125,000 || Explorer - Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hacking ====&lt;br /&gt;
[[Hacking|Hack]] given number of containers. Hacking containers  in starter systems does not count towards these goals&amp;lt;ref name=PN21.01 /&amp;gt;. If you finish the next activity advanced hacking, you also finish this one.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Hack a container || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hack 5 containers || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hack 10 containers || 25 || 62,500 || Small Memetic Algorithm Bank I&lt;br /&gt;
|-&lt;br /&gt;
| Hack 15 containers || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hack 25 containers || 50 || 125,000 || Small Emission Scope Sharpener I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Advanced hacking ====&lt;br /&gt;
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Hack 20 containers in Lo-Sec || 50 || 125,000 || AIR Astro-Aquisition II Booster&lt;br /&gt;
|-&lt;br /&gt;
| Hack 20 containers in Null Sec || 50 || 125,000 || AIR Astro-Rangefinding II Booster&lt;br /&gt;
|-&lt;br /&gt;
| Hack 20 containers in Wormholes || 50 || 125,000 || AIR Astro-Pinpointing II Booster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wormholes ====&lt;br /&gt;
Scan given numbers of [[wormholes]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Scan a Wormhole || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer I&lt;br /&gt;
|-&lt;br /&gt;
| Scan 10 Wormholes || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 15 Wormholes || 30 || 75,000 || Scan Aquisition Array I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gas Sites ====&lt;br /&gt;
Enter given number of [[Gas cloud harvesting|gas sites]]. Gas Training Sites do not count towards these goals&amp;lt;ref name=PN21.01 /&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Enter a Gas Site || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 5 Gas Sites || 15 || 37,500 || Survey Scanner I&lt;br /&gt;
|-&lt;br /&gt;
| Enter 10 Gas Sites || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 15 Gas Sites || 30 || 75,000 || Small Gravity Capacitor Upgrade I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat Sites ====&lt;br /&gt;
Enter given number of [[combat sites]]. Combat sites in starter systems do not count towards these goals&amp;lt;ref name=PN21.01 /&amp;gt;. This works well together with the enforcer [[#Combat Sites|variant]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Enter a Combat Site || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 5 Combat Sites || 15 || 37,500 || 3x Nanofiber Internal Structure I&lt;br /&gt;
|-&lt;br /&gt;
| Enter 10 Combat Sites || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 15 Combat Sites || 30 || 75,000 || Small Low Friction Nozzle Joints I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Navigation ====&lt;br /&gt;
Make given number of stargate jumps. If you do the SoE epic arc, you&#039;ll already make a big number of jumps.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Make 25 Stargate Jumps || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Make 50 Stargate Jumps || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Make 100 Stargate Jumps || 40 || 100,000 || AIR Agility Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Advanced Navigation ====&lt;br /&gt;
Visit five different regions of [[System_security#High_security|highsec]], [[System_security#Low_security|lowsec]], and [[System_security#Null_security|nullsec]] each. The  part about highsec is usually finished after you finish the SoE epic arc. The other two usually happen by themselves over time for example when you check out wormhole connections.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Visit a Hi-sec System in 5 different regions || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Visit a Lo-sec System in 5 different regions || 40 || 100,000 || Type-D Restrained Inertial Stabilizers&lt;br /&gt;
|-&lt;br /&gt;
| Visit a Null sec System in 5 different regions || 50 || 125,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Project Discovery ====&lt;br /&gt;
Submit given number of samples in [[Project Discovery]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Submit a Sample || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Submit 5 Samples || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Submit 10 Samples || 20 || 50,000 || Expanded Probe Launcher I&lt;br /&gt;
|-&lt;br /&gt;
| Submit 25 Samples || 35 || 87,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Submit 50 Samples || 50 ||125,000  || 8x Combat Scanner Probe I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrialist ===&lt;br /&gt;
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]] and [[trading]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Industrialist_(Entrepreneur)|Entrepreneur Career Agent]] and [[Industrialist_(Producer)|Producer Career Agent]] missions. Just like with the other career agents you get 10 CP per mission but the rewards are only every second mission.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 2 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 4 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 6 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 8 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 10 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 2 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 4 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 6 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 8 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 10 || 20 || 50,000 || [[Expert_Systems#Free_AIR_Industrialist_Expert_System|Free AIR Industrialist Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Market ====&lt;br /&gt;
Earn certain amounts of ISK on the [[Trading|market]]. This also works if you sell to yourself on the market. &lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Earn 50,000 ISK on the Market || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 100,000 ISK on the Market || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 250,000 ISK on the Market || 20 || 50,000 || {{Sk|Broker Relations|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Earn 500,000 ISK on the Market || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 1,000,000 ISK on the Market || 50 || 125,000 || AIR Mining Range Booster I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Salvage ====&lt;br /&gt;
[[Salvaging|Salvage]] the given number of wrecks. Any wrecks would do but it makes sense to salvage wrecks from combat sites or missions which you have done.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Salvage 10 Wrecks || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Salvage 25 Wrecks || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Salvage 50 Wrecks || 50 || 125,000 || {{Sk|Jury Rigging|icon= yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Resource Harvesting ====&lt;br /&gt;
[[Mining|Mine]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Mine 49,000 units of Veldspar (4,900{{m3}}) || 25 || 62,500 || Industrialist - Light Combat Drones Crate&lt;br /&gt;
|-&lt;br /&gt;
| Mine 30,000 units of Scordite (4,500{{m3}}) || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mine 16,000 units of Pyroxeres (4,800{{m3}}) || 25 || 62,500 || 1MN Y-S8 Compact Afterburner&lt;br /&gt;
|-&lt;br /&gt;
| Mine 14,000 units of Plagioclase (4,900{{m3}}) || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mine 4,000 units of Kernite (4,800{{m3}}) || 50 || 125,000 || Medium Shield Extender I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Refining ====&lt;br /&gt;
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count as does compressed ore. Note that you&#039;re supposed to refine exactly the amount of ore which you should also mine.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 49,000 units of Veldspar || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 30,000 units of Scordite || 10 || 25,000 || Industrialist - Frigate Blueprint Crate&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 16,000 units of Pyroxeres || 15 || 37,500 || Industrialist - Destroyer Blueprint Crate&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 14,000 units of Plagioclase || 15 || 37,500 || Industrialist - Cruiser Blueprint Crate&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 4,000 units of Kernite || 25 || 62,500 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Manufacturing ====&lt;br /&gt;
[[Manufacturing|Build]] ships from four different hull classes. Building a shuttle is part of the Career Agent missions. Further, you can use the [[Blueprints#Blueprint_Copies|blueprint copies]] which you got as a reward for the refining activity.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Shuttle || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Frigate || 15 || 37,500 || Medium Cargohold Optimization I&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Destroyer || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Cruiser || 50 || 125,000 || AIR Mining Yield Booster III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Distribution Agent ====&lt;br /&gt;
Complete a given number of [[distribution missions]]. This is partially covered when you do an epic arc.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Distribution Agent Mission || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Distribution Agent Missions || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Distribution Agent Missions || 20 || 50,000 || {{Sk|Shield Operation|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Distribution Agent Missions || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Distribution Agent Missions || 30 || 75,000 || Industrialist - Hauler Blueprint Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mining Agent ====&lt;br /&gt;
Complete a given number of [[mining missions]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Mining Agent Mission || 10 || 25,000 || AIR Mining Yield Booster I&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Mining Agent Missions || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Mining Agent Missions || 20 || 50,000 || Mining Laser Upgrade I&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Mining Agent Missions || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Mining Agent Missions || 30 || 75,000 || Industrialist - Hauler Skill Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Research ====&lt;br /&gt;
You have to buy, [[research]], and [[Research#Copying|copy]] a [[Blueprints#Blueprint_Originals|blueprint original]] (BPO). Note that BPOs for light ammo such as rockets are very cheap and quick to research and copy.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Buy a Blueprint || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Blueprint Copy || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Research a Blueprint to 1% Material Efficiency || 25 || 62,500 || AIR Mining Yield Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Research a Blueprint to 2% Time Efficiency || 25 || 62,500 || AIR Mining Range Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soldier of Fortune ===&lt;br /&gt;
The Soldier of Fortune career category is focused on [[PvP]] and other social interaction such as [[duel]]s, ship losses, destruction of other ships, [[Faction Warfare]], [[Remote Repair|remote repair]], and [[EWAR]] including [[capacitor warfare]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Soldier of Fortune|Soldier of Fortune Career Agent]] missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 1 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 2 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 3 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 4 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 5 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 6 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 9 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Soldier_of_Fortune_Expert_System|Free AIR Soldier of Fortune Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Social ====&lt;br /&gt;
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can send a mail to yourself, and you can open an empty chat window just for yourself; however, you will need to accept a fleet invitation from others to complete the fleet mission. If you join a faction in faction warfare, it counts as joining a corp.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Send a Message in Chat || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Join a Fleet || 25 || 62,500 || Noise-5 &amp;quot;Needlejack&amp;quot; [[Needlejack filaments|Filament]]&lt;br /&gt;
|-&lt;br /&gt;
| Join a Corporation || 30 || 75,000 || Signal-5 &amp;quot;Needlejack&amp;quot; Filament&lt;br /&gt;
|-&lt;br /&gt;
| Send an EVE Mail || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Add a new Contact || 10 || 25,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Electronic Warfare ====&lt;br /&gt;
Use different types of [[Electronic Warfare]] for 300 seconds each on other player&#039;s ships.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Webify Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Target Painting|icon=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Target Paint Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Weapon Disruption|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Warp Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate&lt;br /&gt;
|-&lt;br /&gt;
| Warp Scramble Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Rapture Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Nirvana Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Destroy 75 frigates, destroyers, and cruisers each. NPC targets do also count.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Kill 75 enemies with a Frigate || 20 || 50,000 || AIR Overclocker Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Kill 75 enemies with a Destroyer || 30 || 75,000 || AIR Hardshell Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Kill 75 enemies with a Cruiser || 40 || 100,000 || AIR Pyrolancea Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== PvP ====&lt;br /&gt;
Deliver the final blow to the given number of player ships. Unlike the Destruction missions, corvettes do count here. &lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 2 Capsuleer&#039;s ships || 20 || 50,000 || Glorification-1 &#039;Devana&#039; [[Pochven#Pochven Region Filaments|Filament]]&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 3 Capsuleer&#039;s ships || 30 || 75,000 || Border-5 &#039;Pochven&#039; Filament&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 4 Capsuleer&#039;s ships || 40 || 100,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 5 Capsuleer&#039;s ships || 50 || 125,000 || AIR Overclocker Booster III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Capacitor Warfare ====&lt;br /&gt;
[[Capacitor Warfare|Neut and drain]] the given amounts of capacitor from another players ship.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Drain 50GJ of Energy || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Drain 100GJ of Energy || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Drain 250GJ of Energy || 30 || 75,000 || Eutectic Compact Cap Recharger&lt;br /&gt;
|-&lt;br /&gt;
| Neutralize 100GJ of Energy || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-Acid Battery&lt;br /&gt;
|-&lt;br /&gt;
| Neutralize 2000GJ of Energy || 30 || 75,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Faction Warfare ====&lt;br /&gt;
Fulfill certain goals in [[Faction Warfare]]. You don&#039;t have to be in faction warfare to fulfill the kill a faction warfare player goal.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Join Faction Warfare* || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer&lt;br /&gt;
|-&lt;br /&gt;
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Defend a Scout Complex || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Capture a Scout Complex || 30 || 75,000 || Small Ancillary Shield Booster&lt;br /&gt;
|} * Note: if a character is already part of Faction Warfare before the Air Career Program launched, they will not get credit for this Goal unless they leave Faction Warfare and rejoin.&lt;br /&gt;
&lt;br /&gt;
==== Support ====&lt;br /&gt;
[[Logistics|Remote repair]] given amounts of shields and armor of another player&#039;s ship.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Remote Boost 500 Shield HP on another Capsuleer&#039;s Ship || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Boost 1000 Shield HP on another Capsuleer&#039;s Ship || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Boost 2500 Shield HP on another Capsuleer&#039;s Ship || 25 || 62,500 || AIR Repairer Booster III&lt;br /&gt;
|-&lt;br /&gt;
| Remote Repair 500 Armor HP on another Capsuleer&#039;s Ship || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Repair 1000 Armor HP on another Capsuleer&#039;s Ship || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Repair 2500 Armor HP on another Capsuleer&#039;s Ship || 25 || 62,500 || AIR Repairer Booster III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Destruction ====&lt;br /&gt;
Lose given number of ships. Corvettes do not count but shuttles do. PvE losses like during the Career Missions count.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Lose 1 Ship || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lose 5 Ships || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lose 10 Ships || 15 || 37,500 || Soldier of Fortune - Combat Frigate Crate&lt;br /&gt;
|-&lt;br /&gt;
| Lose 15 Ships || 25 || 62,500||&lt;br /&gt;
|-&lt;br /&gt;
| Lose 20 Ships || 30 || 75,000 || Soldier of Fortune - Support Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Duels ====&lt;br /&gt;
Participate in the given number of [[duel]]s. People are very reluctant to accept duels from strangers thus you probably best do this with a friend. You can have duels with several players at once but only one open duel invitation. You can sent a new duel invitation to a player after the [[Timers#Limited_Engagement_Timer|limited engagement timer]] has run down.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Challenge another Capsuleer to a Duel || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Participate in 5 Duels || 10 || 25,000 || 1MN Monopropellant Enduring Afterburner&lt;br /&gt;
|-&lt;br /&gt;
| Participate in 10 Duels || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Participate in 15 Duels || 40 || 100,000 || 5MN Quad LiF Restrained Microwarpdrive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AIR Career Program was launched on June 28, 2022.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]&lt;br /&gt;
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=PN21.01&amp;gt;Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-01-10.1 Version 21.01 release 2023-01-10.1]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
&lt;br /&gt;
{{#css:&lt;br /&gt;
&lt;br /&gt;
table.AIRCP {&lt;br /&gt;
  margin-left: 2em;&lt;br /&gt;
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&lt;br /&gt;
.AIRCP td:nth-child(1) {&lt;br /&gt;
  width: 23em;&lt;br /&gt;
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&lt;br /&gt;
.AIRCP td:nth-child(2) {&lt;br /&gt;
  text-align: right;&lt;br /&gt;
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&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=AIR_Career_Program&amp;diff=223752</id>
		<title>AIR Career Program</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=AIR_Career_Program&amp;diff=223752"/>
		<updated>2025-06-11T10:23:55Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: changed the rewards table to reflect the new Omega line rewarding additional 750k SP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|If you are looking for a step-by-step guide on how to efficiently complete the AIR Career Program see [[Guide to AIR Career Programme]]}}&lt;br /&gt;
[[File:AIR Career Program Neocom path.png|thumb|How to access the AIR Career Program window]] The &#039;&#039;&#039;AIR Career Program&#039;&#039;&#039; rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.&lt;br /&gt;
&lt;br /&gt;
While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.&lt;br /&gt;
{{TOC|limit=3}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.&lt;br /&gt;
&lt;br /&gt;
; Career Points : Each goal provides an amount of Career Points, which are used as the measurement of progression in each Career and the AIR Career Program overall. There are 4,000 CP to collect, 1,000 in each career.&lt;br /&gt;
; Skill Points :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]4x 100,000 Skill Points for graduating from each Career&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points for reaching 750 Career Points overall&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points for reaching 1,500 Career Points overall&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points for reaching 2,250 Career Points overall&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point for reaching 3,000 Career Points overall&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total:&#039;&#039;&#039; [[File:Icon 500k Skill Points.png|link=|32px]] 750,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
; SKINs : for graduating from a Career&lt;br /&gt;
; ISK : for each goal reached. Amounts vary between 12k and 125k per goal. &lt;br /&gt;
; Additional rewards include&lt;br /&gt;
:; free Expert Systems for each Career : [[Expert Systems]] are handed out for finishing a [[career agent]] with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.&lt;br /&gt;
:; Boosters: for completing some of the Goals&lt;br /&gt;
:; Various ships, modules, and skills: are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.&lt;br /&gt;
&lt;br /&gt;
Item rewards will be delivered to ship cargo, home station or to the current station the character is currently in. Skill Point and ISK Rewards will be automatically redeemed to the Characters account &amp;lt;ref&amp;gt;Patch Notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02 Release 2025-03-26.1]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Crate contents ===&lt;br /&gt;
The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts{{Verify|title= Is this still correct after the Version 22.02 Release 2025-03-26.1 update? Are the contents tradable?}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! rowspan=2 | Crate&lt;br /&gt;
! colspan=4 | Contents&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Amarr&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Caldari&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Gallente&lt;br /&gt;
! style=&amp;quot;min-width: 5em;&amp;quot; | Minmatar&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Frigate Crate&amp;lt;ref group=&amp;quot;Note&amp;quot;&amp;gt;reward for the market, type id: 63782&amp;lt;/ref&amp;gt;&lt;br /&gt;
|  {{Sh|Punisher}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Tranquil Abyssal Filament Crate&lt;br /&gt;
| colspan=4 style=&amp;quot;text-align: center;&amp;quot; | all five types of tranquil [[Abyssal filaments]]&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Calm Abyssal Filament Crate&lt;br /&gt;
| colspan=4 style=&amp;quot;text-align: center;&amp;quot; | all five types of calm Abyssal filaments&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Defense System Skill Crate&lt;br /&gt;
| {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}} || {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Destroyer Skill Crate&lt;br /&gt;
| {{sk|Minmatar Destroyer|icon= yes}} || {{sk|Gallente Destroyer|icon= yes}} || {{Sk|Caldari Destroyer|icon= yes}} || {{Sk|Amarr Destroyer|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Frigate Skill Crate&lt;br /&gt;
| {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Enforcer - Frigate Crate&amp;lt;ref group=&amp;quot;Note&amp;quot;&amp;gt;reward for the bounties, type id: 63780 &amp;lt;/ref&amp;gt; &lt;br /&gt;
| {{sh|Rifter}} || {{sh|Incursus}} || {{sh|Merlin}} || {{sh|Punisher}}&lt;br /&gt;
|-&lt;br /&gt;
| Explorer - Frigate Skill Crate&lt;br /&gt;
| {{sk|Caldari Frigate|icon= yes}} || {{sk|Amarr Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Explorer - Frigate Crate&lt;br /&gt;
| {{sh|Heron}} || {{sh|Magnate}} || {{sh|Probe}} || {{Sh|Imicus}}&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Light Combat Drones Crate&lt;br /&gt;
| Acolyte I x2 || Hornet I x2 || Hobgoblin I x2 || Warrior I x2&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Frigate Blueprint Crate&lt;br /&gt;
| {{Sh|Crucifier}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot;&amp;gt;3 runs, max [[research]]ed&amp;lt;/ref&amp;gt; || {{Sh|Griffin}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot; /&amp;gt; || {{Sh|Maulus}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot; /&amp;gt; || {{Sh|Vigil}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;small blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Destroyer Blueprint Crate&lt;br /&gt;
| {{Sh|Coercer}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot;&amp;gt;2 runs, max [[research]]ed&amp;lt;/ref&amp;gt; || {{Sh|Corax}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot; /&amp;gt; || {{Sh|Algos}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot; /&amp;gt; || {{Sh|Thrasher}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;destroyer blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Cruiser Blueprint Crate&lt;br /&gt;
| {{Sh|Omen}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot;&amp;gt;1 run, max [[research]]ed&amp;lt;/ref&amp;gt; || {{Sh|Caracal}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Vexor}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Rupture}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Hauler Blueprint Crate&lt;br /&gt;
| {{Sh|Bestower}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt;|| {{Sh|Tayra}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Kryos}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt; || {{Sh|Mammoth}} blueprint&amp;lt;ref group=&amp;quot;Note&amp;quot; name=&amp;quot;medium blueprint&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Hauler Skill Crate&lt;br /&gt;
|  || {{Sk|Gallente Hauler|icon= yes}} || {{Sk|Caldari Hauler|icon= yes}} || {{Sk|Amarr Hauler|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune - Frigate Skill Crate&lt;br /&gt;
| {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune - Combat Frigate Crate&lt;br /&gt;
| {{sh|Executioner}} || {{sh|Condor}} || {{Sh|Tristan}} || {{sh|Slasher}}&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune - Support Frigate Crate&lt;br /&gt;
| {{Sh|Inquisitor}} || {{Sh|Bantam}} || {{sh|Navitas}} || {{sh|Burst}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;References group=&amp;quot;Note&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aura assistance ==&lt;br /&gt;
Each goal has a section in which Aura provides tips and guidance in the form of links to fittings, modules, skills, specific locations, and pointers to relevant UI windows.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
The goals which are categorized in four careers split into ten activities, each with three to ten goals, for a total of 188 goals. Each goal reached will give a reward.&lt;br /&gt;
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn&#039;t required to complete goals since they progress passively during normal gameplay.&lt;br /&gt;
All capsuleers start the program from the beginning. An older character&#039;s activities before the program&#039;s introduction do not count.&lt;br /&gt;
&lt;br /&gt;
Each career category contains an activity to do the corresponding career agent missions. Aura&#039;s assistance redirects you to the agency section for career agents which will direct you to the career agents corresponding to your school i.e. starting corporation. &lt;br /&gt;
Since you can complete Career missions only once, if the designated agent does not have any jobs for you, please [[Career Agents#Finding the Career Agents|set destination to another agent]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
Many of the goals are related. For example, if you finish the combat sites goal for the enforcer, you automatically finish the combat sites goal for the explorer. Some rewards help you with other goals: the refining activity provides you with BPCs which you can then use for the manufacturing activity.&lt;br /&gt;
&lt;br /&gt;
If you want to work through the goals, it&#039;s a good idea to start with the career agents and the do the [[The Blood-Stained Stars|SoE epic arc]] as you already cover about one-third of the possible CP.&lt;br /&gt;
&lt;br /&gt;
=== Enforcer ===&lt;br /&gt;
The enforcer career category is focused on [[PvE]] such as [[missions]], [[Abyssal Deadspace]], and [[combat sites]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Enforcer (Career Agent)|Enforcer Career Agent]] missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 1 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 2 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 3 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 4 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 5 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 6 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 9 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Enforcer_Expert_System|Free AIR Enforcer Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Security Agent ====&lt;br /&gt;
You have to run level 1 missions for a security agents. It has indeed to be level 1 missions and not level 2 or above. If you do the SoE epic arc, you finish this activity too.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Level 1 Security Agent Mission || 10 || 25,000 || {{Sk|Negotiation|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Level 1 Security Agent Missions || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Level 1 Security Agent Missions || 20 || 50,000 || {{Sk|Diplomacy|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Level 1 Security Agent Missions || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Level 1 Security Agent Missions || 30 || 75,000 || {{Sk|Criminal Connections|icon= yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Abyssal Deadspace ====&lt;br /&gt;
Participate in [[Abyssal Deadspace]] PvE.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Enter a Tier 0 Abyssal Deadspace combat site || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete a Tier 0 Abyssal Deadspace combat site || 20 || 50,000 || Enforcer - Tranquil Abyssal [[Abyssal filaments|Filament]] Crate&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Tier 0 Abyssal Deadspace combat sites || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Kill 30 Triglavian Enemies || 30 || 75,000 || Enforcer - Calm Abyssal Filament Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
You have to destroy a given number of NPCs. PvP does not seem to count.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 100 enemy ships || 10 || 25,000 || {{Sk|Acceleration Control|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 150 enemy ships || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 200 enemy ships || 30 || 75,000 || AIR Rapture Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 250 enemy ships || 40 || 100,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Destroy 300 enemy ships || 50 || 125,000 || Enforcer - Destroyer Skill Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bounties ====&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Earn 250,000 ISK in Bounties || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 500,000 ISK in Bounties || 20 || 50,000 || Enforcer - Frigate Skill Crate&lt;br /&gt;
|-&lt;br /&gt;
| Earn 1,000,000 ISK in Bounties || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 5,000,000 ISK in Bounties || 50 || 125,000 || Enforcer - Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat Sites ====&lt;br /&gt;
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration [[#Combat Sites 2|activity]] by it.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Compact Shield Booster&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Combat Sites || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 25 Combat Sites || 50 || 125,000 || 100mm Crystalline Carbonide Restrained Plates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Epic Arc ====&lt;br /&gt;
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent [[#Security Agent|activity]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Epic Arc Mission || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Epic Arc Missions || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Epic Arc Missions || 15 || 37,500 || Small Azeotropic Restraind Shield Extender&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Epic Arc Missions || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete an Epic Arc || 50 || 125,000 || Enforcer - Defense System Skill Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Market ====&lt;br /&gt;
Spend certain amounts of ISK on the [[Trading|market]]. This also works if you buy from yourself on the market.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Spend 50.000 ISK on the Market || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spend 250.000 ISK on the Market || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spend 500.000 ISK on the Market || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spend 1 M ISK on the Market || 50 || 125,000 || Enforcer - Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Standings ====&lt;br /&gt;
Gain [[standings]] towards a corporation. This is usually finished by just the career missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 0.1 || 10 || 25,000 || {{Sk|Social|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 0.25 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 0.5 || 25 || 62,500 || {{Sk|Connections|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Increase your Standings with a Corporation to 1.0 || 30 || 75,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loyalty Points ====&lt;br /&gt;
Earn and spent some [[Loyalty Points]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Earn 50 Loyalty Points || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 100 Loyalty Points || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 250 Loyalty Points || 20 || 50,000 || Small I-a Enduring Armor Repairer&lt;br /&gt;
|-&lt;br /&gt;
| Earn 500 Loyalty Points || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spent a minimum of 300 Loyalty Points || 25 || 62,500 || Compact Layered Energized Membrane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Explorer ===&lt;br /&gt;
The explorer career category contains activities such as traveling, [[scanning]], [[hacking]], and [[Project Discovery]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Explorer|Explorer Career Agent]] missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 1 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 2 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 3 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 4 || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 5 || 15 || 37,500 || [[Expert_Systems#Free_AIR_Explorer_Expert_System|Free AIR Explorer Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Scanning ====&lt;br /&gt;
[[Scanning|Scan]] given numbers of signatures.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Scan a Cosmic Signature to 100% || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 10 Cosmic Signatures to 100% || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 25 Cosmic Signatures to 100% || 25 || 62,500 || Explorer - Frigate Skill Crate&lt;br /&gt;
|-&lt;br /&gt;
| Scan 50 Cosmic Signatures to 100% || 50 || 125,000 || Explorer - Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hacking ====&lt;br /&gt;
[[Hacking|Hack]] given number of containers. Hacking containers  in starter systems does not count towards these goals&amp;lt;ref name=PN21.01 /&amp;gt;. If you finish the next activity advanced hacking, you also finish this one.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Hack a container || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hack 5 containers || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hack 10 containers || 25 || 62,500 || Small Memetic Algorithm Bank I&lt;br /&gt;
|-&lt;br /&gt;
| Hack 15 containers || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hack 25 containers || 50 || 125,000 || Small Emission Scope Sharpener I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Advanced hacking ====&lt;br /&gt;
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Hack 20 containers in Lo-Sec || 50 || 125,000 || AIR Astro-Aquisition II Booster&lt;br /&gt;
|-&lt;br /&gt;
| Hack 20 containers in Null Sec || 50 || 125,000 || AIR Astro-Rangefinding II Booster&lt;br /&gt;
|-&lt;br /&gt;
| Hack 20 containers in Wormholes || 50 || 125,000 || AIR Astro-Pinpointing II Booster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wormholes ====&lt;br /&gt;
Scan given numbers of [[wormholes]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Scan a Wormhole || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer I&lt;br /&gt;
|-&lt;br /&gt;
| Scan 10 Wormholes || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scan 15 Wormholes || 30 || 75,000 || Scan Aquisition Array I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gas Sites ====&lt;br /&gt;
Enter given number of [[Gas cloud harvesting|gas sites]]. Gas Training Sites do not count towards these goals&amp;lt;ref name=PN21.01 /&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Enter a Gas Site || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 5 Gas Sites || 15 || 37,500 || Survey Scanner I&lt;br /&gt;
|-&lt;br /&gt;
| Enter 10 Gas Sites || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 15 Gas Sites || 30 || 75,000 || Small Gravity Capacitor Upgrade I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat Sites ====&lt;br /&gt;
Enter given number of [[combat sites]]. Combat sites in starter systems do not count towards these goals&amp;lt;ref name=PN21.01 /&amp;gt;. This works well together with the enforcer [[#Combat Sites|variant]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Enter a Combat Site || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 5 Combat Sites || 15 || 37,500 || 3x Nanofiber Internal Structure I&lt;br /&gt;
|-&lt;br /&gt;
| Enter 10 Combat Sites || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enter 15 Combat Sites || 30 || 75,000 || Small Low Friction Nozzle Joints I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Navigation ====&lt;br /&gt;
Make given number of stargate jumps. If you do the SoE epic arc, you&#039;ll already make a big number of jumps.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Make 25 Stargate Jumps || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Make 50 Stargate Jumps || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Make 100 Stargate Jumps || 40 || 100,000 || AIR Agility Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Advanced Navigation ====&lt;br /&gt;
Visit five different regions of [[System_security#High_security|highsec]], [[System_security#Low_security|lowsec]], and [[System_security#Null_security|nullsec]] each. The  part about highsec is usually finished after you finish the SoE epic arc. The other two usually happen by themselves over time for example when you check out wormhole connections.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Visit a Hi-sec System in 5 different regions || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Visit a Lo-sec System in 5 different regions || 40 || 100,000 || Type-D Restrained Inertial Stabilizers&lt;br /&gt;
|-&lt;br /&gt;
| Visit a Null sec System in 5 different regions || 50 || 125,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Project Discovery ====&lt;br /&gt;
Submit given number of samples in [[Project Discovery]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Submit a Sample || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Submit 5 Samples || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Submit 10 Samples || 20 || 50,000 || Expanded Probe Launcher I&lt;br /&gt;
|-&lt;br /&gt;
| Submit 25 Samples || 35 || 87,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Submit 50 Samples || 50 ||125,000  || 8x Combat Scanner Probe I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrialist ===&lt;br /&gt;
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]] and [[trading]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Industrialist_(Entrepreneur)|Entrepreneur Career Agent]] and [[Industrialist_(Producer)|Producer Career Agent]] missions. Just like with the other career agents you get 10 CP per mission but the rewards are only every second mission.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 2 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 4 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 6 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 8 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Entrepreneur Mission 10 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 2 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 4 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 6 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 8 || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete Producer Mission 10 || 20 || 50,000 || [[Expert_Systems#Free_AIR_Industrialist_Expert_System|Free AIR Industrialist Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Market ====&lt;br /&gt;
Earn certain amounts of ISK on the [[Trading|market]]. This also works if you sell to yourself on the market. &lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Earn 50,000 ISK on the Market || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 100,000 ISK on the Market || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 250,000 ISK on the Market || 20 || 50,000 || {{Sk|Broker Relations|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Earn 500,000 ISK on the Market || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Earn 1,000,000 ISK on the Market || 50 || 125,000 || AIR Mining Range Booster I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Salvage ====&lt;br /&gt;
[[Salvaging|Salvage]] the given number of wrecks. Any wrecks would do but it makes sense to salvage wrecks from combat sites or missions which you have done.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Salvage 10 Wrecks || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Salvage 25 Wrecks || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Salvage 50 Wrecks || 50 || 125,000 || {{Sk|Jury Rigging|icon= yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Resource Harvesting ====&lt;br /&gt;
[[Mining|Mine]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Mine 49,000 units of Veldspar (4,900{{m3}}) || 25 || 62,500 || Industrialist - Light Combat Drones Crate&lt;br /&gt;
|-&lt;br /&gt;
| Mine 30,000 units of Scordite (4,500{{m3}}) || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mine 16,000 units of Pyroxeres (4,800{{m3}}) || 25 || 62,500 || 1MN Y-S8 Compact Afterburner&lt;br /&gt;
|-&lt;br /&gt;
| Mine 14,000 units of Plagioclase (4,900{{m3}}) || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mine 4,000 units of Kernite (4,800{{m3}}) || 50 || 125,000 || Medium Shield Extender I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Refining ====&lt;br /&gt;
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count as does compressed ore. Note that you&#039;re supposed to refine exactly the amount of ore which you should also mine.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 49,000 units of Veldspar || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 30,000 units of Scordite || 10 || 25,000 || Industrialist - Frigate Blueprint Crate&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 16,000 units of Pyroxeres || 15 || 37,500 || Industrialist - Destroyer Blueprint Crate&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 14,000 units of Plagioclase || 15 || 37,500 || Industrialist - Cruiser Blueprint Crate&lt;br /&gt;
|-&lt;br /&gt;
| Reprocess 4,000 units of Kernite || 25 || 62,500 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Manufacturing ====&lt;br /&gt;
[[Manufacturing|Build]] ships from four different hull classes. Building a shuttle is part of the Career Agent missions. Further, you can use the [[Blueprints#Blueprint_Copies|blueprint copies]] which you got as a reward for the refining activity.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Shuttle || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Frigate || 15 || 37,500 || Medium Cargohold Optimization I&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Destroyer || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Manufacture a Cruiser || 50 || 125,000 || AIR Mining Yield Booster III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Distribution Agent ====&lt;br /&gt;
Complete a given number of [[distribution missions]]. This is partially covered when you do an epic arc.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Distribution Agent Mission || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Distribution Agent Missions || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Distribution Agent Missions || 20 || 50,000 || {{Sk|Shield Operation|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Distribution Agent Missions || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Distribution Agent Missions || 30 || 75,000 || Industrialist - Hauler Blueprint Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mining Agent ====&lt;br /&gt;
Complete a given number of [[mining missions]].&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Mining Agent Mission || 10 || 25,000 || AIR Mining Yield Booster I&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Mining Agent Missions || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 10 Mining Agent Missions || 20 || 50,000 || Mining Laser Upgrade I&lt;br /&gt;
|-&lt;br /&gt;
| Complete 15 Mining Agent Missions || 25 || 62,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 20 Mining Agent Missions || 30 || 75,000 || Industrialist - Hauler Skill Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Research ====&lt;br /&gt;
You have to buy, [[research]], and [[Research#Copying|copy]] a [[Blueprints#Blueprint_Originals|blueprint original]] (BPO). Note that BPOs for light ammo such as rockets are very cheap and quick to research and copy.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Buy a Blueprint || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete 1 Blueprint Copy || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Research a Blueprint to 1% Material Efficiency || 25 || 62,500 || AIR Mining Yield Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Research a Blueprint to 2% Time Efficiency || 25 || 62,500 || AIR Mining Range Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soldier of Fortune ===&lt;br /&gt;
The Soldier of Fortune career category is focused on [[PvP]] and other social interaction such as [[duel]]s, ship losses, destruction of other ships, [[Faction Warfare]], [[Remote Repair|remote repair]], and [[EWAR]] including [[capacitor warfare]].&lt;br /&gt;
&lt;br /&gt;
==== Career Agent Missions ====&lt;br /&gt;
Run the [[Soldier of Fortune|Soldier of Fortune Career Agent]] missions.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 1 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 2 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 3 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 4 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 5 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 6 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 7 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 9 || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Soldier_of_Fortune_Expert_System|Free AIR Soldier of Fortune Expert System]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Social ====&lt;br /&gt;
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can send a mail to yourself, and you can open an empty chat window just for yourself; however, you will need to accept a fleet invitation from others to complete the fleet mission. If you join a faction in faction warfare, it counts as joining a corp.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Send a Message in Chat || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Join a Fleet || 25 || 62,500 || Noise-5 &amp;quot;Needlejack&amp;quot; [[Needlejack filaments|Filament]]&lt;br /&gt;
|-&lt;br /&gt;
| Join a Corporation || 30 || 75,000 || Signal-5 &amp;quot;Needlejack&amp;quot; Filament&lt;br /&gt;
|-&lt;br /&gt;
| Send an EVE Mail || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Add a new Contact || 10 || 25,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Electronic Warfare ====&lt;br /&gt;
Use different types of [[Electronic Warfare]] for 300 seconds each on other player&#039;s ships.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Webify Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Target Painting|icon=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Target Paint Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Weapon Disruption|icon= yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Warp Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate&lt;br /&gt;
|-&lt;br /&gt;
| Warp Scramble Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Rapture Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Nirvana Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Destroy 75 frigates, destroyers, and cruisers each. NPC targets do also count.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Kill 75 enemies with a Frigate || 20 || 50,000 || AIR Overclocker Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Kill 75 enemies with a Destroyer || 30 || 75,000 || AIR Hardshell Booster II&lt;br /&gt;
|-&lt;br /&gt;
| Kill 75 enemies with a Cruiser || 40 || 100,000 || AIR Pyrolancea Booster II&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== PvP ====&lt;br /&gt;
Deliver the final blow to the given number of player ships. Unlike the Destruction missions, corvettes do count here. &lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 2 Capsuleer&#039;s ships || 20 || 50,000 || Glorification-1 &#039;Devana&#039; [[Pochven#Pochven Region Filaments|Filament]]&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 3 Capsuleer&#039;s ships || 30 || 75,000 || Border-5 &#039;Pochven&#039; Filament&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 4 Capsuleer&#039;s ships || 40 || 100,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deliver the final blow to 5 Capsuleer&#039;s ships || 50 || 125,000 || AIR Overclocker Booster III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Capacitor Warfare ====&lt;br /&gt;
[[Capacitor Warfare|Neut and drain]] the given amounts of capacitor from another players ship.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Drain 50GJ of Energy || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Drain 100GJ of Energy || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Drain 250GJ of Energy || 30 || 75,000 || Eutectic Compact Cap Recharger&lt;br /&gt;
|-&lt;br /&gt;
| Neutralize 100GJ of Energy || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-Acid Battery&lt;br /&gt;
|-&lt;br /&gt;
| Neutralize 2000GJ of Energy || 30 || 75,000 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Faction Warfare ====&lt;br /&gt;
Fulfill certain goals in [[Faction Warfare]]. You don&#039;t have to be in faction warfare to fulfill the kill a faction warfare player goal.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Join Faction Warfare* || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer&lt;br /&gt;
|-&lt;br /&gt;
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Defend a Scout Complex || 30 || 75,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Capture a Scout Complex || 30 || 75,000 || Small Ancillary Shield Booster&lt;br /&gt;
|} * Note: if a character is already part of Faction Warfare before the Air Career Program launched, they will not get credit for this Goal unless they leave Faction Warfare and rejoin.&lt;br /&gt;
&lt;br /&gt;
==== Support ====&lt;br /&gt;
[[Logistics|Remote repair]] given amounts of shields and armor of another player&#039;s ship.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Remote Boost 500 Shield HP on another Capsuleer&#039;s Ship || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Boost 1000 Shield HP on another Capsuleer&#039;s Ship || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Boost 2500 Shield HP on another Capsuleer&#039;s Ship || 25 || 62,500 || AIR Repairer Booster III&lt;br /&gt;
|-&lt;br /&gt;
| Remote Repair 500 Armor HP on another Capsuleer&#039;s Ship || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Repair 1000 Armor HP on another Capsuleer&#039;s Ship || 15 || 37,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Remote Repair 2500 Armor HP on another Capsuleer&#039;s Ship || 25 || 62,500 || AIR Repairer Booster III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Destruction ====&lt;br /&gt;
Lose given number of ships. Corvettes do not count but shuttles do. PvE losses like during the Career Missions count.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Lose 1 Ship || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lose 5 Ships || 10 || 25,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lose 10 Ships || 15 || 37,500 || Soldier of Fortune - Combat Frigate Crate&lt;br /&gt;
|-&lt;br /&gt;
| Lose 15 Ships || 25 || 62,500||&lt;br /&gt;
|-&lt;br /&gt;
| Lose 20 Ships || 30 || 75,000 || Soldier of Fortune - Support Frigate Crate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Duels ====&lt;br /&gt;
Participate in the given number of [[duel]]s. People are very reluctant to accept duels from strangers thus you probably best do this with a friend. You can have duels with several players at once but only one open duel invitation. You can sent a new duel invitation to a player after the [[Timers#Limited_Engagement_Timer|limited engagement timer]] has run down.&lt;br /&gt;
{| class=&amp;quot;wikitable AIRCP&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: dimgray;&amp;quot;&lt;br /&gt;
! Goal !! CP !! ISK !! Other&lt;br /&gt;
|-&lt;br /&gt;
| Challenge another Capsuleer to a Duel || 5 || 12,500 ||&lt;br /&gt;
|-&lt;br /&gt;
| Participate in 5 Duels || 10 || 25,000 || 1MN Monopropellant Enduring Afterburner&lt;br /&gt;
|-&lt;br /&gt;
| Participate in 10 Duels || 20 || 50,000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Participate in 15 Duels || 40 || 100,000 || 5MN Quad LiF Restrained Microwarpdrive&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AIR Career Program was launched on June 28, 2022.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]&lt;br /&gt;
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=PN21.01&amp;gt;Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-01-10.1 Version 21.01 release 2023-01-10.1]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
&lt;br /&gt;
{{#css:&lt;br /&gt;
&lt;br /&gt;
table.AIRCP {&lt;br /&gt;
  margin-left: 2em;&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223751</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223751"/>
		<updated>2025-06-11T10:20:32Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill each others&#039; ships repeatedly right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; {{Co|lightblue|[Navigation]}} &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec.&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained A TON of Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223750</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223750"/>
		<updated>2025-06-11T10:20:04Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Exploration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill each others&#039; ships repeatedly right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; {{Co|lightblue|[Navigation]}} &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec.&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained A TON of Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223749</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223749"/>
		<updated>2025-06-11T10:19:27Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Exploration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill each others&#039; ships repeatedly right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; {{Co|lightblue|[Navigation]}} &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec.&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223748</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223748"/>
		<updated>2025-06-11T10:17:25Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Exploration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill each others&#039; ships repeatedly right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
{{Co|lightblue|[Gas Sites]}} and {{Co|lightblue|[Combat Sites]}} - you can repeatedly warp to the same site here to complete these two tasks&amp;gt;&lt;br /&gt;
Combat Site (Green Anomalies in your Probe Scanning window) are plentiful even in High-Sec. &lt;br /&gt;
Gas Sites on the other hand need to be scanned down first. This can seem a bit challenging in High-Sec as they are highly contested. We suggest finding a gas-site in a Wormhole or Low/Null and then repeatedly warp to it till this task is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; {{Co|lightblue|[Navigation]}} &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec.&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete and will take more time if you multibox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223747</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223747"/>
		<updated>2025-06-11T10:16:14Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Exploration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill each others&#039; ships repeatedly right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
{{Co|lightblue|[Gas Sites]}} and {{Co|lightblue|[Combat Sites]}} - you can repeatedly warp to the same site here to complete these two tasks&amp;gt;&lt;br /&gt;
Combat Site (Green Anomalies in your Probe Scanning window) are plentiful even in High-Sec. &lt;br /&gt;
Gas Sites on the other hand need to be scanned down first. This can seem a bit challenging in High-Sec as they are highly contested. We suggest finding a gas-site in a Wormhole or Low/Null and then repeatedly warp to it till this task is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; {{Co|lightblue|[Navigation]}} &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec iE&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete and will take more time if you multibox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223746</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223746"/>
		<updated>2025-06-11T10:11:57Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Soldier of Fortune */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill each others&#039; ships repeatedly right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
{{Co|lightblue|[Gas Sites]}} and {{Co|lightblue|[Combat Sites]}} should be completed right after the career agents. If not done yet, go back to a Career Agent System at the end of the Exploration section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; [Navigation] &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec iE&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete and will take more time if you multibox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223744</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223744"/>
		<updated>2025-06-11T10:09:29Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Enforcer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them at the respective Loyalty Shop in a station where you ran the missions to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships in them, making the {{Co|lightblue|[Combat]}} section take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill yourself right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
{{Co|lightblue|[Gas Sites]}} and {{Co|lightblue|[Combat Sites]}} should be completed right after the career agents. If not done yet, go back to a Career Agent System at the end of the Exploration section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; [Navigation] &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec iE&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete and will take more time if you multibox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223743</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223743"/>
		<updated>2025-06-11T10:06:59Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the &#039;&#039;&#039;FREE AIR Enforcer Expert System&#039;&#039;&#039; you received for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the &#039;&#039;&#039;FREE Industry Expert System&#039;&#039;&#039; you received from finishing the Industry Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply sell all the rewards you receive from the AIR Career Programme + the ships you&#039;ve built as part of the Industry Career at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships, making {{Co|lightblue|[Combat]}} take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill yourself right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
{{Co|lightblue|[Gas Sites]}} and {{Co|lightblue|[Combat Sites]}} should be completed right after the career agents. If not done yet, go back to a Career Agent System at the end of the Exploration section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; [Navigation] &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec iE&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete and will take more time if you multibox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223742</id>
		<title>Guide to AIR Career Programme</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Guide_to_AIR_Career_Programme&amp;diff=223742"/>
		<updated>2025-06-11T10:04:33Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Updated version of the AIR Career Programme after the changes to Redeem queue and additional 750k SP for Omegas. I also removed the whole referencing to Multiboxing and the estimated ISK made through SP, as it felt like it does not add much value in the guide but rather served as a &amp;quot;promotion&amp;quot; for older players to do the guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated|user= [[User:Hippla|Hippla]] ([[User talk:Hippla|talk]]) 11:29, 26 March 2025 (UTC)|[[AIR Career Program]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[AIR Career Program|AIR Career Programme]] is divided into four [[Career Agents|Careers]]: [[Enforcer]], [[Explorer]], [[Industrialist (Entrepreneur)|Industrialist]] and [[Soldier of Fortune]]. &lt;br /&gt;
&lt;br /&gt;
This Step-By-Step guide will provide you with tips and guidance on how to best complete the AIR Career Programme, whether you are a newer players, a veteran player or [[EVE_Lexicon#Multiboxing|multiboxer]] (a player with multiple {{clonestate|omega|Omega clones}}).&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Each of the Careers is divided into 10 [Sections] and each section has individual tasks. Each completed task provides Career Points. It is not necessary to finish all 10 sections to get the rewards for completing a career.  &lt;br /&gt;
&lt;br /&gt;
==== Rewards ====&lt;br /&gt;
The AIR Career programme provides you with a variety of rewards for completing tasks in each [Section]. These include items such as modules, boosters, skill book crates and others. What makes the programme most attractive for most players is the reward of up to 1.5 Million  [[Skill Points]].&lt;br /&gt;
&lt;br /&gt;
As you go through the guide you will get Skill Points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Alpha [[Image:Alpha.png|32px]]&lt;br /&gt;
|Omega [[Image:Omega.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|Graduating from each Career&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 750 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 1500 Overall Career Points&lt;br /&gt;
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Reaching 2,250 Overall Career Points&lt;br /&gt;
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points &lt;br /&gt;
|-&lt;br /&gt;
|Reaching 3,000 Overall Career Points&lt;br /&gt;
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point&lt;br /&gt;
|-&lt;br /&gt;
|Total per Alpha/Omega&lt;br /&gt;
| 750,000 Skill Points&lt;br /&gt;
|750,000 Skill Points&lt;br /&gt;
|-&lt;br /&gt;
|Grand Total&lt;br /&gt;
|&lt;br /&gt;
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even if you don&#039;t care about the Skill Points, it is recommended to all veteran players to run the AIR Career Programme at least once for multiple reasons: &lt;br /&gt;
* Career Agents - It is worth for veteran players to experience the gorgeous environment and dialogues of the latest iteration of Career agents, as well as to remind veteran player how new players are being guided into playing EVE these days.&lt;br /&gt;
* Faction Standing Boost through the Career Agents and the Sisters of EVE Epic Arc - if you don&#039;t know which one to choose - Caldari standing helps reduce [[Tax#Broker_fee|Broker Fees]] in Jita - that&#039;s always nice to have. &lt;br /&gt;
* The AIR Career Programme also serves as a reminder of the beautiful complexity of EVE Online and how many things new players can and should experience.&lt;br /&gt;
For newer players, it is a great &#039;&#039;&#039;catch-up mechanics&#039;&#039;&#039; and introduces you to many more factettes of the game than the Career Agents. It will surely help you figure out which activities you like to focus on.&lt;br /&gt;
&lt;br /&gt;
{{Note box|Note/History: You can do the the AIR Career Programme on all three characters per account. However, the Skill Points will be automatically redeemed to the character completing the programme. In the past the SP would end up in the redeem queue, leading to the ability to re-roll characters and continuously redeem Air Career Programme SP to a single character. This is no longer possible.}}&lt;br /&gt;
&lt;br /&gt;
== Step-by-step Guide ==&lt;br /&gt;
&lt;br /&gt;
Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Workbench]. All fits are minimum Skill Points requirement fits and Alpha-friendly and you can gladly upgrade them. For cheaper options, there are some alternative fits for the Soldier of Fortune career. By searching in the ingame fitting window for &amp;quot;AIR&amp;quot; you will find a range of viable frigate fits provided by Career Points for most of the combat/exploration part of the Programme.&lt;br /&gt;
&lt;br /&gt;
=== Step 1 - Career Agents ===&lt;br /&gt;
{{Main|Career Agents}}&lt;br /&gt;
Get started by moving to one of the [[Career agents#Tutorial_Systems_in_EVE|12 Career Agent Systems]]. If you have previously finished the career agents in a particular system, simply move to one of the others and the agents should be available to you. The Career Agents can be done in about 3h and I recommend using the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis]&amp;lt;!-- Archive link: https://web.archive.org/web/20220722170733/https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 --&amp;gt;  as it has all needed modules already in cargo. See [[Career_Agents#Considerations_for_Mission_Order|Considerations for Mission Order]] for tips on how to complete it efficiently.&lt;br /&gt;
&lt;br /&gt;
During the Industrial Career Agent, you can mine Veldspar and Kernite. Doing so will allow you to save upwards of ISK 5M but also means the AIR Career Programme will take a little longer. To complete two tasks in the AIR Career Industry tasks [Resource Harvesting] and [Refining], you need to mine one [[Venture]] of the respective ore (Veldspar and Kernite). Alternatively, you will buy the resources later on in a [[trade hub]] and do the quicker Distribution missions and salvaging tasks instead.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: should you decide to take the slightly longer route, you will find the ore in the following missions:&lt;br /&gt;
* Kernite: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] You can ignore the prompt to fit a weapon if you have drones.  Just right click in space to find the site.&lt;br /&gt;
* Veldspar: Industrialist (Producer) - [[Industrialist (Producer)#Making Mountains of Molehills (1 of 10)|MMoM (1 of 10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|MMoM (4 of 10)]], as well as Industrialist (Entrepreneur) - [[Industrialist (Entrepreneur)#Balancing the Books (3 of 10)|Balancing the Books (3 of 10)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As part of the Industrialist (Producer) Career Agent, you will receive [[Blueprint Copy|Blueprint Copies]] for the following two items:&lt;br /&gt;
* Civilian Shuttle&lt;br /&gt;
* (Racial) Frigate&lt;br /&gt;
&lt;br /&gt;
Build those instead of just buying them from the market to start finishing tasks in the [Manufacturing] section of the Industry Career.&lt;br /&gt;
&lt;br /&gt;
While doing the Career Agents or later on the Sisters of EVE Epic arc, you will have plenty of idle time, even when multiboxing. Use the downtime to do following tasks:&lt;br /&gt;
* {{Co|lightblue|[Project Discovery - Submit 50 samples]}} - these can be fails as well.&lt;br /&gt;
* Social&lt;br /&gt;
** {{Co|lightblue|[Send a Message in Chat]}} - wish someone random a nice day.&lt;br /&gt;
** {{Co|lightblue|[Join a Fleet]}} - with yourself is ok, you won&#039;t be judged!&lt;br /&gt;
** {{Co|lightblue|[Send EVE mail]}} - to yourself - it&#039;s ok.&lt;br /&gt;
** {{Co|lightblue|[Add a new Contact]}} - anyone random and remove them again.&lt;br /&gt;
* {{Co|lightblue|[Salvage]}} -  If you always have a Salvager equipped, you can salvage while still fighting with rats in most of the combat-related missions. This should not be a priority though.&lt;br /&gt;
* {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agents will get you a few successful scans without any down-time.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 - Sisters of EVE Epic Arc: The Blood-Stained Stars - 52 missions to greatness ===&lt;br /&gt;
{{Main|The Blood-Stained Stars}}&lt;br /&gt;
You can run the Blood-Stained Stars Epic Arc every 3 months and there are plenty of guides out there. Using the AIR Sunesis will allow you to comfortably finish it within 4 hours. For new characters or Alts, use the FREE AIR Enforcer Expert System you received in your Redeem Queue for finishing the Career Agent earlier.&lt;br /&gt;
&lt;br /&gt;
Do not stop after 20 Epic Arc missions but do complete it, as it will contribute to the completion of many AIR tasks, including {{Co|lightblue|[Enforcer - Epic Arc - Complete an Epic Arc]}}&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know which Standing to choose in [[The Missing Piece|mission 49]] of the Blood-Stained Stars Epic Arc, Caldari is a solid choice as it will decrease the Broker Fee in Jita.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: if you are NOT using the provided Sunesis fit but a cheaper Frigate/Destroyer fit e.g. the ones provided through the ingame fittings by Career Points, you might struggle with Kristan Parthus (high DPS) in [[Chasing Shadows]] (Mission 48) and Dagan (high self-repair requiring more than 100 DPS) in [[Our Man Dagan]] (Mission 50). Get a friend to help you or upgrade your ship accordingly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Step 3 - AIR Career Programme Careers ===&lt;br /&gt;
{{Main|AIR Career Program}}&lt;br /&gt;
Now focus on the four careers of the AIR Career Programme, one at a time. There is a lot of flexibility in how to approach completing the Programme and plenty of space to optimise the time it takes to complete tasks. For each of the careers, here are some of the quickest ways to mix different tasks and take advantage of game mechanics for a quick completion. This assumes you are starting from zero and you won&#039;t do any of the activities in our regular EVE life with the particular character(s) you are using. If you use an industrial character, you can skip obvious tasks. If you use a PvP character, you can skip blowing yourself up 20 times etc. Using the expert systems received through the Career agents for each of the sections is recommended to speed things up and give you access to most fits and mechanics required to complete the Programme.&lt;br /&gt;
&lt;br /&gt;
==== Industry ====&lt;br /&gt;
The Industry career doesn&#039;t have obvious &amp;quot;cheese&amp;quot; mechanics but you can still optimise the time it takes to complete tasks and choose the ones that are the quickest. Find the tasks in order of priority here and take suggestions on which ones to skip. Use the FREE Industry Expert System you received as a redeemable reward from finishing the Career Agents.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Research - Copy/ME/TE]}} Buy and use a [[Blueprints#Blueprint_Originals|Blueprint Original]] that is quick to research and cheap - if in Jita/Perimeter, get (Mjolnir/Scourge/…) Rocket Blueprint or similar from an NPC order. If you are doing it in a different trade hub, get the respective small ammo of the Empire (e.g. Amarr - Multifrequency S, etc.). The four research tasks should take less than 10 minutes to complete.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: use the Facilities Tab in the Industry Window to quickly find a station that allows you to research your Blueprint Original.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide third picture.png|thumb|{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}}]]&lt;br /&gt;
{{Co|lightblue|[Build a Cruiser/Destroyer/Frigate/Shuttle]}} You should have completed the Shuttle and Frigate during the Career Agents. For the Cruiser and Destroyer, you can utilise the Blueprint Copy that you will receive in your Redeem Queue for reprocessing 16k Pyroxes and 14k Plagioclase (tasks of the {{Co|lightblue|[Refining]}} section.&lt;br /&gt;
&lt;br /&gt;
[[File:Hippla&#039;s guide second image.png|thumb|Catalyst Blueprint Copy contracts]]&lt;br /&gt;
Alternatively, simply buy a Blueprint Copy from the Contract Market and buy the material required right from the market. (See screenshots). You can then sell those ships at a slight loss to the market and complete the next section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Market]}} Earning 1M ISK on the market can be done in multiple ways. Usually when you sell all your loot/rewards you receive from Career Agents, Blood-Stained Stars Epic Arc etc. this completes quickly. If you haven&#039;t managed so far, simply redeem all rewards you have gotten so far (in your Redeem queue) and sell those + the ships you&#039;ve built in the previous task at a trade hub.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Resource Harvesting]}} While a time-consuming task (around 2h for everything), this can help you save ISK 5M or more, if you use the resources harvested for the following [Refining] task. It can pretty much be done afk in a belt in High-Sec. Each mining task will require approximately one Venture&#039;s hold worth of minerals.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: find belts with the respective Ore in the Agency -&amp;gt; Resource Gathering -&amp;gt; Asteroid Belts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Refining]}} The easiest way here is to simply buy all the resources and refine them. The ore will cost around 10M and lose half its value when reprocessed on a character without refining skills. If you have done the [Resource Harvesting] task, you can also use those resources.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} or {{Co|lightblue|[Distribution Mission]}} to wrap up the 750 Career Points required.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Salvage]}} Salvaging 50 wrecks can be done very quickly with a salvaging Destroyer like the AIR Catalyst Salvage. However, one needs to find 50 wrecks. You can either:&lt;br /&gt;
{{Plainlist|&lt;br /&gt;
* (a) find a friend that runs missions and provides you with bookmarks to their wrecks,&lt;br /&gt;
* (b) bookmark your own missions you will run in the Enforcer career and return with your salvager later (wrecks stay for 2 hour) or&lt;br /&gt;
* (c) Always have your salvager equipped on your AIR Sunesis and salvage while running Career Agents, Blood-Stained Stars Epic Arc, Security Missions or while blowing yourself up in 20 shuttles per character as part of the Solider of Fortune career.&lt;br /&gt;
* (d) use salvage drones while running the Career Agents, Blood-Stained Stars Epic Arcs and Security Missions - this requires you to train the {{Sk|Salvage Drone Operation}} skill and is thus not the optimal solution.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Distribution Mission]}} These can be done quicker than the [Resource Harvesting] tasks and should be preferred if you skipped mining and finished [Refining] by buying the resources from the market.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Mining Mission]}} These take an unnecessary amount of time and should definitely be skipped.&lt;br /&gt;
&lt;br /&gt;
==== Enforcer ====&lt;br /&gt;
After completing the Career Agents and the SoE as described in the first part of the guide, you will have made great progress towards completing the Enforcer Career. You should have following sections complete {{Co|lightblue|[Career Agent Missions]}}, {{Co|lightblue|[Security Agents]}}, {{Co|lightblue|[Combat Sites]}}, {{Co|lightblue|[Epic Arc]}} and {{Co|lightblue|[Standings]}}&lt;br /&gt;
&lt;br /&gt;
The {{Co|lightblue|[Market]}} task requires you to spend 1M ISK. There are multiple moments in this guide where you will probably buy something. Just complete it if it isn&#039;t yet.&lt;br /&gt;
&lt;br /&gt;
To wrap up the 750 Career Points needed, use the [https://www.eveworkbench.com/fitting/sunesis/baf43029-5c38-4b7e-395f-08da5b879768 AIR Sunesis] or any other DPS ship you used so far to run Security Missions. You can speed up the Soldier of Fortune career {{Co|lightblue|[Combat]}} section by using a different ship type for running Security Missions than what you used up to now. I.e. If you used a Destroyer, now use a Frigate or Cruiser to run the missions and kill 75 ships.&lt;br /&gt;
&lt;br /&gt;
Run Security Missions until enough tasks in sections {{Co|lightblue|[Loyalty Points]}}, {{Co|lightblue|[Combat]}}, {{Co|lightblue|[Bounties]}} are completed. Once you get 350 Loyalty Points with a corporation, spend them to wrap up {{Co|lightblue|[Loyalty points]}}.&lt;br /&gt;
&lt;br /&gt;
Skip: {{Co|lightblue|[Abyssal Deadspace]}}. While it&#039;s viable, low-level Abyssals do not contribute to {{Co|lightblue|[Loyalty]}} points, don&#039;t give {{Co|lightblue|[Bounties]}} and have generally very few ships, making {{Co|lightblue|[Combat]}} take much longer.&lt;br /&gt;
&lt;br /&gt;
==== Soldier of Fortune ====&lt;br /&gt;
This Career can be done with Alts or with a friend pretty quickly but might be challenging for newer players - go get a Corporation and some friends quickly. It&#039;s what EVE is all about really!&lt;br /&gt;
&lt;br /&gt;
Use your FREE Soldier of Fortune Expert system. Note that you will have to train {{Sk|Capacitor Emission Systems|I}} &amp;amp; {{Sk|Weapon Disruption|I}} as it is not provided through the Expert system but required for an entire section + an individual task under the {{Co|lightblue|[EWAR]}} section.&lt;br /&gt;
&lt;br /&gt;
Simply start by making yourself a bookmark in your favourite Trade hub (ideally close to the Hub). Using two of the provided [https://www.eveworkbench.com/fitting/gnosis/cada6db1-bcbe-4817-3962-08da5b879768 AIR - Gnosis fits] (40M ISK) with your Alt(s) or a friend. This will allow you to do the following sections/tasks in less than 20 minutes. The cheaper version will utilise two fits with the [https://www.eveworkbench.com/fitting/griffin/e5bd2ba5-9d69-4318-3964-08da5b879768 AIR Griffin] and [https://www.eveworkbench.com/fitting/bantam/7676ea19-bddc-4ab2-397a-08da5b879768 AIR Bantam] but will take a bit longer.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Capacitor Warfare]}} Use an Energy Neutraliser and a Nosferatu on each other and wait till this section is complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Support]}} Use drones to damage each other and use Shield Booster and Armor Repairs to finish this section. If you can upgrade your Gnosis to T2 Light drones or even better Medium/Heavy Drones, this will go even quicker.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[EWAR]}} Use each EWAR (web, paint, point, scram, weapon disrupt) for 300 seconds on your Alt/Buddy. This should take exactly 5 minutes.&lt;br /&gt;
&lt;br /&gt;
After that&#039;s done, there are multiple options on how to complete the Soldier of Fortune career. The quickest way depends a lot on the availability of a friend or an Alt.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Social]}} You should have completed most tasks here. I skipped the {{Co|lightblue|[Join Corporation]}} task here, as you can easily complete the Soldier of Fortune career without it.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Duels]}} &amp;amp; {{Co|lightblue|[PvP]}} &amp;amp; {{Co|lightblue|[Destruction]}} The quickest way to get those done is to have a friend/Alt and use either the Trade hub bookmark from earlier, or kill yourself right outside the station:&lt;br /&gt;
* Get in a Shuttle and warp to your friend/Alt who sits in a DPS ship like the AIR Sunesis.&lt;br /&gt;
* Start a Duel and get yourself blown up until you died 20 times to get {{Co|lightblue|[Destruction]}} completed for you.&lt;br /&gt;
* This will get {{Co|lightblue|[PvP]}} done for your friend/Alt.&lt;br /&gt;
* Every Duel has a 5 minute cooldown - if you want to get {{Co|lightblue|[Duels]}} done at the same time, simply wait 5 minutes for each time you kill the shuttle of your friend/Alt.&lt;br /&gt;
* You can speed up this process by not waiting out the 5 minutes and instead do Duel requests whenever you have a friend/Alt in the same system throughout running the AIR Career Programme.&lt;br /&gt;
&lt;br /&gt;
{{Note box|NOTE: You are perfectly safe to initiate a Duel with someone - no one else will be able to take advantage of your Duel timer.&amp;lt;br&amp;gt;&lt;br /&gt;
Change DPS/victim roles with your friend/Alt and repeat.&amp;lt;br&amp;gt;&lt;br /&gt;
With up to 20 destroyed Shuttles, the DPS ship you use for this could have a Salvager which would contribute to the [Salvaging] section of the Industry career.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip: you can duel someone as long as they are in the same system. Simply click their name (from watchlist, chat window, fleet, etc.) and request a duel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Faction Warfare]}} The current Faction Warfare system is not ideal, as it&#039;s not easily available to everyone or all your Alt characters. I therefore recommend skipping it.&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; {{Co|lightblue|[Combat]}} Following the steps above, you will not require finalising the {{Co|lightblue|[Combat]}} section (killing 75 ships with a Frigate, Destroyer and Cruiser respectively)&lt;br /&gt;
&lt;br /&gt;
==== Exploration ====&lt;br /&gt;
[[File:Hippla&#039;s Guide fourth picture.png|thumb|The EVE Scout // Thera bookmark folder]]&lt;br /&gt;
[[File:Hippla&#039;s guide fifth icture.png|thumb|Systems you did not already visit]]&lt;br /&gt;
Once again, use your FREE Exploration Expert System before starting this career.&lt;br /&gt;
&lt;br /&gt;
The Exploration task will take advantage of [[Thera]] and the fantastic work of [https://www.eve-scout.com/thera/ EVE Scout], an initiative by [https://signalcartel.org/ Signal Cartel].&lt;br /&gt;
&lt;br /&gt;
Join the ingame channel: EvE-Scout and load the EVE-SCOUT \\ Thera bookmark folder provided in the MOTD.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Project Discovery]}} This should be done while travelling, waiting for scans etc. Failed attempts count.&lt;br /&gt;
{{Co|lightblue|[Gas Sites]}} and {{Co|lightblue|[Combat Sites]}} should be completed right after the career agents. If not done yet, go back to a Career Agent System at the end of the Exploration section.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Scanning]}} &amp;amp; {{Co|lightblue|[Wormholes]}} &amp;amp; [Navigation] &amp;amp; {{Co|lightblue|[Advanced Navigation]}} Get in a T1 scanning ship or switch to your Core Probe Launcher on your AIR Sunesis.&lt;br /&gt;
Find any Wormhole and repeatedly scan it down till you have all your {{Co|lightblue|[Scanning]}} and {{Co|lightblue|[Wormholes]}} tasks complete (logging off and on again will allow you to scan the same signature(s)).&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  the systems containing the Career Agents have lots of easy to scan signatures if you wish to quickly complete the scanning task.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Head over to [[Thera]] - in the Bookmark folder simply look for the quickest way to get there. If you don&#039;t feel comfortable with going through Low/Null, simply look for the quickest route through High-Sec iE&lt;br /&gt;
&lt;br /&gt;
Once in [[Thera]], use the [https://www.eve-scout.com/thera/ EVE Scout website] and sort by Regions. Fly into regions you haven&#039;t been to yet to finish {{Co|lightblue|[Advanced Navigation]}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Tip:  you can take advantage of the ingame map -&amp;gt; Personal -&amp;gt; Systems visited to see which regions you have yet to visit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Combat sites]}} Fly in between the green anomalies marked as combat sites until you completed 25 combat sites - entering the site will count as &amp;quot;completing&amp;quot; it. You will want to immediately warp off once you enter the site. You will usually have a few seconds before NPCs aggro you.  Warping back and forth to a combat site which has a warp gate entrance is a great way to avoid rats and will tag the task as complete.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Gas Sites]}} Fly in between two gas sites up to 15 times till complete. Wormhole space is the most likely space to have multiple gas sites. If you are afraid to lose your ship, you can always warp in between sites in a capsule, as NPCs do not aggro capsules.  Alternatively if you have found a single gas site, just warp off grid and back again repeatedly to complete this task.&lt;br /&gt;
&lt;br /&gt;
{{Co|lightblue|[Exploration - Hacking]}} This is probably the most time-intense task, as you will have to find several sites to complete 25 hacks. Please be aware that data/relic sites in high-class wormholes will have NPCs in them. Find more information about which data/relic sites in wormholes are safe to warp to here: {{Section link|Relic and data sites|Is this site &amp;quot;safe&amp;quot; to warp to?}}&lt;br /&gt;
&lt;br /&gt;
If you don’t feel comfortable with Wormholes/Low-Sec/Null-Sec yet, you can of course stay in High-Sec but it will probably take you longer to complete these sections.&lt;br /&gt;
If you feel comfortable with WHs/Low/Null, you can probably find plenty of Data/Relic sites to finish a task in {{Co|lightblue|[Advanced Hacking]}} as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skip:&#039;&#039;&#039; No task is really skipped here, with the caveat that {{Co|lightblue|[Advanced Hacking]}} isn&#039;t necessary to complete and will take more time if you multibox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;Congratulations!&amp;lt;/span&amp;gt; You have finished the AIR Career Programme, gained 750k Skill Points and hopefully learned something on the way.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]] [[File:Icon 500k Skill Points.png]]&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223681</id>
		<title>Lowsec Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223681"/>
		<updated>2025-06-08T14:03:38Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eunispecific}}&lt;br /&gt;
&lt;br /&gt;
[[image:LSCLogo2.png|centre|200px]]&lt;br /&gt;
{{Community Group Navbar}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Low Sec Community&#039;&#039;&#039; is one of several communities within EVE University that focuses on the Low Security space in New Eden. It is currently located in the [[Faction Warfare]] space of Minmatar - Amarr with good connections to the Gallente - Caldari space, Jita, as well as our High-Sec community in Korsiki. &lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;LSC Headquarters&#039;&#039;&#039; : Isbrabata VIII - Moon 5 - Republic Security Services Assembly Plant}}&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;Clone Bay&#039;&#039;&#039; : Isbrabata VII - Moon 1 - Pator Tech School}}&lt;br /&gt;
&lt;br /&gt;
==Why LSC?==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Learn to thrive with enemies at your gate. Take the fights you want, and leave the ones you don&#039;t want.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to &lt;br /&gt;
* Make large amounts of ISK through earning Loyalty Points, Gas Huffing, Belt-hunting for clone soldier or other common PvE activities like mining, missioning or Planetary Industry&lt;br /&gt;
* Learn small ship &amp;amp; small gang PVP in a more controlled environment and without very large fleets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will learn to evaluate danger, gather piloting experience, and develop your own methods of handling dangerous space; fight, flight, or mitigate.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t need to bring anything, other than a sense of adventure and a willingness to ask questions.&lt;br /&gt;
&lt;br /&gt;
==The gateway to New Eden==&lt;br /&gt;
Isbrabata is conveniently located next to [https://evemaps.dotlan.net/system/Turnur Turnur], which is a system with a very high number of Wormhole systems leading to a variety of spaces in EVE. Turnur Wormholes are being mapped by our friends over at EVE Scouts and you can find the Wormholes bookmarked in their public Bookmark Folder. Find more information on the [https://www.eve-scout.com/ EVE Scout website].&lt;br /&gt;
&lt;br /&gt;
==Travel to LSC==&lt;br /&gt;
&lt;br /&gt;
{{Color box | border=red | text=red | &#039;&#039;&#039;WARNING&#039;&#039;&#039;: Move to LSC only once you are a member of EVE University.}}&lt;br /&gt;
* You should always use a Shuttle to travel (! DO NOT use Corvettes - those ships are considered new player traps !)&lt;br /&gt;
* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills. &lt;br /&gt;
* Join the LSC [[Standing Fleet]] &lt;br /&gt;
&lt;br /&gt;
===Skill recommendations===&lt;br /&gt;
Living in LowSec means you will get more PvP content than when living in High-Sec. This means that communication is essential, as well as the individual performance of each pilot. Because of that, we look out to our fellow Unistas to make sure that every Unista joining us is able to participate in as many activities as possible. Therefore, we drafted up some bare-bone skills and ships which are essential for you and us.&lt;br /&gt;
&lt;br /&gt;
You can find a first &#039;&#039;&#039;Basic Skill Plan&#039;&#039;&#039; in the EVE University in-game corporation skill plans by searching for &amp;quot;LSC&amp;quot;.&lt;br /&gt;
Furthermore, we encourage you to follow EVE University&#039;s [[E-Uni Basics Skill Plan|Basic Skill Plan]] for basic skills and [[Pyramid Skill Plan|https://wiki.eveuniversity.org/Pyramid_Skill_Plan]] for specialising into certain roles/ships.&lt;br /&gt;
===Pack light and ship the rest===&lt;br /&gt;
&lt;br /&gt;
LSC has ships available for members to purchase on contract and and stocked hangars. So do not worry about bringing everything you own when you get started at LSC.&lt;br /&gt;
&lt;br /&gt;
For a new player, a tech 1 PvP ready combat frigate with a micro warp drive is a perfect start.  &lt;br /&gt;
&lt;br /&gt;
Do not haul things yourself as a new player. Make use of the [http://EVE%20University%20Shipping%20service https://auth.eveuniversity.org/freight/calculator ] instead. At 500 ISK / m3 it is a very economic way to haul your ships.&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
We use the following for communicating with other LSC members:&lt;br /&gt;
&lt;br /&gt;
[[Discord]] &lt;br /&gt;
* Chat Channel - #ls-general - check the Pinned Posts for any updates&lt;br /&gt;
* Voice-Comms - #LSC Standing Fleet - join this even if you can only listen&lt;br /&gt;
=LSC Staff=&lt;br /&gt;
The Low-Sec Courrently &lt;br /&gt;
is currently managed by: &lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; | [[Image:Nocturnal Aumer portrait.jpg|96px|link=]] &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:G&#039;monk|Nocturnal Aumer]]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;&lt;br /&gt;
The {{co|green|LSC Manager}} Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meeting. &lt;br /&gt;
LSC Officers Help maintain the day to day running of the campus. They deal with Hangars, Buyback, Trade, Combat/Defence, Education, Events and Industry.&lt;br /&gt;
===={{co|yellow|LSC Officers:}}====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Diablos171.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Tillien.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Roboto212.jpg‎|96px|center|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Diablos171|Diablos171]]&lt;br /&gt;
| [[User:Tillien|Tillien]]&lt;br /&gt;
| [[User:Roboto212|Roboto212]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Joining LSC=&lt;br /&gt;
LSC is open to all members of EVE University, both alpha and omega. There are no titles or skills required to join. &lt;br /&gt;
&lt;br /&gt;
We would strongly encourage you to:&lt;br /&gt;
&lt;br /&gt;
*Set up your [[Overview]] to the EVE University standard overview&lt;br /&gt;
*Review [[EVE_University_Rules#Rules_of_Engagement|EVE University&#039;s Rules of Engagement]]&lt;br /&gt;
*Align skill queue towards [[Pyramid_Skill_Plan#Level-3_T2_Weapon_.26_Support|Level 3 of Pyramid Skill Plan]]&lt;br /&gt;
&lt;br /&gt;
=LSC Standing Fleet=&lt;br /&gt;
&lt;br /&gt;
While you are active around the LSC is important you join the LSC Standing Fleet. For information on how to join the Standing Fleet, or how to create one if there is not one up yet, we recommend looking at the [[Standing Fleet]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:LSC]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223680</id>
		<title>Lowsec Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223680"/>
		<updated>2025-06-08T13:57:00Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Campus Group Navbar}}&lt;br /&gt;
[[image:LSCLogo2.png|centre|400px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Low Sec Community&#039;&#039;&#039; is one of several communities within EVE University that focuses on the Low Security space in New Eden. It is currently located in the [[Faction Warfare]] space of Minmatar - Amarr with good connections to the Gallente - Caldari space, Jita, as well as our High-Sec community in Korsiki. &lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;LSC Headquarters&#039;&#039;&#039; : Isbrabata VIII - Moon 5 - Republic Security Services Assembly Plant}}&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;Clone Bay&#039;&#039;&#039; : Isbrabata VII - Moon 1 - Pator Tech School}}&lt;br /&gt;
&lt;br /&gt;
==Why LSC?==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Learn to thrive with enemies at your gate. Take the fights you want, and leave the ones you don&#039;t want.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to &lt;br /&gt;
* Make large amounts of ISK through earning Loyalty Points, Gas Huffing, Belt-hunting for clone soldier or other common PvE activities like mining, missioning or Planetary Industry&lt;br /&gt;
* Learn small ship &amp;amp; small gang PVP in a more controlled environment and without very large fleets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will learn to evaluate danger, gather piloting experience, and develop your own methods of handling dangerous space; fight, flight, or mitigate.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t need to bring anything, other than a sense of adventure and a willingness to ask questions.&lt;br /&gt;
&lt;br /&gt;
==The gateway to New Eden==&lt;br /&gt;
Isbrabata is conveniently located next to [https://evemaps.dotlan.net/system/Turnur Turnur], which is a system with a very high number of Wormhole systems leading to a variety of spaces in EVE. Turnur Wormholes are being mapped by our friends over at EVE Scouts and you can find the Wormholes bookmarked in their public Bookmark Folder. Find more information on the [https://www.eve-scout.com/ EVE Scout website].&lt;br /&gt;
&lt;br /&gt;
==Travel to LSC==&lt;br /&gt;
&lt;br /&gt;
{{Color box | border=red | text=red | &#039;&#039;&#039;WARNING&#039;&#039;&#039;: Move to LSC only once you are a member of EVE University.}}&lt;br /&gt;
* You should always use a Shuttle to travel (! DO NOT use Corvettes - those ships are considered new player traps !)&lt;br /&gt;
* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills. &lt;br /&gt;
* Join the LSC [[Standing Fleet]] &lt;br /&gt;
&lt;br /&gt;
===Skill recommendations===&lt;br /&gt;
Living in LowSec means you will get more PvP content than when living in High-Sec. This means that communication is essential, as well as the individual performance of each pilot. Because of that, we look out to our fellow Unistas to make sure that every Unista joining us is able to participate in as many activities as possible. Therefore, we drafted up some bare-bone skills and ships which are essential for you and us.&lt;br /&gt;
&lt;br /&gt;
You can find a first &#039;&#039;&#039;Basic Skill Plan&#039;&#039;&#039; in the EVE University in-game corporation skill plans by searching for &amp;quot;LSC&amp;quot;.&lt;br /&gt;
Furthermore, we encourage you to follow EVE University&#039;s [[E-Uni Basics Skill Plan|Basic Skill Plan]] for basic skills and [[Pyramid Skill Plan|https://wiki.eveuniversity.org/Pyramid_Skill_Plan]] for specialising into certain roles/ships.&lt;br /&gt;
===Pack light and ship the rest===&lt;br /&gt;
&lt;br /&gt;
LSC has ships available for members to purchase on contract and and stocked hangars. So do not worry about bringing everything you own when you get started at LSC.&lt;br /&gt;
&lt;br /&gt;
For a new player, a tech 1 PvP ready combat frigate with a micro warp drive is a perfect start.  &lt;br /&gt;
&lt;br /&gt;
Do not haul things yourself as a new player. Make use of the [http://EVE%20University%20Shipping%20service https://auth.eveuniversity.org/freight/calculator ] instead. At 500 ISK / m3 it is a very economic way to haul your ships.&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
We use the following for communicating with other LSC members:&lt;br /&gt;
&lt;br /&gt;
[[Discord]] &lt;br /&gt;
* Chat Channel - #ls-general - check the Pinned Posts for any updates&lt;br /&gt;
* Voice-Comms - #LSC Standing Fleet - join this even if you can only listen&lt;br /&gt;
=LSC Staff=&lt;br /&gt;
The Low-Sec Courrently &lt;br /&gt;
is currently managed by: &lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; | [[Image:Nocturnal Aumer portrait.jpg|96px|link=]] &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:G&#039;monk|Nocturnal Aumer]]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;&lt;br /&gt;
The {{co|green|LSC Manager}} Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meeting. &lt;br /&gt;
LSC Officers Help maintain the day to day running of the campus. They deal with Hangars, Buyback, Trade, Combat/Defence, Education, Events and Industry.&lt;br /&gt;
===={{co|yellow|LSC Officers:}}====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Diablos171.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Tillien.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Roboto212.jpg‎|96px|center|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Diablos171|Diablos171]]&lt;br /&gt;
| [[User:Tillien|Tillien]]&lt;br /&gt;
| [[User:Roboto212|Roboto212]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Joining LSC=&lt;br /&gt;
LSC is open to all members of EVE University, both alpha and omega. There are no titles or skills required to join. &lt;br /&gt;
&lt;br /&gt;
We would strongly encourage you to:&lt;br /&gt;
&lt;br /&gt;
*Set up your [[Overview]] to the EVE University standard overview&lt;br /&gt;
*Review [[EVE_University_Rules#Rules_of_Engagement|EVE University&#039;s Rules of Engagement]]&lt;br /&gt;
*Align skill queue towards [[Pyramid_Skill_Plan#Level-3_T2_Weapon_.26_Support|Level 3 of Pyramid Skill Plan]]&lt;br /&gt;
&lt;br /&gt;
=LSC Standing Fleet=&lt;br /&gt;
&lt;br /&gt;
While you are active around the LSC is important you join the LSC Standing Fleet. For information on how to join the Standing Fleet, or how to create one if there is not one up yet, we recommend looking at the [[Standing Fleet]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:LSC]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223679</id>
		<title>Lowsec Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223679"/>
		<updated>2025-06-08T13:56:04Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Campus Group Navbar}}&lt;br /&gt;
[[image:LSCLogo2.png|centre|400px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Low Sec Community&#039;&#039;&#039; is one of several communities within EVE University that focuses on the Low Security space in New Eden. It is currently located in the [[Faction Warfare]] space of Minmatar - Amarr &lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;LSC Headquarters&#039;&#039;&#039; : Isbrabata VIII - Moon 5 - Republic Security Services Assembly Plant}}&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;Clone Bay&#039;&#039;&#039; : Isbrabata VII - Moon 1 - Pator Tech School}}&lt;br /&gt;
&lt;br /&gt;
==Why LSC?==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Learn to thrive with enemies at your gate. Take the fights you want, and leave the ones you don&#039;t want.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to &lt;br /&gt;
* Make large amounts of ISK through earning Loyalty Points, Gas Huffing, Belt-hunting for clone soldier or other common PvE activities like mining, missioning or Planetary Industry&lt;br /&gt;
* Learn small ship &amp;amp; small gang PVP in a more controlled environment and without very large fleets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will learn to evaluate danger, gather piloting experience, and develop your own methods of handling dangerous space; fight, flight, or mitigate.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t need to bring anything, other than a sense of adventure and a willingness to ask questions.&lt;br /&gt;
&lt;br /&gt;
==The gateway to New Eden==&lt;br /&gt;
Isbrabata is conveniently located next to [https://evemaps.dotlan.net/system/Turnur Turnur], which is a system with a very high number of Wormhole systems leading to a variety of spaces in EVE. Turnur Wormholes are being mapped by our friends over at EVE Scouts and you can find the Wormholes bookmarked in their public Bookmark Folder. Find more information on the [https://www.eve-scout.com/ EVE Scout website].&lt;br /&gt;
&lt;br /&gt;
==Travel to LSC==&lt;br /&gt;
&lt;br /&gt;
{{Color box | border=red | text=red | &#039;&#039;&#039;WARNING&#039;&#039;&#039;: Move to LSC only once you are a member of EVE University.}}&lt;br /&gt;
* You should always use a Shuttle to travel (! DO NOT use Corvettes - those ships are considered new player traps !)&lt;br /&gt;
* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills. &lt;br /&gt;
* Join the LSC [[Standing Fleet]] &lt;br /&gt;
&lt;br /&gt;
===Skill recommendations===&lt;br /&gt;
Living in LowSec means you will get more PvP content than when living in High-Sec. This means that communication is essential, as well as the individual performance of each pilot. Because of that, we look out to our fellow Unistas to make sure that every Unista joining us is able to participate in as many activities as possible. Therefore, we drafted up some bare-bone skills and ships which are essential for you and us.&lt;br /&gt;
&lt;br /&gt;
You can find a first &#039;&#039;&#039;Basic Skill Plan&#039;&#039;&#039; in the EVE University in-game corporation skill plans by searching for &amp;quot;LSC&amp;quot;.&lt;br /&gt;
Furthermore, we encourage you to follow EVE University&#039;s [[E-Uni Basics Skill Plan|Basic Skill Plan]] for basic skills and [[Pyramid Skill Plan|https://wiki.eveuniversity.org/Pyramid_Skill_Plan]] for specialising into certain roles/ships.&lt;br /&gt;
===Pack light and ship the rest===&lt;br /&gt;
&lt;br /&gt;
LSC has ships available for members to purchase on contract and and stocked hangars. So do not worry about bringing everything you own when you get started at LSC.&lt;br /&gt;
&lt;br /&gt;
For a new player, a tech 1 PvP ready combat frigate with a micro warp drive is a perfect start.  &lt;br /&gt;
&lt;br /&gt;
Do not haul things yourself as a new player. Make use of the [http://EVE%20University%20Shipping%20service https://auth.eveuniversity.org/freight/calculator ] instead. At 500 ISK / m3 it is a very economic way to haul your ships.&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
We use the following for communicating with other LSC members:&lt;br /&gt;
&lt;br /&gt;
[[Discord]] &lt;br /&gt;
* Chat Channel - #ls-general - check the Pinned Posts for any updates&lt;br /&gt;
* Voice-Comms - #LSC Standing Fleet - join this even if you can only listen&lt;br /&gt;
=LSC Staff=&lt;br /&gt;
The Low-Sec Courrently &lt;br /&gt;
is currently managed by: &lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; | [[Image:Nocturnal Aumer portrait.jpg|96px|link=]] &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:G&#039;monk|Nocturnal Aumer]]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;&lt;br /&gt;
The {{co|green|LSC Manager}} Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meeting. &lt;br /&gt;
LSC Officers Help maintain the day to day running of the campus. They deal with Hangars, Buyback, Trade, Combat/Defence, Education, Events and Industry.&lt;br /&gt;
===={{co|yellow|LSC Officers:}}====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Diablos171.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Tillien.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Roboto212.jpg‎|96px|center|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Diablos171|Diablos171]]&lt;br /&gt;
| [[User:Tillien|Tillien]]&lt;br /&gt;
| [[User:Roboto212|Roboto212]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Joining LSC=&lt;br /&gt;
LSC is open to all members of EVE University, both alpha and omega. There are no titles or skills required to join. &lt;br /&gt;
&lt;br /&gt;
We would strongly encourage you to:&lt;br /&gt;
&lt;br /&gt;
*Set up your [[Overview]] to the EVE University standard overview&lt;br /&gt;
*Review [[EVE_University_Rules#Rules_of_Engagement|EVE University&#039;s Rules of Engagement]]&lt;br /&gt;
*Align skill queue towards [[Pyramid_Skill_Plan#Level-3_T2_Weapon_.26_Support|Level 3 of Pyramid Skill Plan]]&lt;br /&gt;
&lt;br /&gt;
=LSC Standing Fleet=&lt;br /&gt;
&lt;br /&gt;
While you are active around the LSC is important you join the LSC Standing Fleet. For information on how to join the Standing Fleet, or how to create one if there is not one up yet, we recommend looking at the [[Standing Fleet]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:LSC]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223677</id>
		<title>Lowsec Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223677"/>
		<updated>2025-06-08T13:28:30Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Added Officers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Campus Group Navbar}}&lt;br /&gt;
[[image:LSCLogo2.png|centre|400px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Low Sec Community&#039;&#039;&#039; is one of several communities within EVE University that focuses on the Low Security space in New Eden. It is currently located in the [[Faction Warfare]] space of Minmatar - Amarr &lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;LSC Headquarters&#039;&#039;&#039; : Isbrabata VIII - Moon 5 - Republic Security Services Assembly Plant}}&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;Clone Bay&#039;&#039;&#039; : Isbrabata VII - Moon 1 - Pator Tech School}}&lt;br /&gt;
&lt;br /&gt;
==Why LSC?==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Learn to thrive with enemies at your gate. Take the fights you want, and leave the ones you don&#039;t want.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to &lt;br /&gt;
* Make large amounts of ISK through earning Loyalty Points, Gas Huffing, Belt-hunting for clone soldier or other common PvE activities like mining, missioning or Planetary Industry&lt;br /&gt;
* Learn small ship &amp;amp; small gang PVP in a more controlled environment and without very large fleets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will learn to evaluate danger, gather piloting experience, and develop your own methods of handling dangerous space; fight, flight, or mitigate.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t need to bring anything, other than a sense of adventure and a willingness to ask questions.&lt;br /&gt;
&lt;br /&gt;
==The gateway to New Eden==&lt;br /&gt;
Isbrabata is conveniently located next to [https://evemaps.dotlan.net/system/Turnur Turnur], which is a system with a very high number of Wormhole systems leading to a variety of spaces in EVE. Turnur Wormholes are being mapped by our friends over at EVE Scouts and you can find the Wormholes bookmarked in their public Bookmark Folder. Find more information on the [https://www.eve-scout.com/ EVE Scout website].&lt;br /&gt;
&lt;br /&gt;
==Travel to LSC==&lt;br /&gt;
&lt;br /&gt;
{{Color box | border=red | text=red | &#039;&#039;&#039;WARNING&#039;&#039;&#039;: Move to LSC only once you are a member of EVE University.}}&lt;br /&gt;
* You should always use a Shuttle to travel (! DO NOT use Corvettes - those ships are considered new player traps !)&lt;br /&gt;
* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills. &lt;br /&gt;
* Join the LSC [[Standing Fleet]] &lt;br /&gt;
&lt;br /&gt;
===Skill recommendations===&lt;br /&gt;
Living in LowSec means you will get more PvP content than when living in High-Sec. This means that communication is essential, as well as the individual performance of each pilot. Because of that, we look out to our fellow Unistas to make sure that every Unista joining us is able to participate in as many activities as possible. Therefore, we drafted up some bare-bone skills and ships which are essential for you and us.&lt;br /&gt;
&lt;br /&gt;
You can find a first &#039;&#039;&#039;Basic Skill Plan&#039;&#039;&#039; in the EVE University in-game corporation skill plans by searching for &amp;quot;LSC&amp;quot;.&lt;br /&gt;
Furthermore, we encourage you to follow EVE University&#039;s [[E-Uni Basics Skill Plan|Basic Skill Plan]] for basic skills and [[Pyramid Skill Plan|https://wiki.eveuniversity.org/Pyramid_Skill_Plan]] for specialising into certain roles/ships.&lt;br /&gt;
===Pack light and ship the rest===&lt;br /&gt;
&lt;br /&gt;
LSC has ships available for members to purchase on contract and and stocked hangars. So do not worry about bringing everything you own when you get started at LSC.&lt;br /&gt;
&lt;br /&gt;
For a new player, a tech 1 PvP ready combat frigate with a micro warp drive is a perfect start.  &lt;br /&gt;
&lt;br /&gt;
Do not haul things yourself as a new player. Make use of the [http://EVE%20University%20Shipping%20service https://auth.eveuniversity.org/freight/calculator ] instead. At 500 ISK / m3 it is a very economic way to haul your ships.&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
We use the following for communicating with other LSC members:&lt;br /&gt;
&lt;br /&gt;
[[Discord]] &lt;br /&gt;
* Chat Channel - #ls-general - check the Pinned Posts for any updates&lt;br /&gt;
* Voice-Comms - #LSC Standing Fleet - join this even if you can only listen&lt;br /&gt;
=LSC Staff=&lt;br /&gt;
The Low-Sec Courrently &lt;br /&gt;
is currently managed by: &lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; | [[Image:Nocturnal Aumer portrait.jpg|96px|link=]] &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:G&#039;monk|Nocturnal Aumer]]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;&lt;br /&gt;
The {{co|green|LSC Manager}} Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meeting. &lt;br /&gt;
LSC Officers Help maintain the day to day running of the campus. They deal with Hangars, Buyback, Trade, Combat/Defence, Education, Events and Industry.&lt;br /&gt;
===={{co|yellow|LSC Officers:}}====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Idris Du’Vet.jpg|96px|center|link=]]&lt;br /&gt;
| [[Image:Diablos171.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Tillien.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Roboto212.jpg‎|96px|center|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Idris Du’Vet|Idris Du’Vet]]&lt;br /&gt;
| [[User:Diablos171|Diablos171]]&lt;br /&gt;
| [[User:Tillien|Tillien]]&lt;br /&gt;
| [[User:Roboto212|Roboto212]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Joining LSC=&lt;br /&gt;
LSC is open to all members of EVE University, both alpha and omega. There are no titles or skills required to join. &lt;br /&gt;
&lt;br /&gt;
We would strongly encourage you to:&lt;br /&gt;
&lt;br /&gt;
*Set up your [[Overview]] to the EVE University standard overview&lt;br /&gt;
*Review [[EVE_University_Rules#Rules_of_Engagement|EVE University&#039;s Rules of Engagement]]&lt;br /&gt;
*Align skill queue towards [[Pyramid_Skill_Plan#Level-3_T2_Weapon_.26_Support|Level 3 of Pyramid Skill Plan]]&lt;br /&gt;
&lt;br /&gt;
=LSC Standing Fleet=&lt;br /&gt;
&lt;br /&gt;
While you are active around the LSC is important you join the LSC Standing Fleet. For information on how to join the Standing Fleet, or how to create one if there is not one up yet, we recommend looking at the [[Standing Fleet]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:LSC]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=File:Roboto212.jpg&amp;diff=223675</id>
		<title>File:Roboto212.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=File:Roboto212.jpg&amp;diff=223675"/>
		<updated>2025-06-08T13:23:06Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Roboto212 portrait&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=File:Tillien.jpg&amp;diff=223674</id>
		<title>File:Tillien.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=File:Tillien.jpg&amp;diff=223674"/>
		<updated>2025-06-08T13:21:34Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tillien portrait&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=File:Diablos171.jpg&amp;diff=223673</id>
		<title>File:Diablos171.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=File:Diablos171.jpg&amp;diff=223673"/>
		<updated>2025-06-08T13:21:06Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Diablos171 portrait&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=File:Idris_Du%E2%80%99Vet.jpg&amp;diff=223672</id>
		<title>File:Idris Du’Vet.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=File:Idris_Du%E2%80%99Vet.jpg&amp;diff=223672"/>
		<updated>2025-06-08T13:20:38Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Idris Du’Vet portrait&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223670</id>
		<title>Lowsec Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223670"/>
		<updated>2025-06-08T12:55:33Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Communication */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Campus Group Navbar}}&lt;br /&gt;
[[image:LSCLogo2.png|centre|400px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Low Sec Community&#039;&#039;&#039; is one of several communities within EVE University that focuses on the Low Security space in New Eden. It is currently located in the [[Faction Warfare]] space of Minmatar - Amarr &lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;LSC Headquarters&#039;&#039;&#039; : Isbrabata VIII - Moon 5 - Republic Security Services Assembly Plant}}&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;Clone Bay&#039;&#039;&#039; : Isbrabata VII - Moon 1 - Pator Tech School}}&lt;br /&gt;
&lt;br /&gt;
==Why LSC?==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Learn to thrive with enemies at your gate. Take the fights you want, and leave the ones you don&#039;t want.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to &lt;br /&gt;
* Make large amounts of ISK through earning Loyalty Points, Gas Huffing, Belt-hunting for clone soldier or other common PvE activities like mining, missioning or Planetary Industry&lt;br /&gt;
* Learn small ship &amp;amp; small gang PVP in a more controlled environment and without very large fleets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will learn to evaluate danger, gather piloting experience, and develop your own methods of handling dangerous space; fight, flight, or mitigate.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t need to bring anything, other than a sense of adventure and a willingness to ask questions.&lt;br /&gt;
&lt;br /&gt;
==The gateway to New Eden==&lt;br /&gt;
Isbrabata is conveniently located next to [https://evemaps.dotlan.net/system/Turnur Turnur], which is a system with a very high number of Wormhole systems leading to a variety of spaces in EVE. Turnur Wormholes are being mapped by our friends over at EVE Scouts and you can find the Wormholes bookmarked in their public Bookmark Folder. Find more information on the [https://www.eve-scout.com/ EVE Scout website].&lt;br /&gt;
&lt;br /&gt;
==Travel to LSC==&lt;br /&gt;
&lt;br /&gt;
{{Color box | border=red | text=red | &#039;&#039;&#039;WARNING&#039;&#039;&#039;: Move to LSC only once you are a member of EVE University.}}&lt;br /&gt;
* You should always use a Shuttle to travel (! DO NOT use Corvettes - those ships are considered new player traps !)&lt;br /&gt;
* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills. &lt;br /&gt;
* Join the LSC [[Standing Fleet]] &lt;br /&gt;
&lt;br /&gt;
===Skill recommendations===&lt;br /&gt;
Living in LowSec means you will get more PvP content than when living in High-Sec. This means that communication is essential, as well as the individual performance of each pilot. Because of that, we look out to our fellow Unistas to make sure that every Unista joining us is able to participate in as many activities as possible. Therefore, we drafted up some bare-bone skills and ships which are essential for you and us.&lt;br /&gt;
&lt;br /&gt;
You can find a first &#039;&#039;&#039;Basic Skill Plan&#039;&#039;&#039; in the EVE University in-game corporation skill plans by searching for &amp;quot;LSC&amp;quot;.&lt;br /&gt;
Furthermore, we encourage you to follow EVE University&#039;s [[E-Uni Basics Skill Plan|Basic Skill Plan]] for basic skills and [[Pyramid Skill Plan|https://wiki.eveuniversity.org/Pyramid_Skill_Plan]] for specialising into certain roles/ships.&lt;br /&gt;
===Pack light and ship the rest===&lt;br /&gt;
&lt;br /&gt;
LSC has ships available for members to purchase on contract and and stocked hangars. So do not worry about bringing everything you own when you get started at LSC.&lt;br /&gt;
&lt;br /&gt;
For a new player, a tech 1 PvP ready combat frigate with a micro warp drive is a perfect start.  &lt;br /&gt;
&lt;br /&gt;
Try not to fly hauling ships as a new player. Make use of the &#039;&#039;free&#039;&#039; EVE University Shipping service (Link will be included later)&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
We use the following for communicating with other LSC members:&lt;br /&gt;
&lt;br /&gt;
[[Discord]] &lt;br /&gt;
* Chat Channel - #ls-general - check the Pinned Posts for any updates&lt;br /&gt;
* Voice-Comms - #LSC Standing Fleet - join this even if you can only listen&lt;br /&gt;
=LSC Staff=&lt;br /&gt;
The Low-Sec Courrently &lt;br /&gt;
is currently managed by: &lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; | [[Image:Nocturnal Aumer portrait.jpg|96px|link=]] &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:G&#039;monk|Nocturnal Aumer]]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;&lt;br /&gt;
The {{co|green|LSC Manager}} Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meeting. &lt;br /&gt;
LSC Officers Help maintain the day to day running of the campus. They deal with Hangars, Buyback, Trade, Combat/Defence, Education, Events and Industry.&lt;br /&gt;
===={{co|yellow|LSC Officers:}}====&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Nienke Solette.jpg|96px|center|link=]]&lt;br /&gt;
| [[Image:Tolerin Escipion.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Fonggar Akiga.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Red Fish.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Virgilia Coriolanus.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Gaelys Aarmenvar.jpg‎|96px|center|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Nienke Solette|Nienke Solette]]&lt;br /&gt;
| [[User:Tolerin Escipion|Tolerin Escipion]]&lt;br /&gt;
| [[User:Fonggar Akiga|Fonggar Akiga]]&lt;br /&gt;
| [[User:Red Fish|Red Fish]]&lt;br /&gt;
| [[User:Virgilia Coriolanus|Virgilia Coriolanus]]&lt;br /&gt;
| [[User:Gaelys Aarmenvar|Gaelys Aarmenvar]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Joining LSC=&lt;br /&gt;
LSC is open to all members of EVE University, both alpha and omega. There are no titles or skills required to join. &lt;br /&gt;
&lt;br /&gt;
We would strongly encourage you to:&lt;br /&gt;
&lt;br /&gt;
*Set up your [[Overview]] to the EVE University standard overview&lt;br /&gt;
*Review [[EVE_University_Rules#Rules_of_Engagement|EVE University&#039;s Rules of Engagement]]&lt;br /&gt;
*Align skill queue towards [[Pyramid_Skill_Plan#Level-3_T2_Weapon_.26_Support|Level 3 of Pyramid Skill Plan]]&lt;br /&gt;
&lt;br /&gt;
=LSC Standing Fleet=&lt;br /&gt;
&lt;br /&gt;
While you are active around the LSC is important you join the LSC Standing Fleet. For information on how to join the Standing Fleet, or how to create one if there is not one up yet, we recommend looking at the [[Standing Fleet]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:LSC]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223669</id>
		<title>Lowsec Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Lowsec_Community&amp;diff=223669"/>
		<updated>2025-06-08T12:51:18Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: First draft - New LSC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Campus Group Navbar}}&lt;br /&gt;
[[image:LSCLogo2.png|centre|400px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Low Sec Community&#039;&#039;&#039; is one of several communities within EVE University that focuses on the Low Security space in New Eden. It is currently located in the [[Faction Warfare]] space of Minmatar - Amarr &lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;LSC Headquarters&#039;&#039;&#039; : Isbrabata VIII - Moon 5 - Republic Security Services Assembly Plant}}&lt;br /&gt;
{{Color box|color=#144f1d|border=#2f8f2f|&#039;&#039;&#039;Clone Bay&#039;&#039;&#039; : Isbrabata VII - Moon 1 - Pator Tech School}}&lt;br /&gt;
&lt;br /&gt;
==Why LSC?==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Learn to thrive with enemies at your gate. Take the fights you want, and leave the ones you don&#039;t want.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to &lt;br /&gt;
* Make large amounts of ISK through earning Loyalty Points, Gas Huffing, Belt-hunting for clone soldier or other common PvE activities like mining, missioning or Planetary Industry&lt;br /&gt;
* Learn small ship &amp;amp; small gang PVP in a more controlled environment and without very large fleets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will learn to evaluate danger, gather piloting experience, and develop your own methods of handling dangerous space; fight, flight, or mitigate.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t need to bring anything, other than a sense of adventure and a willingness to ask questions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The gateway to New Eden==&lt;br /&gt;
Isbrabata is conveniently located next to [https://evemaps.dotlan.net/system/Turnur Turnur], which is a system with a very high number of Wormhole systems leading to a variety of spaces in EVE. Turnur Wormholes are being mapped by our friends over at EVE Scouts and you can find the Wormholes bookmarked in their public Bookmark Folder. Find more information on the [https://www.eve-scout.com/ EVE Scout website].&lt;br /&gt;
&lt;br /&gt;
==Travel to LSC==&lt;br /&gt;
&lt;br /&gt;
{{Color box | border=red | text=red | &#039;&#039;&#039;WARNING&#039;&#039;&#039;: Move to LSC only once you are a member of EVE University.}}&lt;br /&gt;
* You should always use a Shuttle to travel (! DO NOT use Corvettes - those ships are considered new player traps !)&lt;br /&gt;
* Use [http://eve-gatecheck.space/eve/ GateCampCheck Website] and look for any smartbomb kills. &lt;br /&gt;
* Join the LSC [[Standing Fleet]] &lt;br /&gt;
&lt;br /&gt;
===Skill recommendations===&lt;br /&gt;
Living in LowSec means you will get more PvP content than when living in High-Sec. This means that communication is essential, as well as the individual performance of each pilot. Because of that, we look out to our fellow Unistas to make sure that every Unista joining us is able to participate in as many activities as possible. Therefore, we drafted up some bare-bone skills and ships which are essential for you and us.&lt;br /&gt;
&lt;br /&gt;
You can find a first &#039;&#039;&#039;Basic Skill Plan&#039;&#039;&#039; in the EVE University in-game corporation skill plans by searching for &amp;quot;LSC&amp;quot;.&lt;br /&gt;
Furthermore, we encourage you to follow EVE University&#039;s [[E-Uni Basics Skill Plan|Basic Skill Plan]] for basic skills and [[Pyramid Skill Plan|https://wiki.eveuniversity.org/Pyramid_Skill_Plan]] for specialising into certain roles/ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pack light and ship the rest===&lt;br /&gt;
&lt;br /&gt;
LSC has ships available for members to purchase on contract and and stocked hangars. So do not worry about bringing everything you own when you get started at LSC.&lt;br /&gt;
&lt;br /&gt;
For a new player, a tech 1 PvP ready combat frigate with a micro warp drive is a perfect start.  &lt;br /&gt;
&lt;br /&gt;
Try not to fly hauling ships as a new player. Make use of the &#039;&#039;free&#039;&#039; EVE University Shipping service (Link will be included later)&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
We use the following for communicating with other LSC members:&lt;br /&gt;
&lt;br /&gt;
[[Discord]] #&lt;br /&gt;
* Chat Channel - #ls-general - check the Pinned Posts for any updates&lt;br /&gt;
* Voice-Comms - #LSC Standing Fleet - join this even if you can only listen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=LSC Staff=&lt;br /&gt;
The Low-Sec Courrently &lt;br /&gt;
is currently managed by: &lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:10px;&amp;quot; | [[Image:Nocturnal Aumer portrait.jpg|96px|link=]] &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:G&#039;monk|Nocturnal Aumer]]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;&lt;br /&gt;
The {{co|green|LSC Manager}} Oversees the other officers in their duties, Deals with LSC staffing issues, including hiring new officers when required, Acts as a contact point for general LSC related matters, Makes required changes to the LSC, Represents the LSC at Management Meeting. &lt;br /&gt;
LSC Officers Help maintain the day to day running of the campus. They deal with Hangars, Buyback, Trade, Combat/Defence, Education, Events and Industry.&lt;br /&gt;
===={{co|yellow|LSC Officers:}}====&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Nienke Solette.jpg|96px|center|link=]]&lt;br /&gt;
| [[Image:Tolerin Escipion.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Fonggar Akiga.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Red Fish.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Virgilia Coriolanus.jpg‎|96px|center|link=]]&lt;br /&gt;
| [[Image:Gaelys Aarmenvar.jpg‎|96px|center|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Nienke Solette|Nienke Solette]]&lt;br /&gt;
| [[User:Tolerin Escipion|Tolerin Escipion]]&lt;br /&gt;
| [[User:Fonggar Akiga|Fonggar Akiga]]&lt;br /&gt;
| [[User:Red Fish|Red Fish]]&lt;br /&gt;
| [[User:Virgilia Coriolanus|Virgilia Coriolanus]]&lt;br /&gt;
| [[User:Gaelys Aarmenvar|Gaelys Aarmenvar]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Joining LSC=&lt;br /&gt;
LSC is open to all members of EVE University, both alpha and omega. There are no titles or skills required to join. &lt;br /&gt;
&lt;br /&gt;
We would strongly encourage you to:&lt;br /&gt;
&lt;br /&gt;
*Set up your [[Overview]] to the EVE University standard overview&lt;br /&gt;
*Review [[EVE_University_Rules#Rules_of_Engagement|EVE University&#039;s Rules of Engagement]]&lt;br /&gt;
*Align skill queue towards [[Pyramid_Skill_Plan#Level-3_T2_Weapon_.26_Support|Level 3 of Pyramid Skill Plan]]&lt;br /&gt;
&lt;br /&gt;
=LSC Standing Fleet=&lt;br /&gt;
&lt;br /&gt;
While you are active around the LSC is important you join the LSC Standing Fleet. For information on how to join the Standing Fleet, or how to create one if there is not one up yet, we recommend looking at the [[Standing Fleet]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:LSC]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=File:Nocturnal_Aumer_portrait.jpg&amp;diff=223668</id>
		<title>File:Nocturnal Aumer portrait.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=File:Nocturnal_Aumer_portrait.jpg&amp;diff=223668"/>
		<updated>2025-06-08T12:49:24Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Portrait of Nocturnal Aumer&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=AIR_New_Player_Experience&amp;diff=223639</id>
		<title>AIR New Player Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=AIR_New_Player_Experience&amp;diff=223639"/>
		<updated>2025-06-04T16:16:09Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Tutorial Systems in EVE */ Edited the text introducing the Tutorial System locations slightly to be more in line with its new intend.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Meet the Association for Interdisciplinary Research (AIR), a new technology-focused organization making a splash on New Eden&#039;s corporate landscape. AIR&#039;s main goal is the pursuit of scientific knowledge through a variety of research and development endeavors. One such endeavor is the AIR Capsuleer Training Program, a project designed to help pilots achieve their dreams of becoming the best and brightest Capsuleers in New Eden.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AIR New Player Experience&#039;&#039;&#039; is a tutorial available after [[Character Creator|Character Creation]] that teaches brand new capsuleers about [[New Eden]].&lt;br /&gt;
&lt;br /&gt;
You will learn:&lt;br /&gt;
* basic [[Camera]] controls&lt;br /&gt;
* how to use the [[Targeting|Selected Item]] interface&lt;br /&gt;
* how to use the [[Overview]] interface&lt;br /&gt;
* how to [[Advanced_piloting_techniques#Approach|Approach]], [[Advanced_piloting_techniques#Orbit|Orbit]] and [[Targeting|Lock Target]]&lt;br /&gt;
* how to use and what [[Turrets]], an [[Afterburner]] and [[Electronic_Countermeasures|ECM]] modules do&lt;br /&gt;
* what happens when your [[Capsule]] is destroyed&lt;br /&gt;
* how to use the [[Fitting_ships|Fitting]], [[Managing_Your_Assets#The_Inventory_interface|Inventory]] and [[Skill Plans]]&lt;br /&gt;
* about [[Skill Points]], [[Skill_trading#Skill_Injectors|Skill Injectors]] and [[Skillbooks]]&lt;br /&gt;
* how to mine and sell your items&lt;br /&gt;
&lt;br /&gt;
You will meet:&lt;br /&gt;
* Aura, your trusty AI companion&lt;br /&gt;
* Ballin Ferrus, Commander of AIR Security&lt;br /&gt;
* Vesper Calytrix, AIR&#039;s Vice President of Operation&lt;br /&gt;
&lt;br /&gt;
To advance the tutorial, either complete the objective or click &amp;quot;Next&amp;quot; or &amp;quot;Continue&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
== Tutorial ==&lt;br /&gt;
&lt;br /&gt;
=== Find a Ship ===&lt;br /&gt;
&lt;br /&gt;
[[File:Meet-aura.png|thumb|Aura, your AI companion.]]&lt;br /&gt;
Aura, your on-board AI, tells you someone has destroyed an Association for Interdisciplinary Research (AIR) cloning facility. You are in a [[Capsule]] and need to find a [[Ship]].&lt;br /&gt;
&lt;br /&gt;
# Rotate and zoom your [[Camera]] to locate a Ship, an {{sh|Astero}}.&lt;br /&gt;
# Left click the highlighted Ship.&lt;br /&gt;
# Using the [[Targeting|Selected Item]] interface, click [[Advanced_piloting_techniques#Approach|Approach]]. Your Capsule will start flying towards the Astero.&lt;br /&gt;
# Once you are in range, click [[Advanced_piloting_techniques#Board_Ship|Board Ship]]. You will take control of the damaged Astero.&lt;br /&gt;
&lt;br /&gt;
=== Evacuation ===&lt;br /&gt;
&lt;br /&gt;
[[File:Meet-ballin.png|thumb|Ballin, Commander of AIR Security.]]&lt;br /&gt;
Ballin Ferrus, Commander of AIR Security, has arrived with a civilian transport fleet. Join them and evacuate to a rendezvous point.&lt;br /&gt;
&lt;br /&gt;
[[File:Anomaly-AIR.png|thumb|An anomaly cloaking a structure.]]&lt;br /&gt;
# Click on Ballin Ferrus&#039; Ship in the [[Overview]] interface. Click Approach.&lt;br /&gt;
# Once near, Ballin will boost your [[Shields]] and repair your [[Tanking#Armor_tanking|Armour]]. Wait until the fleet enters and then exits warp.&lt;br /&gt;
# Select the Anomaly, then click Approach.&lt;br /&gt;
&lt;br /&gt;
=== Defend the Fleet ===&lt;br /&gt;
&lt;br /&gt;
A hostile fleet will attack the civilian transport fleet. Defend them as best as you can.&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Hostile Fleet}}&lt;br /&gt;
{{NPCTableRow|Frigate|3|Hostile Frigate}}&lt;br /&gt;
{{NPCTableRow|Cruiser|1|Hostile Cruiser}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Hostile Battleship|point=yes|ewar=Web}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Select Ballin Ferrus&#039; ship, then click [[Advanced_piloting_techniques#Orbit|Orbit]].&lt;br /&gt;
# Select the Hostile Frigate, click Orbit. Left click to active the [[Afterburner]] module. &lt;br /&gt;
# Once near, click [[Targeting|Lock Target]]. Left click both [[Turret]] modules to open fire.&lt;br /&gt;
# Select the Hostile Cruiser, Orbit, Lock Target and use the [[Tackling#Tackle Modules|Stasis Webifier]] module to slow it down. Left click both Turret modules to open fire.&lt;br /&gt;
# Select the Hostile Battleship, Orbit, Lock Target and use the [[Electronic Countermeasures|Multispectral ECM]] module.&lt;br /&gt;
# Die! The Hostile Battleships will destroy both your Ship and your Capsule.&lt;br /&gt;
&lt;br /&gt;
=== A New Clone ===&lt;br /&gt;
&lt;br /&gt;
[[File:Meet-vesper.png|thumb|Vesper, AIR&#039;s Vice President of Operation.]]&lt;br /&gt;
After your Capsule is destroyed, you will wake up in a new Capsule in your Home Station. Vesper Calytrix, AIR&#039;s Vice President of Operation, will help you get back on your feet: equip a module, train [[Skills]] and travel to meet the [[Career Agents]].&lt;br /&gt;
# Open the Air Career Program in the [[Neocom]].&lt;br /&gt;
# Click the &#039;&#039;&#039;Claim All&#039;&#039;&#039; to claim your [[ISK]] rewards.&lt;br /&gt;
# Close the Air Career Program window.&lt;br /&gt;
# Click the [[Neocom#Redeem_Items | Redeem Items]] button to optionally redeem your ISK rewards.&lt;br /&gt;
# Close the Redeem Items window.&lt;br /&gt;
# Click &#039;&#039;&#039;Board my Corvette&#039;&#039;&#039; in the Station Services Panel to board a new Ship.&lt;br /&gt;
# Undock using the &#039;&#039;&#039;Undock&#039;&#039;&#039; button in the Station Services Panel.&lt;br /&gt;
# Select the system&#039;s sun in the Overview.&lt;br /&gt;
# Click the highlighted &#039;&#039;&#039;Warp to Within (0m)&#039;&#039;&#039; button.&lt;br /&gt;
# Select one of the three highlighted &#039;&#039;&#039;[Air] Bowhead Wreck&#039;&#039;&#039; in your Overview.&lt;br /&gt;
# Click the highlighted &#039;&#039;&#039;Open Cargo&#039;&#039;&#039; button to loot a Civilian Mining Laser Upgrade module. Note that all three wrecks will contain one, but you only need 1 to proceed.&lt;br /&gt;
# Close the [[Neocom#Inventory_2|Inventory]] window.&lt;br /&gt;
# Select the highlighted AIR Laboratories station.&lt;br /&gt;
# Click the highlighted &#039;&#039;&#039;Dock&#039;&#039;&#039; icon. &lt;br /&gt;
# Open your [[Neocom#Inventory_2|Inventory]] by clicking the Inventory button in the Neocom. Here you can see what Ships and Items you have stored in the Station.&lt;br /&gt;
# Open your [[Fitting]] interface. Here you can see your Ship statistics. Drag-and-drop your Civilian Mining Laser Upgrade module from your ship&#039;s Cargo Hold to an empty Low Slot in the Fitting interface.&lt;br /&gt;
# The Civilian Mining Laser Upgrade module is grey. Bring it Online by clicking on it in the Fitting interface.&lt;br /&gt;
# You do not have the Skills required to activate the module. Fear not because you will soon be provided the means to obtain them.&lt;br /&gt;
# Select the highlighted &#039;&#039;&#039;Add To Queue&#039;&#039;&#039; button. &lt;br /&gt;
# Open the highlighted Skills interface from the Neocom.&lt;br /&gt;
# Click the the highlighted &#039;&#039;&#039;Apply Skill Points&#039;&#039;&#039; button and then &#039;&#039;&#039;Confirm&#039;&#039;&#039; to quickly learn the new Skills. This process is called Skill Injection.&lt;br /&gt;
# Click the highlighted AIR Skill Plan, then click &#039;&#039;&#039;Start Training&#039;&#039;&#039;.&lt;br /&gt;
# Close the Skill interface and click on the grayed out Civilian Mining Laser Upgrade module in your Fitting interface to Online it.&lt;br /&gt;
# Close the Fitting and Inventory interfaces.&lt;br /&gt;
# Open the highlighted Opportunities interface from the Neocom, and then select &#039;&#039;&#039;Introductions&#039;&#039;&#039;.&lt;br /&gt;
# Select &#039;&#039;&#039;Hidden Prospects&#039;&#039;&#039; then click &#039;&#039;&#039;Accept&#039;&#039;&#039;.&lt;br /&gt;
# Undock.&lt;br /&gt;
&lt;br /&gt;
=== Hidden Prospects (Mining NPE) ===&lt;br /&gt;
&lt;br /&gt;
# Click &#039;&#039;&#039;Warp To Site&#039;&#039;&#039; in the Opportunities interface.&lt;br /&gt;
# Approach the Nephrite asteroid and lock it.&lt;br /&gt;
# Once you are within 10km of the asteroid, stop your ship and activate your Mining Laser.&lt;br /&gt;
# Open your inventory.&lt;br /&gt;
# Keep mining until the asteroid is depleted.&lt;br /&gt;
# Orbit the next asteroid and activate your afterburner.&lt;br /&gt;
# Again, keep mining until the asteroid is depleted.&lt;br /&gt;
# Select the third asteroid, approach until you&#039;re within 10km, and, again, activate your Mining Laser.&lt;br /&gt;
# Once the asteroid is depleted, a {{sh|Dramiel}} wreck will spawn. Approach it, then open its cargo using the &#039;&#039;&#039;Open Cargo&#039;&#039;&#039; button, and click &#039;&#039;&#039;Loot All&#039;&#039;&#039;.&lt;br /&gt;
# Select the AIR Laboratories station on your overview and click &#039;&#039;&#039;Dock&#039;&#039;&#039;.&lt;br /&gt;
# Open your Cargo Hold and drag the ore that you&#039;ve mined to your Item Hangar.&lt;br /&gt;
# Right-click on the ore and select &#039;&#039;&#039;Sell This Item&#039;&#039;&#039;.&lt;br /&gt;
# Press &#039;&#039;&#039;Sell&#039;&#039;&#039;.&lt;br /&gt;
# Click your Wallet, and press &#039;&#039;&#039;Market Transactions&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;Transactions&#039;&#039;&#039; and then close your Wallet and Inventory.&lt;br /&gt;
# Open the &#039;&#039;&#039;AIR Career Program&#039;&#039;&#039; and select any of the paths.&lt;br /&gt;
# Select &#039;&#039;&#039;Career Agent Missions&#039;&#039;&#039; , then &#039;&#039;&#039;Complete &amp;lt;Path&amp;gt; Mission 2&#039;&#039;&#039;, and finally &#039;&#039;&#039;Track&#039;&#039;&#039;&lt;br /&gt;
# Select &#039;&#039;&#039;Find Career Agents&#039;&#039;&#039; to open the Agency.&lt;br /&gt;
# In the Agency interface, click &#039;&#039;&#039;Set Destination&#039;&#039;&#039;.&lt;br /&gt;
# Close the Agency and Air Career Program interfaces and undock.&lt;br /&gt;
# Click &#039;&#039;&#039;Jump&#039;&#039;&#039;. Once you&#039;ve arrived, repeat with the next two gates until you&#039;ve arrived.&lt;br /&gt;
# Select the highlighted station and click &#039;&#039;&#039;Dock&#039;&#039;&#039;.&lt;br /&gt;
# Select your preferred Career Agent and click &#039;&#039;&#039;Start Conversation&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;Accept&#039;&#039;&#039;.&lt;br /&gt;
# Open the Skill interface and select the AIR skill plan corresponding to your chosen Career Agent.&lt;br /&gt;
# Congratulations! You&#039;ve now finished the AIR New Player Experience.&lt;br /&gt;
# Tutorial prompts will continue to guide you as you complete your accepted mission.&lt;br /&gt;
&lt;br /&gt;
== Tutorial Systems in EVE ==&lt;br /&gt;
&lt;br /&gt;
After you finish the tutorial, you will spawn in one of the Tutorial systems. The system is dependent on the corporation you pick when you create the character. As an example, creating a new Minmatar character with a corporation of &amp;quot;Republic Military School&amp;quot; will place you in Ammold.&lt;br /&gt;
&lt;br /&gt;
=== Amarr ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Sehmy_VIII_-_Moon_2_-_Hedion_University Sehmy VIII - Moon 2 - Hedion University] &lt;br /&gt;
*[https://evemaps.dotlan.net/station/Emrayur_III_-_Moon_1_-_Royal_Amarr_Institute_School Emrayur III - Moon 1 - Royal Amarr Institute]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Chaven_VIII_-_Moon_1_-_Imperial_Academy Chaven VIII - Moon 1 - Imperial Academy]&lt;br /&gt;
&lt;br /&gt;
=== Caldari ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Todaki_VI_-_Moon_1_-_School_of_Applied_Knowledge Todaki VI - Moon 1 - School of Applied Knowledge]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Kisogo_VII_-_State_War_Academy Kisogo VII - State War Academy]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Amsen_VI_-_Moon_1_-_Science_and_Trade_Institute_School Amsen VI - Moon 1 - Science and Trade Institute]&lt;br /&gt;
&lt;br /&gt;
=== Gallente ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Cistuvaert_V_-_Moon_12_-_Center_for_Advanced_Studies_School Cistuvaert V - Moon 12 - Center for Advanced Studies]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Duripant_VII_-_Moon_6_-_Federal_Navy_Academy Duripant VII - Moon 6 - Federal Navy Academy]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Bourynes_VII_-_Moon_2_-_University_of_Caille Bourynes VII - Moon 2 - University of Caille]&lt;br /&gt;
&lt;br /&gt;
=== Minmatar ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Hulm_VIII_-_Moon_2_-_Republic_University Hulm VIII - Moon 2 - Republic University]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Ammold_V_-_Republic_Military_School Ammold V - Republic Military School]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Ryddinjorn_VI_-_Moon_2_-_Pator_Tech_School Ryddinjorn VI - Moon 2 - Pator Tech School]&lt;br /&gt;
&lt;br /&gt;
Your designated [[Home Station]] will initially be your starting station, although you can move it to any other station should you wish to.&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableCSS}}&lt;br /&gt;
[[Category:Getting Started]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=AIR_New_Player_Experience&amp;diff=223638</id>
		<title>AIR New Player Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=AIR_New_Player_Experience&amp;diff=223638"/>
		<updated>2025-06-04T16:13:25Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Added the Tutorial Systems previously part of the Career Agents wiki page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Meet the Association for Interdisciplinary Research (AIR), a new technology-focused organization making a splash on New Eden&#039;s corporate landscape. AIR&#039;s main goal is the pursuit of scientific knowledge through a variety of research and development endeavors. One such endeavor is the AIR Capsuleer Training Program, a project designed to help pilots achieve their dreams of becoming the best and brightest Capsuleers in New Eden.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AIR New Player Experience&#039;&#039;&#039; is a tutorial available after [[Character Creator|Character Creation]] that teaches brand new capsuleers about [[New Eden]].&lt;br /&gt;
&lt;br /&gt;
You will learn:&lt;br /&gt;
* basic [[Camera]] controls&lt;br /&gt;
* how to use the [[Targeting|Selected Item]] interface&lt;br /&gt;
* how to use the [[Overview]] interface&lt;br /&gt;
* how to [[Advanced_piloting_techniques#Approach|Approach]], [[Advanced_piloting_techniques#Orbit|Orbit]] and [[Targeting|Lock Target]]&lt;br /&gt;
* how to use and what [[Turrets]], an [[Afterburner]] and [[Electronic_Countermeasures|ECM]] modules do&lt;br /&gt;
* what happens when your [[Capsule]] is destroyed&lt;br /&gt;
* how to use the [[Fitting_ships|Fitting]], [[Managing_Your_Assets#The_Inventory_interface|Inventory]] and [[Skill Plans]]&lt;br /&gt;
* about [[Skill Points]], [[Skill_trading#Skill_Injectors|Skill Injectors]] and [[Skillbooks]]&lt;br /&gt;
* how to mine and sell your items&lt;br /&gt;
&lt;br /&gt;
You will meet:&lt;br /&gt;
* Aura, your trusty AI companion&lt;br /&gt;
* Ballin Ferrus, Commander of AIR Security&lt;br /&gt;
* Vesper Calytrix, AIR&#039;s Vice President of Operation&lt;br /&gt;
&lt;br /&gt;
To advance the tutorial, either complete the objective or click &amp;quot;Next&amp;quot; or &amp;quot;Continue&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
== Tutorial ==&lt;br /&gt;
&lt;br /&gt;
=== Find a Ship ===&lt;br /&gt;
&lt;br /&gt;
[[File:Meet-aura.png|thumb|Aura, your AI companion.]]&lt;br /&gt;
Aura, your on-board AI, tells you someone has destroyed an Association for Interdisciplinary Research (AIR) cloning facility. You are in a [[Capsule]] and need to find a [[Ship]].&lt;br /&gt;
&lt;br /&gt;
# Rotate and zoom your [[Camera]] to locate a Ship, an {{sh|Astero}}.&lt;br /&gt;
# Left click the highlighted Ship.&lt;br /&gt;
# Using the [[Targeting|Selected Item]] interface, click [[Advanced_piloting_techniques#Approach|Approach]]. Your Capsule will start flying towards the Astero.&lt;br /&gt;
# Once you are in range, click [[Advanced_piloting_techniques#Board_Ship|Board Ship]]. You will take control of the damaged Astero.&lt;br /&gt;
&lt;br /&gt;
=== Evacuation ===&lt;br /&gt;
&lt;br /&gt;
[[File:Meet-ballin.png|thumb|Ballin, Commander of AIR Security.]]&lt;br /&gt;
Ballin Ferrus, Commander of AIR Security, has arrived with a civilian transport fleet. Join them and evacuate to a rendezvous point.&lt;br /&gt;
&lt;br /&gt;
[[File:Anomaly-AIR.png|thumb|An anomaly cloaking a structure.]]&lt;br /&gt;
# Click on Ballin Ferrus&#039; Ship in the [[Overview]] interface. Click Approach.&lt;br /&gt;
# Once near, Ballin will boost your [[Shields]] and repair your [[Tanking#Armor_tanking|Armour]]. Wait until the fleet enters and then exits warp.&lt;br /&gt;
# Select the Anomaly, then click Approach.&lt;br /&gt;
&lt;br /&gt;
=== Defend the Fleet ===&lt;br /&gt;
&lt;br /&gt;
A hostile fleet will attack the civilian transport fleet. Defend them as best as you can.&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Hostile Fleet}}&lt;br /&gt;
{{NPCTableRow|Frigate|3|Hostile Frigate}}&lt;br /&gt;
{{NPCTableRow|Cruiser|1|Hostile Cruiser}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Hostile Battleship|point=yes|ewar=Web}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Select Ballin Ferrus&#039; ship, then click [[Advanced_piloting_techniques#Orbit|Orbit]].&lt;br /&gt;
# Select the Hostile Frigate, click Orbit. Left click to active the [[Afterburner]] module. &lt;br /&gt;
# Once near, click [[Targeting|Lock Target]]. Left click both [[Turret]] modules to open fire.&lt;br /&gt;
# Select the Hostile Cruiser, Orbit, Lock Target and use the [[Tackling#Tackle Modules|Stasis Webifier]] module to slow it down. Left click both Turret modules to open fire.&lt;br /&gt;
# Select the Hostile Battleship, Orbit, Lock Target and use the [[Electronic Countermeasures|Multispectral ECM]] module.&lt;br /&gt;
# Die! The Hostile Battleships will destroy both your Ship and your Capsule.&lt;br /&gt;
&lt;br /&gt;
=== A New Clone ===&lt;br /&gt;
&lt;br /&gt;
[[File:Meet-vesper.png|thumb|Vesper, AIR&#039;s Vice President of Operation.]]&lt;br /&gt;
After your Capsule is destroyed, you will wake up in a new Capsule in your Home Station. Vesper Calytrix, AIR&#039;s Vice President of Operation, will help you get back on your feet: equip a module, train [[Skills]] and travel to meet the [[Career Agents]].&lt;br /&gt;
# Open the Air Career Program in the [[Neocom]].&lt;br /&gt;
# Click the &#039;&#039;&#039;Claim All&#039;&#039;&#039; to claim your [[ISK]] rewards.&lt;br /&gt;
# Close the Air Career Program window.&lt;br /&gt;
# Click the [[Neocom#Redeem_Items | Redeem Items]] button to optionally redeem your ISK rewards.&lt;br /&gt;
# Close the Redeem Items window.&lt;br /&gt;
# Click &#039;&#039;&#039;Board my Corvette&#039;&#039;&#039; in the Station Services Panel to board a new Ship.&lt;br /&gt;
# Undock using the &#039;&#039;&#039;Undock&#039;&#039;&#039; button in the Station Services Panel.&lt;br /&gt;
# Select the system&#039;s sun in the Overview.&lt;br /&gt;
# Click the highlighted &#039;&#039;&#039;Warp to Within (0m)&#039;&#039;&#039; button.&lt;br /&gt;
# Select one of the three highlighted &#039;&#039;&#039;[Air] Bowhead Wreck&#039;&#039;&#039; in your Overview.&lt;br /&gt;
# Click the highlighted &#039;&#039;&#039;Open Cargo&#039;&#039;&#039; button to loot a Civilian Mining Laser Upgrade module. Note that all three wrecks will contain one, but you only need 1 to proceed.&lt;br /&gt;
# Close the [[Neocom#Inventory_2|Inventory]] window.&lt;br /&gt;
# Select the highlighted AIR Laboratories station.&lt;br /&gt;
# Click the highlighted &#039;&#039;&#039;Dock&#039;&#039;&#039; icon. &lt;br /&gt;
# Open your [[Neocom#Inventory_2|Inventory]] by clicking the Inventory button in the Neocom. Here you can see what Ships and Items you have stored in the Station.&lt;br /&gt;
# Open your [[Fitting]] interface. Here you can see your Ship statistics. Drag-and-drop your Civilian Mining Laser Upgrade module from your ship&#039;s Cargo Hold to an empty Low Slot in the Fitting interface.&lt;br /&gt;
# The Civilian Mining Laser Upgrade module is grey. Bring it Online by clicking on it in the Fitting interface.&lt;br /&gt;
# You do not have the Skills required to activate the module. Fear not because you will soon be provided the means to obtain them.&lt;br /&gt;
# Select the highlighted &#039;&#039;&#039;Add To Queue&#039;&#039;&#039; button. &lt;br /&gt;
# Open the highlighted Skills interface from the Neocom.&lt;br /&gt;
# Click the the highlighted &#039;&#039;&#039;Apply Skill Points&#039;&#039;&#039; button and then &#039;&#039;&#039;Confirm&#039;&#039;&#039; to quickly learn the new Skills. This process is called Skill Injection.&lt;br /&gt;
# Click the highlighted AIR Skill Plan, then click &#039;&#039;&#039;Start Training&#039;&#039;&#039;.&lt;br /&gt;
# Close the Skill interface and click on the grayed out Civilian Mining Laser Upgrade module in your Fitting interface to Online it.&lt;br /&gt;
# Close the Fitting and Inventory interfaces.&lt;br /&gt;
# Open the highlighted Opportunities interface from the Neocom, and then select &#039;&#039;&#039;Introductions&#039;&#039;&#039;.&lt;br /&gt;
# Select &#039;&#039;&#039;Hidden Prospects&#039;&#039;&#039; then click &#039;&#039;&#039;Accept&#039;&#039;&#039;.&lt;br /&gt;
# Undock.&lt;br /&gt;
&lt;br /&gt;
=== Hidden Prospects (Mining NPE) ===&lt;br /&gt;
&lt;br /&gt;
# Click &#039;&#039;&#039;Warp To Site&#039;&#039;&#039; in the Opportunities interface.&lt;br /&gt;
# Approach the Nephrite asteroid and lock it.&lt;br /&gt;
# Once you are within 10km of the asteroid, stop your ship and activate your Mining Laser.&lt;br /&gt;
# Open your inventory.&lt;br /&gt;
# Keep mining until the asteroid is depleted.&lt;br /&gt;
# Orbit the next asteroid and activate your afterburner.&lt;br /&gt;
# Again, keep mining until the asteroid is depleted.&lt;br /&gt;
# Select the third asteroid, approach until you&#039;re within 10km, and, again, activate your Mining Laser.&lt;br /&gt;
# Once the asteroid is depleted, a {{sh|Dramiel}} wreck will spawn. Approach it, then open its cargo using the &#039;&#039;&#039;Open Cargo&#039;&#039;&#039; button, and click &#039;&#039;&#039;Loot All&#039;&#039;&#039;.&lt;br /&gt;
# Select the AIR Laboratories station on your overview and click &#039;&#039;&#039;Dock&#039;&#039;&#039;.&lt;br /&gt;
# Open your Cargo Hold and drag the ore that you&#039;ve mined to your Item Hangar.&lt;br /&gt;
# Right-click on the ore and select &#039;&#039;&#039;Sell This Item&#039;&#039;&#039;.&lt;br /&gt;
# Press &#039;&#039;&#039;Sell&#039;&#039;&#039;.&lt;br /&gt;
# Click your Wallet, and press &#039;&#039;&#039;Market Transactions&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;Transactions&#039;&#039;&#039; and then close your Wallet and Inventory.&lt;br /&gt;
# Open the &#039;&#039;&#039;AIR Career Program&#039;&#039;&#039; and select any of the paths.&lt;br /&gt;
# Select &#039;&#039;&#039;Career Agent Missions&#039;&#039;&#039; , then &#039;&#039;&#039;Complete &amp;lt;Path&amp;gt; Mission 2&#039;&#039;&#039;, and finally &#039;&#039;&#039;Track&#039;&#039;&#039;&lt;br /&gt;
# Select &#039;&#039;&#039;Find Career Agents&#039;&#039;&#039; to open the Agency.&lt;br /&gt;
# In the Agency interface, click &#039;&#039;&#039;Set Destination&#039;&#039;&#039;.&lt;br /&gt;
# Close the Agency and Air Career Program interfaces and undock.&lt;br /&gt;
# Click &#039;&#039;&#039;Jump&#039;&#039;&#039;. Once you&#039;ve arrived, repeat with the next two gates until you&#039;ve arrived.&lt;br /&gt;
# Select the highlighted station and click &#039;&#039;&#039;Dock&#039;&#039;&#039;.&lt;br /&gt;
# Select your preferred Career Agent and click &#039;&#039;&#039;Start Conversation&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;Accept&#039;&#039;&#039;.&lt;br /&gt;
# Open the Skill interface and select the AIR skill plan corresponding to your chosen Career Agent.&lt;br /&gt;
# Congratulations! You&#039;ve now finished the AIR New Player Experience.&lt;br /&gt;
# Tutorial prompts will continue to guide you as you complete your accepted mission.&lt;br /&gt;
&lt;br /&gt;
== Tutorial Systems in EVE ==&lt;br /&gt;
&lt;br /&gt;
Setting off on your journey to the career agent, you will likely come from one of these systems and stations, from which new players are spawned to start the tutorial. The system at which you start in is dependent on the corporation you pick when you create the character, for instance, creating a new Minmatar character with a corporation of &amp;quot;Republic Military School&amp;quot; will place you in Ammold.&lt;br /&gt;
&lt;br /&gt;
=== Amarr ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Sehmy_VIII_-_Moon_2_-_Hedion_University Sehmy VIII - Moon 2 - Hedion University] &lt;br /&gt;
*[https://evemaps.dotlan.net/station/Emrayur_III_-_Moon_1_-_Royal_Amarr_Institute_School Emrayur III - Moon 1 - Royal Amarr Institute]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Chaven_VIII_-_Moon_1_-_Imperial_Academy Chaven VIII - Moon 1 - Imperial Academy]&lt;br /&gt;
&lt;br /&gt;
=== Caldari ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Todaki_VI_-_Moon_1_-_School_of_Applied_Knowledge Todaki VI - Moon 1 - School of Applied Knowledge]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Kisogo_VII_-_State_War_Academy Kisogo VII - State War Academy]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Amsen_VI_-_Moon_1_-_Science_and_Trade_Institute_School Amsen VI - Moon 1 - Science and Trade Institute]&lt;br /&gt;
&lt;br /&gt;
=== Gallente ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Cistuvaert_V_-_Moon_12_-_Center_for_Advanced_Studies_School Cistuvaert V - Moon 12 - Center for Advanced Studies]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Duripant_VII_-_Moon_6_-_Federal_Navy_Academy Duripant VII - Moon 6 - Federal Navy Academy]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Bourynes_VII_-_Moon_2_-_University_of_Caille Bourynes VII - Moon 2 - University of Caille]&lt;br /&gt;
&lt;br /&gt;
=== Minmatar ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Hulm_VIII_-_Moon_2_-_Republic_University Hulm VIII - Moon 2 - Republic University]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Ammold_V_-_Republic_Military_School Ammold V - Republic Military School]&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Ryddinjorn_VI_-_Moon_2_-_Pator_Tech_School Ryddinjorn VI - Moon 2 - Pator Tech School]&lt;br /&gt;
&lt;br /&gt;
Your designated [[Home Station]] will initially be your starting station, although you can move it to any other station should you wish to.&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableCSS}}&lt;br /&gt;
[[Category:Getting Started]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Career_Agents&amp;diff=223637</id>
		<title>Career Agents</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Career_Agents&amp;diff=223637"/>
		<updated>2025-06-04T16:12:17Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Removed the Tutorial System list, which oddly enough found its way onto this page of the career agents. It happened to me several times that I mistakenly flew to the Tutorial systems when looking for Career agents. I moved the Tutorial systems to the respective &amp;quot;Tutorial&amp;quot; or &amp;quot;AIR NPE&amp;quot; wiki page instead.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MissionLinks}}&lt;br /&gt;
[[File:Career-agents-in-station-services.jpg|thumb|The career agents (like nearly all other agents) can be accessed through the Station Services window at their station. Right-click on an agent to start a conversation with them.]] The &#039;&#039;&#039;Career Agents&#039;&#039;&#039; are a part of EVE Online&#039;s new player training. Following on from the [[tutorial]], the career agents offer missions that showcase and explain some of the main [[PvE]] activities in EVE Online, as well as expand on the topics covered in the tutorial. There are five career agents, each offering between 5 and 10 sequential missions covering a certain area of the game: &lt;br /&gt;
* [[Explorer]], which teach you about [[exploration]], [[probe scanning]], [[hacking]], and [[gas cloud harvesting]].&lt;br /&gt;
* [[Enforcer (Career Agent)|Enforcer]], which teach you about basic [[PvE]] combat. &lt;br /&gt;
* [[Soldier of Fortune]], which teach you about advanced [[PvE]] combat as well as some basic [[PvP]] combat techniques. &lt;br /&gt;
* [[Industrialist (Entrepreneur)|Industrialist - Entrepreneur]], which teach you about [[hauling]], [[salvaging]], [[mining]], [[hacking]], and [[manufacturing]]. &lt;br /&gt;
* [[Industrialist (Producer)|Industrialist - Producer]], which teach you about [[mining]], [[reprocessing]], [[manufacturing]], and [[hauling]]. &lt;br /&gt;
&lt;br /&gt;
The agents are not exclusive (i.e. doing one set of missions doesn&#039;t &amp;quot;lock&amp;quot; you into a pre-set &amp;quot;career path&amp;quot;, as there are no such things in EVE); you can do as many of the agents&#039; missions as you want. There are 12 [[#Career Agents Locations|locations]] in total, 3 for each of the four [[Faction]]s in New Eden.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended that you complete all the mission chains (or arcs if you will) given by the five career agents, even if you already know what you&#039;d like to do in EVE. The missions give a good overview of some of the mechanics of the game, and good financial rewards for a new player. It is also good to have a basic idea of how each career works - for example, even if you don&#039;t plan to do any exploration, it is good to have an idea of how other players are able to scan and find you while you are in space doing any number of activities. Also, it&#039;s likely that over the course of your time in EVE you will want to try doing many different things. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
If you&#039;re doing the Career Agent missions right after the tutorial, you may notice that some of the mission mechanics have changed. &lt;br /&gt;
* [[File:Info-panel-agent-missions.jpg|thumb|An uncompleted and a completed mission in the Info Panel.]] The currently active mission now shows up in the Info Panel (left side of the screen) under &amp;quot;Agent Missions&amp;quot;. Each mission entry has a drop-down menu through which you can read a summary of the objectives. Additionally, once you&#039;ve completed the objectives for a mission (including, if applicable, returning any items to the correct station), a green tick mark will appear in the Info Panel.  &lt;br /&gt;
* The missions will also be entered into your mission journal&lt;br /&gt;
{{Open journal}}&lt;br /&gt;
* In order to start a mission, you must first talk to the agent (right-click on the agent (in the &amp;quot;Agents&amp;quot; panel in the Station Services window), and select &amp;quot;Start Conversation&amp;quot;) and accept a mission. Once you&#039;ve completed the objectives, you must return to the agent&#039;s station, and talk to him/her again to complete it. You will then be offered the next mission in the mission chain. &lt;br /&gt;
* The career agent missions often give bonus rewards for completing them particularly quickly, although the time-frame given is usually more than generous. &lt;br /&gt;
* Any agents you accept missions from will be automatically added to your address book (accessible through the Contacts window in the NeoCom). You can use this to find your agent again should you be unsure where to go.&lt;br /&gt;
&lt;br /&gt;
In many ways, the career agents work similarly to &amp;quot;normal&amp;quot; [[Missions|mission agents]] in EVE, with two important differences:&lt;br /&gt;
* The career agents only have a limited set of missions available. Normal mission agents will continue to offer you new missions indefinitely as long as you have the required [[Missions#Standings|standings]]&lt;br /&gt;
* The career agents will sometimes give you ships, modules, or skillbooks as mission rewards. Normal mission agents almost always pay only ISK and [[Loyalty Points|loyalty points]]. &lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to decline a mission from a Career Agent, but this will prevent you from completing the rest of the missions in that agent&#039;s mission arc. Therefore, if you want to take a temporary break from a mission chain, click the &amp;quot;Delay&amp;quot; button (instead of the &amp;quot;Reject&amp;quot; button) when a mission is offered. Should you nonetheless run into problems where you are mid-chain, such as declining the agent (which will prevent you from progressing further with that agent) or any other technical glitches, you can [https://support.eveonline.com/hc/en-us/requests/new open a support ticket], and usually, a game master (GM) will reset the mission or even the agent for you.&lt;br /&gt;
&lt;br /&gt;
While many of the rewards from the Career Agents are useful in the rest of the game, some missions reward you with a &amp;quot;[[Tech and meta levels#Civilian|Civilian]]&amp;quot; module. These modules are much worse than even the basic Tech 1 modules and should be ditched at the earliest possible opportunity. &lt;br /&gt;
&lt;br /&gt;
Many of the Career Agent missions have you interacting with objects in space (asteroids, containers, acceleration gates, etc); depending on your [[Overview]] settings these may not appear in your Overview. Therefore, the Career Agent missions are a good opportunity to get to know the Overview settings, and (if necessary) modify them so that you can see all the relevant objects in your Overview. If you&#039;re unsure whether your Overview settings are wrong (or if you&#039;re just in the wrong place), it may be a good idea to look at the &amp;quot;All&amp;quot; Overview preset from time to time.&lt;br /&gt;
&lt;br /&gt;
The Career Agents assume that you&#039;ve done the [[tutorial]] (or are at least familiar with the concepts taught in the tutorial) before starting their missions.&lt;br /&gt;
&lt;br /&gt;
=== Caveat emptor &amp;amp;ndash; techniques are not mechanics ===&lt;br /&gt;
However, keep in mind that they offer very little training in [[PvP]] (which make up a very substantial part of the game). Additionally, EVE is a sandbox game, and much of the attraction of the game is forging your own path as opposed to following a pre-set path - so the career agent &amp;quot;careers&amp;quot; should only be seen as one of many things you can do in EVE.&lt;br /&gt;
&lt;br /&gt;
== Finding the Career Agents == &lt;br /&gt;
&lt;br /&gt;
If you&#039;ve followed the [[tutorial]], you will have flown to the station housing the career agents; all five agents are always located in the same station. If you skipped the tutorial, you can locate the closest set of career agents (there are three sets of agents per faction, but they all offer the same missions):&lt;br /&gt;
# Open [[The Agency]] in-game ({{Button|Alt}}+{{Button|M}})&lt;br /&gt;
# Navigate to the page called &amp;quot;AGENTS &amp;amp; MISSIONS&amp;quot;.&lt;br /&gt;
# Select the card &amp;quot;Career Agents&amp;quot;. This will open another window that will present you with the closest Career agents to your current location. &lt;br /&gt;
# Next to each agent there will be a button labeled &amp;quot;Set Destination&amp;quot;, &amp;quot;Dock&amp;quot;, and &amp;quot;Start Conversation&amp;quot; depending on where you currently are. If you need to travel there click it to [[Advanced piloting techniques#Autopilot|plot a route]] to the system and station where the agents are. &lt;br /&gt;
&lt;br /&gt;
You can do the agents in any order you like - even accept all 5 and do them in parallel. In fact, the latter has the advantage that some of the rewards of one mission line are requested by another so you need to buy/build/get fewer items to finish the missions.&lt;br /&gt;
&lt;br /&gt;
There are three sets of five career agents for each Empire faction in the game; however, they all offer identical missions, and unless you are looking to recover from low [[NPC standings|faction standings]] there is no reason to do the missions for more than one set of career agents. &lt;br /&gt;
&lt;br /&gt;
== Career Agents Locations ==&lt;br /&gt;
&lt;br /&gt;
The career agents are located in the following systems (although you can easily find them [[#Finding the Career Agents|through the help menu]]): &lt;br /&gt;
&lt;br /&gt;
=== Amarr ===&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Conoban_VII_-_Moon_8_-_Hedion_University Conoban VII - Moon 8 - Hedion University] ([https://evemaps.dotlan.net/map/Kor-Azor/Conoban#sec Kor-Azor] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Pasha_VII_-_Moon_3_-_Royal_Amarr_Institute_School Pasha VII - Moon 3 - Royal Amarr Institute School] ([https://evemaps.dotlan.net/map/Tash-Murkon/Pasha#sec Tash-Murkon] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Deepari_II_-_Imperial_Academy Deepari II - Imperial Academy] ([https://evemaps.dotlan.net/map/Domain/Deepari#sec Domain] region)&lt;br /&gt;
&lt;br /&gt;
=== Caldari ===&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Akiainavas_III_-_School_of_Applied_Knowledge Akiainavas III - School of Applied Knowledge] ([https://evemaps.dotlan.net/map/Lonetrek/Akiainavas#sec Lonetrek] region)&lt;br /&gt;
*[https://evemaps.dotlan.net/station/Jouvulen_III_-_Science_and_Trade_Institute_School Jouvulen III - Science and Trade Institute School] ([https://evemaps.dotlan.net/map/Lonetrek/Jouvulen#sec Lonetrek] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Uitra_VI_-_Moon_4_-_State_War_Academy Uitra VI - Moon 4 - State War Academy] ([https://evemaps.dotlan.net/map/The_Forge/Uitra#sec The Forge] region)&lt;br /&gt;
 &lt;br /&gt;
=== Gallente ===&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Clellinon_VI_-_Moon_11_-_Center_for_Advanced_Studies_School Clellinon VI - Moon 11 - Center for Advanced Studies School] ([https://evemaps.dotlan.net/map/Verge_Vendor/Clellinon#sec Verge Vendor] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Couster_II_-_Moon_1_-_Federal_Navy_Academy Couster II - Moon 1 - Federal Navy Academy] ([https://evemaps.dotlan.net/map/Essence/Couster#sec Essence] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Trossere_VII_-_Moon_3_-_University_of_Caille Trossere VII - Moon 3 - University of Caille] ([https://evemaps.dotlan.net/map/Sinq_Laison/Trossere#sec Sinq Laison] region)&lt;br /&gt;
&lt;br /&gt;
=== Minmatar ===&lt;br /&gt;
&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Malukker_I_-_Republic_University Malukker I - Republic University] ([https://evemaps.dotlan.net/map/Heimatar/Malukker#sec Heimatar] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Hadaugago_II_-_Moon_1_-_Republic_Military_School Hadaugago II - Moon 1 - Republic Military School] ([https://evemaps.dotlan.net/map/Heimatar/Hadaugago#sec Heimatar] region)&lt;br /&gt;
* [https://evemaps.dotlan.net/station/Embod_IV_-_Moon_10_-_Pator_Tech_School Embod IV - Moon 10 - Pator Tech School] ([https://evemaps.dotlan.net/map/Metropolis/Embod#sec Metropolis] region)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Considerations for Mission Order ==&lt;br /&gt;
&lt;br /&gt;
There is no built-in mission order for the career agents - you can complete them in whichever order you please. There are, however, some benefits to completing one mission chain before another, be it for logical or material reasons.&lt;br /&gt;
&lt;br /&gt;
=== [[Explorer]] ===&lt;br /&gt;
&lt;br /&gt;
* This mission chain does not involve combat or require any mission item to be outsourced, and thus it is an ideal candidate as an earlier choice.&lt;br /&gt;
* The second mission reward is the ship you might want to turn in later for [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]]&lt;br /&gt;
&lt;br /&gt;
=== [[Enforcer (Career Agent)|Enforcer]] ===&lt;br /&gt;
&lt;br /&gt;
* Everything you need for the missions is internally supplied, and thus it is an ideal candidate as an earlier choice.&lt;br /&gt;
&lt;br /&gt;
* While your corvette is more than sufficient for the first two missions before a more combat-appropriate frigate is granted to you as a reward for [[Enforcer (Career Agent)#Cash Flow for Capsuleers (2 of 10)|Cash Flow for Capsuleers (2/10)]], you can try out the two frigates rewarded from the [[Explorer]] should you wish, as they will likely be an upgrade compared to the corvette.&lt;br /&gt;
&lt;br /&gt;
=== [[Soldier of Fortune]] ===&lt;br /&gt;
&lt;br /&gt;
* Since this mission chain deals with more advanced PvE combat topics, for the new players it is suggested that you complete [[Enforcer (Career Agent)|Enforcer]] first.&lt;br /&gt;
&lt;br /&gt;
* In addition, [[Soldier of Fortune#The Exam (10 of 10)|The Exam (10/10)]] might pose a challenge for those who do not yet have a combat-appropriate frigate from [[Enforcer (Career Agent)#Cash Flow for Capsuleers (2 of 10)|Cash Flow for Capsuleers (2/10)]] or the necessary skill injected and trained to use the destroyer granted to you when the mission is accepted.&lt;br /&gt;
&lt;br /&gt;
* Tip #1: [[Soldier of Fortune#Angel of Mercy (2 of 10)|Angel of Mercy (2/10)]] and [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]] require you to fly a frigate to its destruction. Do not fit any modules on it other than what you need to complete the mission, and get it Platinum-level insured before you undock for a quick and easy pay-out on mission completion. While you need to use the frigate provided in [[Soldier of Fortune#Angel of Mercy (2 of 10)|Angel of Mercy (2/10)]], you can choose to use a free corvette (with a second civilian gun instead of the mining laser) for [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]].&lt;br /&gt;
&lt;br /&gt;
* Tip #2: [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]] requires you to purchase ammunition and modules for the mission at your own expense. Other players may be selling what you are likely to want to use at the agent&#039;s station. Though likely at high prices. You may want to bring your own ammunition and modules before you start the mission chain.&lt;br /&gt;
&lt;br /&gt;
=== [[Industrialist (Entrepreneur)|Industrialist - Entrepreneur]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Industrialist (Entrepreneur)#Balancing the Books (9 of 10)|Balancing the Books (9/10)]] requires two 1MN Afterburner modules, one of which needs to be acquired outside of the mission chain. If you complete either [[Enforcer (Career Agent)#Cash Flow for Capsuleers (4 of 10)|Enforcer: Cash Flow for Capsuleers (4/10)]] or [[Industrialist (Producer)#Making Mountains of Molehills (5 of 10)|Industrialist - Producer: Making Mountains of Molehills (5/10)]] beforehand, you can use these mission rewards to immediately complete the mission.&lt;br /&gt;
&lt;br /&gt;
* [[Industrialist (Entrepreneur)#Balancing the Books (10 of 10)|Balancing the Books (10/10)]] requires some faction-specific ammunition, which you can manufacture or purchase from the market. If you are doing this mission for a Gallente or Minmatar agent, you can use leftover ammunition which comes as a bonus reward by [[Enforcer (Career Agent)#Cash Flow for Capsuleers (1 of 10)|Enforcer: Cash Flow for Capsuleers (1/10)]] for at least a partial supply of required items.&lt;br /&gt;
&lt;br /&gt;
=== [[Industrialist (Producer)|Industrialist - Producer]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|Making Mountains of Molehills (4/10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (8 of 10)|(8/10)]] require 7,000 and 2,640 units of Tritanium respectively, which you can reprocess from the ores you mine or buy from the market. Should you wish to mine and reprocess yourself, a {{sh|Venture}} mining frigate given by [[Industrialist (Entrepreneur)#Balancing the Books (2 of 10)|Industrialist - Entrepreneur mission: Balancing the Books (2/10)]] may come in handy due to its mining speed and spacious orehold capacity. Alternatively, [[Frigates#Exploration|exploration frigates]] given out by [[Explorer#An Introduction to Cosmic Signatures (2 of 5)|Explorer mission: An Introduction to Cosmic Signatures (2/5)]] is also a good candidate for mining for this mission (although not for mining in general) as they usually have the largest cargohold capacity within the non-mining frigate class to minimize the number of mining trips you have to make.&lt;br /&gt;
&lt;br /&gt;
* [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] Mining 4,000 units of Kernite before completing this mission and then reprocessing it will complete both the mining and reprocessing Kernite [[AIR Career Program]] industrialist tasks. This is the only hisec source of Kernite otherwise a trip to lowsec will be required to mine Kernite.&lt;br /&gt;
&lt;br /&gt;
* [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] requires a faction-specific frigate which you can either manufacture or purchase from the market. Alternatively, if you have already completed [[Explorer#Gas Site Scanning (5 of 5)|Explorer mission: Gas Site Scanning (5/5)]] and have the rewarded frigate intact, you can turn it in to immediately complete the mission.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
The career agent missions reward a moderate amount of ISK (about 5-6M ISK in total), as well as a number of useful ships and modules. Additionally, completing the last mission for each of the five career agents increases your [[NPC standings|standings]] with the agent&#039;s faction. While this is only slightly useful for new characters (who start off with neutral standings to all the empire factions), it&#039;s a way for older characters to recover from low faction standings. Lastly, the completion of your first Career agents provides you with a free [[Expert_Systems#AIR_Expert_Systems|AIR Expert system]], which temporarily gives you a significant boost to your skills of the respective career path. The expert systems are rewarded through the [[AIR_Career_Program|Air Career Programme.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Career agent&lt;br /&gt;
! Faction standings gain &amp;lt;ref&amp;gt;In the past, Amarr, Caldari and Minmatar agents used to award 1.2% while only Gallente agents gave out 1.5%. This seems to have been fixed.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Explorer&lt;br /&gt;
| 1.5% &lt;br /&gt;
|-&lt;br /&gt;
| Enforcer&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| Soldier of Fortune&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Entrepreneur&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| Industrialist - Producer&lt;br /&gt;
| 1.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Possible standing gain from finishing three set of agent for &#039;&#039;&#039;one&#039;&#039;&#039; faction&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Set&lt;br /&gt;
! Gain starting from 0 standing&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| ~0.702&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| ~1.354&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| ~1.962&lt;br /&gt;
|}&lt;br /&gt;
Note:(You also take standing hit for rival faction)&lt;br /&gt;
&lt;br /&gt;
Thus by finishing 2 set of career mission can help unlock level 2 mission for that faction.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
If you plan on [[Applying to EVE University|applying to join EVE University]], it is highly recommended that you have at least started, if not completed, all the career agent missions.&lt;br /&gt;
&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Career Agents]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Safety_settings&amp;diff=222668</id>
		<title>Safety settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Safety_settings&amp;diff=222668"/>
		<updated>2025-05-04T17:54:55Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legality}}&lt;br /&gt;
&lt;br /&gt;
== Safety settings ==&lt;br /&gt;
There are three safety settings:&lt;br /&gt;
* {{co|lightgreen|Enable safety}} - Enable safety to prevent all actions that would give you suspect or criminal status.&lt;br /&gt;
* {{co|#C48B2B|Partial safety}} - Partial safety prevents actions that give criminal status, while allowing those that give suspect status.&lt;br /&gt;
* {{co|red|Disable safety}} - Disable safety to allow actions which give suspect or criminal status.&lt;br /&gt;
&lt;br /&gt;
In short, this means that if you set your safety to &#039;&#039;&#039;enable safety&#039;&#039;&#039; it is impossible for you to take any action that would make you a suspect or a criminal. Similarly, the &#039;&#039;&#039;partial safety&#039;&#039;&#039; setting will allow you to go suspect, but neither the full safety nor the partial safety will allow you to take any action that would make you a criminal and get you in trouble with CONCORD.&lt;br /&gt;
&lt;br /&gt;
[[Alpha clones]] in [[System security#High security | high security systems]] cannot set safety to Disable safety. Pilots that are controlling an [[Upwell structures|Upwell structure]] in high security systems cannot set safety to Partial safety or Disable safety.&lt;br /&gt;
{{Note|Low Security space with [[Corruption and Suppression|max corruption]]: These systems are special, as Bomb Launchers and Interdiction Sphere Launchers can be activated with green safety and can result in suspect or criminal timers.}}&lt;br /&gt;
&lt;br /&gt;
=== Default settings ===&lt;br /&gt;
Your safeties are set to {{co|lightgreen|enable safety}} by default, which we call &#039;&#039;&#039;green&#039;&#039;&#039; safeties for short (for all the obvious reasons). This setting makes it a conscious choice to break the law.&lt;br /&gt;
&lt;br /&gt;
That means you will never run the risk of accidentally going suspect or criminal as a new players, or an old one for that matter. The game will simply not let you do those actions and throw you an error message, which goes into the combat &amp;amp; notifications log, which means you can put your trust in the crutch that is the safety mechanics.&lt;br /&gt;
&lt;br /&gt;
=== Changing your safeties ===&lt;br /&gt;
Changing your safety settings is as simple as clicking the little dot next to your HUD (head-up display) and selecting the appropriate safety level. Manual changes will persist until you decide to change it again.&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[image:incursions_safeties.png|thumb|Click the little dot right next to your HUD-display to change your security settings.]]&lt;br /&gt;
| [[image:incursions_safeties_change.png|thumb|Remember to click the &#039;&#039;&#039;Confirm&#039;&#039;&#039; button when trying to change your settings.]]&lt;br /&gt;
| [[image:incursions_safeties_partial.png|thumb|Once you&#039;ve set your safety to &#039;&#039;&#039;partial safety&#039;&#039;&#039;, {{co|#C48B2B|yellow}}, the little dot will change color to represent your current setting. Remember to turn it back to &#039;&#039;&#039;enable safety&#039;&#039;&#039;, {{co|lightgreen|green}}, if you only changed it for a specific situation.]]&lt;br /&gt;
|}&lt;br /&gt;
== What safety setting should I use? ==&lt;br /&gt;
If you&#039;re not sure how safeties work it&#039;s probably best to keep it on {{co|lightgreen|enable safety}} and only change it when ordered to by your fleet commander. Other than that, most people tend to set their safety based on where they operate, in what kind of space.&lt;br /&gt;
&lt;br /&gt;
Something to consider when deciding what safety to use, is what it&#039;ll stop you from doing and what it&#039;ll allow you to do. What actions would you potentially miss if you were forced to change your setting before doing it? How much trouble could a misclick cause if you set your safety too low? Once you&#039;ve considered that, your safety choice should be fairly obvious.&lt;br /&gt;
&lt;br /&gt;
See the [[timers]] page and the [[Timers#Remote assistance, combat timers and legality|remote assistance]] section on the timers page for more information.&lt;br /&gt;
&lt;br /&gt;
=== High security space ===&lt;br /&gt;
People who operate mainly in high security space tends to have their safeties set to {{co|lightgreen|enable safety}}.&lt;br /&gt;
&lt;br /&gt;
Apart from [[suicide ganking|suicide gankers]] and [[smartbomb]] users who temporarily {{co|red|disable safeties}} to do their thing and people turning on {{co|#C48B2B|partial safety}} to play suspect games, most people run with full safeties to avoid accidentally going suspect or criminal.&lt;br /&gt;
&lt;br /&gt;
=== Low security space ===&lt;br /&gt;
For the most part, people use {{co|#C48B2B|partial safety}} in low security space, as it allows them to operate with next to no restrictions.&lt;br /&gt;
&lt;br /&gt;
The only reasons to run with {{co|red|disabled safeties}} in low security space would be if you needed to use [[smartbombs]], to fire a Micro Jump Field Generator, or to engage in unprovoked attacks against capsules. Be aware that only the unprovoked attack against capsules actually makes you a criminal, turning your safeties off for smartbombs is just to be able to use the module. Also remember not to jump your ship into high security space while having a criminal timer, as you&#039;d be unable to warp or jump back in high security space as a criminal and [[CONCORD]] would relieve you of your ship if a player doesn&#039;t beat them to it.&lt;br /&gt;
&lt;br /&gt;
Logistics pilots are often forced to use {{co|#C48B2B|partial safety}} due to the abundance of [[Timers#Limited Engagement Timer|limited engagement timers]] being created in PvP. The only time a logistics pilot would be forced to run with {{co|red|disabled safeties}} were if they needed to assist someone who actually becomes a criminal (like people who make unprovoked attacks against capsules).&lt;br /&gt;
&lt;br /&gt;
=== Null security space and wormhole space ===&lt;br /&gt;
If you live in null or wormhole space and never visit low security space for PvP-purposes there&#039;s practically no need to use anything but {{co|lightgreen|enable safety}}, because there are no legality issues and [[smartbombs]] as well as [[bombs|bomb launchers]] both work on full safeties in wormhole and null security space.&lt;br /&gt;
&lt;br /&gt;
If you live in those areas but constantly traverse through low security space for PvP-opportunities it can be convenient to leave your safety set to {{co|#C48B2B|partial safety}} so you don&#039;t miss targets of opportunity. Not because you need it for null or wormhole space, but so you don&#039;t have to bother changing it when entering low.&lt;br /&gt;
&lt;br /&gt;
[[Category:PvP]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Safety_settings&amp;diff=222667</id>
		<title>Safety settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Safety_settings&amp;diff=222667"/>
		<updated>2025-05-04T17:54:23Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: moved the note on Low-Sec Max Corruption into the first section rather than at the beginning of the article and changed it from an IMPORTANT note to a regular note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legality}}&lt;br /&gt;
&lt;br /&gt;
== Safety settings ==&lt;br /&gt;
There are three safety settings:&lt;br /&gt;
* {{co|lightgreen|Enable safety}} - Enable safety to prevent all actions that would give you suspect or criminal status.&lt;br /&gt;
* {{co|#C48B2B|Partial safety}} - Partial safety prevents actions that give criminal status, while allowing those that give suspect status.&lt;br /&gt;
* {{co|red|Disable safety}} - Disable safety to allow actions which give suspect or criminal status.&lt;br /&gt;
&lt;br /&gt;
In short, this means that if you set your safety to &#039;&#039;&#039;enable safety&#039;&#039;&#039; it is impossible for you to take any action that would make you a suspect or a criminal. Similarly, the &#039;&#039;&#039;partial safety&#039;&#039;&#039; setting will allow you to go suspect, but neither the full safety nor the partial safety will allow you to take any action that would make you a criminal and get you in trouble with CONCORD.&lt;br /&gt;
&lt;br /&gt;
[[Alpha clones]] in [[System security#High security | high security systems]] cannot set safety to Disable safety. Pilots that are controlling an [[Upwell structures|Upwell structure]] in high security systems cannot set safety to Partial safety or Disable safety.&lt;br /&gt;
&lt;br /&gt;
{{Note|Low Security space with [[Corruption and Suppression|max corruption]]: These systems are special, as Bomb Launchers and Interdiction Sphere Launchers can be activated with green safety and can result in suspect or criminal timers.}}&lt;br /&gt;
&lt;br /&gt;
=== Default settings ===&lt;br /&gt;
Your safeties are set to {{co|lightgreen|enable safety}} by default, which we call &#039;&#039;&#039;green&#039;&#039;&#039; safeties for short (for all the obvious reasons). This setting makes it a conscious choice to break the law.&lt;br /&gt;
&lt;br /&gt;
That means you will never run the risk of accidentally going suspect or criminal as a new players, or an old one for that matter. The game will simply not let you do those actions and throw you an error message, which goes into the combat &amp;amp; notifications log, which means you can put your trust in the crutch that is the safety mechanics.&lt;br /&gt;
&lt;br /&gt;
=== Changing your safeties ===&lt;br /&gt;
Changing your safety settings is as simple as clicking the little dot next to your HUD (head-up display) and selecting the appropriate safety level. Manual changes will persist until you decide to change it again.&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[image:incursions_safeties.png|thumb|Click the little dot right next to your HUD-display to change your security settings.]]&lt;br /&gt;
| [[image:incursions_safeties_change.png|thumb|Remember to click the &#039;&#039;&#039;Confirm&#039;&#039;&#039; button when trying to change your settings.]]&lt;br /&gt;
| [[image:incursions_safeties_partial.png|thumb|Once you&#039;ve set your safety to &#039;&#039;&#039;partial safety&#039;&#039;&#039;, {{co|#C48B2B|yellow}}, the little dot will change color to represent your current setting. Remember to turn it back to &#039;&#039;&#039;enable safety&#039;&#039;&#039;, {{co|lightgreen|green}}, if you only changed it for a specific situation.]]&lt;br /&gt;
|}&lt;br /&gt;
== What safety setting should I use? ==&lt;br /&gt;
If you&#039;re not sure how safeties work it&#039;s probably best to keep it on {{co|lightgreen|enable safety}} and only change it when ordered to by your fleet commander. Other than that, most people tend to set their safety based on where they operate, in what kind of space.&lt;br /&gt;
&lt;br /&gt;
Something to consider when deciding what safety to use, is what it&#039;ll stop you from doing and what it&#039;ll allow you to do. What actions would you potentially miss if you were forced to change your setting before doing it? How much trouble could a misclick cause if you set your safety too low? Once you&#039;ve considered that, your safety choice should be fairly obvious.&lt;br /&gt;
&lt;br /&gt;
See the [[timers]] page and the [[Timers#Remote assistance, combat timers and legality|remote assistance]] section on the timers page for more information.&lt;br /&gt;
&lt;br /&gt;
=== High security space ===&lt;br /&gt;
People who operate mainly in high security space tends to have their safeties set to {{co|lightgreen|enable safety}}.&lt;br /&gt;
&lt;br /&gt;
Apart from [[suicide ganking|suicide gankers]] and [[smartbomb]] users who temporarily {{co|red|disable safeties}} to do their thing and people turning on {{co|#C48B2B|partial safety}} to play suspect games, most people run with full safeties to avoid accidentally going suspect or criminal.&lt;br /&gt;
&lt;br /&gt;
=== Low security space ===&lt;br /&gt;
For the most part, people use {{co|#C48B2B|partial safety}} in low security space, as it allows them to operate with next to no restrictions.&lt;br /&gt;
&lt;br /&gt;
The only reasons to run with {{co|red|disabled safeties}} in low security space would be if you needed to use [[smartbombs]], to fire a Micro Jump Field Generator, or to engage in unprovoked attacks against capsules. Be aware that only the unprovoked attack against capsules actually makes you a criminal, turning your safeties off for smartbombs is just to be able to use the module. Also remember not to jump your ship into high security space while having a criminal timer, as you&#039;d be unable to warp or jump back in high security space as a criminal and [[CONCORD]] would relieve you of your ship if a player doesn&#039;t beat them to it.&lt;br /&gt;
&lt;br /&gt;
Logistics pilots are often forced to use {{co|#C48B2B|partial safety}} due to the abundance of [[Timers#Limited Engagement Timer|limited engagement timers]] being created in PvP. The only time a logistics pilot would be forced to run with {{co|red|disabled safeties}} were if they needed to assist someone who actually becomes a criminal (like people who make unprovoked attacks against capsules).&lt;br /&gt;
&lt;br /&gt;
=== Null security space and wormhole space ===&lt;br /&gt;
If you live in null or wormhole space and never visit low security space for PvP-purposes there&#039;s practically no need to use anything but {{co|lightgreen|enable safety}}, because there are no legality issues and [[smartbombs]] as well as [[bombs|bomb launchers]] both work on full safeties in wormhole and null security space.&lt;br /&gt;
&lt;br /&gt;
If you live in those areas but constantly traverse through low security space for PvP-opportunities it can be convenient to leave your safety set to {{co|#C48B2B|partial safety}} so you don&#039;t miss targets of opportunity. Not because you need it for null or wormhole space, but so you don&#039;t have to bother changing it when entering low.&lt;br /&gt;
&lt;br /&gt;
[[Category:PvP]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Ship_Replacement_Program&amp;diff=222619</id>
		<title>Ship Replacement Program</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Ship_Replacement_Program&amp;diff=222619"/>
		<updated>2025-04-30T13:54:16Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* How do I create an SRP link? */ removed ref for forum and replaced with ref to Discord channel for AARs and BRs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eunispecific}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Service Status&lt;br /&gt;
|department = FC Team&lt;br /&gt;
|availablefrom =&lt;br /&gt;
|status = active&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Ship Replacement Program (SRP) is an initiative of [[EVE University]] to encourage participation in combat fleets. The program is intended to both help new pilots get into PvP and to promote the use of important hulls that benefit the entire fleet.&lt;br /&gt;
&lt;br /&gt;
[https://auth.eveuniversity.org/ship-replacement/ Quicklink to SRP Section in Alliance Auth]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SRP Eligibility Criteria ==&lt;br /&gt;
&lt;br /&gt;
=== Rules ===&lt;br /&gt;
* Pilot must be a member of Ivy League or Ivy League Alt Alliance at the time of loss, and added to AA as a linked character (SRP module will block the request otherwise)&lt;br /&gt;
* Must be during a group Ivy League PvP engagement (pre-pinged fleet or QRF, solo does not count, but must be either an Ivy FC&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or a guest FC running a specific Ivy fleet not NPSI), using a sensible PvP fit (if you don&#039;t know what sensible looks like yet - use official EUNI fits in AA)&lt;br /&gt;
* There must be a value in the SRP payout tables below for your loss&#039; hull type and SRP tier&lt;br /&gt;
* Must have been within the last 30 days (SRP links will only remain active for 3 days however, so you must create a new link after that time and submit your request)&lt;br /&gt;
* Battleship SRP (with the exception of the praxis) is only available with prior agreement from an FC Team Manager&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Please note that &#039;Ivy FC&#039; is defined as &#039;anyone who leads a fleet as an Ivy League member&#039;. It &#039;&#039;does not&#039;&#039; have to be a member of the FC team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Footnote: Please do not game or abuse the SRP system, EVE University reserves the right to deny SRP to those that are found to be guilty of this.&lt;br /&gt;
&lt;br /&gt;
=== Exclusions ===&lt;br /&gt;
* Any ship fitted primarily for PvE or being flown in a PvE doctrine (eg. WHC C3, NSC npc cap vexors etc)&lt;br /&gt;
** This includes the [https://auth.eveuniversity.org/fittings/cat/8/ &amp;quot;Community PvE Fits&amp;quot;] category in Alliance Auth&lt;br /&gt;
* [https://auth.eveuniversity.org/fittings/doctrine/4/ Flight Deck Ships] or any other handout from &#039;&#039;&#039;EVE University corporation stock&#039;&#039;&#039; (not from members)&lt;br /&gt;
* ORE Ships (Except the Prospect as a blops hunter under T2 frigate category)&lt;br /&gt;
* Industrial ships (eg all T1 and T2 Haulers)&lt;br /&gt;
* T1/Navy/T2 Covert Ops Exploration Frigates&lt;br /&gt;
* Edencom Ships (Skybreaker, Stormbringer, Thunderchild)&lt;br /&gt;
* Sisters of EVE Ships (Astero, Stratios, Nestor)&lt;br /&gt;
* Some Society of Conscious Thought Ships: Metamorphosis &amp;amp; Sunesis&lt;br /&gt;
* PvEvP fleets, specifically&lt;br /&gt;
** Lowsec incursions&lt;br /&gt;
** Pochven OBS/Standings fleets&lt;br /&gt;
** (ESS fleets &#039;&#039;&#039;are not excluded&#039;&#039;&#039; and are currently eligible for Base SRP)&lt;br /&gt;
&lt;br /&gt;
== SRP Tiers ==&lt;br /&gt;
&lt;br /&gt;
SRP payout is calculated from a combination of Hull Type and SRP Tier, as described below.&lt;br /&gt;
&lt;br /&gt;
=== Base ===&lt;br /&gt;
* Fits that are not created by the EVE University fitting team and are not in Alliance Auth&lt;br /&gt;
** This includes the [https://auth.eveuniversity.org/fittings/cat/18/ &amp;quot;Community PvP Fits&amp;quot;] category in Alliance Auth&lt;br /&gt;
* The fallback if your loss does not fall into the other 2 tiers (for example if you use a ship from a different doctrine than was called for by the FC)&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
* Official EVE Uni fits lost while flying in a fleet or QRF with a single set doctrine. Both the [https://auth.eveuniversity.org/fittings/cat/3/ Official Fleet Doctrine] and [https://auth.eveuniversity.org/fittings/cat/1/ Official StratOp Doctrine] categories in Alliance Auth encompass this&lt;br /&gt;
** For example, a KSG QRF with a KSG Omen loss would qualify. A KSG QRF with an AAF Enyo loss would not (and would fall back to base)&lt;br /&gt;
** Fleet interceptors (malediction, crow, stiletto and ares) and interdictors (heretic, flycatcher, sabre and eris) always qualify, assuming they meet the &amp;quot;reasonable PVP fit&amp;quot; requirement. There are a lot of legitimate ways to fit tackle to account for varying situations.&lt;br /&gt;
** Other Non-interdictor/fleet interceptors in the [https://auth.eveuniversity.org/fittings/cat/13/ tackle category] on Alliance Auth also always get advanced SRP (excepts for flight deck ships, which are available for free). Every fleet needs tackle. Just because a doctrine doesn&#039;t list tackle ships doesn&#039;t mean it doesn&#039;t need them.&lt;br /&gt;
** Non-flight deck ships in the [https://auth.eveuniversity.org/fittings/cat/14/ EWAR category] also qualify for advanced regardless of doctrine. Fly more EWAR people (but please, don&#039;t bring EWAR cruisers on a frigate roam). This is (as of March 2025) an experimental program and may be subject to change.&lt;br /&gt;
* Upgrades to fits will still qualify in this tier. (Upgrading the plate and point on a Malediction is OK and will still qualify for SRP, but fundamentally altering the fit/mods would not)&lt;br /&gt;
&lt;br /&gt;
=== Strategic ===&lt;br /&gt;
* Losses will only qualify for Strategic SRP while on a fleet that is specifically denoted as a strat op and is run by a Strat or Senior FC (it will be clearly marked as a stratop in the ping and during the fleet)&lt;br /&gt;
* Prior restrictions on utilising only ships from the doctrine called for do not apply, Strat FCs are entrusted with calling for what is required and as such all ships whose hull types have values against their Strategic SRP fields can be claimed for&lt;br /&gt;
* If there is no value against the Strategic SRP for that hull type, it will fall back to advanced assuming an official fit was used (no bringing your own bizarre fits to stratops please!)&lt;br /&gt;
&lt;br /&gt;
== SRP Links ==&lt;br /&gt;
&lt;br /&gt;
==== What is an SRP Link? ====&lt;br /&gt;
An SRP link is effectively a ledger for all losses incurred during an engagement/fleet to be requested from.&lt;br /&gt;
&lt;br /&gt;
==== Who creates the SRP link? ====&lt;br /&gt;
Ideally the FC of the fleet would create the link, however it is not limited to just the FC. Some engagements/QRFs don&#039;t have a cohesive FC and in these cases, anyone from the engagement can create an SRP link&lt;br /&gt;
&lt;br /&gt;
==== How do I create an SRP link? ====&lt;br /&gt;
* Navigate to the [https://auth.eveuniversity.org/ship-replacement/ SRP module] in Alliance Auth&lt;br /&gt;
* Hit the &amp;quot;Add SRP link&amp;quot; green button in the top right or [https://auth.eveuniversity.org/ship-replacement/add/ click here] to go straight to the add page&lt;br /&gt;
* Fill in the appropriate fields&lt;br /&gt;
** &#039;&#039;&#039;[Fleet Name]&#039;&#039;&#039;: Should contain the FC&#039;s name and some basic information on what the fleet was for/did&lt;br /&gt;
** &#039;&#039;&#039;[Fleet Time]&#039;&#039;&#039;: Time the fleet occurred in EVE time&lt;br /&gt;
** &#039;&#039;&#039;[Fleet Type]&#039;&#039;&#039;: N/A&lt;br /&gt;
** &#039;&#039;&#039;[Doctrine]&#039;&#039;&#039;: Doctrine info, eg KSG (Kiting Small Gang) or AAF (Armor Assault Frigates)&lt;br /&gt;
** &#039;&#039;&#039;[After action report link]&#039;&#039;&#039;: Optional - could contain the battle report [https://br.evetools.org/ using evetools], or could link to the Discord&#039;s &#039;&#039;&amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#aars-and-brs&amp;lt;/span&amp;gt;&#039;&#039; channel if the FC created one&lt;br /&gt;
&lt;br /&gt;
==== How do I add my loss to an existing SRP link? ====&lt;br /&gt;
* The creator of the SRP link is encouraged to drop the link in fleet chat/discord, but if they do not, it can be found on AA&lt;br /&gt;
* Navigate to the [https://auth.eveuniversity.org/ship-replacement/ SRP module] in AA&lt;br /&gt;
* Find the appropriate SRP link from your FC in the &amp;quot;SRP Links&amp;quot; tab at the top&lt;br /&gt;
* Click the Green &amp;quot;open hand&amp;quot; button at the end of that row&lt;br /&gt;
* Copy the zkillboard link of your loss into the &#039;&#039;&#039;Killboard link&#039;&#039;&#039; field&lt;br /&gt;
* The &#039;&#039;&#039;Additional Information&#039;&#039;&#039; field is to provide additional information that may help the SRP officers understand the loss (changes from the default fit, etc), its optional so you don&#039;t need to put anything&lt;br /&gt;
* ???&lt;br /&gt;
* Profit&lt;br /&gt;
&lt;br /&gt;
==== Additional Information ====&lt;br /&gt;
We will aim to process SRP requests as quickly as possible, but please remember staff are all volunteers so it may not be immediate! When your SRP request is either approved, or denied, you will receive an alliance auth notification.&lt;br /&gt;
&lt;br /&gt;
== SRP Payout Tables ==&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222; width: 75px;&amp;quot; rowspan=&amp;quot;2&amp;quot; | T1 &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Standard&lt;br /&gt;
|  2m&lt;br /&gt;
|  5m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | Logistics &lt;br /&gt;
|  2m&lt;br /&gt;
|  9m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Navy &lt;br /&gt;
|  6m&lt;br /&gt;
|  17m&lt;br /&gt;
|  18m&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Pirate &lt;br /&gt;
|  15m&lt;br /&gt;
|  40m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222; width: 75px;&amp;quot; rowspan=&amp;quot;3&amp;quot; | T2 &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Standard&lt;br /&gt;
|  14m&lt;br /&gt;
|  33m&lt;br /&gt;
|  40m&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | Logistics &lt;br /&gt;
|  16m&lt;br /&gt;
|  42m&lt;br /&gt;
|  47m&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | Bombers&lt;br /&gt;
|  18m&lt;br /&gt;
|  36m&lt;br /&gt;
|  51m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destroyers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot;| T1 &lt;br /&gt;
|  3m&lt;br /&gt;
|  8m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Navy &lt;br /&gt;
|  9m&lt;br /&gt;
|  27m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Pirate &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | T2&lt;br /&gt;
|  25m&lt;br /&gt;
|  63m&lt;br /&gt;
|  76m&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | T3&lt;br /&gt;
|  35m&lt;br /&gt;
|  71m&lt;br /&gt;
|  94m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cruisers ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#222222; width: 75px;&amp;quot; rowspan=&amp;quot;2&amp;quot; | T1 &lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | Standard&lt;br /&gt;
|  12m&lt;br /&gt;
|  28m&lt;br /&gt;
|  34m&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Logistics &lt;br /&gt;
|  7m&lt;br /&gt;
|  18m&lt;br /&gt;
|  20m&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Navy &lt;br /&gt;
|  19m&lt;br /&gt;
|  57m&lt;br /&gt;
|  81m&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Pirate &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222; width: 75px;&amp;quot; rowspan=&amp;quot;2&amp;quot; | T2 &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Standard&lt;br /&gt;
|  54m&lt;br /&gt;
|  136m&lt;br /&gt;
|  231m&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Logistics &lt;br /&gt;
|  49m&lt;br /&gt;
|  159m&lt;br /&gt;
|  208m&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | T3 &lt;br /&gt;
|  63m &lt;br /&gt;
|  189m &lt;br /&gt;
|  440m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battlecruisers ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222; width: 75px;&amp;quot; rowspan=&amp;quot;2&amp;quot; | T1 &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Combat&lt;br /&gt;
|  37m&lt;br /&gt;
|  56m&lt;br /&gt;
|  79m&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Attack&lt;br /&gt;
|  58m&lt;br /&gt;
|  97m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Navy &lt;br /&gt;
|  41m&lt;br /&gt;
|  123m&lt;br /&gt;
|  174m&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | Pirate &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; colspan=&amp;quot;2&amp;quot; | T2&lt;br /&gt;
|  92m&lt;br /&gt;
|  185m&lt;br /&gt;
|  392m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battleships ===&lt;br /&gt;
(Only with prior approval)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | T1&lt;br /&gt;
| 97m&lt;br /&gt;
| 170m &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | T2&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|  380m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Triglavian Ships ===&lt;br /&gt;
Must have T2, faction or officer gun fitted&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Kikimora&lt;br /&gt;
| 21m&lt;br /&gt;
| 53m &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Draugur&lt;br /&gt;
| 45m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Vedmak&lt;br /&gt;
| 37m&lt;br /&gt;
| 92m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Drekavac&lt;br /&gt;
| 64m&lt;br /&gt;
| 128m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Society Of Conscious Thought Ships ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #404050;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px; background-color: #222222;&amp;quot; | Hull Type &lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Base&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Advanced&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Strategic&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Gnosis&lt;br /&gt;
| 35m &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #222222;&amp;quot; | Praxis&lt;br /&gt;
| 90m&lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background-color: #333333;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:EVE University Services]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Main_Community&amp;diff=222618</id>
		<title>Main Community</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Main_Community&amp;diff=222618"/>
		<updated>2025-04-30T13:52:28Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Community Services &amp;amp; Programs */ removed ref to forum and replaced with ref to Discord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eunispecific}}&lt;br /&gt;
{{Community Group Navbar}}&lt;br /&gt;
{{Main_Community_Links}}&lt;br /&gt;
[[File:E-UNI_Emblem.png|300px|center]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
&lt;br /&gt;
= Community Details =&lt;br /&gt;
The Main Community is centered around [https://evemaps.dotlan.net/map/The_Forge/Korsiki Korsiki], the highsec home and main staging area of EVE University. It furthermore encompasses the general area around Korsiki with (but not limited to): &lt;br /&gt;
&lt;br /&gt;
* Sisters of EVE L4 mission agent &amp;amp; two Hyasoda Corporation L4 agents (Osmon, 1j)&lt;br /&gt;
* 0.5 security systems for highsec moon mining (Uminas, 3j Korsiki, 8j Jita).&lt;br /&gt;
* Nearby ice belt systems (Wuos, Osmon), many asteroid belts in Korsiki and surrounding systems.&lt;br /&gt;
* Active lowsec pockets and areas for lowsec content, CalGal FW area as well.&lt;br /&gt;
* Nearby NPC and sovnull for PvP and PvE opportunities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goals:&#039;&#039;&#039;&lt;br /&gt;
* The Main Community aims to provide a welcoming environment for new and veteran players to experience a wide variety of content.&lt;br /&gt;
* Allow members the opportunity to interact with more knowledgeable and experienced players, to learn more about their areas of interest.&lt;br /&gt;
* Provide the staging [[#Structures|locations]] and [[#Community_Services_.26_Programs|services]] for Unistas to engage in group content, such as missions, mining, exploration, abyssals, and more. This includes acting as a staging area for PvP roams into nearby low- and nullsec.&lt;br /&gt;
&lt;br /&gt;
== Joining the Main Community ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requirements for joining the community&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;There are no title or skill requirements to join the Main Community.&#039;&#039;&#039; Simply follow the following steps to join.&lt;br /&gt;
* Join the &amp;quot;HighSec (EVE Uni)&amp;quot; [[EVE_University_Chat_Channels|ingame Chat Channel]] (for E-Uni members and their alts only).&lt;br /&gt;
* Join the [[Standing Fleet]], join [[Mumble]], and just fly down to [https://evemaps.dotlan.net/map/The_Forge/Korsiki Korsiki]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strongly recommended&#039;&#039;&#039;&lt;br /&gt;
* Join [[Discord]].&lt;br /&gt;
* Complete the [[Overview_Setup|Overview Setup Tutorial]]&lt;br /&gt;
* Familiarize yourself with [[Avoid Losses to War Targets]].&lt;br /&gt;
* [[Creating an Alt Hauler|Create an Alt Hauler]]&lt;br /&gt;
&lt;br /&gt;
== Structures == &lt;br /&gt;
[https://evemaps.dotlan.net/map/The_Forge/Korsiki Korsiki] ({{ColorSecurityRating | rating = {{SystemToSecurity | system = korsiki}}}} HighSec) &lt;br /&gt;
* &#039;&#039;&#039;{{co|green|Korsiki - Horizon}}&#039;&#039;&#039;  |  Community HQ, Clone Bay&lt;br /&gt;
* &#039;&#039;&#039;{{co|green|Korsiki - Krabworks}}&#039;&#039;&#039;  |  T2 ore, moon ore, ice reprocessing&lt;br /&gt;
* &#039;&#039;&#039;{{co|green|Korsiki - Maniac Memorial Labs ME,TE,Inv}}&#039;&#039;&#039;  |  Research &amp;amp; Invention&lt;br /&gt;
* &#039;&#039;&#039;{{co|green|Korsiki - Maniac’s Anvil }}&#039;&#039;&#039;  |  Manufacturing ([[#Industry|check bonuses]])&lt;br /&gt;
&lt;br /&gt;
== Community Services &amp;amp; Programs ==&lt;br /&gt;
&lt;br /&gt;
* [https://discord.com/channels/301496390066896896/1322237591571140619 Mentor-Finder] A section on our Discord to seek out a mentor for one-on-one help in a specific area of EVE online.&lt;br /&gt;
* [[Flight Deck]] - The Flight Deck offers entry level ships free of charge.&lt;br /&gt;
* [[EVE_University_Corporate_Hangars#Main_Hangar|Main Hangar Stock]] - Our hangars offer easy access to ships, modules, ammo and more.&lt;br /&gt;
* [[Free station containers]] - Our Station Container program offers up to 10 Station Containers delivered free of charge to your hangar.&lt;br /&gt;
* [[EVE University Hauling Service]] - Need some goods hauled inbetween trade hubs and our community? Consider using the free hauling service.&lt;br /&gt;
* [[Buyback]] - The Buyback program is a way to sell your loot easily without the hassle of having to haul it to a trade hub yourself.&lt;br /&gt;
* [[Skillbook Program]] - Members have access to our Skillbook Program, which allows them to obtain reimbursement for up to three and a half million ISK of skillbooks per day.&lt;br /&gt;
* [[The +3 Implants Program]] - Provides young members the ability to purchase one full set of basic +3 [[implants]] at a reduced price.&lt;br /&gt;
* [[Mining ship program]] - Looking to step up your mining game? EVE University offers mining ships for sale in its main staging area, including up to 5 half-priced mining barges per member.&lt;br /&gt;
* [[Ship Replacement Program]] - To encourage participation in combat fleets, the Ship Replacement Program compensates Uni members for losses suffered during PvP fleets.&lt;br /&gt;
&lt;br /&gt;
= Rules and Guidelines =&lt;br /&gt;
In addition to the [[EVE University Rules]], the following  community-specific guidelines apply:&lt;br /&gt;
=== General ===&lt;br /&gt;
* &#039;&#039;&#039;Fly only what you can afford to lose.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Members undocked in and around the community are highly encouraged to be in the [[Standing Fleet]] or special purpose fleet for their safety and the safety of other community members.&lt;br /&gt;
** Only members of EVE University or the alts of members of EVE University are allowed to join the Standing Fleet.&lt;br /&gt;
** If you are going AFK then you should drop fleet.&lt;br /&gt;
&lt;br /&gt;
* We strongly recommend you get on discord voice chat, and get involved in chatting, asking questions, etc. EVE is not fun alone. The best ship in EVE &#039;&#039;&#039;is&#039;&#039;&#039; friendship, after all! Make friends, it&#039;ll be a lot more fun, and you&#039;ll learn more!&lt;br /&gt;
&lt;br /&gt;
=== Communications ===&lt;br /&gt;
* Members active in the community space should ideally be on discord, even if you don&#039;t intend to talk (if you are hearing impaired, let us know). &lt;br /&gt;
* Please familiarize yourself with our [[Communications Policy]] and [[Voice Communications Etiquette]].&lt;br /&gt;
&lt;br /&gt;
=== PvE ===&lt;br /&gt;
* Group PvE loot is the property of the group that agreed to rat or run sites together and should be distributed as per the prior agreement of the group.&lt;br /&gt;
* Mission rewards should not be shared with the main Standing Fleet.  If you are running missions as a group, you must form a separate fleet to share the standings.&lt;br /&gt;
* Mission fleet members are advised to dock up when War Targets are identified nearby.  This could assist local PvP efforts or secure high-priced ships. If you can assist in the fight, stand by to join the standing fleet and await announcements in the community chat or mumble.&lt;br /&gt;
* The first person at a site (combat, event, data, relic, etc.) is considered the &amp;quot;owner&amp;quot; and Unistas are forbidden from contesting sites from other Unistas or our allies (aka &amp;quot;blues&amp;quot;).&lt;br /&gt;
** Generally speaking, you are only allowed to contest sites of &#039;&#039;&#039;legal PvP targets&#039;&#039;&#039; as defined in our [[Rules of Engagement]].&lt;br /&gt;
** This means: If you are allowed to shoot them, you are also allowed to steal from them.&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
* [[HighSec_Mining_Rules|HighSec Mining Rules]] contains the rules and guidelines around mining in and around high sec staging areas&lt;br /&gt;
&lt;br /&gt;
= What can I do in the Main Community? =&lt;br /&gt;
* Join pre-planned classes and events: Regularly check the [https://discord.com/channels/301496390066896896/1327920520729202720 weekly-calendar], [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Classes], [https://forum.eveuniversity.org/viewforum.php?f=266 Combat Fleets] and [https://forum.eveuniversity.org/viewforum.php?f=104 Corporation Events] sections of the Uni forums, and the in-game Calendar (found by clicking on the clock in the bottom left of your screen).&lt;br /&gt;
* Join ad-hoc group activities: Join our Discord ping channels via the [https://auth.eveuniversity.org/groupmanagement/requests/ Open Groups] on our EVE University Alliance Auth to get notifications for this type of content!&lt;br /&gt;
* Create content for yourself or your fellow Unistas: Chose from a wide variety of activities available to you. Find some of the examples below.&lt;br /&gt;
{{update|HQ is now in Korsiki some references need to be adjusted}}&lt;br /&gt;
&lt;br /&gt;
=== PvE Activities ===&lt;br /&gt;
* [[Missions]] are available from agents in star systems near Korsiki. You will often find [[Mission Fleets]] organised, allowing newer players to join higher level and thus more lucrative missions.&lt;br /&gt;
* Ratting - Killing pirate NPCs in asteroid belts or in [[Combat_sites|combat sites]] is a common activity to earn great amount of ISK&lt;br /&gt;
&lt;br /&gt;
===[[Mining]]===&lt;br /&gt;
* HighSec Mining is available with regular moon pulls in Uminas.&lt;br /&gt;
* Ice mining is available in the area&lt;br /&gt;
&lt;br /&gt;
=== [[Industry]] ===&lt;br /&gt;
* Blueprint Library available to those with the [[Student title]]&lt;br /&gt;
** Read &#039;&#039;&#039;[[Copying from Industry Hangars]]&#039;&#039;&#039; before using the service.&lt;br /&gt;
&lt;br /&gt;
=== [[Exploration]] (sites and wormholes) ===&lt;br /&gt;
*[[Scanning]]&lt;br /&gt;
*[[Recognizing a profitable wormhole]]&lt;br /&gt;
*Exploit wormholes with a mining or combat fleet&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
Make sure to read and understand our [[Rules of Engagement]], after that, the world is your oyster:&lt;br /&gt;
* Low-Sec/Null-Sec Roaming Fleets&lt;br /&gt;
* Defensive and Offensive fleets against [[War_declarations|war targets]] &amp;lt;span class=&amp;quot;flashy&amp;quot;&amp;gt;[[file:ColorTag-StarRed9.gif|Red Star - At war with your corp/alliance]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* Engaging [[Suspect#Suspect_Timer|suspects]] and other &amp;quot;flashies&amp;quot; &amp;lt;span class=&amp;quot;flashy&amp;quot;&amp;gt;[[file:ColorTag-StarRed9.gif|Red Star - At war with your corp/alliance]] [[file:ColorTag-SkullOrange9.gif|Orange Skull - Pilot has security status below -5]] [[file:ColorTag-SkullRedBlack9.gif|Red Skull - Pilot is a criminal]] [[file:ColorTag-SkullYellowBlack9.gif|Yellow Skull - Pilot is a suspect]] [[file:ColorTag-SkullTurquoise9.gif|Turquoise Skull - Pilot has a limited engagement with you]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* Quick Response Fleets&lt;br /&gt;
* [[Baiting]]&lt;br /&gt;
* [[Scouting#Scanning_down_the_opponent|Scanning Down the Opponent]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
&lt;br /&gt;
{{FlashyCSS}}&lt;br /&gt;
[[Category:Main Community]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=CCI_Medalists&amp;diff=222616</id>
		<title>CCI Medalists</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=CCI_Medalists&amp;diff=222616"/>
		<updated>2025-04-30T13:26:16Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Removed reference to now discontinued CCI Forum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eunispecific}}&lt;br /&gt;
{|&lt;br /&gt;
 | valign=&amp;quot;middle&amp;quot; style=&amp;quot;padding-right: 12px&amp;quot;| [[File:CampusCross_Transparent.png|64px|link=]]&lt;br /&gt;
 | valign=&amp;quot;middle&amp;quot; | &#039;&#039;&#039;The EVE University Campus Cross&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This medal is awarded to the capsuleers of Eve University who have shown diversity in their experiences, actively participating in multiple areas of the University.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Its inscription reads: &#039;&#039;Amicas Immortales Esse Opportet&#039;&#039; - &#039;Friendships Should Be Immortal.&#039;&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since 2016, the Uni has recognized dozens of &#039;&#039;&#039;CCI Medalists&#039;&#039;&#039; for their contributions to various areas of the University and their experience in various areas of [[New Eden]]. This page lists all awardees of the EVE University Campus Cross under both the Cross Campus Initiative (2016-2022) and the [[Community Content Initiative]] (2022-). &lt;br /&gt;
&lt;br /&gt;
== Cross Campus Initiative Medalists ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 200px&amp;quot; | Medalist !! Portrait&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 1st CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Tsuro Tsero&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2016-06-13 || https://images.evetech.net/Character/95816722_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 2nd CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Budda Sereda|Budda Serada]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2017-05-23 || https://images.evetech.net/Character/96132587_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 3rd CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Yuri Levnik&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2017-12-03 || https://images.evetech.net/Character/2112742263_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 4th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Ersin Oghuz|Ersin Oghuz]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2018-10-30 || https://images.evetech.net/Character/96253691_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 5th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Mike Kingswell|Mike Kingswell]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-02-01 || https://images.evetech.net/Character/2114025172_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 6th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Penelore&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-03-15 || https://images.evetech.net/Character/1535405577_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 7th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Psychotic Fickity&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-04-17 || https://images.evetech.net/Character/2114309160_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 8th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Esca Sinak&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-06-15 || https://images.evetech.net/Character/2114782034_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 9th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Gergoran Moussou&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-09-13 || https://images.evetech.net/Character/2115097818_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 10th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Cutecumber Roll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-11-28 || https://images.evetech.net/Character/2115475245_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 11th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Tau Hopper|Tau Hopper]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2019-12-05 || https://images.evetech.net/Character/2113317682_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 12th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:YooJin Moon|YooJin Moon]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-02-08 || https://images.evetech.net/Character/92062348_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 13th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Nienke Solette|Nienke Solette]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-05-28 || https://images.evetech.net/Character/94699979_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 14th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Hippla Tsero|Hippla Tsero]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-07-11 || https://images.evetech.net/Character/2112237027_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 15th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Arto Hagnar&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-07-17 || https://images.evetech.net/Character/2115313476_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 16th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Yto Itinen&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-07-28 || https://images.evetech.net/Character/2114797993_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 17th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;LaurenceCWinston&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-08-19 || https://image.eveonline.com/Character/1981061233_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 18th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Edhin Delphiki&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-09-06 || https://image.eveonline.com/Character/2073750691_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 19th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Marek Holmberg|Marek Holmberg]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2020-10-23 || https://image.eveonline.com/Character/2114719223_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 20th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Vorkan Dosja|Vorkan Dosja]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2021-01-17 || https://image.eveonline.com/Character/991069579_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 21st CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Hideo date|Hideo Date]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2021-04-14 || https://image.eveonline.com/Character/92651909_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 22nd CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Sean Yakin&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2021-08-04 || https://image.eveonline.com/Character/2113185439_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 23rd CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Anidien Dallacort&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2021-12-31 || https://image.eveonline.com/Character/96815406_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 24th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Professor Academiac|Professor Academiac]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2022-04-18 || https://image.eveonline.com/Character/94343247_128.jpg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Community Content Initiative Medalists ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 200px&amp;quot; | Medalist !! Portrait&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 25th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Muhib|Muhib]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2022-05-18 || https://image.eveonline.com/Character/2118961970_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 26th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Ezra Salaz|Ezra Salaz]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2022-05-18 || https://image.eveonline.com/Character/2118864392_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 27th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Salartarium|Salartarium]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2022-05-27 || https://image.eveonline.com/Character/2119020796_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 28th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Louis Ricard|Louis Ricard]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2023-02-17 || https://image.eveonline.com/Character/94191278_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 29th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Lan Man|Lan Man]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2023-03-28 || https://image.eveonline.com/Character/2120443054_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 30th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Tono DuVallete|Tono DuVallete]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2023-06-17 || https://image.eveonline.com/Character/93962132_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 31st CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Alastair Thomas|Alastair Thomas]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2023-06-22 || https://image.eveonline.com/Character/2120218963_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 32nd CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Amoni Panala|Amoni Panala]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2023-07-06 || https://image.eveonline.com/Character/2115298130_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 33rd CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Teran Feynoir|Teran Feynoir]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2023-07-14 || https://image.eveonline.com/Character/2120143833_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 34th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Guarzo Opper|Guarzo Opper]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2024-01-14 || https://image.eveonline.com/Character/2115648488_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 35th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[User:Min Dah|Min Dah]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2024-07-31 || https://image.eveonline.com/Character/2119184826_128.jpg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The 36th CCI Medalist&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Hung Lao&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Awarded 2024-09-22 || https://image.eveonline.com/Character/250355271_128.jpg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
[[Category:EVE University]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Helping_EVE_University&amp;diff=222615</id>
		<title>Helping EVE University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Helping_EVE_University&amp;diff=222615"/>
		<updated>2025-04-30T13:25:09Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Answering questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This page details many different ways of helping EVE University in its mission. For information specifically regarding donations, see [[Donating to EVE University]].}}&lt;br /&gt;
{{eunispecific}}&lt;br /&gt;
The aim of [[EVE University]] is to teach players about EVE Online. We see thousands of new students come through our doors every year, and it would not be possible to assist them without the help of our members and the wider EVE Online community. We take the view that even brand new players have something they can share and help out other players with. This page sets out just a few of the ways people can help EVE University in its mission, and will hopefully provide some ideas about how you personally can support us.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
As a member of EVE University, you will have already benefited from other members helping you out, whether it was:&lt;br /&gt;
&lt;br /&gt;
* The member who answered your questions when you were stuck&lt;br /&gt;
* The Teacher who ran your first class&lt;br /&gt;
* The Fleet Commander who led you on a fleet&lt;br /&gt;
* The Logistics team member who reimbursed your ship when it exploded&lt;br /&gt;
* The donor who donated the ship you used&lt;br /&gt;
&lt;br /&gt;
Or any one of a huge number of people who are willing to spend their own time helping others. Even if you have only just joined EVE University, its very likely that you know something that another new member doesn&#039;t, so you really are able to help out from day one. The list below is not exhaustive, but it might give you an idea of where to start.&lt;br /&gt;
&lt;br /&gt;
=== Answering questions ===&lt;br /&gt;
&lt;br /&gt;
The most direct way you can help out other members is by being present in EVE University and answering questions other members may have.&lt;br /&gt;
&lt;br /&gt;
==== Discord ====&lt;br /&gt;
EVE University has switched it&#039;s main communication to [[Discord]] in 2024. Being active and helping answer questions and engaging in discussions on educational topics in any of the variety of Discord channels is of great help. Provided you know what you are talking about (try to avoid spreading misinformation!) don&#039;t be shy. You don&#039;t have to be an expert in an area to answer a question on it. If they ask a follow up question and you don&#039;t know the answer that&#039;s fine, just tell them. Maybe someone else knows and can help you both out.&lt;br /&gt;
&lt;br /&gt;
==== Chat channel ====&lt;br /&gt;
&lt;br /&gt;
Some members still like to use the in-game chat channels to communicate with other members.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Corp&#039;&#039;&#039; - This is the Corp channel that all EVE University corporation members automatically join and a lot of folks (particularly newer members) ask general questions in here. Keep an eye on it and see if you can help them out. We also recommend guiding folks to [[Discord]] - as it is EVE University&#039;s main communication these days. &lt;br /&gt;
&lt;br /&gt;
=== Running events ===&lt;br /&gt;
&lt;br /&gt;
Anyone in EVE University can run an event; you don&#039;t need to be a staff member. [[Guide to Running Events|This page]] will give you some ideas on how you can get involved in running an event. It can either be an event which is your own idea or an event we have run before. We keep a category of [[:Category:Events|popular events]] if you need some ideas.&lt;br /&gt;
&lt;br /&gt;
=== Fleets ===&lt;br /&gt;
&lt;br /&gt;
Have you ever been on a fleet before? If you have, you have a distinct advantage over the dozens of newbros who join EVE University every day having never been in a fleet. There are a bunch of ways you can help out in fleets, both PvP and PvE/mining fleets:&lt;br /&gt;
&lt;br /&gt;
* Helping the Fleet Commander advertise the fleet beforehand&lt;br /&gt;
* Being a squad or wing commander&lt;br /&gt;
* Support roles like logistics (for combat fleets), scouts/pickets, providing [[Command Bursts|fleet boosts]], or hauling (for mining fleets)&lt;br /&gt;
* Answering questions from newbros in the Fleet chat who have gotten a bit lost&lt;br /&gt;
* Commanding a fleet yourself&lt;br /&gt;
&lt;br /&gt;
You do not have to be an expert to lead a fleet – feel free to organise one at any time! Make sure you&#039;re familiar with the basics ([[Rookies guide to fleet ops]]) first and don&#039;t panic if you get totally whelped! Make sure you post an After Action Report on our [[Discord]]&#039;s &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#intel&amp;lt;/span&amp;gt; channel, it will help you review what happened and what you could have done better, and will help other people learn also. If you enjoy combat fleets you may even want to try out our [[FC Team]]&lt;br /&gt;
&lt;br /&gt;
=== Writing ===&lt;br /&gt;
&lt;br /&gt;
If you are good with a pen (or keyboard, in this case) you can help out by writing pages or articles for other people to read.&lt;br /&gt;
&lt;br /&gt;
==== Editing the Wiki ====&lt;br /&gt;
&lt;br /&gt;
EVE University has one of the best resources for new players to EVE Online in the EVE University wiki. If you have an EVE account you can already edit most wiki pages, without any further ado. Just login at the top right hand corner. There are some pages which are &#039;Protected&#039; so they can only be edited by certain people (e.g. the [[EVE University Rules|Rules]] page, the [[EVE University Management|Management]] list, etc.), but don&#039;t let that stop you. If one of those pages needs some changes, contact the Manager/Director of the relevant department or the [[EVE University Management#Wiki Manager|Wiki Manager]] for assistance. We have so many pages on the wiki that it can be a bit daunting to know where to start. If you&#039;re not sure, we have a [[UniWiki:To-Do List|To-Do list]] which will give you some ideas. Some of the changes needed are big, like creating a new page on a subject area, or rewriting an entire page, and some are smaller, such as grammar changes and updates. If you&#039;d prefer more specific guidance, you can contact the [[Wiki Department#Wiki Manager|Wiki Manager]] for assistance.&lt;br /&gt;
&lt;br /&gt;
=== Volunteering as a staff member ===&lt;br /&gt;
&lt;br /&gt;
EVE University relies on a huge number of staff members to keep everything running smoothly. Every staff member is a volunteer and receives no payment for their service. There are too many to list them all here but the [[EVE University Management]] page will give you an idea of the different departments and how they all fit together in the grand scheme of things. Members are always welcome to contact a department manager if they are interested in joining, though some departments may not always be looking for new staff members.&lt;br /&gt;
&lt;br /&gt;
==== Becoming a Mentor ====&lt;br /&gt;
&lt;br /&gt;
Mentors are the people who volunteer to help out new players one-on-one through our [[Mentor Program]]. In order to help out as a mentor you need to either be a Graduate or have the equivalent experience level of a Graduate member, and be willing to spend a few hours a week with your assigned mentees. As a mentor you can have the satisfaction of seeing your mentees grow to become helpful and productive members of EVE University. If this sounds like something you&#039;d like to try, see the [[Mentor Program#I want to help! How do I become a Mentor?|Mentor Program page]] for the requirements and how to apply.&lt;br /&gt;
&lt;br /&gt;
==== Becoming a Teacher ====&lt;br /&gt;
&lt;br /&gt;
Teachers are the life-blood of EVE University, and are responsible for running our [[EVE University Class Library|Classes]]. You can teach classes on any area of EVE you are comfortable teaching about, whether with one of our established classes, or an entirely new class. Most of our classes are done on Mumble, though we have also had classes run on Twitch, and even classes by text (in a chat channel). If you volunteer as a teacher you should normally be either a Sophomore or a Graduate member, and you will be expected to teach at least one class per month. If you&#039;d like to try it out, see our page on [[Joining The Faculty|Joining the Faculty]].&lt;br /&gt;
&lt;br /&gt;
All the departments will need to replace staff at some point, so if you are interested in helping out a particular department keep an eye out on our &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#announcements&amp;lt;/span&amp;gt; channel on Discord and in-game mails for any advertisements for volunteers. Each department will have their own requirements for members, so some will be more suitable for you than others, but don&#039;t be disheartened if you aren&#039;t successful in the first one you apply for. The more active you are around the Uni, the more likely you will be successful in applying for a staff position.&lt;br /&gt;
&lt;br /&gt;
=== Communities ===&lt;br /&gt;
&lt;br /&gt;
One of the best ways to get involved in EVE University and meet people is by joining one of our [[Communities]]. All of our communities are run by volunteers, and they often need more help with running programs, keeping activity levels high, and making sure everything is running smoothly. If you are active in a community, think about any ways you can help out. Each community has a set of staff members, and they will advertise any positions which are open. Even if they are not looking for staff, there are lots of other ways you can help out. Are there any gaps in knowledge for your fellow community members which you can run a workshop on? Do you have an alt you could use to help haul new members&#039; stuff to the community? If your community doesn&#039;t have a formal freighter scheme, could you do runs to the nearest trade hub for members?&lt;br /&gt;
&lt;br /&gt;
=== Donating ISK or items ===&lt;br /&gt;
&lt;br /&gt;
EVE University is run almost entirely on donations. We do not charge any money (ISK or otherwise) for the information we provide, but if you have some items or ISK to spare we&#039;d be very happy to use it to support our mission. Even if its just a skillbook you accidentally bought two of, we can always pass it on to a newbro who will make use of it. You can donate to EVE University anywhere, and no amount is too small. You can find more information here on [[Donating to EVE University]].&lt;br /&gt;
&lt;br /&gt;
== Non-members ==&lt;br /&gt;
&lt;br /&gt;
We are always grateful for the many players who are not members of EVE University, but who nevertheless appreciate what we do enough to want to help us out. We really could not do this without the support of the wider EVE Online community. Even as a non-member there are plenty of ways you can get involved and help us out.&lt;br /&gt;
&lt;br /&gt;
=== Answering questions ===&lt;br /&gt;
&lt;br /&gt;
Non-members often have a huge wealth of knowledge, and you are always very welcome to assist in answering our members&#039; questions. In particular:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Public channels such as&#039;&#039;&#039; &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#eve-uni-public-help&amp;lt;/span&amp;gt; on our [[Discord]] server - Several channels on our Discord are visible to non-members. Contributing with answer questions of students and non-students alike is more than welcome.&lt;br /&gt;
* &#039;&#039;&#039;General (EVE Uni)&#039;&#039;&#039; - This is our public in-game chat channel which is listed as a public help channel, and is also used both by players applying to EVE University. You are welcome to join and help out by answering questions in this channel. Just be sure that you are aware of our [[Communications Policy]], which includes no profanity, no scamming and no recruiting for other corporations.&lt;br /&gt;
&lt;br /&gt;
=== Teaching a class ===&lt;br /&gt;
&lt;br /&gt;
You are able to teach EVE University classes even if you are not a member by becoming a Guest Lecturer. There are no requirements for becoming a Guest Lecturer, other than sufficient knowledge about the area of the game you want to teach about, and the willingness to teach. Our [[Education Department]] will help you with the logistics of setting up a class and advertising it. If you are interested in teaching a class, see [[Joining the Faculty#Becoming a Guest Lecturer|Becoming a Guest Lecturer]]. If you find you enjoy teaching and would like to do so in a more official capacity, you can always apply to join EVE University as a teacher once you&#039;ve run a few classes.&lt;br /&gt;
&lt;br /&gt;
=== Running a fleet ===&lt;br /&gt;
&lt;br /&gt;
We welcome the experience of non-members and we are always happy to accept Guest Fleet Commanders. If you are willing to take out a band of adventurous newbros, we can provide them. Make sure you read our page on the [[Guest Fleet Commander Program]], and specifically EVE University&#039;s [[EVE University Rules#Rules of Engagement|Rules of Engagement]] which you will need to follow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:EVE University]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Helping_EVE_University&amp;diff=222614</id>
		<title>Helping EVE University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Helping_EVE_University&amp;diff=222614"/>
		<updated>2025-04-30T13:24:35Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Updates to previous changes: Removed references to outdated Chat Channels and highlighted importance of Discord. Added new Discord section for members and reference to public channel for non-members. Removed all references to the old Forum and replaced with references to Discord.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This page details many different ways of helping EVE University in its mission. For information specifically regarding donations, see [[Donating to EVE University]].}}&lt;br /&gt;
{{eunispecific}}&lt;br /&gt;
The aim of [[EVE University]] is to teach players about EVE Online. We see thousands of new students come through our doors every year, and it would not be possible to assist them without the help of our members and the wider EVE Online community. We take the view that even brand new players have something they can share and help out other players with. This page sets out just a few of the ways people can help EVE University in its mission, and will hopefully provide some ideas about how you personally can support us.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
As a member of EVE University, you will have already benefited from other members helping you out, whether it was:&lt;br /&gt;
&lt;br /&gt;
* The member who answered your questions when you were stuck&lt;br /&gt;
* The Teacher who ran your first class&lt;br /&gt;
* The Fleet Commander who led you on a fleet&lt;br /&gt;
* The Logistics team member who reimbursed your ship when it exploded&lt;br /&gt;
* The donor who donated the ship you used&lt;br /&gt;
&lt;br /&gt;
Or any one of a huge number of people who are willing to spend their own time helping others. Even if you have only just joined EVE University, its very likely that you know something that another new member doesn&#039;t, so you really are able to help out from day one. The list below is not exhaustive, but it might give you an idea of where to start.&lt;br /&gt;
&lt;br /&gt;
=== Answering questions ===&lt;br /&gt;
&lt;br /&gt;
The most direct way you can help out other members is by being present in EVE University and answering questions other members may have.&lt;br /&gt;
&lt;br /&gt;
==== Discord ====&lt;br /&gt;
EVE University has switched it&#039;s main communication to [[Discord]] in 2024. Being active and helping answer questions and engaging in discussions on educational topics in any of the variety of Discord channels is of great help. Provided you know what you are talking about (try to avoid spreading misinformation!) don&#039;t be shy. You don&#039;t have to be an expert in an area to answer a question on it. If they ask a follow up question and you don&#039;t know the answer that&#039;s fine, just tell them. Maybe someone else knows and can help you both out.&lt;br /&gt;
&lt;br /&gt;
==== Chat channel ====&lt;br /&gt;
&lt;br /&gt;
Some members still like to use the in-game chat channels to communicate with other members.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Corp&#039;&#039;&#039; - This is the Corp channel that all EVE University corporation members automatically join and a lot of folks (particularly newer members) ask general questions in here. Keep an eye on it and see if you can help them out. We also recommend guiding folks to [[Discord]] - as it is EVE University&#039;s main communication these days. &lt;br /&gt;
&lt;br /&gt;
=== Running events ===&lt;br /&gt;
&lt;br /&gt;
Anyone in EVE University can run an event; you don&#039;t need to be a staff member. [[Guide to Running Events|This page]] will give you some ideas on how you can get involved in running an event. It can either be an event which is your own idea or an event we have run before. We keep a category of [[:Category:Events|popular events]] if you need some ideas.&lt;br /&gt;
&lt;br /&gt;
=== Fleets ===&lt;br /&gt;
&lt;br /&gt;
Have you ever been on a fleet before? If you have, you have a distinct advantage over the dozens of newbros who join EVE University every day having never been in a fleet. There are a bunch of ways you can help out in fleets, both PvP and PvE/mining fleets:&lt;br /&gt;
&lt;br /&gt;
* Helping the Fleet Commander advertise the fleet beforehand&lt;br /&gt;
* Being a squad or wing commander&lt;br /&gt;
* Support roles like logistics (for combat fleets), scouts/pickets, providing [[Command Bursts|fleet boosts]], or hauling (for mining fleets)&lt;br /&gt;
* Answering questions from newbros in the Fleet chat who have gotten a bit lost&lt;br /&gt;
* Commanding a fleet yourself&lt;br /&gt;
&lt;br /&gt;
You do not have to be an expert to lead a fleet – feel free to organise one at any time! Make sure you&#039;re familiar with the basics ([[Rookies guide to fleet ops]]) first and don&#039;t panic if you get totally whelped! Make sure you post an After Action Report on our [[Discord]]&#039;s &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#intel&amp;lt;/span&amp;gt; channel, it will help you review what happened and what you could have done better, and will help other people learn also. If you enjoy combat fleets you may even want to try out our [[FC Team]]&lt;br /&gt;
&lt;br /&gt;
=== Writing ===&lt;br /&gt;
&lt;br /&gt;
If you are good with a pen (or keyboard, in this case) you can help out by writing pages or articles for other people to read.&lt;br /&gt;
&lt;br /&gt;
==== Editing the Wiki ====&lt;br /&gt;
&lt;br /&gt;
EVE University has one of the best resources for new players to EVE Online in the EVE University wiki. If you have an EVE account you can already edit most wiki pages, without any further ado. Just login at the top right hand corner. There are some pages which are &#039;Protected&#039; so they can only be edited by certain people (e.g. the [[EVE University Rules|Rules]] page, the [[EVE University Management|Management]] list, etc.), but don&#039;t let that stop you. If one of those pages needs some changes, contact the Manager/Director of the relevant department or the [[EVE University Management#Wiki Manager|Wiki Manager]] for assistance. We have so many pages on the wiki that it can be a bit daunting to know where to start. If you&#039;re not sure, we have a [[UniWiki:To-Do List|To-Do list]] which will give you some ideas. Some of the changes needed are big, like creating a new page on a subject area, or rewriting an entire page, and some are smaller, such as grammar changes and updates. If you&#039;d prefer more specific guidance, you can contact the [[Wiki Department#Wiki Manager|Wiki Manager]] for assistance.&lt;br /&gt;
&lt;br /&gt;
=== Volunteering as a staff member ===&lt;br /&gt;
&lt;br /&gt;
EVE University relies on a huge number of staff members to keep everything running smoothly. Every staff member is a volunteer and receives no payment for their service. There are too many to list them all here but the [[EVE University Management]] page will give you an idea of the different departments and how they all fit together in the grand scheme of things. Members are always welcome to contact a department manager if they are interested in joining, though some departments may not always be looking for new staff members.&lt;br /&gt;
&lt;br /&gt;
==== Becoming a Mentor ====&lt;br /&gt;
&lt;br /&gt;
Mentors are the people who volunteer to help out new players one-on-one through our [[Mentor Program]]. In order to help out as a mentor you need to either be a Graduate or have the equivalent experience level of a Graduate member, and be willing to spend a few hours a week with your assigned mentees. As a mentor you can have the satisfaction of seeing your mentees grow to become helpful and productive members of EVE University. If this sounds like something you&#039;d like to try, see the [[Mentor Program#I want to help! How do I become a Mentor?|Mentor Program page]] for the requirements and how to apply.&lt;br /&gt;
&lt;br /&gt;
==== Becoming a Teacher ====&lt;br /&gt;
&lt;br /&gt;
Teachers are the life-blood of EVE University, and are responsible for running our [[EVE University Class Library|Classes]]. You can teach classes on any area of EVE you are comfortable teaching about, whether with one of our established classes, or an entirely new class. Most of our classes are done on Mumble, though we have also had classes run on Twitch, and even classes by text (in a chat channel). If you volunteer as a teacher you should normally be either a Sophomore or a Graduate member, and you will be expected to teach at least one class per month. If you&#039;d like to try it out, see our page on [[Joining The Faculty|Joining the Faculty]].&lt;br /&gt;
&lt;br /&gt;
All the departments will need to replace staff at some point, so if you are interested in helping out a particular department keep an eye out on our &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#announcements&amp;lt;/span&amp;gt; channel on Discord and in-game mails for any advertisements for volunteers. Each department will have their own requirements for members, so some will be more suitable for you than others, but don&#039;t be disheartened if you aren&#039;t successful in the first one you apply for. The more active you are around the Uni, the more likely you will be successful in applying for a staff position.&lt;br /&gt;
&lt;br /&gt;
=== Communities ===&lt;br /&gt;
&lt;br /&gt;
One of the best ways to get involved in EVE University and meet people is by joining one of our [[Communities]]. All of our communities are run by volunteers, and they often need more help with running programs, keeping activity levels high, and making sure everything is running smoothly. If you are active in a community, think about any ways you can help out. Each community has a set of staff members, and they will advertise any positions which are open. Even if they are not looking for staff, there are lots of other ways you can help out. Are there any gaps in knowledge for your fellow community members which you can run a workshop on? Do you have an alt you could use to help haul new members&#039; stuff to the community? If your community doesn&#039;t have a formal freighter scheme, could you do runs to the nearest trade hub for members?&lt;br /&gt;
&lt;br /&gt;
=== Donating ISK or items ===&lt;br /&gt;
&lt;br /&gt;
EVE University is run almost entirely on donations. We do not charge any money (ISK or otherwise) for the information we provide, but if you have some items or ISK to spare we&#039;d be very happy to use it to support our mission. Even if its just a skillbook you accidentally bought two of, we can always pass it on to a newbro who will make use of it. You can donate to EVE University anywhere, and no amount is too small. You can find more information here on [[Donating to EVE University]].&lt;br /&gt;
&lt;br /&gt;
== Non-members ==&lt;br /&gt;
&lt;br /&gt;
We are always grateful for the many players who are not members of EVE University, but who nevertheless appreciate what we do enough to want to help us out. We really could not do this without the support of the wider EVE Online community. Even as a non-member there are plenty of ways you can get involved and help us out.&lt;br /&gt;
&lt;br /&gt;
=== Answering questions ===&lt;br /&gt;
&lt;br /&gt;
Non-members often have a huge wealth of knowledge, and you are always very welcome to assist in answering our members&#039; questions. In particular:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Public channels such as&#039;&#039;&#039; &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#eve-uni-public-help&amp;lt;/span&amp;gt; on our [[Discord]] server - Several channels on our Discord are visible to non-members. Contributing with answer questions of students and non-students alike is more than welcome.&lt;br /&gt;
* &#039;&#039;&#039;General (EVE Uni)&#039;&#039;&#039; - This is our public in-game chat channel which is listed as a public help channel, and is also used both by players applying to EVE University. You are welcome to join and help out by answering questions in this channel. Just be sure that you are aware of our [[Communications Policy]], which includes no profanity, no scamming and no recruiting for other corporations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching a class ===&lt;br /&gt;
&lt;br /&gt;
You are able to teach EVE University classes even if you are not a member by becoming a Guest Lecturer. There are no requirements for becoming a Guest Lecturer, other than sufficient knowledge about the area of the game you want to teach about, and the willingness to teach. Our [[Education Department]] will help you with the logistics of setting up a class and advertising it. If you are interested in teaching a class, see [[Joining the Faculty#Becoming a Guest Lecturer|Becoming a Guest Lecturer]]. If you find you enjoy teaching and would like to do so in a more official capacity, you can always apply to join EVE University as a teacher once you&#039;ve run a few classes.&lt;br /&gt;
&lt;br /&gt;
=== Running a fleet ===&lt;br /&gt;
&lt;br /&gt;
We welcome the experience of non-members and we are always happy to accept Guest Fleet Commanders. If you are willing to take out a band of adventurous newbros, we can provide them. Make sure you read our page on the [[Guest Fleet Commander Program]], and specifically EVE University&#039;s [[EVE University Rules#Rules of Engagement|Rules of Engagement]] which you will need to follow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:EVE University]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Helping_EVE_University&amp;diff=222613</id>
		<title>Helping EVE University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Helping_EVE_University&amp;diff=222613"/>
		<updated>2025-04-30T13:23:09Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Several updates:&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This page details many different ways of helping EVE University in its mission. For information specifically regarding donations, see [[Donating to EVE University]].}}&lt;br /&gt;
{{eunispecific}}&lt;br /&gt;
The aim of [[EVE University]] is to teach players about EVE Online. We see thousands of new students come through our doors every year, and it would not be possible to assist them without the help of our members and the wider EVE Online community. We take the view that even brand new players have something they can share and help out other players with. This page sets out just a few of the ways people can help EVE University in its mission, and will hopefully provide some ideas about how you personally can support us.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
As a member of EVE University, you will have already benefited from other members helping you out, whether it was:&lt;br /&gt;
&lt;br /&gt;
* The member who answered your questions when you were stuck&lt;br /&gt;
* The Teacher who ran your first class&lt;br /&gt;
* The Fleet Commander who led you on a fleet&lt;br /&gt;
* The Logistics team member who reimbursed your ship when it exploded&lt;br /&gt;
* The donor who donated the ship you used&lt;br /&gt;
&lt;br /&gt;
Or any one of a huge number of people who are willing to spend their own time helping others. Even if you have only just joined EVE University, its very likely that you know something that another new member doesn&#039;t, so you really are able to help out from day one. The list below is not exhaustive, but it might give you an idea of where to start.&lt;br /&gt;
&lt;br /&gt;
=== Answering questions ===&lt;br /&gt;
&lt;br /&gt;
The most direct way you can help out other members is by being present in EVE University and answering questions other members may have.&lt;br /&gt;
&lt;br /&gt;
==== Discord ====&lt;br /&gt;
EVE University has switched it&#039;s main communication to [[Discord]] in 2024. Being active and helping answer questions and engaging in discussions on educational topics in any of the variety of Discord channels is of great help. Provided you know what you are talking about (try to avoid spreading misinformation!) don&#039;t be shy. You don&#039;t have to be an expert in an area to answer a question on it. If they ask a follow up question and you don&#039;t know the answer that&#039;s fine, just tell them. Maybe someone else knows and can help you both out.&lt;br /&gt;
&lt;br /&gt;
==== Chat channel ====&lt;br /&gt;
&lt;br /&gt;
Some members still like to use the in-game chat channels to communicate with other members.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Corp&#039;&#039;&#039; - This is the Corp channel that all EVE University corporation members automatically join and a lot of folks (particularly newer members) ask general questions in there. Keep an eye on it and see if you can help them out. We also recommend guiding folks to [[Discord]] - as it is EVE University&#039;s main communication these days. &lt;br /&gt;
&lt;br /&gt;
=== Running events ===&lt;br /&gt;
&lt;br /&gt;
Anyone in EVE University can run an event; you don&#039;t need to be a staff member. [[Guide to Running Events|This page]] will give you some ideas on how you can get involved in running an event. It can either be an event which is your own idea or an event we have run before. We keep a category of [[:Category:Events|popular events]] if you need some ideas.&lt;br /&gt;
&lt;br /&gt;
=== Fleets ===&lt;br /&gt;
&lt;br /&gt;
Have you ever been on a fleet before? If you have, you have a distinct advantage over the dozens of newbros who join EVE University every day having never been in a fleet. There are a bunch of ways you can help out in fleets, both PvP and PvE/mining fleets:&lt;br /&gt;
&lt;br /&gt;
* Helping the Fleet Commander advertise the fleet beforehand&lt;br /&gt;
* Being a squad or wing commander&lt;br /&gt;
* Support roles like logistics (for combat fleets), scouts/pickets, providing [[Command Bursts|fleet boosts]], or hauling (for mining fleets)&lt;br /&gt;
* Answering questions from newbros in the Fleet chat who have gotten a bit lost&lt;br /&gt;
* Commanding a fleet yourself&lt;br /&gt;
&lt;br /&gt;
You do not have to be an expert to lead a fleet – feel free to organise one at any time! Make sure you&#039;re familiar with the basics ([[Rookies guide to fleet ops]]) first and don&#039;t panic if you get totally whelped! Make sure you post an After Action Report on our [[Discord]]&#039;s &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#intel&amp;lt;/span&amp;gt; channel, it will help you review what happened and what you could have done better, and will help other people learn also. If you enjoy combat fleets you may even want to try out our [[FC Team]]&lt;br /&gt;
&lt;br /&gt;
=== Writing ===&lt;br /&gt;
&lt;br /&gt;
If you are good with a pen (or keyboard, in this case) you can help out by writing pages or articles for other people to read.&lt;br /&gt;
&lt;br /&gt;
==== Editing the Wiki ====&lt;br /&gt;
&lt;br /&gt;
EVE University has one of the best resources for new players to EVE Online in the EVE University wiki. If you have an EVE account you can already edit most wiki pages, without any further ado. Just login at the top right hand corner. There are some pages which are &#039;Protected&#039; so they can only be edited by certain people (e.g. the [[EVE University Rules|Rules]] page, the [[EVE University Management|Management]] list, etc.), but don&#039;t let that stop you. If one of those pages needs some changes, contact the Manager/Director of the relevant department or the [[EVE University Management#Wiki Manager|Wiki Manager]] for assistance. We have so many pages on the wiki that it can be a bit daunting to know where to start. If you&#039;re not sure, we have a [[UniWiki:To-Do List|To-Do list]] which will give you some ideas. Some of the changes needed are big, like creating a new page on a subject area, or rewriting an entire page, and some are smaller, such as grammar changes and updates. If you&#039;d prefer more specific guidance, you can contact the [[Wiki Department#Wiki Manager|Wiki Manager]] for assistance.&lt;br /&gt;
&lt;br /&gt;
=== Volunteering as a staff member ===&lt;br /&gt;
&lt;br /&gt;
EVE University relies on a huge number of staff members to keep everything running smoothly. Every staff member is a volunteer and receives no payment for their service. There are too many to list them all here but the [[EVE University Management]] page will give you an idea of the different departments and how they all fit together in the grand scheme of things. Members are always welcome to contact a department manager if they are interested in joining, though some departments may not always be looking for new staff members.&lt;br /&gt;
&lt;br /&gt;
==== Becoming a Mentor ====&lt;br /&gt;
&lt;br /&gt;
Mentors are the people who volunteer to help out new players one-on-one through our [[Mentor Program]]. In order to help out as a mentor you need to either be a Graduate or have the equivalent experience level of a Graduate member, and be willing to spend a few hours a week with your assigned mentees. As a mentor you can have the satisfaction of seeing your mentees grow to become helpful and productive members of EVE University. If this sounds like something you&#039;d like to try, see the [[Mentor Program#I want to help! How do I become a Mentor?|Mentor Program page]] for the requirements and how to apply.&lt;br /&gt;
&lt;br /&gt;
==== Becoming a Teacher ====&lt;br /&gt;
&lt;br /&gt;
Teachers are the life-blood of EVE University, and are responsible for running our [[EVE University Class Library|Classes]]. You can teach classes on any area of EVE you are comfortable teaching about, whether with one of our established classes, or an entirely new class. Most of our classes are done on Mumble, though we have also had classes run on Twitch, and even classes by text (in a chat channel). If you volunteer as a teacher you should normally be either a Sophomore or a Graduate member, and you will be expected to teach at least one class per month. If you&#039;d like to try it out, see our page on [[Joining The Faculty|Joining the Faculty]].&lt;br /&gt;
&lt;br /&gt;
All the departments will need to replace staff at some point, so if you are interested in helping out a particular department keep an eye out on our &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#announcements&amp;lt;/span&amp;gt; channel on Discord and in-game mails for any advertisements for volunteers. Each department will have their own requirements for members, so some will be more suitable for you than others, but don&#039;t be disheartened if you aren&#039;t successful in the first one you apply for. The more active you are around the Uni, the more likely you will be successful in applying for a staff position.&lt;br /&gt;
&lt;br /&gt;
=== Communities ===&lt;br /&gt;
&lt;br /&gt;
One of the best ways to get involved in EVE University and meet people is by joining one of our [[Communities]]. All of our communities are run by volunteers, and they often need more help with running programs, keeping activity levels high, and making sure everything is running smoothly. If you are active in a community, think about any ways you can help out. Each community has a set of staff members, and they will advertise any positions which are open. Even if they are not looking for staff, there are lots of other ways you can help out. Are there any gaps in knowledge for your fellow community members which you can run a workshop on? Do you have an alt you could use to help haul new members&#039; stuff to the community? If your community doesn&#039;t have a formal freighter scheme, could you do runs to the nearest trade hub for members?&lt;br /&gt;
&lt;br /&gt;
=== Donating ISK or items ===&lt;br /&gt;
&lt;br /&gt;
EVE University is run almost entirely on donations. We do not charge any money (ISK or otherwise) for the information we provide, but if you have some items or ISK to spare we&#039;d be very happy to use it to support our mission. Even if its just a skillbook you accidentally bought two of, we can always pass it on to a newbro who will make use of it. You can donate to EVE University anywhere, and no amount is too small. You can find more information here on [[Donating to EVE University]].&lt;br /&gt;
&lt;br /&gt;
== Non-members ==&lt;br /&gt;
&lt;br /&gt;
We are always grateful for the many players who are not members of EVE University, but who nevertheless appreciate what we do enough to want to help us out. We really could not do this without the support of the wider EVE Online community. Even as a non-member there are plenty of ways you can get involved and help us out.&lt;br /&gt;
&lt;br /&gt;
=== Answering questions ===&lt;br /&gt;
&lt;br /&gt;
Non-members often have a huge wealth of knowledge, and you are always very welcome to assist in answering our members&#039; questions. In particular:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Public channels such as&#039;&#039;&#039; &amp;lt;span class=&amp;quot;discord&amp;quot;&amp;gt;#eve-uni-public-help&amp;lt;/span&amp;gt; on our [[Discord]] server - Several channels on our Discord are visible to non-members. Contributing with answer questions of students and non-students alike is more than welcome.&lt;br /&gt;
* &#039;&#039;&#039;General (EVE Uni)&#039;&#039;&#039; - This is our public in-game chat channel which is listed as a public help channel, and is also used both by players applying to EVE University. You are welcome to join and help out by answering questions in this channel. Just be sure that you are aware of our [[Communications Policy]], which includes no profanity, no scamming and no recruiting for other corporations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching a class ===&lt;br /&gt;
&lt;br /&gt;
You are able to teach EVE University classes even if you are not a member by becoming a Guest Lecturer. There are no requirements for becoming a Guest Lecturer, other than sufficient knowledge about the area of the game you want to teach about, and the willingness to teach. Our [[Education Department]] will help you with the logistics of setting up a class and advertising it. If you are interested in teaching a class, see [[Joining the Faculty#Becoming a Guest Lecturer|Becoming a Guest Lecturer]]. If you find you enjoy teaching and would like to do so in a more official capacity, you can always apply to join EVE University as a teacher once you&#039;ve run a few classes.&lt;br /&gt;
&lt;br /&gt;
=== Running a fleet ===&lt;br /&gt;
&lt;br /&gt;
We welcome the experience of non-members and we are always happy to accept Guest Fleet Commanders. If you are willing to take out a band of adventurous newbros, we can provide them. Make sure you read our page on the [[Guest Fleet Commander Program]], and specifically EVE University&#039;s [[EVE University Rules#Rules of Engagement|Rules of Engagement]] which you will need to follow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:EVE University]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Wiki_Department&amp;diff=222612</id>
		<title>Wiki Department</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Wiki_Department&amp;diff=222612"/>
		<updated>2025-04-30T13:05:44Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Removed Drebin and added a VACANT tag, as well as added Drebin in the archive section as Manager&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eunispecific}}&lt;br /&gt;
{{Hatnote|See [[EVE University Management]] for details of the other Departments &amp;amp; Directorates.}}&lt;br /&gt;
[[Image:Wiki Department Logo.png|center|350px]]&lt;br /&gt;
The &#039;&#039;&#039;Wiki Department&#039;&#039;&#039; is a group of staff members who make and monitor changes to the UniWiki to ensure that the information contained therein is as accurate and beautifully presented as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike most other departments in [[EVE University]], staff positions in the Wiki Department are not restricted to members of EVE University. While the Wiki Manager does not technically wield any authority over out-of-corp staff beyond their title and administrative privileges, out-of-corp staff are otherwise treated as honorary University members for the purposes of their work with the UniWiki.&lt;br /&gt;
&lt;br /&gt;
In-game, Wiki Department staff members who are also members of EVE University carry the title of &amp;quot;Wiki Curator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Wiki Manager  ===&lt;br /&gt;
{| style=&amp;quot;margin-left: 4em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Member.png|96px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-left: 1em;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: larger;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Vacant (overseen by CEO until filled)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
The {{co|green|Wiki Manager}} manages the Wiki Team and oversees the updating and general maintenance of the UniWiki.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wiki Curators ==&lt;br /&gt;
{{hatnote | See [[Wiki Curator Program]] for how to become a Wiki Curator}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;InfoboxContainer&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Evon R&#039;al|Evon R&#039;al]]&lt;br /&gt;
|image = [[Image:Evon R&#039;al.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Evon R&#039;al|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous Wiki Curators and Managers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;InfoboxContainer&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Abelard Andedare|Abelard Andedare]]&lt;br /&gt;
|image = [[File:Abelard andedare portrait.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Abelard Andedare|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Cassiel Seraphim|Cassiel Seraphim]]&lt;br /&gt;
|image = [[Image:Cassiel Seraphim.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Cassiel Seraphim|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Christopher Nolm|Christopher Nolm]]&lt;br /&gt;
|image = [[Image:Member.png||200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Christopher nolm|Wiki contributions 1]] [[Special:Contributions/Christopher Nolm|Wiki contributions 2]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Djavin novienta|Djavin novienta]]&lt;br /&gt;
|image = [[Image:DjavinNovienta.jpg||200px]]&lt;br /&gt;
|header1 = {{co|green|Wiki Manager}}&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Djavin novienta|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Felyza|Felyza]]&lt;br /&gt;
|image = [[Image:Member.png||200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Felyza|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Hirmuolio Pine|Hirmuolio Pine]]&lt;br /&gt;
|image = [[Image:Hirmuolio Pine.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Hirmuolio Pine|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = Jean Inkura&lt;br /&gt;
|image = [[Image:Member.png||200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Jean inkura|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:John Juulianos|John Juulianos]]&lt;br /&gt;
|image = [[Image:John Juulianos.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/John Juulianos|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = Lulu Lunette&lt;br /&gt;
|image = [[Image:Member.png||200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Lulu lunette|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = Noctis Locus&lt;br /&gt;
|image = [[Image:Member.png||200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Noctis locus|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = Noemie Belacqua&lt;br /&gt;
|image = [[Image:Member.png||200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Noemie belacqua|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Rayanth|Rayanth]]&lt;br /&gt;
|image = [[Image:Rayanth.jpeg|200px]]&lt;br /&gt;
|header1 = {{co|green|Wiki Manager}}&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Rayanth|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = Tokumei Kumiai&lt;br /&gt;
|image = [[Image:Tokumei Kuiai.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Tokumei kumiai|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Torr Victros|Torr Victros]]&lt;br /&gt;
|image = [[Image:Torr Victros.jpg|200px]]&lt;br /&gt;
|header1 = Wiki Curator&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Torr Victros|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Arin Mara|Arin Mara]]&lt;br /&gt;
|image = [[Image:Arin Mara.jpg|200px]]&lt;br /&gt;
|header1 = {{co|green|Wiki Manager}}&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Arin Mara|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|above = [[User:Drebin_679|Drebin 679]]&lt;br /&gt;
|image = [[Image:Drebin_679.jpg|200px]]&lt;br /&gt;
|header1 = {{co|green|Wiki Manager}}&lt;br /&gt;
|label2 = Edits&lt;br /&gt;
|data2 = [[Special:Contributions/Drebin_679|Wiki contributions]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{InfoboxContainerCSS}}&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:EVE University Departments]]&lt;br /&gt;
[[Category:Wiki Information]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Attending_classes&amp;diff=222611</id>
		<title>Attending classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Attending_classes&amp;diff=222611"/>
		<updated>2025-04-30T12:55:14Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Updated any reference to the forum with reference to the Discord Event (description)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eunispecific}}&lt;br /&gt;
{{tocright}}&lt;br /&gt;
EVE University&#039;s primary purpose is to teach new (and old) players about the basics of life in EVE and various aspects of game play. To that end we hold regular classes, both theoretical and practical. This page explains how to attend our classes, or, if you are unable to attend a live class due to time zone differences, how to find recordings and transcripts of our previous classes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most of our classes are public! You do &#039;&#039;not&#039;&#039; need to be a member of EVE University to attend them!&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To attend our classes, you will need to join our [[Attending_classes#Public_Discord|discord]] server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are interested in giving a class yourself, please see [[Teaching Classes at EVE University]].&lt;br /&gt;
&lt;br /&gt;
== Finding classes ==&lt;br /&gt;
&lt;br /&gt;
Our class times are advertised in several places.&lt;br /&gt;
&lt;br /&gt;
=== Discord Events ===&lt;br /&gt;
&lt;br /&gt;
All upcoming classes are published on the [[EVE University Calendar]]. Announcements of new classes will be available there. &lt;br /&gt;
&lt;br /&gt;
Do not hesitate to mark yourself interested in the event to help the teacher to gauge the number of participants !&lt;br /&gt;
&lt;br /&gt;
This calendar is visible to any visitors who have joined the [[Discord|Discord server]], you do not need to have any special roles.&lt;br /&gt;
&lt;br /&gt;
=== Discord #ping-class channel ===&lt;br /&gt;
&lt;br /&gt;
EVE University has a publicly accessible [[Discord|Discord server]] where classes will be announced in the channel &#039;&#039;&#039;#ping-class&#039;&#039;&#039;. Teachers typically ping this channel some hours before the class, and as the class starts.&lt;br /&gt;
&lt;br /&gt;
In order to see the pings, you have to join the Class group through [https://auth.eveuniversity.org EVE University Auth].&lt;br /&gt;
&lt;br /&gt;
=== Other calendars ===&lt;br /&gt;
&lt;br /&gt;
You can export any event in the Discord to your personal calendar. This allows anyone to add the event to their preferred calendar software on their phones, tablets, or PC.&lt;br /&gt;
&lt;br /&gt;
For the moment, it&#039;s not possible to mass export the events or have a feed into your personal calendars. A solution for this inconvenience is already in the works. &lt;br /&gt;
&lt;br /&gt;
See [[EVE_University_Calendar#Adding_Events_to_Your_Personal_Calendar|this page]] for details on setting this up.&lt;br /&gt;
&lt;br /&gt;
== Class types ==&lt;br /&gt;
{{main|CORE classes}}&lt;br /&gt;
&#039;&#039;&#039;CORE&#039;&#039;&#039; are designed to give &#039;&#039;brand new&#039;&#039; EVE players an introduction to a broad range of game mechanics, offering a solid foundation of information to build on throughout your EVE career. These are the fundamental skills and knowledge needed to play the game effectively. CORE classes are designed to be easily understandable, commonly include both slides and in-game screen shares, and usually take 30–45 minutes to cover (not including Q&amp;amp;A). A related practical is sometimes delivered as a follow-up to the class, so that pilots can put the skills taught into action. CORE classes are always open to the public, though fleet-based practicals might not be (Instructor/FC&#039;s discretion).&lt;br /&gt;
&lt;br /&gt;
While CORE classes are the classes most regularly taught in the University, members offer classes on a wide range of more advanced or more niche topics too. Such classes will not be tagged with &amp;quot;[CORE]&amp;quot; in their announcement posts and on the calendar, and can take a wider variety of forms, including mostly-practical exercises and fleets. Although CORE classes are on more fundamental topics, no one is required to attend some first, before attending other classes; there is no formal &amp;quot;curriculum&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Attending Classes ==&lt;br /&gt;
&lt;br /&gt;
=== Public Discord ===&lt;br /&gt;
EVE University maintains a [[Discord]] server. There is a lot of openly available information on our Discord server, even for the general public, and all of our classes will now be done via our publicly accessible classroom channels on Discord. Please follow [[Discord|our Discord instructions]] at the provided link to set up your EVE University Discord and Portal accounts, so that you are ready to participate in classes ahead of time. Once set up, you will see our classrooms channels on the Discord App:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Classrooms&#039;&#039;&#039;: &lt;br /&gt;
[[File:Classroom-chat.png|thumb|Joining a Classroom Chat Channel - Click the Chat Bubble Shown in a Red Box in the Image]]&lt;br /&gt;
[[File:Discord Classrooms.png|thumb|Discord Classroom Channels]]&lt;br /&gt;
&lt;br /&gt;
To watch a teacher&#039;s stream on Discord:&lt;br /&gt;
* Find the teacher in either #classroom-alpha or #classroom-bravo in Discord.  They will have a &amp;quot;Live&amp;quot; symbol next to their name once they are streaming.&lt;br /&gt;
* Join the classroom channel by clicking on it.&lt;br /&gt;
* The presenter will have a &amp;quot;Live&amp;quot; tag next to their name in the chat channel - hover over the name and click the &amp;quot;Watch Stream&amp;quot; option to watch their presentation.&lt;br /&gt;
* Be sure to have your headset/speakers on to hear the teacher&#039;s audio, and a push to talk button set up in Discord settings to enable being part of the discussion!&lt;br /&gt;
* To view the chat for the stream, click the &amp;quot;Show Chat&amp;quot; button in the top right corner of the classroom channel.  This is where questions can be asked during the class, links will be provided for further information, and more!&lt;br /&gt;
* When the class is complete, click the &amp;quot;Disconnect&amp;quot; button to leave the presentations channel.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
=== In-game channels ===&lt;br /&gt;
[[File:Channel icon.png|right]]&lt;br /&gt;
We maintain an in-game channel that is used, during classes, for students to ask questions and for the teacher to link in-game items or images, graphs, etc.  This channel is &#039;&#039;&#039;Class (EVE Uni)&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You can join this channel by clicking the small speech bubble icon just above your chat window, and typing &#039;&#039;&#039;Class (EVE Uni)&#039;&#039;&#039; into the box that pops up.  Press Join, and you are now in the E-UNI public class channel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is generally not used, with the Discord chat channels being now favored for chat purposes.  The in-game channel is still available however and may be called upon by teachers wishing to utilize links to in game resources during class (e.g. link an item).&lt;br /&gt;
&lt;br /&gt;
=== Other mediums ===&lt;br /&gt;
&lt;br /&gt;
Occasionally our teachers will hold classes in other places, such as a different server or Twitch.tv. If this is the case, all the details can be found in the relevant post in the Discord Event description linked above.&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
; Is any pre-requisite knowledge required for classes?&lt;br /&gt;
: Not normally. If there is, the relevant Discord Event will note it.&lt;br /&gt;
&lt;br /&gt;
; Do I need to be anywhere in particular to attend a class?&lt;br /&gt;
: Not normally, although practical exercises sometimes require you to be in a specific system in-game. You can always just listen in to the practical part even if you can&#039;t take part! If you do need to be somewhere, the Discord Event description will tell you.&lt;br /&gt;
&lt;br /&gt;
; What if I have questions?&lt;br /&gt;
: Normally you can ask any questions you may have during the class in the Discord using the classroom chat. This can be accessed using the chat bubble next to the classroom channel name or (if the Teacher is streaming slides or their game) at the top right of the classroom stream. An example of what the chat bubble icon looks like can be found [[Attending_classes#Public_Discord|further up this page.]]  If a different channel is being used for this class, the relevant Discord Event description will tell you.&lt;br /&gt;
&lt;br /&gt;
; I have another question about classes!&lt;br /&gt;
: Ask in the &#039;&#039;&#039;E-UNI&#039;&#039;&#039; in-game channel, or if that doesn&#039;t produce an answer, feel free to contact any member of the [[Teaching Department]].&lt;br /&gt;
&lt;br /&gt;
== Class Library ==&lt;br /&gt;
&lt;br /&gt;
You can find a large number of previously recorded classes at our [[EVE_University_Class_Library|Class Library]] page, available for download in MP3 format and listening to in your own time on your own MP3 player of choice.&lt;br /&gt;
&lt;br /&gt;
{{EVEUniversityNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:EVE University Services]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=222594</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=222594"/>
		<updated>2025-04-27T19:29:36Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Timeline of my involvement in EVE University */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
[[File:HipplaSplitPersonality.jpg|thumb|right|Hippla (Tsero) - A split personality]]&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla ==&lt;br /&gt;
Hippla is currently part of [https://zkillboard.com/corporation/917701062/ EVE University] in the capacity of:&lt;br /&gt;
* Teacher&lt;br /&gt;
* Content FC&lt;br /&gt;
* Casual member&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla Tsero ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in EVE University ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character Hippla Tsero to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt character Hippla to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August to November 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* Autumn 2023 - PvP Study Group Lead - EWAR &amp;amp; Senior FC Team member + Strat-op FC for EVE Uni&lt;br /&gt;
* Spring 2024 - December 2024 --&amp;gt; &amp;lt;small&amp;gt;zzZZzz&amp;lt;/small&amp;gt; &#039;&#039;&#039;EVE sabbatical&#039;&#039;&#039; &amp;lt;small&amp;gt;zzZZzz&amp;lt;/small&amp;gt;&lt;br /&gt;
* December 2024 - Renewed activity with EVE University as one of the Lead FCs&lt;br /&gt;
&lt;br /&gt;
== EVE University Medals ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; font-size:90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Medal !! Medal name !! Description !! Awarded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIGradMedal.PNG|centre]] || EVE University Graduate || &amp;lt;center&amp;gt;{{co|cyan|This medal is awarded to all members who successfully apply for the}} [[Titles within EVE University#Graduate |Graduate progression title]]&amp;lt;/center&amp;gt;|| 2020-12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CampusCross.png|centre]] || The EVE University Campus Cross || This medal is awarded to the capsuleers of EVE University who have shown diversity in their experiences, actively participating in multiple areas of the University. Its inscription reads: Amicas Immortales Esse Opportet - &#039;Friendships Should Be Immortal.&#039;|| 2020-07&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-01 &amp;lt;br&amp;gt;&lt;br /&gt;
 Communications Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-12 &amp;lt;br&amp;gt;&lt;br /&gt;
 Null-Sec Campus Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EducatorMedal.PNG|centre]] || EVE University Educator || This medal is awarded by the Teaching Department for the delivery of a class in six separate months of a twelve month period. || 2021-05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceMedalof Excellence.png|centre]] || The Service Medal of Excellence || This medal is awarded to those members of EVE University who have selflessly devoted their personal time towards those staff positions responsible for the day to day operations of the corporation. Without their tireless efforts, the University could not function. || 2021-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order of Ivy League.png|centre]] || Order of Ivy League || This medal is awarded to officers and managers for resolute leadership and going above and beyond in support of defense of our communities. Awarded by the CEO its inscription reads: amat victoria curam - &#039;victory favours care&#039; || 2023-08 &amp;lt;br&amp;gt;&lt;br /&gt;
 Defense of the Null-Sec Campus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ContentCreator.png|centre]] || Content Creator || This medal is presented to members of EVE University who have consistently provided content for other members. With this medal we recognise their efforts in making EVE University a better place for members. || 2023-08 &amp;lt;br&amp;gt; &lt;br /&gt;
 Teaching &amp;amp; FCing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2023-08 &amp;lt;br&amp;gt;&lt;br /&gt;
 Communications Manager &amp;amp; Lead FC&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarOutsandingSvcMedal.PNG|centre]] || The Star of Outstanding Service || This medal is presented to those who have and put the benefit of EVE University and its membership before their own in the execution of their duties as a member. It signifies that they have acted selflessly and with great resolve, utilising countless hours of their own time for the corporation and all its members, demonstrating an outstanding commitment to their fellow capsuleers. Its inscription reads: Concordia res parvae crescent - &#039;Work together to accomplish more&#039; || 2025-04 &amp;lt;br&amp;gt;&lt;br /&gt;
 Conceptualised and initiated week-long training war with Odin&#039;s Call&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/GzNvP0yGLPI?si=gZP7XONsKkTm3FXb&amp;amp;t=343 Talking in Stations appearance in relation to EVE University&#039;s 17th anniversary - 22 March 2021]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Template:Communication_links&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Test&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=222592</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=222592"/>
		<updated>2025-04-27T19:26:29Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
[[File:HipplaSplitPersonality.jpg|thumb|right|Hippla (Tsero) - A split personality]]&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla ==&lt;br /&gt;
Hippla is currently part of [https://zkillboard.com/corporation/917701062/ EVE University] in the capacity of:&lt;br /&gt;
* Teacher&lt;br /&gt;
* Content FC&lt;br /&gt;
* Casual member&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla Tsero ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in EVE University ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character Hippla Tsero to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt character Hippla to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August to November 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* Autumn 2023 - PvP Study Group Lead - EWAR &amp;amp; Senior FC Team member + Strat-op FC for EVE Uni&lt;br /&gt;
&lt;br /&gt;
== EVE University Medals ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; font-size:90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Medal !! Medal name !! Description !! Awarded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIGradMedal.PNG|centre]] || EVE University Graduate || &amp;lt;center&amp;gt;{{co|cyan|This medal is awarded to all members who successfully apply for the}} [[Titles within EVE University#Graduate |Graduate progression title]]&amp;lt;/center&amp;gt;|| 2020-12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CampusCross.png|centre]] || The EVE University Campus Cross || This medal is awarded to the capsuleers of EVE University who have shown diversity in their experiences, actively participating in multiple areas of the University. Its inscription reads: Amicas Immortales Esse Opportet - &#039;Friendships Should Be Immortal.&#039;|| 2020-07&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-01 &amp;lt;br&amp;gt;&lt;br /&gt;
 Communications Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-12 &amp;lt;br&amp;gt;&lt;br /&gt;
 Null-Sec Campus Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EducatorMedal.PNG|centre]] || EVE University Educator || This medal is awarded by the Teaching Department for the delivery of a class in six separate months of a twelve month period. || 2021-05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceMedalof Excellence.png|centre]] || The Service Medal of Excellence || This medal is awarded to those members of EVE University who have selflessly devoted their personal time towards those staff positions responsible for the day to day operations of the corporation. Without their tireless efforts, the University could not function. || 2021-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order of Ivy League.png|centre]] || Order of Ivy League || This medal is awarded to officers and managers for resolute leadership and going above and beyond in support of defense of our communities. Awarded by the CEO its inscription reads: amat victoria curam - &#039;victory favours care&#039; || 2023-08 &amp;lt;br&amp;gt;&lt;br /&gt;
 Defense of the Null-Sec Campus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ContentCreator.png|centre]] || Content Creator || This medal is presented to members of EVE University who have consistently provided content for other members. With this medal we recognise their efforts in making EVE University a better place for members. || 2023-08 &amp;lt;br&amp;gt; &lt;br /&gt;
 Teaching &amp;amp; FCing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2023-08 &amp;lt;br&amp;gt;&lt;br /&gt;
 Communications Manager &amp;amp; Lead FC&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarOutsandingSvcMedal.PNG|centre]] || The Star of Outstanding Service || This medal is presented to those who have and put the benefit of EVE University and its membership before their own in the execution of their duties as a member. It signifies that they have acted selflessly and with great resolve, utilising countless hours of their own time for the corporation and all its members, demonstrating an outstanding commitment to their fellow capsuleers. Its inscription reads: Concordia res parvae crescent - &#039;Work together to accomplish more&#039; || 2025-04 &amp;lt;br&amp;gt;&lt;br /&gt;
 Conceptualised and initiated week-long training war with Odin&#039;s Call&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/GzNvP0yGLPI?si=gZP7XONsKkTm3FXb&amp;amp;t=343 Talking in Stations appearance in relation to EVE University&#039;s 17th anniversary - 22 March 2021]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Template:Communication_links&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Test&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=222504</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=222504"/>
		<updated>2025-04-20T18:33:20Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Sandbox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
[[File:HipplaSplitPersonality.jpg|thumb|right|Hippla (Tsero) - A split personality]]&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla ==&lt;br /&gt;
Hippla is currently part of [https://zkillboard.com/corporation/917701062/ EVE University] in the capacity of:&lt;br /&gt;
* Teacher&lt;br /&gt;
* Content FC&lt;br /&gt;
* Casual member&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla Tsero ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in EVE University ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character Hippla Tsero to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt character Hippla to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August to November 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* Autumn 2023 - PvP Study Group Lead - EWAR &amp;amp; Senior FC Team member + Strat-op FC for EVE Uni&lt;br /&gt;
&lt;br /&gt;
== EVE University Medals ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; font-size:90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Medal !! Medal name !! Description !! Awarded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIGradMedal.PNG|centre]] || EVE University Graduate || &amp;lt;center&amp;gt;{{co|cyan|This medal is awarded to all members who successfully apply for the}} [[Titles within EVE University#Graduate |Graduate progression title]]&amp;lt;/center&amp;gt;|| 2020-12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CampusCross.png|centre]] || The EVE University Campus Cross || This medal is awarded to the capsuleers of EVE University who have shown diversity in their experiences, actively participating in multiple areas of the University. Its inscription reads: Amicas Immortales Esse Opportet - &#039;Friendships Should Be Immortal.&#039;|| 2020-07&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-01 - Communications Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-12 - Null-Sec Campus Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EducatorMedal.PNG|centre]] || EVE University Educator || This medal is awarded by the Teaching Department for the delivery of a class in six separate months of a twelve month period. || 2021-05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceMedalof Excellence.png|centre]] || The Service Medal of Excellence || This medal is awarded to those members of EVE University who have selflessly devoted their personal time towards those staff positions responsible for the day to day operations of the corporation. Without their tireless efforts, the University could not function. || 2021-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order of Ivy League.png|centre]] || Order of Ivy League || This medal is awarded to officers and managers for resolute leadership and going above and beyond in support of defense of our communities. Awarded by the CEO its inscription reads: amat victoria curam - &#039;victory favours care&#039; || 2023-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ContentCreator.png|centre]] || Content Creator || This medal is presented to members of EVE University who have consistently provided content for other members. With this medal we recognise their efforts in making EVE University a better place for members. || 2023-08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/GzNvP0yGLPI?si=gZP7XONsKkTm3FXb&amp;amp;t=343 Talking in Stations appearance in relation to EVE University&#039;s 17th anniversary - 22 March 2021]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Template:Communication_links&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Test&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=221082</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=221082"/>
		<updated>2025-01-10T15:05:30Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Current Affairs - Hippla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
[[File:HipplaSplitPersonality.jpg|thumb|right|Hippla (Tsero) - A split personality]]&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla ==&lt;br /&gt;
Hippla is currently part of [https://zkillboard.com/corporation/917701062/ EVE University] in the capacity of:&lt;br /&gt;
* Teacher&lt;br /&gt;
* Content FC&lt;br /&gt;
* Casual member&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla Tsero ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in EVE University ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character Hippla Tsero to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt character Hippla to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August to November 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* Autumn 2023 - PvP Study Group Lead - EWAR &amp;amp; Senior FC Team member + Strat-op FC for EVE Uni&lt;br /&gt;
&lt;br /&gt;
== EVE University Medals ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; font-size:90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Medal !! Medal name !! Description !! Awarded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIGradMedal.PNG|centre]] || EVE University Graduate || &amp;lt;center&amp;gt;{{co|cyan|This medal is awarded to all members who successfully apply for the}} [[Titles within EVE University#Graduate |Graduate progression title]]&amp;lt;/center&amp;gt;|| 2020-12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CampusCross.png|centre]] || The EVE University Campus Cross || This medal is awarded to the capsuleers of EVE University who have shown diversity in their experiences, actively participating in multiple areas of the University. Its inscription reads: Amicas Immortales Esse Opportet - &#039;Friendships Should Be Immortal.&#039;|| 2020-07&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-01 - Communications Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-12 - Null-Sec Campus Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EducatorMedal.PNG|centre]] || EVE University Educator || This medal is awarded by the Teaching Department for the delivery of a class in six separate months of a twelve month period. || 2021-05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceMedalof Excellence.png|centre]] || The Service Medal of Excellence || This medal is awarded to those members of EVE University who have selflessly devoted their personal time towards those staff positions responsible for the day to day operations of the corporation. Without their tireless efforts, the University could not function. || 2021-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order of Ivy League.png|centre]] || Order of Ivy League || This medal is awarded to officers and managers for resolute leadership and going above and beyond in support of defense of our communities. Awarded by the CEO its inscription reads: amat victoria curam - &#039;victory favours care&#039; || 2023-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ContentCreator.png|centre]] || Content Creator || This medal is presented to members of EVE University who have consistently provided content for other members. With this medal we recognise their efforts in making EVE University a better place for members. || 2023-08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/GzNvP0yGLPI?si=gZP7XONsKkTm3FXb&amp;amp;t=343 Talking in Stations appearance in relation to EVE University&#039;s 17th anniversary - 22 March 2021]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Template:Communication_links&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=216377</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=216377"/>
		<updated>2024-06-12T11:29:25Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
[[File:HipplaSplitPersonality.jpg|thumb|right|Hippla (Tsero) - A split personality]]&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla ==&lt;br /&gt;
Hippla is currently part of [https://zkillboard.com/corporation/917701062/ EVE University] in the capacity of:&lt;br /&gt;
* Teacher&lt;br /&gt;
* Casual member&lt;br /&gt;
&lt;br /&gt;
== Current Affairs - Hippla Tsero ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in EVE University ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character Hippla Tsero to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt character Hippla to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August to November 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* Autumn 2023 - PvP Study Group Lead - EWAR &amp;amp; Senior FC Team member + Strat-op FC for EVE Uni&lt;br /&gt;
&lt;br /&gt;
== EVE University Medals ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; font-size:90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Medal !! Medal name !! Description !! Awarded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIGradMedal.PNG|centre]] || EVE University Graduate || &amp;lt;center&amp;gt;{{co|cyan|This medal is awarded to all members who successfully apply for the}} [[Titles within EVE University#Graduate |Graduate progression title]]&amp;lt;/center&amp;gt;|| 2020-12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CampusCross.png|centre]] || The EVE University Campus Cross || This medal is awarded to the capsuleers of EVE University who have shown diversity in their experiences, actively participating in multiple areas of the University. Its inscription reads: Amicas Immortales Esse Opportet - &#039;Friendships Should Be Immortal.&#039;|| 2020-07&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-01 - Communications Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNIStarDedSvcMedal.PNG|centre]] || The Star of Dedicated Service || This medal is awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University. Their work is of great benefit to all students who pass through the University&#039;s halls. It will be awarded to managers who serve for an extended amount of time, usually around six months. Its inscription reads: Unitas per Servitiam - &#039;Unity Through Service&#039; || 2021-12 - Null-Sec Campus Manager&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EducatorMedal.PNG|centre]] || EVE University Educator || This medal is awarded by the Teaching Department for the delivery of a class in six separate months of a twelve month period. || 2021-05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceMedalof Excellence.png|centre]] || The Service Medal of Excellence || This medal is awarded to those members of EVE University who have selflessly devoted their personal time towards those staff positions responsible for the day to day operations of the corporation. Without their tireless efforts, the University could not function. || 2021-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Order of Ivy League.png|centre]] || Order of Ivy League || This medal is awarded to officers and managers for resolute leadership and going above and beyond in support of defense of our communities. Awarded by the CEO its inscription reads: amat victoria curam - &#039;victory favours care&#039; || 2023-08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ContentCreator.png|centre]] || Content Creator || This medal is presented to members of EVE University who have consistently provided content for other members. With this medal we recognise their efforts in making EVE University a better place for members. || 2023-08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/GzNvP0yGLPI?si=gZP7XONsKkTm3FXb&amp;amp;t=343 Talking in Stations appearance in relation to EVE University&#039;s 17th anniversary - 22 March 2021]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
https://wiki.eveuniversity.org/User:Hippla_Tsero/Sandbox/Template:Communication_links&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=207536</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=207536"/>
		<updated>2023-09-03T20:04:56Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in the Uni ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* July 2020 - Received the [[Cross Campus Initiative]] Medal for living on and contributing to different campuses of EVE University.&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Graduate]]d from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* January 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Management_or_Directors|Star of Dedicated Service medal]] - awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus]] and handing over the Communication Department to Hideo Date.&lt;br /&gt;
* May 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Any_Member|Educator Medal]] for providing classes and other educational content through EVE University.&lt;br /&gt;
* August 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Staff|Service Medal of Excellence]] for the work in the EVE Uni Personnel Department.&lt;br /&gt;
* December 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Management_or_Directors|Star of Dedicated Service]] for the performance as a Campus Manager.&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
* December 2021 - August 2023 - I remained in EVE University with my Alt characters to continue teaching and contributing to the Fleet Command programme.&lt;br /&gt;
* August 2023 - Re-joined the Management of EVE University by once again taking the helm of the [[Communications Department]] as {{co|green|Communications Manager}}.&lt;br /&gt;
* August 2023 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Staff|Order of Ivy League]] medal for the leadership and support in defence of EVE Uni&#039;s communities.&lt;br /&gt;
* September 2023 - Awarded with the [[EVE_University_Medals#Medals_earned_by_any_member|Content Creator Medal]] presented to members of EVE University who have consistently provided content for other members.&lt;br /&gt;
&lt;br /&gt;
== Affairs ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203680</id>
		<title>Faction warfare standings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203680"/>
		<updated>2023-05-24T14:32:20Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: /* Joining Factional Warfare */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some pilots may be concerned that joining [[Factional Warfare]] will result in irreparable damage to some of their [[Faction Standings|faction standings]], either excluding them from a quarter of [[Empire]] space for the rest of their EVE career, or forcing them to [[Gaining faction standings fast|grind their standings back up]]. This page aims to clarify how your standings are affected by participating in Factional Warfare. &lt;br /&gt;
&lt;br /&gt;
== Actions that affect standings ==&lt;br /&gt;
Participating in Factional Warfare can impact your standings with the four NPC militia corporations ([[24th Imperial Crusade]], [[State Protectorate]], [[Federal Defence Union]], and [[Tribal Liberation Force]]) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your actions affect your standing with your NPC militia corporation change irrespective of whether you are a member of the NPC corporation or not (i.e. whether you enlisted in Factional Warfare as a solo player or as part of a player corporation). &lt;br /&gt;
&lt;br /&gt;
Note that even though you are at war with one of the four empire factions, your standings with them don&#039;t actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings. &lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;font-size:90%; text-align:center; border-style:none&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Friendly&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Enemy&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in NPC corp) &amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|/&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in player corp)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|/&lt;br /&gt;
|/&lt;br /&gt;
&amp;lt;!-- |-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Podding enemy militia&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly militia&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (complex) &amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (mission)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (plex)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Capturing complex&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Destroying i-Hub&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Completing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
|&lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Declining/failing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Being promoted &lt;br /&gt;
| /&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 style=&amp;quot;background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;&amp;quot; | &lt;br /&gt;
&amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt; These are derived standing changes, caused by the [[Faction_Standings#Derived_modifications|inter-faction relationships]].&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt; Depending on the mission; not every NPC kill decreases your faction standings.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt; Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt; Killing the NPCs defending complexes (&amp;quot;plexes&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Promotions ===&lt;br /&gt;
When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a &amp;quot;promotion&amp;quot;, which is reflected in a higher [[Ranks|rank]] (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy faction).&lt;br /&gt;
&lt;br /&gt;
== Joining Factional Warfare ==&lt;br /&gt;
In order to join [[Factional Warfare#Joining Factional Warfare|Factional Warfare]], you require a base faction standing of 0.0 or higher (&#039;&#039;without&#039;&#039; taking social skills into account). There are several ways to increase your faction standing. &lt;br /&gt;
* Run missions for a corporation belonging to the faction you want to join and complete the [[Missions#Storyline missions|storyline mission]] you get after completing 16 regular missions.&lt;br /&gt;
* Complete the [[The_Blood-Stained_Stars|Sisters of Eve epic mission arc]], which can be repeated every 6 months and provides +0.7% base faction standing (without considering social skills).&lt;br /&gt;
* (Non-repeatable) The Cosmos and Data Center missions allow you to increase your faction standing, however the missions are not repeatable. Find more information on [[Gaining_faction_standings_fast|Gaining faction standing fast]].&lt;br /&gt;
* (Non-repeatable) Each faction has multiple sets of [[Career Agents]]. You can complete each Career Agents&#039; missions and the last mission in each chain will provide you with a 1.5% base faction standing increase with the respective faction.&lt;br /&gt;
&lt;br /&gt;
== Maintaining enemy faction standing ==&lt;br /&gt;
&lt;br /&gt;
If, while enlisted in Factional Warfare, you find your standings with the enemy faction slipping, you can raise them through the same methods as described in [[Faction_warfare_standings#Joining_Factional_Warfare|Joining Factional Warfare]]&lt;br /&gt;
&lt;br /&gt;
However, most agents of the enemy faction reside in space controlled by their faction, and the [[Factional Warfare#Permanent war|NPC faction navies]] make it unfeasible to run missions in enemy-controlled [[high-sec]] space. Therefore, there are two options:&lt;br /&gt;
* Find agents in friendly high-sec space. A number of agents reside in high-sec space not controlled by their faction (for instance, the Minmatar corporation [https://evemaps.dotlan.net/npc/Core_Complexion_Inc./agents Core Complexion Inc.] has agents in Amarr space, such as three in the [https://evemaps.dotlan.net/system/Knophtikoo/agents Knophtikoo system]). To find these, make a note of which [https://evemaps.dotlan.net/map regions are controlled by friendly factions], then use the in-game [[The Agency]] to find agents belonging to the enemy faction in those regions.&lt;br /&gt;
* Run missions in [[low-sec]] space. As the NPC faction navies only patrol high-sec systems, you have unfettered access to agents of the enemy faction in low-sec. While low-sec mission running is more dangerous than high-sec mission running, active Factional Warfare players should be reasonably proficient at staying safe in low-sec.  &lt;br /&gt;
&lt;br /&gt;
Note that this will only help you with your faction standings; your standings with the enemy NPC militia corporation will likely drop continuously. However, unless you plan on switching sides and running missions for them, you can safely ignore your standings with the enemy NPC militia corporation. &lt;br /&gt;
&lt;br /&gt;
{{FactionWarfareNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faction Warfare]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203679</id>
		<title>Faction warfare standings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203679"/>
		<updated>2023-05-24T14:28:41Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some pilots may be concerned that joining [[Factional Warfare]] will result in irreparable damage to some of their [[Faction Standings|faction standings]], either excluding them from a quarter of [[Empire]] space for the rest of their EVE career, or forcing them to [[Gaining faction standings fast|grind their standings back up]]. This page aims to clarify how your standings are affected by participating in Factional Warfare. &lt;br /&gt;
&lt;br /&gt;
== Actions that affect standings ==&lt;br /&gt;
Participating in Factional Warfare can impact your standings with the four NPC militia corporations ([[24th Imperial Crusade]], [[State Protectorate]], [[Federal Defence Union]], and [[Tribal Liberation Force]]) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your actions affect your standing with your NPC militia corporation change irrespective of whether you are a member of the NPC corporation or not (i.e. whether you enlisted in Factional Warfare as a solo player or as part of a player corporation). &lt;br /&gt;
&lt;br /&gt;
Note that even though you are at war with one of the four empire factions, your standings with them don&#039;t actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings. &lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;font-size:90%; text-align:center; border-style:none&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Friendly&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Enemy&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in NPC corp) &amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|/&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in player corp)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|/&lt;br /&gt;
|/&lt;br /&gt;
&amp;lt;!-- |-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Podding enemy militia&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly militia&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (complex) &amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (mission)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (plex)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Capturing complex&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Destroying i-Hub&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Completing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
|&lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Declining/failing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Being promoted &lt;br /&gt;
| /&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 style=&amp;quot;background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;&amp;quot; | &lt;br /&gt;
&amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt; These are derived standing changes, caused by the [[Faction_Standings#Derived_modifications|inter-faction relationships]].&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt; Depending on the mission; not every NPC kill decreases your faction standings.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt; Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt; Killing the NPCs defending complexes (&amp;quot;plexes&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Promotions ===&lt;br /&gt;
When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a &amp;quot;promotion&amp;quot;, which is reflected in a higher [[Ranks|rank]] (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy faction).&lt;br /&gt;
&lt;br /&gt;
== Joining Factional Warfare ==&lt;br /&gt;
In order to join [[Factional Warfare#Joining Factional Warfare|Factional Warfare]], you require a base faction standing of 0.0 or higher (&#039;&#039;without&#039;&#039; taking social skills into account). There are several ways to increase your faction standing. &lt;br /&gt;
* Run missions for a corporation belonging to the faction you want to join and complete the [[Missions#Storyline missions|storyline mission]] you get after completing 16 regular missions.[[Gaining faction standings fast|COSMOS and Data * Complete the [[The_Blood-Stained_Stars|Sisters of Eve epic mission arc]], which can be repeated every 6 months and provides +0.7% base faction standing (without considering social skills).&lt;br /&gt;
* (Non-repeatable) The Cosmos and Data Center missions allow you to increase your faction standing, however the missions are not repeatable. Find more information on [[Gaining_faction_standings_fast|Gaining faction standing fast]].&lt;br /&gt;
* (Non-repeatable) Each faction has multiple sets of [[Career Agents]]. You can complete each Career Agents&#039; missions and the last mission in each chain will provide you with a 1.5% faction standing increase with the respective faction. &lt;br /&gt;
&lt;br /&gt;
== Maintaining enemy faction standing ==&lt;br /&gt;
&lt;br /&gt;
If, while enlisted in Factional Warfare, you find your standings with the enemy faction slipping, you can raise them through the same methods as described in [[Faction_warfare_standings#Joining_Factional_Warfare|Joining Factional Warfare]]&lt;br /&gt;
&lt;br /&gt;
However, most agents of the enemy faction reside in space controlled by their faction, and the [[Factional Warfare#Permanent war|NPC faction navies]] make it unfeasible to run missions in enemy-controlled [[high-sec]] space. Therefore, there are two options:&lt;br /&gt;
* Find agents in friendly high-sec space. A number of agents reside in high-sec space not controlled by their faction (for instance, the Minmatar corporation [https://evemaps.dotlan.net/npc/Core_Complexion_Inc./agents Core Complexion Inc.] has agents in Amarr space, such as three in the [https://evemaps.dotlan.net/system/Knophtikoo/agents Knophtikoo system]). To find these, make a note of which [https://evemaps.dotlan.net/map regions are controlled by friendly factions], then use the in-game [[The Agency]] to find agents belonging to the enemy faction in those regions.&lt;br /&gt;
* Run missions in [[low-sec]] space. As the NPC faction navies only patrol high-sec systems, you have unfettered access to agents of the enemy faction in low-sec. While low-sec mission running is more dangerous than high-sec mission running, active Factional Warfare players should be reasonably proficient at staying safe in low-sec.  &lt;br /&gt;
&lt;br /&gt;
Note that this will only help you with your faction standings; your standings with the enemy NPC militia corporation will likely drop continuously. However, unless you plan on switching sides and running missions for them, you can safely ignore your standings with the enemy NPC militia corporation. &lt;br /&gt;
&lt;br /&gt;
{{FactionWarfareNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faction Warfare]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203678</id>
		<title>Faction warfare standings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203678"/>
		<updated>2023-05-24T14:27:13Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: Cleared up -Maintaining enemy faction standing- and -Joining factional warfare-, moving ways of gaining faction standing in the latter and only leaving complementary tops in the maintaining section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some pilots may be concerned that joining [[Factional Warfare]] will result in irreparable damage to some of their [[Faction Standings|faction standings]], either excluding them from a quarter of [[Empire]] space for the rest of their EVE career, or forcing them to [[Gaining faction standings fast|grind their standings back up]]. This page aims to clarify how your standings are affected by participating in Factional Warfare. &lt;br /&gt;
&lt;br /&gt;
== Actions that affect standings ==&lt;br /&gt;
Participating in Factional Warfare can impact your standings with the four NPC militia corporations ([[24th Imperial Crusade]], [[State Protectorate]], [[Federal Defence Union]], and [[Tribal Liberation Force]]) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your actions affect your standing with your NPC militia corporation change irrespective of whether you are a member of the NPC corporation or not (i.e. whether you enlisted in Factional Warfare as a solo player or as part of a player corporation). &lt;br /&gt;
&lt;br /&gt;
Note that even though you are at war with one of the four empire factions, your standings with them don&#039;t actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings. &lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;font-size:90%; text-align:center; border-style:none&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Friendly&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Enemy&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in NPC corp) &amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|/&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in player corp)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|/&lt;br /&gt;
|/&lt;br /&gt;
&amp;lt;!-- |-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Podding enemy militia&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly militia&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (complex) &amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (mission)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (plex)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Capturing complex&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Destroying i-Hub&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Completing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
|&lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Declining/failing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Being promoted &lt;br /&gt;
| /&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 style=&amp;quot;background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;&amp;quot; | &lt;br /&gt;
&amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt; These are derived standing changes, caused by the [[Faction_Standings#Derived_modifications|inter-faction relationships]].&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt; Depending on the mission; not every NPC kill decreases your faction standings.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt; Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt; Killing the NPCs defending complexes (&amp;quot;plexes&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Promotions ===&lt;br /&gt;
When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a &amp;quot;promotion&amp;quot;, which is reflected in a higher [[Ranks|rank]] (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy faction).&lt;br /&gt;
&lt;br /&gt;
== Joining Factional Warfare ==&lt;br /&gt;
In order to [[Factional Warfare#Joining Factional Warfare|join Factional Warfare]], you require base faction standing of 0.0 or higher (&#039;&#039;without&#039;&#039; taking social skills into account). There are several ways to increase your faction standing. &lt;br /&gt;
* Run missions for a corporation belonging to the faction you want to join and complete the [[Missions#Storyline missions|storyline mission]] you get after completing 16 regular missions.[[Gaining faction standings fast|COSMOS and Data * Complete the [[The_Blood-Stained_Stars|Sisters of Eve epic mission arc]], which can be repeated every 6 months and provides +0.7% base faction standing (without considering social skills).&lt;br /&gt;
* (Non-repeatable) The Cosmos and Data Center missions allow you to increase your faction standing, however the missions are not repeatable. Find more information on [[Gaining_faction_standings_fast|Gaining faction standing fast]].&lt;br /&gt;
* (Non-repeatable) Each faction has multiple sets of [[Career Agents]]. You can complete each Career Agents&#039; missions and the last mission in each chain will provide you with a 1.5% faction standing increase with the respective faction. &lt;br /&gt;
&lt;br /&gt;
== Maintaining enemy faction standing ==&lt;br /&gt;
&lt;br /&gt;
If, while enlisted in Factional Warfare, you find your standings with the enemy faction slipping, you can raise them through the same methods as described in &lt;br /&gt;
&lt;br /&gt;
However, most agents of the enemy faction reside in space controlled by their faction, and the [[Factional Warfare#Permanent war|NPC faction navies]] make it unfeasible to run missions in enemy-controlled [[high-sec]] space. Therefore, there are two options:&lt;br /&gt;
* Find agents in friendly high-sec space. A number of agents reside in high-sec space not controlled by their faction (for instance, the Minmatar corporation [https://evemaps.dotlan.net/npc/Core_Complexion_Inc./agents Core Complexion Inc.] has agents in Amarr space, such as three in the [https://evemaps.dotlan.net/system/Knophtikoo/agents Knophtikoo system]). To find these, make a note of which [https://evemaps.dotlan.net/map regions are controlled by friendly factions], then use the in-game [[The Agency]] to find agents belonging to the enemy faction in those regions.&lt;br /&gt;
* Run missions in [[low-sec]] space. As the NPC faction navies only patrol high-sec systems, you have unfettered access to agents of the enemy faction in low-sec. While low-sec mission running is more dangerous than high-sec mission running, active Factional Warfare players should be reasonably proficient at staying safe in low-sec.  &lt;br /&gt;
&lt;br /&gt;
Note that this will only help you with your faction standings; your standings with the enemy NPC militia corporation will likely drop continuously. However, unless you plan on switching sides and running missions for them, you can safely ignore your standings with the enemy NPC militia corporation. &lt;br /&gt;
&lt;br /&gt;
{{FactionWarfareNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faction Warfare]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203677</id>
		<title>Faction warfare standings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Faction_warfare_standings&amp;diff=203677"/>
		<updated>2023-05-24T13:59:09Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some pilots may be concerned that joining [[Factional Warfare]] will result in irreparable damage to some of their [[Faction Standings|faction standings]], either excluding them from a quarter of [[Empire]] space for the rest of their EVE career, or forcing them to [[Gaining faction standings fast|grind their standings back up]]. This page aims to clarify how your standings are affected by participating in Factional Warfare. &lt;br /&gt;
&lt;br /&gt;
== Actions that affect standings ==&lt;br /&gt;
Participating in Factional Warfare can impact your standings with the four NPC militia corporations ([[24th Imperial Crusade]], [[State Protectorate]], [[Federal Defence Union]], and [[Tribal Liberation Force]]) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your actions affect your standing with your NPC militia corporation change irrespective of whether you are a member of the NPC corporation or not (i.e. whether you enlisted in Factional Warfare as a solo player or as part of a player corporation). &lt;br /&gt;
&lt;br /&gt;
Note that even though you are at war with one of the four empire factions, your standings with them don&#039;t actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings. &lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;font-size:90%; text-align:center; border-style:none&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Friendly&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#222222;&amp;quot; | Enemy&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#111111; border-style:none&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Militia&amp;lt;br&amp;gt;corporation&lt;br /&gt;
! style=&amp;quot;background-color:#222222;padding: 0.2em 0.5em&amp;quot; | Faction&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in NPC corp) &amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|/&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing enemy militia (in player corp)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|/&lt;br /&gt;
|/&lt;br /&gt;
&amp;lt;!-- |-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Podding enemy militia&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly militia&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (complex) &amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing faction NPC (mission)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (plex)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Killing friendly NPC (navy)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Capturing complex&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
| &lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Destroying i-Hub&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Completing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| /&lt;br /&gt;
|&lt;br /&gt;
| /&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Declining/failing mission&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; background-color:#222222;&amp;quot; | Being promoted &lt;br /&gt;
| /&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings gain&amp;quot;&amp;gt;[[File:Icon arrow up.png|16px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Standings loss&amp;quot;&amp;gt;[[File:Icon arrow down.png|16px]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 style=&amp;quot;background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;&amp;quot; | &lt;br /&gt;
&amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt; These are derived standing changes, caused by the [[Faction_Standings#Derived_modifications|inter-faction relationships]].&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt; Depending on the mission; not every NPC kill decreases your faction standings.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(3)&amp;lt;/sup&amp;gt; Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;(4)&amp;lt;/sup&amp;gt; Killing the NPCs defending complexes (&amp;quot;plexes&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Promotions ===&lt;br /&gt;
When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a &amp;quot;promotion&amp;quot;, which is reflected in a higher [[Ranks|rank]] (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy faction).&lt;br /&gt;
&lt;br /&gt;
== Joining Factional Warfare  ==&lt;br /&gt;
Keep in mind that, in order to [[Factional Warfare#Joining Factional Warfare|join Factional Warfare]], you need a faction standing of 0.0 or higher (&#039;&#039;without&#039;&#039; taking social skills into account). If your standing is too low, you can run missions for a corporation belonging to that faction (the [[Missions#Storyline missions|storyline mission]] you get after running 16 regular missions raises your faction standing), the one-off [[Gaining faction standings fast|COSMOS and Data Center missions]], or the [[The_Blood-Stained_Stars|Sisters of Eve epic mission arc]]. &lt;br /&gt;
&lt;br /&gt;
== Maintaining enemy faction standing ==&lt;br /&gt;
If, while enlisted in Factional Warfare, you find your standings with the enemy faction slipping, you can raise them by running missions for corporations belonging to that faction (the storyline mission you get after running 16 regular missions raises your faction standing). However, most agents reside in space controlled by their faction, and the [[Factional Warfare#Permanent war|NPC faction navies]] make it unfeasible to run missions in enemy-controlled [[high-sec]] space. Therefore, there are two options:&lt;br /&gt;
* Find agents in friendly high-sec space. A number of agents reside in high-sec space not controlled by their faction (for instance, the Minmatar corporation [https://evemaps.dotlan.net/npc/Core_Complexion_Inc./agents Core Complexion Inc.] has agents in Amarr space, such as three in the [https://evemaps.dotlan.net/system/Knophtikoo/agents Knophtikoo system]). To find these, make a note of which [https://evemaps.dotlan.net/map regions are controlled by friendly factions], then use the in-game [[The Agency]] to find agents belonging to the enemy faction in those regions.&lt;br /&gt;
* Run missions in [[low-sec]] space. As the NPC faction navies only patrol high-sec systems, you have unfettered access to agents of the enemy faction in low-sec. While low-sec mission running is more dangerous than high-sec mission running, active Factional Warfare players should be reasonably proficient at staying safe in low-sec. &lt;br /&gt;
* (Non-repeatable) The Cosmos and Data Center missions allow you to increase your faction standing, however the missions are not repeatable. Find more information on [[Gaining_faction_standings_fast|Gaining faction standing fast]].&lt;br /&gt;
* (Non-repeatable) Each faction has multiple sets of [[Career Agents]]. You can complete each Career Agents&#039; missions and the last mission in each chain will provide you with a 1.5% faction standing increase with the respective faction. &lt;br /&gt;
&lt;br /&gt;
Note that this will only help you with your faction standings; your standings with the enemy NPC militia corporation will likely drop continuously. However, unless you plan on switching sides and running missions for them, you can safely ignore your standings with the enemy NPC militia corporation. &lt;br /&gt;
&lt;br /&gt;
{{FactionWarfareNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faction Warfare]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=Data_centers&amp;diff=203567</id>
		<title>Data centers</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=Data_centers&amp;diff=203567"/>
		<updated>2023-05-20T01:40:44Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: agent name &amp;quot;Altan Uigott&amp;quot; changed to correct name &amp;quot;Altan Uigot&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MissionLinks}}&lt;br /&gt;
[[File:standings_guide_5.png|thumb|350px]]&lt;br /&gt;
[[File:standings_guide_6.png|thumb|350px]]&lt;br /&gt;
[[File:standings_guide_7.png|thumb|350px]]&lt;br /&gt;
The &#039;&#039;&#039;Data Center missions&#039;&#039;&#039; are missions where you hand in pirate tags (you can loot these in missions and buy them on the market). Basically, it allows you to convert ISK into standing. &lt;br /&gt;
&lt;br /&gt;
Data Center missions come in 2 flavors: Keeping Crime In Check (pirate tag hand-ins) and Graduation Certificate/Data Transportation (simple courier of 0.1{{m3}}).&lt;br /&gt;
&lt;br /&gt;
Each faction has 3 systems with agents. Two systems have between 2 and 3 agents, one of whom offers a simple courier mission of 0.1{{m3}} of their faction&#039;s Graduation Certificate to a station a few jumps away in High Security space.&lt;br /&gt;
&lt;br /&gt;
One system has 12 agents for pirate tag hand-ins, with 3 of each being Level 1 (0.0 standing minimum), Level 2 (1.0 standing minimum), Level 3 (3.0 standing minimum), and Level 4 (5.0 standing minimum).&lt;br /&gt;
&lt;br /&gt;
The exception to this are the Amarr Data Centers, which have 2 systems for pirate tag hand-ins with 12 agents each for a total of 24. Both the Amarr Empire and the Ammatar Mandate are represented.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Banner&lt;br /&gt;
| color= #9C0404&lt;br /&gt;
| border= #830303&lt;br /&gt;
| &#039;&#039;&#039;If you fail a data center mission, you will lose corporation and faction standing. Remember, you can talk to each agent only once&#039;&#039;&#039;!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Amarr Empire ==&lt;br /&gt;
Located at the Imperial Data Center beacon in space. The Amarr Empire and the Ammatar Mandate share data centers, therefore there are more agents. &lt;br /&gt;
These agents give standing rewards when you bring them certain tags, e.g. Sansha Copper, Brass, Silver, etc tags. &lt;br /&gt;
Khanid and Ammatar agents will need at least positive standing to their specific sub-faction.&lt;br /&gt;
&lt;br /&gt;
The agents in Amarr space collect [[Blood Raider Covenant]] tags while the [[Ammatar Mandate]] collects [[Sansha&#039;s Nation]] tags.&lt;br /&gt;
&lt;br /&gt;
=== Polfaly ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Hefaka Chubid]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Khanid Kingdom&lt;br /&gt;
| Mission chain: [[Quelling The Insurgency]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Demi Lazerus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 3x {{co|#d6c078|Blood Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ferira (Ammatar Mandate) ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Shafra Gulias]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Khanid Kingdom&lt;br /&gt;
| Mission chain: [[Quelling The Insurgency]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Taspar Zolankor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 3x {{co|#d6c078|Sansha Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hazar Arjidsi&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Bronze Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sish Iaokih&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Silver Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Darabu Harva&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Brass Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Derqa Mandame&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Palladium Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Cimalo Mahnab&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Gold Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bamona Pizteed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Electrum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Rolnia Houmar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Crystal Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Migart Anunat&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Platinum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Tizeli Reymta&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Ammatar Mandate&lt;br /&gt;
| 20x {{co|#d6c078|Sansha Diamond Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kudi (Amarr Empire) ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Sevan Fagided]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Khanid Kingdom&lt;br /&gt;
| Mission chain: [[Quelling The Insurgency]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Nikmar Jyran&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 3x {{co|#d6c078|Sansha Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Selate Kalami&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Bronze Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jur Zehbani&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Silver Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Subin Barama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Brass Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Timafa Esihiz&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Palladium Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hatia Madase&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Gold Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Odoosh Teroul&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Electrum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Matna Meri&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Crystal Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Juki Khoun&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Platinum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Urat Mehrekar&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Amarr Empire&lt;br /&gt;
| 20x {{co|#d6c078|Blood Diamond Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Caldari State ==&lt;br /&gt;
The [[Caldari State]] collects [[Guristas Pirates]] tags.&lt;br /&gt;
&lt;br /&gt;
=== Ahtulaima ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Tillen Matsu]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| Mission chain: [[The Celestial Imperative]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Hosiwo Onima]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| Mission: [[Silicon For Zainou]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Vaktan Sido&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 3x {{co|#d6c078|Guristas Copper Tag}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saikanen ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Autaris Pia]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| Mission chain: [[The Celestial Imperative]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Nakkito Ihadechi]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| Mission: [[Data Transportation]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Rokuza Taman&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 3x {{co|#d6c078|Guristas Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kamokor ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Korhonomi Oti]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| Mission chain: [[The Celestial Imperative]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Pomari Maara]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| Mission: [[Data Sheets for Lai Dai]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Peeta Waikon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 3x {{co|#d6c078|Guristas Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ollen Alulama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Bronze Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Kui Hisken&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Brass Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ichmari Obesa&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Silver Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Isu Jokaga&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Electrum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Oko Alo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Gold Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Tojawara Saziras&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Palladium Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ozunoa Poskat&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Platinum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ruupas Vonni&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Crystal Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Kanouchi Hisama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Caldari State&lt;br /&gt;
| 20x {{co|#d6c078|Guristas Diamond Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallente Federation ==&lt;br /&gt;
The [[Gallente Federation]] collects tags from the [[Serpentis]] pirate faction.&lt;br /&gt;
&lt;br /&gt;
=== Abenync ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Vausitte Yrier]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
 |Mission chain: [[Beizan Picholen]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Wenda Lamort]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 3x {{co|#d6c078|Serpentis Copper Tag}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ekuenbiron ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Etien Duloure]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| Mission chain: [[Beizan Picholen]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Beteux Maron&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 3x {{co|#d6c078|Serpentis Copper Tag}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Muer ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Maray Ygier]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| Mission chain: [[Beizan Picholen]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jaak Rozake&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 3x {{co|#d6c078|Serpentis Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Blique Hazardt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Bronze Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Alliot Graferr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Silver Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mobas Jouey&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Brass Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Alon Ahrassine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Palladium Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Amatin Chens&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Gold Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fims Artalanche&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Electrum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hana Isourin &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Crystal Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Carvaire Botesane&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Platinum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Oisedia Gync&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Gallente Federation&lt;br /&gt;
| 20x {{co|#d6c078|Serpentis Diamond Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Minmatar Republic ==&lt;br /&gt;
The [[Minmatar Republic]] collects [[Angel Cartel]] tags.&lt;br /&gt;
&lt;br /&gt;
=== Arlulf ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Albedur Vatzako]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
 |Mission chain: [[Shaman Secrets]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jachael Menson&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
 |Minmatar Republic&lt;br /&gt;
| 3x {{co|#d6c078|Angel Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engosi ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[West Ludorim]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| Mission chain: [[Shaman Secrets]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Apheta Zenakon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 3x {{co|#d6c078|Angel Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emolgranlan ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #222222;&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Level&lt;br /&gt;
! Faction&lt;br /&gt;
! Mission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilbedur Tjar]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| Mission chain: [[Shaman Secrets]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hakno Lekan&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 3x {{co|#d6c078|Angel Copper Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Altan Uigot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Bronze Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Frera Elgas&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Silver Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Frie Tasmulo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Brass Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Adari Jammalgen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Palladium Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sanderi Ualmun&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Gold Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Habad Rokusten&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Electrum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Skia Alfota&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Crystal Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Eget Skovilen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Platinum Tag}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Osidei Esama&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| Minmatar Republic&lt;br /&gt;
| 20x {{co|#d6c078|Angel Diamond Tag}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Data center]]&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
	<entry>
		<id>https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=189384</id>
		<title>User:Hippla Tsero</title>
		<link rel="alternate" type="text/html" href="https://wiki.eveuniversity.org/index.php?title=User:Hippla_Tsero&amp;diff=189384"/>
		<updated>2022-07-21T12:42:25Z</updated>

		<summary type="html">&lt;p&gt;Hippla Tsero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I started playing EVE seriously in January 2020, just before the COVID-19 pandemic forced (allowed) me to spend way too much time in front of the PC.&lt;br /&gt;
&lt;br /&gt;
== Timeline of my involvement in the Uni ==&lt;br /&gt;
* March 2020 - After only three month in the Uni I joined the [[Teaching Department]] and have been holding a range of classes on Exploration, Mission Running and Null-sec stuff ever since.&lt;br /&gt;
* April 2020 - Joined the [[Personnel Department]] to help applicants to join the Uni and to onboard them.&lt;br /&gt;
* June 2020 - Published an article on my first 5 months in the Uni to thank everyone that has made my stay here so pleasant - on [https://www.eveuniversity.org/2020/06/reflections-of-a-unista/ eveuniversity.org] and on [https://www.reddit.com/r/Eve/comments/hhbi3r/5_months_in_eve_university_a_recap/ Reddit].&lt;br /&gt;
* July 2020 - Received the [[Cross Campus Initiative]] Medal for living on and contributing to different campuses of EVE University.&lt;br /&gt;
* August 2020 - Appointed as {{co|green|Communications Manager}} of the [[Communications_Department|Communications Department]] to support the CEO and Director of Operations.&lt;br /&gt;
* December 2020 - [[Titles_within_EVE_University#Graduate|Graduated]] from EVE University, recognized for the knowledge of game mechanics and the service provided to the University.&lt;br /&gt;
* January 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Management_or_Directors|Star of Dedicated Service medal]] - awarded to EVE University members who have selflessly dedicated their time to assist in the management of the University.&lt;br /&gt;
* April 2021 - Appointed as {{co|green|Campus Manager}} of the EVE University [[Null-Sec Campus|Null-Sec Campus]] and handing over the Communication Department to Hideo Date&lt;br /&gt;
* May 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Any_Member|Educator Medal]] for providing classes and other educational content through EVE University&lt;br /&gt;
* August 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Staff|Service Medal of Excellence]] for the work in the EVE Uni Personnel Department&lt;br /&gt;
* December 2021 - Awarded with the [[EVE_University_Medals#Medals_Earned_by_Management_or_Directors|Star of Dedicated Service]] for the performance as a Campus Manager&lt;br /&gt;
* December 2021 - Moving on from EVE University with my Main Character to become a pilot for [https://corelicorp.net/ Coreli Corporation], a heavily militarised pharmaceutical research and development corporation that specialises in the production and distribution of cognitive neural boosters. &lt;br /&gt;
&lt;br /&gt;
I remain part of EVE University&#039;s staff through the Fleet Command team and retain Alt character(s) in EVE University to continue helping new players find their footing in EVE Online.&lt;br /&gt;
&lt;br /&gt;
== Affairs ==&lt;br /&gt;
&lt;br /&gt;
Hippla Tsero is currently part of [https://corelicorp.net/ Coreli Corperation] which is part of the [https://zkillboard.com/alliance/386292982/ Pandemic Legion] Alliance&lt;br /&gt;
&lt;br /&gt;
In a public statement about his current affairs, Hippla Tsero uttered the following&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| My involvement with the Coreli Corperation has been declassified according to the CONCORD public data act 23b. After having spent much time in the Syndicate region of New Eden, I have built vital ties with the Serpentis Corporation. I can not provide any further information on my involvement with the production and distribution of medical boosters. It is imperative that business knowledge remains within the purview of concerned business partners rather than in the public domain.&lt;br /&gt;
Being part of the Pandemic Legion Alliance means being part of a large military clock-work that will use its abilities to ensure a smooth conducting of any business related initiatives. &lt;br /&gt;
As a capsuleer I remain dedicated to train and educate the next generation of New Eden. Any personal and business relations resulting from those efforts can only benefit all involved parties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rumor has it that Hippla Tsero is closely linked to the [https://zkillboard.com/corporation/98671597/ Papaki Industries] corporation, potentially being their secret leader. &lt;br /&gt;
&lt;br /&gt;
Hippla Tsero was not willing to comment on the subject matter but indicated that he is happy to discuss any business opportunities in private. So reach out on Discord or ingame if you would like to get in touch!&lt;/div&gt;</summary>
		<author><name>Hippla Tsero</name></author>
	</entry>
</feed>