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https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155049
User:Alecks Kautsuo/Sandbox Invasion
2020-05-27T01:48:54Z
<p>Alecks Kautsuo: /* Sniper */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v1<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
More Damage, more tracking, not capstable, but we have basis for it.<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper v1<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
Less damage, less tracking, fighting slightly outside optimal, capstable.<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper v1<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
Standard WTM fit, needs work, need help, never flown Logi.<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi v1<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
3 shield boosts are mandatory, skirmish maybe changed to info for scan res.<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= OGB v1<br />
| fitID= OGB<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Skirmish Command Burst II<br />
| high7typeID=43556<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Tracking Speed Script x1<br />
| charge1typeID=29001<br />
| charge2name=Republic Fleet EMP M x3<br />
| charge2typeID=21896<br />
| charge3name=Active Shielding Charge x2<br />
| charge3typeID=42694<br />
| charge4name=Shield Harmonizing Charge x1<br />
| charge4typeID=42695<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Republic Fleet EMP M x11400<br />
| charge6typeID=21896<br />
| charge7name=Active Shielding Charge x600<br />
| charge7typeID=42694<br />
| charge8name=Shield Harmonizing Charge x600<br />
| charge8typeID=42695<br />
| charge9name=Evasive Maneuvers Charge x600<br />
| charge9typeID=42838<br />
| charge10name=Interdiction Maneuvers Charge x600<br />
| charge10typeID=42839<br />
| charge11name=Optimal Range Script x1<br />
| charge11typeID=28999<br />
| charge12name=Tracking Speed Script x1<br />
| charge12typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
<br />
== Iteration 2 ==<br />
<br />
With a lot of help from Pink Kondur and Paxte Eriker we made second iteration of the fits. Small adjustments and QoL changes.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v2<br />
| fitID= Vindicator DPS v2<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Sensor Booster II<br />
| mid1typeID=1952<br />
| mid2name=Pith X-Type Thermal Shield Hardener<br />
| mid2typeID=19284<br />
| mid3name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid3typeID=4349<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Large Shield Extender II<br />
| mid5typeID=3841<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large EM Shield Reinforcer II<br />
| rig1typeID=26436<br />
| rig2name=Large EM Shield Reinforcer II<br />
| rig2typeID=26436<br />
| rig3name=Large Kinetic Shield Reinforcer II<br />
| rig3typeID=26440<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Sniper v2<br />
| fitID= Sniper v2<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Sensor Booster II<br />
| mid1typeID=1952<br />
| mid2name=Pith X-Type EM Shield Hardener<br />
| mid2typeID=19282<br />
| mid3name=Pithum C-Type Multispectrum Shield Hardener<br />
| mid3typeID=4349<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Large Shield Extender II<br />
| mid5typeID=3841<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large EM Shield Reinforcer II<br />
| rig1typeID=26436<br />
| rig2name=Large EM Shield Reinforcer II<br />
| rig2typeID=26436<br />
| rig3name=Large Kinetic Shield Reinforcer II<br />
| rig3typeID=26440<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Scan Resolution Script x1<br />
| charge1typeID=29011<br />
| charge2name=Caldari Navy Antimatter Charge L x1<br />
| charge2typeID=21740<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.27<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName=Logi v2<br />
| fitID=Logi v2<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith A-Type EM Shield Hardener<br />
| mid3typeID=19280<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= Incursions (ongrid booster)<br />
| fitID= Incursions (ongrid booster)<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Information Command Burst II<br />
| high7typeID=43554<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Republic Fleet Target Painter<br />
| mid2typeID=31944<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Republic Fleet EMP M x3<br />
| charge1typeID=21896<br />
| charge2name=Active Shielding Charge x1<br />
| charge2typeID=42694<br />
| charge3name=Shield Harmonizing Charge x1<br />
| charge3typeID=42695<br />
| charge4name=Shield Extension Charge x1<br />
| charge4typeID=42696<br />
| charge5name=Sensor Optimization Charge x1<br />
| charge5typeID=42835<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155036
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T16:34:54Z
<p>Alecks Kautsuo: /* OGB */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v1<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
More Damage, more tracking, not capstable, but we have basis for it.<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper v1<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
Less damage, less tracking, fighting slightly outside optimal, capstable.<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper v1<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
Standard WTM fit, needs work, need help, never flown Logi.<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi v1<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
3 shield boosts are mandatory, skirmish maybe changed to info for scan res.<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= OGB v1<br />
| fitID= OGB<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Skirmish Command Burst II<br />
| high7typeID=43556<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Tracking Speed Script x1<br />
| charge1typeID=29001<br />
| charge2name=Republic Fleet EMP M x3<br />
| charge2typeID=21896<br />
| charge3name=Active Shielding Charge x2<br />
| charge3typeID=42694<br />
| charge4name=Shield Harmonizing Charge x1<br />
| charge4typeID=42695<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Republic Fleet EMP M x11400<br />
| charge6typeID=21896<br />
| charge7name=Active Shielding Charge x600<br />
| charge7typeID=42694<br />
| charge8name=Shield Harmonizing Charge x600<br />
| charge8typeID=42695<br />
| charge9name=Evasive Maneuvers Charge x600<br />
| charge9typeID=42838<br />
| charge10name=Interdiction Maneuvers Charge x600<br />
| charge10typeID=42839<br />
| charge11name=Optimal Range Script x1<br />
| charge11typeID=28999<br />
| charge12name=Tracking Speed Script x1<br />
| charge12typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
<br />
== Iteration 2 ==<br />
<br />
With a lot of help from Pink Kondur and Paxte Eriker we made second iteration of the fits. Small adjustments and QoL changes.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v2<br />
| fitID= Vindicator DPS v2<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Sensor Booster II<br />
| mid1typeID=1952<br />
| mid2name=Pith X-Type Thermal Shield Hardener<br />
| mid2typeID=19284<br />
| mid3name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid3typeID=4349<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Large Shield Extender II<br />
| mid5typeID=3841<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large EM Shield Reinforcer II<br />
| rig1typeID=26436<br />
| rig2name=Large EM Shield Reinforcer II<br />
| rig2typeID=26436<br />
| rig3name=Large Kinetic Shield Reinforcer II<br />
| rig3typeID=26440<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
<br />
Fits remain untouched.<br />
<br />
=== Logi ===<br />
<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName=Logi v2<br />
| fitID=Logi v2<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith A-Type EM Shield Hardener<br />
| mid3typeID=19280<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= Incursions (ongrid booster)<br />
| fitID= Incursions (ongrid booster)<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Information Command Burst II<br />
| high7typeID=43554<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Republic Fleet Target Painter<br />
| mid2typeID=31944<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Republic Fleet EMP M x3<br />
| charge1typeID=21896<br />
| charge2name=Active Shielding Charge x1<br />
| charge2typeID=42694<br />
| charge3name=Shield Harmonizing Charge x1<br />
| charge3typeID=42695<br />
| charge4name=Shield Extension Charge x1<br />
| charge4typeID=42696<br />
| charge5name=Sensor Optimization Charge x1<br />
| charge5typeID=42835<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155035
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T16:30:01Z
<p>Alecks Kautsuo: /* OGB */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v1<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
More Damage, more tracking, not capstable, but we have basis for it.<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper v1<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
Less damage, less tracking, fighting slightly outside optimal, capstable.<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper v1<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
Standard WTM fit, needs work, need help, never flown Logi.<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi v1<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
3 shield boosts are mandatory, skirmish maybe changed to info for scan res.<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= OGB v1<br />
| fitID= OGB<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Skirmish Command Burst II<br />
| high7typeID=43556<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Tracking Speed Script x1<br />
| charge1typeID=29001<br />
| charge2name=Republic Fleet EMP M x3<br />
| charge2typeID=21896<br />
| charge3name=Active Shielding Charge x2<br />
| charge3typeID=42694<br />
| charge4name=Shield Harmonizing Charge x1<br />
| charge4typeID=42695<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Republic Fleet EMP M x11400<br />
| charge6typeID=21896<br />
| charge7name=Active Shielding Charge x600<br />
| charge7typeID=42694<br />
| charge8name=Shield Harmonizing Charge x600<br />
| charge8typeID=42695<br />
| charge9name=Evasive Maneuvers Charge x600<br />
| charge9typeID=42838<br />
| charge10name=Interdiction Maneuvers Charge x600<br />
| charge10typeID=42839<br />
| charge11name=Optimal Range Script x1<br />
| charge11typeID=28999<br />
| charge12name=Tracking Speed Script x1<br />
| charge12typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
<br />
== Iteration 2 ==<br />
<br />
With a lot of help from Pink Kondur and Paxte Eriker we made second iteration of the fits. Small adjustments and QoL changes.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v2<br />
| fitID= Vindicator DPS v2<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Sensor Booster II<br />
| mid1typeID=1952<br />
| mid2name=Pith X-Type Thermal Shield Hardener<br />
| mid2typeID=19284<br />
| mid3name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid3typeID=4349<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Large Shield Extender II<br />
| mid5typeID=3841<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large EM Shield Reinforcer II<br />
| rig1typeID=26436<br />
| rig2name=Large EM Shield Reinforcer II<br />
| rig2typeID=26436<br />
| rig3name=Large Kinetic Shield Reinforcer II<br />
| rig3typeID=26440<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
<br />
Fits remain untouched.<br />
<br />
=== Logi ===<br />
<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName=Logi v2<br />
| fitID=Logi v2<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith A-Type EM Shield Hardener<br />
| mid3typeID=19280<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= Incursions (ongrid booster)<br />
| fitID= Incursions (ongrid booster)<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Information Command Burst II<br />
| high7typeID=43554<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Republic Fleet Target Painter<br />
| mid2typeID=31944<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Republic Fleet EMP M x3<br />
| charge1typeID=21896<br />
| charge2name=Active Shielding Charge x1<br />
| charge2typeID=42694<br />
| charge3name=Shield Harmonizing Charge x1<br />
| charge3typeID=42695<br />
| charge4name=Shield Extension Charge x1<br />
| charge4typeID=42696<br />
| charge5name=Sensor Optimization Charge x1<br />
| charge5typeID=42835<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155033
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T16:26:07Z
<p>Alecks Kautsuo: /* Iteration 1 */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v1<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
More Damage, more tracking, not capstable, but we have basis for it.<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper v1<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
Less damage, less tracking, fighting slightly outside optimal, capstable.<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper v1<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
Standard WTM fit, needs work, need help, never flown Logi.<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi v1<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
3 shield boosts are mandatory, skirmish maybe changed to info for scan res.<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= OGB v1<br />
| fitID= OGB<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Skirmish Command Burst II<br />
| high7typeID=43556<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Tracking Speed Script x1<br />
| charge1typeID=29001<br />
| charge2name=Republic Fleet EMP M x3<br />
| charge2typeID=21896<br />
| charge3name=Active Shielding Charge x2<br />
| charge3typeID=42694<br />
| charge4name=Shield Harmonizing Charge x1<br />
| charge4typeID=42695<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Republic Fleet EMP M x11400<br />
| charge6typeID=21896<br />
| charge7name=Active Shielding Charge x600<br />
| charge7typeID=42694<br />
| charge8name=Shield Harmonizing Charge x600<br />
| charge8typeID=42695<br />
| charge9name=Evasive Maneuvers Charge x600<br />
| charge9typeID=42838<br />
| charge10name=Interdiction Maneuvers Charge x600<br />
| charge10typeID=42839<br />
| charge11name=Optimal Range Script x1<br />
| charge11typeID=28999<br />
| charge12name=Tracking Speed Script x1<br />
| charge12typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
<br />
== Iteration 2 ==<br />
<br />
With a lot of help from Pink Kondur and Paxte Eriker we made second iteration of the fits. Small adjustments and QoL changes.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= DPS v2<br />
| fitID= Vindicator DPS v2<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Sensor Booster II<br />
| mid1typeID=1952<br />
| mid2name=Pith X-Type Thermal Shield Hardener<br />
| mid2typeID=19284<br />
| mid3name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid3typeID=4349<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Large Shield Extender II<br />
| mid5typeID=3841<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large EM Shield Reinforcer II<br />
| rig1typeID=26436<br />
| rig2name=Large EM Shield Reinforcer II<br />
| rig2typeID=26436<br />
| rig3name=Large Kinetic Shield Reinforcer II<br />
| rig3typeID=26440<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
<br />
Fits remain untouched.<br />
<br />
=== Logi ===<br />
<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName=Logi v2<br />
| fitID=Logi v2<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith A-Type EM Shield Hardener<br />
| mid3typeID=19280<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName=OGB v2<br />
| fitID=OGB v2<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Information Command Burst II<br />
| high7typeID=43554<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Republic Fleet Target Painter<br />
| mid2typeID=31944<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Republic Fleet EMP M x11400<br />
| charge1typeID=21896<br />
| charge2name=Active Shielding Charge x600<br />
| charge2typeID=42694<br />
| charge3name=Shield Harmonizing Charge x600<br />
| charge3typeID=42695<br />
| charge4name=Evasive Maneuvers Charge x600<br />
| charge4typeID=42838<br />
| charge5name=Interdiction Maneuvers Charge x600<br />
| charge5typeID=42839<br />
| charge6name=Optimal Range Script x1<br />
| charge6typeID=28999<br />
| charge7name=Tracking Speed Script x1<br />
| charge7typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155032
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T12:15:28Z
<p>Alecks Kautsuo: /* Iteration 1 */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
More Damage, more tracking, not capstable, but we have basis for it.<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
Less damage, less tracking, fighting slightly outside optimal, capstable.<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
Standard WTM fit, needs work, need help, never flown Logi.<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
3 shield boosts are mandatory, skirmish maybe changed to info for scan res.<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= OGB<br />
| fitID= OGB<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Skirmish Command Burst II<br />
| high7typeID=43556<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Tracking Speed Script x1<br />
| charge1typeID=29001<br />
| charge2name=Republic Fleet EMP M x3<br />
| charge2typeID=21896<br />
| charge3name=Active Shielding Charge x2<br />
| charge3typeID=42694<br />
| charge4name=Shield Harmonizing Charge x1<br />
| charge4typeID=42695<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Republic Fleet EMP M x11400<br />
| charge6typeID=21896<br />
| charge7name=Active Shielding Charge x600<br />
| charge7typeID=42694<br />
| charge8name=Shield Harmonizing Charge x600<br />
| charge8typeID=42695<br />
| charge9name=Evasive Maneuvers Charge x600<br />
| charge9typeID=42838<br />
| charge10name=Interdiction Maneuvers Charge x600<br />
| charge10typeID=42839<br />
| charge11name=Optimal Range Script x1<br />
| charge11typeID=28999<br />
| charge12name=Tracking Speed Script x1<br />
| charge12typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155031
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T12:08:32Z
<p>Alecks Kautsuo: /* Logi */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== OGB ===<br />
<br />
Sleipnir<br />
{{ShipFitting<br />
| ship=Sleipnir<br />
| fitName= OGB<br />
| fitID= OGB<br />
| high1name=720mm 'Scout' Artillery I<br />
| high1typeID=9451<br />
| high2name=720mm 'Scout' Artillery I<br />
| high2typeID=9451<br />
| high3name=720mm 'Scout' Artillery I<br />
| high3typeID=9451<br />
| high4name=Shield Command Burst II<br />
| high4typeID=43555<br />
| high5name=Shield Command Burst II<br />
| high5typeID=43555<br />
| high6name=Shield Command Burst II<br />
| high6typeID=43555<br />
| high7name=Skirmish Command Burst II<br />
| high7typeID=43556<br />
| mid1name=Federation Navy Stasis Webifier<br />
| mid1typeID=17559<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Republic Fleet Target Painter<br />
| mid3typeID=31944<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Adaptive Invulnerability Shield Hardener II<br />
| mid5typeID=2281<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Gyrostabilizer II<br />
| low5typeID=519<br />
| rig1name=Medium Command Processor I<br />
| rig1typeID=43896<br />
| rig2name=Medium Command Processor I<br />
| rig2typeID=43896<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Tracking Speed Script x1<br />
| charge1typeID=29001<br />
| charge2name=Republic Fleet EMP M x3<br />
| charge2typeID=21896<br />
| charge3name=Active Shielding Charge x2<br />
| charge3typeID=42694<br />
| charge4name=Shield Harmonizing Charge x1<br />
| charge4typeID=42695<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Republic Fleet EMP M x11400<br />
| charge6typeID=21896<br />
| charge7name=Active Shielding Charge x600<br />
| charge7typeID=42694<br />
| charge8name=Shield Harmonizing Charge x600<br />
| charge8typeID=42695<br />
| charge9name=Evasive Maneuvers Charge x600<br />
| charge9typeID=42838<br />
| charge10name=Interdiction Maneuvers Charge x600<br />
| charge10typeID=42839<br />
| charge11name=Optimal Range Script x1<br />
| charge11typeID=28999<br />
| charge12name=Tracking Speed Script x1<br />
| charge12typeID=29001<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155030
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T12:08:02Z
<p>Alecks Kautsuo: /* Logi */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Logi<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155029
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T12:04:32Z
<p>Alecks Kautsuo: /* Iteration 1 */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Logi ===<br />
Basilisk<br />
{{ShipFitting<br />
| ship=Basilisk<br />
| fitName= Basilisk Optimal<br />
| fitID= Basilisk Optimal<br />
| high1name=Large Remote Shield Booster II<br />
| high1typeID=3608<br />
| high2name=Large Remote Shield Booster II<br />
| high2typeID=3608<br />
| high3name=Large Remote Shield Booster II<br />
| high3typeID=3608<br />
| high4name=Large Remote Shield Booster II<br />
| high4typeID=3608<br />
| high5name=Large Remote Capacitor Transmitter II<br />
| high5typeID=12102<br />
| high6name=Large Remote Capacitor Transmitter II<br />
| high6typeID=12102<br />
| mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener<br />
| mid1typeID=4349<br />
| mid2name=Federation Navy 10MN Afterburner<br />
| mid2typeID=15766<br />
| mid3name=Pith X-Type Anti-EM Shield Hardener<br />
| mid3typeID=19282<br />
| mid4name=Thukker Large Shield Extender<br />
| mid4typeID=28744<br />
| mid5name=Shadow Serpentis Remote Sensor Booster<br />
| mid5typeID=41199<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Caldari Navy Power Diagnostic System<br />
| low2typeID=31952<br />
| rig1name=Medium Ancillary Current Router II<br />
| rig1typeID=31366<br />
| rig2name=Medium Core Defense Field Extender II<br />
| rig2typeID=31796<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Nanite Repair Paste x234<br />
| charge1typeID=28668<br />
| charge2name=ECCM Script x1<br />
| charge2typeID=41155<br />
| charge3name=Scan Resolution Script x1<br />
| charge3typeID=29011<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155028
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T11:59:09Z
<p>Alecks Kautsuo: /* Mainline DPS */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
=== Sniper ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator Sniper<br />
| fitID= Vindicator Sniper<br />
| high1name=425mm Railgun II<br />
| high1typeID=3090<br />
| high2name=425mm Railgun II<br />
| high2typeID=3090<br />
| high3name=425mm Railgun II<br />
| high3typeID=3090<br />
| high4name=425mm Railgun II<br />
| high4typeID=3090<br />
| high5name=425mm Railgun II<br />
| high5typeID=3090<br />
| high6name=425mm Railgun II<br />
| high6typeID=3090<br />
| high7name=425mm Railgun II<br />
| high7typeID=3090<br />
| high8name=425mm Railgun II<br />
| high8typeID=3090<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Caldari Navy Stasis Webifier<br />
| mid4typeID=17500<br />
| mid5name=Gistum C-Type EM Ward Amplifier<br />
| mid5typeID=19245<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x8<br />
| charge1typeID=21740<br />
| charge2name=Null L x1<br />
| charge2typeID=12787<br />
| charge3name=Void L x1<br />
| charge3typeID=12791<br />
| charge4name=Nanite Repair Paste x50<br />
| charge4typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}<br />
<br />
Machariel<br />
{{ShipFitting<br />
| ship=Machariel<br />
| fitName= Machariel Sniper<br />
| fitID= Machariel Sniper<br />
| high1name=1400mm Howitzer Artillery II<br />
| high1typeID=2961<br />
| high2name=1400mm Howitzer Artillery II<br />
| high2typeID=2961<br />
| high3name=1400mm Howitzer Artillery II<br />
| high3typeID=2961<br />
| high4name=1400mm Howitzer Artillery II<br />
| high4typeID=2961<br />
| high5name=1400mm Howitzer Artillery II<br />
| high5typeID=2961<br />
| high6name=1400mm Howitzer Artillery II<br />
| high6typeID=2961<br />
| high7name=1400mm Howitzer Artillery II<br />
| high7typeID=2961<br />
| mid1name=Tracking Computer II<br />
| mid1typeID=1978<br />
| mid2name=Tracking Computer II<br />
| mid2typeID=1978<br />
| mid3name=Adaptive Invulnerability Shield Hardener II<br />
| mid3typeID=2281<br />
| mid4name=Adaptive Invulnerability Shield Hardener II<br />
| mid4typeID=2281<br />
| mid5name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid5typeID=19262<br />
| mid6name=Pithum C-Type EM Ward Amplifier<br />
| mid6typeID=19215<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| low4name=Gyrostabilizer II<br />
| low4typeID=519<br />
| low5name=Damage Control II<br />
| low5typeID=2048<br />
| low6name=Dark Blood Reactor Control Unit<br />
| low6typeID=14128<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Anti-Thermal Screen Reinforcer II<br />
| rig2typeID=26442<br />
| rig3name=Large Core Defense Field Extender II<br />
| rig3typeID=26448<br />
| drone1name=Acolyte II x5<br />
| drone1typeID=2205<br />
| charge1name=Optimal Range Script x2<br />
| charge1typeID=28999<br />
| charge2name=Republic Fleet Phased Plasma L x7<br />
| charge2typeID=21918<br />
| charge3name=Nanite Repair Paste x50<br />
| charge3typeID=28668<br />
| charge4name=Republic Fleet Phased Plasma L x1<br />
| charge4typeID=21918<br />
| charge5name=Optimal Range Script x2<br />
| charge5typeID=28999<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155027
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T11:41:57Z
<p>Alecks Kautsuo: </p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
== Iteration 1 ==<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
<br />
=== Mainline DPS ===<br />
Vindicator<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155026
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T11:40:05Z
<p>Alecks Kautsuo: /* Iteration 1 */</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
= Iteration 1 =<br />
<br />
WIP fits, DO NOT USE THEM, this is bad idea.<br />
<br />
== Mainline DPS ==<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155025
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T11:39:05Z
<p>Alecks Kautsuo: </p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.<br />
<br />
= Iteration 1 =<br />
== Mainline DPS ==<br />
{{ShipFitting<br />
| ship=Vindicator<br />
| fitName= Vindicator DPS<br />
| fitID= Vindicator DPS<br />
| high1name=Neutron Blaster Cannon II<br />
| high1typeID=3186<br />
| high2name=Neutron Blaster Cannon II<br />
| high2typeID=3186<br />
| high3name=Neutron Blaster Cannon II<br />
| high3typeID=3186<br />
| high4name=Neutron Blaster Cannon II<br />
| high4typeID=3186<br />
| high5name=Neutron Blaster Cannon II<br />
| high5typeID=3186<br />
| high6name=Neutron Blaster Cannon II<br />
| high6typeID=3186<br />
| high7name=Neutron Blaster Cannon II<br />
| high7typeID=3186<br />
| high8name=Neutron Blaster Cannon II<br />
| high8typeID=3186<br />
| mid1name=Adaptive Invulnerability Shield Hardener II<br />
| mid1typeID=2281<br />
| mid2name=Adaptive Invulnerability Shield Hardener II<br />
| mid2typeID=2281<br />
| mid3name=Pith C-Type Anti-Thermal Shield Hardener<br />
| mid3typeID=19262<br />
| mid4name=Federation Navy Stasis Webifier<br />
| mid4typeID=17559<br />
| mid5name=Pithum C-Type EM Ward Amplifier<br />
| mid5typeID=19215<br />
| low1name=Tracking Enhancer II<br />
| low1typeID=1999<br />
| low2name=Tracking Enhancer II<br />
| low2typeID=1999<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Magnetic Field Stabilizer II<br />
| low4typeID=10190<br />
| low5name=Magnetic Field Stabilizer II<br />
| low5typeID=10190<br />
| low6name=Magnetic Field Stabilizer II<br />
| low6typeID=10190<br />
| low7name=Magnetic Field Stabilizer II<br />
| low7typeID=10190<br />
| rig1name=Large Anti-Thermal Screen Reinforcer II<br />
| rig1typeID=26442<br />
| rig2name=Large Core Defense Field Extender II<br />
| rig2typeID=26448<br />
| rig3name=Large Anti-Thermal Screen Reinforcer II<br />
| rig3typeID=26442<br />
| drone1name=Ogre II x5<br />
| drone1typeID=2446<br />
| charge1name=Caldari Navy Antimatter Charge L x1<br />
| charge1typeID=21740<br />
| charge2name=Nanite Repair Paste x50<br />
| charge2typeID=28668<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=2<br />
| version=2020.5.26<br />
| showTOC=N<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo&diff=155024
User:Alecks Kautsuo
2020-05-26T10:49:54Z
<p>Alecks Kautsuo: </p>
<hr />
<div>Hey, this is a page dedicated to stupid fit/doctrine ideas made by your own Alecks Kautsuo<br />
<br />
[[User:Alecks Kautsuo/Sandbox Invasion|Invasion Shield Doctrine]]<br />
<br />
[[Category:Pilots]]</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo&diff=155022
User:Alecks Kautsuo
2020-05-26T08:10:00Z
<p>Alecks Kautsuo: </p>
<hr />
<div>Hey, this is a page dedicated to stupid fit/doctrine ideas made by your own Alecks Kautsuo<br />
<br />
[[Category:Pilots]]</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo/Sandbox_Invasion&diff=155017
User:Alecks Kautsuo/Sandbox Invasion
2020-05-26T05:39:40Z
<p>Alecks Kautsuo: Created page with "Fits for Invasion shield doctrine will be posted here shortly."</p>
<hr />
<div>Fits for Invasion shield doctrine will be posted here shortly.</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=User:Alecks_Kautsuo&diff=155016
User:Alecks Kautsuo
2020-05-26T05:36:11Z
<p>Alecks Kautsuo: Created page with "Hey, this is a page dedicated to stupid fit/doctrine ideas made by your own Alecks Kautsuo"</p>
<hr />
<div>Hey, this is a page dedicated to stupid fit/doctrine ideas made by your own Alecks Kautsuo</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=Probing_In_Simple_Steps&diff=150676
Probing In Simple Steps
2020-02-03T03:23:19Z
<p>Alecks Kautsuo: Minor additions to skills section.</p>
<hr />
<div>{{update}}<br />
{{Cleanup}}<br />
<br />
== Getting started ==<br />
<br />
In order to get started with exploration it is handy to have these basic skills:<br />
<br />
'''[[Skills:Science#Astrometrics|Astrometrics]] (rank 3) 4-5:''' I for Core Probe Launcher and all Scan Probes, II for Expanded Probe <br />
Launcher. IV is the prerequisite for the supporting skills, and should be the baseline.<br />
<br />
'''[[Skills:Science#Astrometric_Pinpointing|Astrometric Pinpointing]] (rank 5) 2-4:''' Reduces maximum scan deviation by 10% per level -- <br />
This skill is useful especially in the early phase of finding a signal, my method of probing tries <br />
very hard to alleviate the issue of deviation by getting to 100% signal strength before trying <br />
to pinpoint the location. Technically you could get away with having none of this skill, but since <br />
it only takes a trivial amount of time to train to 3 or even 4, you may as well do it to make <br />
your life easier. Training high levels of this skill paired with high signal strength will allow you to reduce the scanning radius more aggressively. Lvl 2 and 5 allows use of T1 and T2 scan arrays respectively.<br />
<br />
'''[[Skills:Science#Astrometric_Rangefinding|Astrometric Rangefinding]] (rank 8 ) 3-4:''' Increases 10% scan probe strength per level -- <br />
Increases 10% scan probe strength per level which makes it the most important of these skills, <br />
but it is also the hardest to train because it is rank 8. For example the training time for V is going <br />
to be in the neighborhood of 25-30 days. For that reason alone think that level 4 is sufficient. Lvl 2 and 5 allows use of T1 and T2 scan arrays respectively.<br />
<br />
'''[[Skills:Science#Astrometric_Acquisition|Astrometric Acquisition]] (rank 5) 0-3:''' 10% reduction in scan time per level -- Given that the base <br />
scan time is now 10 seconds, this skill is close to useless. As a rank 5 skill it would take in the <br />
neighborhood of 3 days to train it to IV, which is just not worth it to shave another second off of <br />
your scan time, even spending the roughly 15 hours to bring it to up to level III is iffy in my opinion, <br />
so that is were I would set the cap for that skill. Training this to lvl 5 is useful mostly to hunters, to scan down targets as fast as possible. Lvl 2 and 5 allows use of T1 and T2 scan arrays respectively.<br />
<br />
<br />
'''Related ship skills:'''<br />
<br />
'''Racial Frigate II:''' Magnate (Amarr), Heron (Caldari), Imicus (Gallente), Probe (Minmatar)<br />
<br />
'''[[Skills:Spaceship_Command#Covert_Ops|Covert Ops]]:''' Anathema (Amarr), Buzzard (Caldari), Helios (Gallente), Cheetah (Minmatar)<br />
<br />
'''[[Skills:Electronic_Systems#Cloaking|Cloaking]]:''' To use a cloaking devices, training to lvl 4 is a must to fly ships with ability to fit covert ops cloak. Do not use covops ship without covops cloak, since it is your only defense.<br />
<br />
'''[[Skills:Navigation#High_Speed_Maneuvering|High Speed Maneuvering]]:''' To fit a MWD <br />
<br />
<br />
'''Other recommended skills:''' (someone in your gang should have these)<br />
<br />
'''[[Skills:Science#Archaeology|Archaeology]]:''' Minimal level III to be useful, V to use the new T2 module<br />
<br />
'''[[Skills:Science#Hacking|Hacking]]:''' Minimal level III to be useful, V to use the new T2 module<br />
<br />
<br />
'''Equipment:'''<br />
<br />
The first and most important piece of equipment you need for exploration is a probe launcher, <br />
and of course probes to launch from it. Any ship can be used for exploration, but the frigates<br />
mentioned above offer a bonus and a covert ops frigate is optimal. The normal core probe launcher and core scanning probes are the starting point for scanning signatures.<br />
Later these can be upgraded to T2/sister core probe launcher and sister core scanning probes. Sister probes are relatively cheap way to improve your effectiveness in scanning.<br />
<br />
For scanning structures, ships and drones an expanded probe launcher and combat scan probes are needed. Combat scan probes can also scan signatures but they aren't as good as core probes. Expanded probe<br />
launcher can use both core and combat probes but is much harder to fit than core probe launcher.<br />
<br />
The probe launcher and probes are the only mandatory equipment. Other useful equipment should be chosen to fit the job you want to do.<br />
<br />
Scan arrays and gravity capacitor rigs increase your probe stats making scanning easier.<br />
<br />
Virtue pirate implants increase scan probe strength. Poteque 'Prospector' Astrometric implants decrease scan deviation, scan time or increase probe strength depending on which variant is used.<br />
<br />
Of course you also need equipment to run the sutes you scan.<br />
<br />
For data and relic sites a data, relic or integrated analyzer is needed, cloak and micro warp drive combo allows you to do [[Cloak trick]] and drastically increases survival chances in null security space. You can also fit either nanofibers for speed and agility, inertia stabilizers for agility or warp core stabilizers for running away.<br />
<br />
for gas sites a gas cloud harvester is required and for combat sites you need to fit your ship with combat equipment.<br />
<br />
== Probing ==<br />
<br />
[[image:Probe_window.png|440px|thumb|Probe scanner window with labels.]]<br />
To start probing launch your probes and open both system map and probe scanner window. <br />
<br />
It is recommended that you undock probe scanner window from system map by clicking the square icon on top right corner of probe scanner window. This allows you to open and close system map and probe scanner independently.<br />
<br />
With the probe scanner open the system map now shows information relevant for probing. The red spheres are signatures that need to be probed with probes, green icons are anomalies or completely probed signatures and the blue spheres are your probes.<br />
<br />
You have several controls for your probes.<br />
* Drag the cube to move whole probe formation.<br />
** Hold shift to move individual probes.<br />
** Hold control to adjust probe distance from center point.<br />
* Alt+scroll, alt+drag or slider in probe scanner window to resize probes<br />
<br />
You can also move your probes to pinpoint formation, spread formation or own saved custom formation in probe scanner window. When scanning signatures only pinpoint formation, formation moving and probe size changes are needed. Sometimes you may encounter a signature you can't get all the way to 100%. You can try moving your probes into more tightly packed pinpoint formation to get few 0.1% signal but placing them too close to each other will reduce scan results.<br />
<br />
To scan a signature move your probe formation over the signature sphere. Good starting formation is pinpoint formation with size adjusted to cover the whole signature sphere. A trick to initial probe placement is to know that all signatures are within 4 AU from celestial objects. If there is only one celestial near the signature sphere the signature is near it and you can place your probes there. Now refresh probe scan by slicking the "analyze" button in probe scanner window. Depending on your probe placement and probe stats the marker of the signature changes. <br />
<br />
If only one probe overlapped with the signature the result is a sphere. You know that the signature is inside that sphere in region that overlaps with one probe only. Place your formation there, adjust size and scan again.<br />
<br />
If two probes overlapped with the signature the result is a circle. The signature is somewhere on the circle where only two probes overlap with each other. Make an educated guess, move your formation, resize and scan again.<br />
<br />
If three probes overlapped with the signature the result is two points connected by a line. The signature is near one of the points. Usualy it is on the point that is further away from your probe formation center. Move your probes, adjust size and scan again.<br />
<br />
If four or more probes overlapped with the signature the result is one point. Center your formation on it, reduce probe size and scan again.<br />
<br />
Repeat the above steps until the signature is scanned and you can warp to it.<br />
<br />
[[image:Probing_sphere.jpg|440px|thumb|When the signature is seen as a sphere place the pinpoint formation to cover the whole sphere.]]<br />
[[image:Probing_celestial proximity.jpg|440px|thumb|The signature is always withing 4 AU from a celestial. If there is only one celestial in the area you can move your 4 AU pinpoint formation to cover only space near it.]]<br />
[[image:Probing_circle.jpg|440px|thumb|When the signature is seen as a circle there is no good simple trick. Move the probes to cover whole circle but closer to one of its sides.]]<br />
[[image:Probing_double.jpg|440px|thumb|When the signature is seen as two points the point that is further away from your previous scan point is most likely the signature location.]]<br />
[[image:Probing_point.jpg|440px|thumb|When the signature is seen as single point move probe formation on it and decrease probe size.]]<br />
<br />
<br />
[[Category:Guides]]<br />
[[Category:Exploration]]</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=Brawling_Assault_Frigates&diff=148971
Brawling Assault Frigates
2019-11-25T05:08:28Z
<p>Alecks Kautsuo: Undo revision 148970 by Alecks Kautsuo (talk)</p>
<hr />
<div>{{update|The fits are outdated since the changes to Assault Frigates in the [https://www.eveonline.com/article/p435cx/patch-notes-for-february-2018-release-1-0 Februrary 2018 update]. Adapted doctrines are still in use.}}<br />
{{FCC Links}}<br />
{{FCC Doctrine Links}}<br />
==Brawling Assault Frigates==<br />
{| style="padding:0px;"<br />
| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px"></div><div style="border:0px; position:absolute; top:80px; left:80px;"></div><br />
[[File:4races.jpg|128px|]]</div><br />
| valign="middle" style="padding:4px;" | Brawling T2 Assault Frigates are largely a direct upgrade on the [[Magic Merlins]] and [[Golden Horde]] T1 Shield/Armor brawling frigate doctrines. Indeed, they fly so similarly that rather than a separate doctrine, they should be seen rather as “upgrade” options for those doctrines, and mixed fleets of T1 and T2 frigates designed in this way can be a great way to get the firepower and effectiveness of a T2 fleet, while still including newer players<br />
|}<br />
<br />
==Implementation==<br />
<br />
Like their T1 variants, the Assault Frigate Brawlers aim to close range fast, get under the guns of larger ships, and devastate them with close range weapons. In general, all Assault Frigates offer a substantial, and direct upgrade on T1 ships for this purpose, offering:<br />
<br />
* A reduced signature radius bonus which makes them even harder for big ships to hit<br />
* Notable increases in tank and DPS<br />
* Excellent resist profile, which lets them scale very well with Logi, particularly T2 Frigate Logi<br />
<br />
This is obviously at the cost of a substantial increase in price and SP requirements. Below, we run through some common fits for both Armor, and Shield variants, which are often used to upgrade [[Golden Horde]] and [[Magic Merlins]] respectively, as well as being run as distinct doctrines<br />
<br />
==Armor Assault Brawlers==<br />
<br />
The armor variants of the Assault Frigate Brawlers are almost ideally designed for brawling fleets such as this, and gangs of Enyos with Deacon support can be seen engaging effectively across the game, even in Sov Null Sec<br />
<br />
The Enyo and the Retribution are arguably the preferred options here. The Enyo for its double damage bonus to Hybrid turrets, and the Retribution for its huge tank and decent pulse laser damage. The Wolf is also a solid option in an Armor tanking AC form, however tends to carry slightly less tank and DPS than the other two ships<br />
{{ShipFitting<br />
| ship=Enyo<br />
| shipTypeID=12044<br />
| fitName=Enyo - Armour AssFrigs<br />
| fitID=Enyo---Armour-AssFrigs<br />
| 1name=Assault Damage Control II<br />
| 1typeID=47257<br />
| low1name=400mm Steel Plates II<br />
| low1typeID=20349<br />
| low2name=Energized Adaptive Nano Membrane II<br />
| low2typeID=11269<br />
| low3name='Refuge' Adaptive Nano Plating I<br />
| low3typeID=16311<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Fleeting Compact Stasis Webifier<br />
| mid2typeID=4027<br />
| mid3name=Initiated Compact Warp Scrambler<br />
| mid3typeID=5445<br />
| high1name=Light Electron Blaster II<br />
| high1typeID=3162<br />
| high2name=Light Electron Blaster II<br />
| high2typeID=3162<br />
| high3name=Light Electron Blaster II<br />
| high3typeID=3162<br />
| high4name=Light Electron Blaster II<br />
| high4typeID=3162<br />
| rig1name=Small Anti-Explosive Pump I<br />
| rig1typeID=31009<br />
| rig2name=Small Ancillary Current Router I<br />
| rig2typeID=31358<br />
| drone1name=Hobgoblin II x1<br />
| drone1typeID=2456<br />
| charge1name=Void S x2000<br />
| charge1typeID=12612<br />
| charge2name=Null S x2000<br />
| charge2typeID=12614<br />
| charge3name=Federation Navy Antimatter Charge S x2000<br />
| charge3typeID=22961<br />
| low4name=open<br />
| high5name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| drone2name=open<br />
| drone3name=open<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=12044:;1:20349;1:11269;1:16311;1:5973;1:4027;1:5445;1:3162;4:31009;1:31358;1:2456;1:12612;2000:12614;2000:22961;2000::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
{{ShipFitting<br />
| ship=Wolf<br />
| shipTypeID=11371<br />
| fitName=Wolf - Armour AssFrigs<br />
| fitID=Wolf---Armour-AssFrigs<br />
| low1name=400mm Rolled Tungsten Compact Plates<br />
| low1typeID=11309<br />
| low2name=Dark Blood Energized Explosive Membrane<br />
| low2typeID=14082<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| 1name=Assault Damage Control II<br />
| 1typeID=<br />
| low4name=Coreli A-Type Kinetic Plating<br />
| low4typeID=18791<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Fleeting Compact Stasis Webifier<br />
| mid2typeID=4027<br />
| high1name=150mm Light AutoCannon II<br />
| high1typeID=2881<br />
| high2name=150mm Light AutoCannon II<br />
| high2typeID=2881<br />
| high3name=150mm Light AutoCannon II<br />
| high3typeID=2881<br />
| high4name=150mm Light AutoCannon II<br />
| high4typeID=2881<br />
| rig1name=Small Trimark Armor Pump I<br />
| rig1typeID=30987<br />
| rig2name=Small Trimark Armor Pump I<br />
| rig2typeID=30987<br />
| charge1name=Hail S x2000<br />
| charge1typeID=12608<br />
| charge2name=Barrage S x2000<br />
| charge2typeID=12625<br />
| charge3name=Republic Fleet EMP S x2000<br />
| charge3typeID=21898<br />
| charge4name=Republic Fleet Fusion S x2000<br />
| charge4typeID=21906<br />
| charge5name=Republic Fleet Phased Plasma S x2000<br />
| charge5typeID=21924<br />
| low5name=open<br />
| high5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11371:11309;1:14082;1:519;1:;1:18791;1:5973;1:4027;1:2881;4:30987;2:12608;2000:12625;2000:21898;2000:21906;2000:21924;2000::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
{{ShipFitting<br />
| ship=Retribution<br />
| shipTypeID=11393<br />
| fitName=Retribution - Armour AssFrigs<br />
| fitID=Retribution---Armour-AssFrigs<br />
| 1name=Assault Damage Control II<br />
| 1typeID=<br />
| low1name=Heat Sink II<br />
| low1typeID=2364<br />
| low2name=200mm Steel Plates II<br />
| low2typeID=20347<br />
| low3name='Refuge' Adaptive Nano Plating I<br />
| low3typeID=16311<br />
| low4name='Refuge' Adaptive Nano Plating I<br />
| low4typeID=16311<br />
| mid1name=Warp Disruptor II<br />
| mid1typeID=3244<br />
| mid2name=5MN Quad LiF Restrained Microwarpdrive<br />
| mid2typeID=35658<br />
| high1name=Dual Light Pulse Laser II<br />
| high1typeID=3001<br />
| high2name=Dual Light Pulse Laser II<br />
| high2typeID=3001<br />
| high3name=Dual Light Pulse Laser II<br />
| high3typeID=3001<br />
| high4name=Dual Light Pulse Laser II<br />
| high4typeID=3001<br />
| rig1name=Small Anti-Thermal Pump I<br />
| rig1typeID=31033<br />
| rig2name=Small Trimark Armor Pump I<br />
| rig2typeID=30987<br />
| charge1name=Scorch S x4<br />
| charge1typeID=12563<br />
| charge2name=Conflagration S x4<br />
| charge2typeID=12565<br />
| charge3name=Imperial Navy Multifrequency S x4<br />
| charge3typeID=23071<br />
| low5name=open<br />
| high5name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11393:;1:2364;1:20347;1:16311;2:3244;1:35658;1:3001;4:31033;1:30987;1:12563;4:12565;4:23071;4::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
'''NB : Add an ADCU II (or meta-it down) in the empty low slot.'''<br />
<br />
The Ishkur and Vengeance can still be used, but are less effective in this format. The Ishkur’s bonus to drone bay space is of minimal practical use, and the Vengeance uses rockets as its primary weapons system, where the advantage of selectable damage type isn’t enough to overcome the largely poor damage output<br />
<br />
<br />
===Armor Support===<br />
<br />
If you are fielding the cost of T2 DD ships, it makes sense to match them with T2 Logistics, which are a costly but substantial upgrade on the T1 variants. The Deacon is the preferred choice – its armor resist bonus both increases its tank, while also increasing the effectiveness of friendly repairs, making it twice as effective in practice as the Thalia’s signature radius bonus which merely reduces incoming damage. <br />
{{ShipFitting<br />
| ship=Deacon<br />
| shipTypeID=37457<br />
| fitName=Deacon - Armor AFs<br />
| fitID=Deacon---Armor-AFs<br />
| low1name=Energized Adaptive Nano Membrane II<br />
| low1typeID=11269<br />
| low2name='Refuge' Adaptive Nano Plating I<br />
| low2typeID=16311<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=400mm Rolled Tungsten Compact Plates<br />
| low4typeID=11309<br />
| low5name=True Sansha Energized Thermal Membrane<br />
| low5typeID=14096<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Small Electrochemical Capacitor Booster I<br />
| mid2typeID=5011<br />
| high1name=Small Remote Armor Repairer II<br />
| high1typeID=26912<br />
| high2name=Small Remote Armor Repairer II<br />
| high2typeID=26912<br />
| high3name=Small Solace Scoped Remote Armor Repairer<br />
| high3typeID=16439<br />
| rig1name=Small Trimark Armor Pump I<br />
| rig1typeID=30987<br />
| rig2name=Small Trimark Armor Pump I<br />
| rig2typeID=30987<br />
| drone1name=Light Armor Maintenance Bot I x1<br />
| drone1typeID=23711<br />
| charge1name=Nanite Repair Paste x50<br />
| charge1typeID=28668<br />
| charge2name=Navy Cap Booster 400 x20<br />
| charge2typeID=32006<br />
| charge3name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| drone2name=open<br />
| drone3name=open<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37457:11269;1:16311;1:2048;1:11309;1:14096;1:5973;1:5011;1:26912;2:16439;1:30987;2:23711;1:28668;50:32006;20::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
While a Command Destroyer is a nice optional extra for a T1 fleet due to its cost, once you start fielding 50mn ISK+ T2 ships, a 100mn ISK Command Destroyer becomes much more palatable, especially given its ability to drastically boost your fleet’s performance<br />
{{ShipFitting<br />
| ship=Magus<br />
| shipTypeID=37483<br />
| fitName=Double Burst Magus<br />
| fitID=Double Burst Magus<br />
| low1name=Dark Blood Adaptive Nano Plating<br />
| low1typeID=14003<br />
| low2name=Corpii B-Type Explosive Plating<br />
| low2typeID=18744<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=400mm Rolled Tungsten Compact Plates<br />
| low4typeID=11309<br />
| mid1name=1MN Y-S8 Compact Afterburner<br />
| mid1typeID=6001<br />
| mid2name=5MN Y-T8 Compact Microwarpdrive<br />
| mid2typeID=5973<br />
| mid3name=Micro Jump Field Generator<br />
| mid3typeID=37479<br />
| mid4name=Initiated Compact Warp Scrambler<br />
| mid4typeID=5445<br />
| high1name=Armor Command Burst II<br />
| high1typeID=43552<br />
| high2name=125mm Gatling AutoCannon II<br />
| high2typeID=2873<br />
| high3name=125mm Gatling AutoCannon II<br />
| high3typeID=2873<br />
| high4name=125mm Gatling AutoCannon II<br />
| high4typeID=2873<br />
| high5name=Skirmish Command Burst II<br />
| high5typeID=43556<br />
| rig1name=Small Command Processor I<br />
| rig1typeID=43894<br />
| rig2name=Small Trimark Armor Pump II<br />
| rig2typeID=31057<br />
| drone1name=Hobgoblin II x3<br />
| drone1typeID=2456<br />
| drone2name=Warrior II x5<br />
| drone2typeID=2488<br />
| drone3name=Hammerhead II x2<br />
| drone3typeID=2185<br />
| charge1name=Barrage S x2400<br />
| charge1typeID=12625<br />
| charge2name=Armor Energizing Charge x300<br />
| charge2typeID=42832<br />
| charge3name=Rapid Repair Charge x300<br />
| charge3typeID=42833<br />
| charge4name=Armor Reinforcement Charge x300<br />
| charge4typeID=42834<br />
| charge5name=Evasive Maneuvers Charge x300<br />
| charge5typeID=42838<br />
| charge6name=Rapid Deployment Charge x300<br />
| charge6typeID=42840<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37483:14003;1:18744;1:2048;1:11309;1:6001;1:5973;1:37479;1:5445;1:43552;1:2873;3:43556;1:43894;1:31057;1:2456;3:2488;5:2185;2:12625;2400:42832;300:42833;300:42834;300:42838;300:42840;300::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
==Shield Assault Brawlers==<br />
<br />
Shield Assault frigates are more rarely used for brawling, as no ship in the lineup is fully optimized for it, while the signature radius reduction bonus for Assault Frigates is less effective when tied to shield tanks which unavoidably carry large signature radius anyway<br />
<br />
However even ignoring certain hull bonuses, these ships remain an upgrade on T1 [[Magic Merlins]], and can be a fun upgrade option for higher skilled players<br />
<br />
The Harpy and Jaguar are the preferred options. The Hawk suffers from the same rocket based damage as the Vengeance, while the Wolf is more of a natural armor tanking ship with only 2 mid slots<br />
{{ShipFitting<br />
| ship=Harpy<br />
| shipTypeID=11381<br />
| fitName=Harpy AssFrig<br />
| fitID=AssFrig<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Magnetic Field Stabilizer II<br />
| low2typeID=10190<br />
| low3name=Magnetic Field Stabilizer II<br />
| low3typeID=10190<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Medium Shield Extender II<br />
| mid2typeID=3831<br />
| mid3name=Fleeting Compact Stasis Webifier<br />
| mid3typeID=4027<br />
| mid4name=Initiated Compact Warp Scrambler<br />
| mid4typeID=5445<br />
| high1name=Light Electron Blaster II<br />
| high1typeID=3162<br />
| high2name=Light Electron Blaster II<br />
| high2typeID=3162<br />
| high3name=Rocket Launcher II<br />
| high3typeID=10631<br />
| high4name=Light Electron Blaster II<br />
| high4typeID=3162<br />
| high5name=Light Electron Blaster II<br />
| high5typeID=3162<br />
| rig1name=Small Anti-EM Screen Reinforcer II<br />
| rig1typeID=31722<br />
| rig2name=Small Anti-EM Screen Reinforcer II<br />
| rig2typeID=31722<br />
| charge1name=Void S x2400<br />
| charge1typeID=12612<br />
| charge2name=Null S x2400<br />
| charge2typeID=12614<br />
| charge3name=Federation Navy Antimatter Charge S x2400<br />
| charge3typeID=22961<br />
| charge4name=Caldari Navy Mjolnir Rocket x150<br />
| charge4typeID=27321<br />
| charge5name=Caldari Navy Nova Rocket x150<br />
| charge5typeID=27327<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11381:2048;1:10190;2:5973;1:3831;1:4027;1:5445;1:3162;4:10631;1:31722;2:12612;2400:12614;2400:22961;2400:27321;150:27327;150::<br />
| fleetup=<br />
| alphacanuse=N<br />
}} {{ShipFitting<br />
| ship=Jaguar<br />
| shipTypeID=11400<br />
| fitName=Jaguar AssFrig<br />
| fitID=AssFrig<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Co-Processor II<br />
| low4typeID=3888<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Medium Shield Extender II<br />
| mid2typeID=3831<br />
| mid3name=Stasis Webifier II<br />
| mid3typeID=527<br />
| mid4name=Warp Scrambler II<br />
| mid4typeID=448<br />
| high1name=200mm AutoCannon II<br />
| high1typeID=2889<br />
| high2name=200mm AutoCannon II<br />
| high2typeID=2889<br />
| high3name=200mm AutoCannon II<br />
| high3typeID=2889<br />
| rig1name=Small Anti-Kinetic Screen Reinforcer II<br />
| rig1typeID=31746<br />
| rig2name=Small Anti-Explosive Screen Reinforcer II<br />
| rig2typeID=31734<br />
| charge1name=Barrage S x1080<br />
| charge1typeID=12625<br />
| charge2name=Republic Fleet EMP S x1080<br />
| charge2typeID=21898<br />
| charge3name=Republic Fleet Fusion S x1080<br />
| charge3typeID=21906<br />
| high4name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11400:519;2:2048;1:3888;1:5973;1:3831;1:527;1:448;1:2889;3:31746;1:31734;1:12625;1080:21898;1080:21906;1080::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
===Shield Support===<br />
<br />
Both T2 logistics ships are viable, however the Kirin tends to be preferred for its shield resist bonus rather than the Scalpel’s sig radius bonus. It does require good skills to maintain cap stability however<br />
<br />
{{ShipFitting<br />
| ship=Kirin<br />
| shipTypeID=37458<br />
| fitName=Cheap MWD<br />
| fitID=Cheap-MWD<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Co-Processor II<br />
| low2typeID=3888<br />
| mid1name=Small Electrochemical Capacitor Booster I<br />
| mid1typeID=5011<br />
| mid2name=EM Ward Amplifier II<br />
| mid2typeID=2553<br />
| mid3name=Adaptive Invulnerability Field II<br />
| mid3typeID=2281<br />
| mid4name=5MN Y-T8 Compact Microwarpdrive<br />
| mid4typeID=5973<br />
| mid5name=Medium Shield Extender II<br />
| mid5typeID=3831<br />
| high1name=Small Remote Shield Booster II<br />
| high1typeID=3588<br />
| high2name=Small Remote Shield Booster II<br />
| high2typeID=3588<br />
| high3name=Small Remote Shield Booster II<br />
| high3typeID=3588<br />
| rig1name=Small Ancillary Current Router I<br />
| rig1typeID=31358<br />
| rig2name=Small Core Defense Field Extender I<br />
| rig2typeID=31788<br />
| drone1name=Warrior II x1<br />
| drone1typeID=2488<br />
| charge1name=Navy Cap Booster 400 x2080<br />
| charge1typeID=32006<br />
| charge2name=open<br />
| charge3name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| drone2name=open<br />
| drone3name=open<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37458:2048;1:3888;1:5011;1:2553;1:2281;1:5973;1:3831;1:3588;3:31358;1:31788;1:2488;1:32006;2080::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
Of the Command Destroyers, if you aim to use purely shield tanking boosts, then either Stork or Bifrost is fine. The Bifrost offers an additional skirmish boost bonus, which gives you the flexibility to include sig tanking or speed boosts to your fleet however, so it may be preferred, depending on your presence for command bursts<br />
{{ShipFitting<br />
| ship=Bifrost<br />
| shipTypeID=37480<br />
| fitName=Support Bifrost<br />
| fitID=Support-Bifrost<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Co-Processor II<br />
| low2typeID=3888<br />
| low3name=Micro Auxiliary Power Core II<br />
| low3typeID=4254<br />
| mid1name=Micro Jump Field Generator<br />
| mid1typeID=37479<br />
| mid2name=Adaptive Invulnerability Field II<br />
| mid2typeID=2281<br />
| mid3name=5MN Microwarpdrive II<br />
| mid3typeID=440<br />
| mid4name=Republic Fleet Medium Shield Extender<br />
| mid4typeID=31928<br />
| mid5name=Republic Fleet Medium Shield Extender<br />
| mid5typeID=31928<br />
| high1name=Arbalest Compact Light Missile Launcher<br />
| high1typeID=8089<br />
| high2name=Arbalest Compact Light Missile Launcher<br />
| high2typeID=8089<br />
| high3name=Shield Command Burst II<br />
| high3typeID=43555<br />
| high4name=Skirmish Command Burst II<br />
| high4typeID=43556<br />
| rig1name=Small Command Processor I<br />
| rig1typeID=43894<br />
| rig2name=Small Core Defense Field Extender II<br />
| rig2typeID=31794<br />
| charge1name=Active Shielding Charge x1<br />
| charge1typeID=42694<br />
| charge2name=Shield Harmonizing Charge x1<br />
| charge2typeID=42695<br />
| charge3name=Shield Extension Charge x1<br />
| charge3typeID=42696<br />
| charge4name=Evasive Maneuvers Charge x1<br />
| charge4typeID=42838<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Rapid Deployment Charge x1<br />
| charge6typeID=42840<br />
| high5name=open<br />
| high6name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37480:2048;1:3888;1:4254;1:37479;1:2281;1:440;1:31928;2:8089;2:43555;1:43556;1:43894;1:31794;1:42694;1:42695;1:42696;1:42838;1:42839;1:42840;1::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo
https://wiki.eveuniversity.org/index.php?title=Brawling_Assault_Frigates&diff=148970
Brawling Assault Frigates
2019-11-25T04:34:20Z
<p>Alecks Kautsuo: /* Shield Assault Brawlers */ DCU2 swapped for ADCU2</p>
<hr />
<div>{{update|The fits are outdated since the changes to Assault Frigates in the [https://www.eveonline.com/article/p435cx/patch-notes-for-february-2018-release-1-0 Februrary 2018 update]. Adapted doctrines are still in use.}}<br />
{{FCC Links}}<br />
{{FCC Doctrine Links}}<br />
==Brawling Assault Frigates==<br />
{| style="padding:0px;"<br />
| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px"></div><div style="border:0px; position:absolute; top:80px; left:80px;"></div><br />
[[File:4races.jpg|128px|]]</div><br />
| valign="middle" style="padding:4px;" | Brawling T2 Assault Frigates are largely a direct upgrade on the [[Magic Merlins]] and [[Golden Horde]] T1 Shield/Armor brawling frigate doctrines. Indeed, they fly so similarly that rather than a separate doctrine, they should be seen rather as “upgrade” options for those doctrines, and mixed fleets of T1 and T2 frigates designed in this way can be a great way to get the firepower and effectiveness of a T2 fleet, while still including newer players<br />
|}<br />
<br />
==Implementation==<br />
<br />
Like their T1 variants, the Assault Frigate Brawlers aim to close range fast, get under the guns of larger ships, and devastate them with close range weapons. In general, all Assault Frigates offer a substantial, and direct upgrade on T1 ships for this purpose, offering:<br />
<br />
* A reduced signature radius bonus which makes them even harder for big ships to hit<br />
* Notable increases in tank and DPS<br />
* Excellent resist profile, which lets them scale very well with Logi, particularly T2 Frigate Logi<br />
<br />
This is obviously at the cost of a substantial increase in price and SP requirements. Below, we run through some common fits for both Armor, and Shield variants, which are often used to upgrade [[Golden Horde]] and [[Magic Merlins]] respectively, as well as being run as distinct doctrines<br />
<br />
==Armor Assault Brawlers==<br />
<br />
The armor variants of the Assault Frigate Brawlers are almost ideally designed for brawling fleets such as this, and gangs of Enyos with Deacon support can be seen engaging effectively across the game, even in Sov Null Sec<br />
<br />
The Enyo and the Retribution are arguably the preferred options here. The Enyo for its double damage bonus to Hybrid turrets, and the Retribution for its huge tank and decent pulse laser damage. The Wolf is also a solid option in an Armor tanking AC form, however tends to carry slightly less tank and DPS than the other two ships<br />
{{ShipFitting<br />
| ship=Enyo<br />
| shipTypeID=12044<br />
| fitName=Enyo - Armour AssFrigs<br />
| fitID=Enyo---Armour-AssFrigs<br />
| 1name=Assault Damage Control II<br />
| 1typeID=47257<br />
| low1name=400mm Steel Plates II<br />
| low1typeID=20349<br />
| low2name=Energized Adaptive Nano Membrane II<br />
| low2typeID=11269<br />
| low3name='Refuge' Adaptive Nano Plating I<br />
| low3typeID=16311<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Fleeting Compact Stasis Webifier<br />
| mid2typeID=4027<br />
| mid3name=Initiated Compact Warp Scrambler<br />
| mid3typeID=5445<br />
| high1name=Light Electron Blaster II<br />
| high1typeID=3162<br />
| high2name=Light Electron Blaster II<br />
| high2typeID=3162<br />
| high3name=Light Electron Blaster II<br />
| high3typeID=3162<br />
| high4name=Light Electron Blaster II<br />
| high4typeID=3162<br />
| rig1name=Small Anti-Explosive Pump I<br />
| rig1typeID=31009<br />
| rig2name=Small Ancillary Current Router I<br />
| rig2typeID=31358<br />
| drone1name=Hobgoblin II x1<br />
| drone1typeID=2456<br />
| charge1name=Void S x2000<br />
| charge1typeID=12612<br />
| charge2name=Null S x2000<br />
| charge2typeID=12614<br />
| charge3name=Federation Navy Antimatter Charge S x2000<br />
| charge3typeID=22961<br />
| low4name=open<br />
| high5name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| drone2name=open<br />
| drone3name=open<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=12044:;1:20349;1:11269;1:16311;1:5973;1:4027;1:5445;1:3162;4:31009;1:31358;1:2456;1:12612;2000:12614;2000:22961;2000::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
{{ShipFitting<br />
| ship=Wolf<br />
| shipTypeID=11371<br />
| fitName=Wolf - Armour AssFrigs<br />
| fitID=Wolf---Armour-AssFrigs<br />
| low1name=400mm Rolled Tungsten Compact Plates<br />
| low1typeID=11309<br />
| low2name=Dark Blood Energized Explosive Membrane<br />
| low2typeID=14082<br />
| low3name=Gyrostabilizer II<br />
| low3typeID=519<br />
| 1name=Assault Damage Control II<br />
| 1typeID=<br />
| low4name=Coreli A-Type Kinetic Plating<br />
| low4typeID=18791<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Fleeting Compact Stasis Webifier<br />
| mid2typeID=4027<br />
| high1name=150mm Light AutoCannon II<br />
| high1typeID=2881<br />
| high2name=150mm Light AutoCannon II<br />
| high2typeID=2881<br />
| high3name=150mm Light AutoCannon II<br />
| high3typeID=2881<br />
| high4name=150mm Light AutoCannon II<br />
| high4typeID=2881<br />
| rig1name=Small Trimark Armor Pump I<br />
| rig1typeID=30987<br />
| rig2name=Small Trimark Armor Pump I<br />
| rig2typeID=30987<br />
| charge1name=Hail S x2000<br />
| charge1typeID=12608<br />
| charge2name=Barrage S x2000<br />
| charge2typeID=12625<br />
| charge3name=Republic Fleet EMP S x2000<br />
| charge3typeID=21898<br />
| charge4name=Republic Fleet Fusion S x2000<br />
| charge4typeID=21906<br />
| charge5name=Republic Fleet Phased Plasma S x2000<br />
| charge5typeID=21924<br />
| low5name=open<br />
| high5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11371:11309;1:14082;1:519;1:;1:18791;1:5973;1:4027;1:2881;4:30987;2:12608;2000:12625;2000:21898;2000:21906;2000:21924;2000::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
{{ShipFitting<br />
| ship=Retribution<br />
| shipTypeID=11393<br />
| fitName=Retribution - Armour AssFrigs<br />
| fitID=Retribution---Armour-AssFrigs<br />
| 1name=Assault Damage Control II<br />
| 1typeID=<br />
| low1name=Heat Sink II<br />
| low1typeID=2364<br />
| low2name=200mm Steel Plates II<br />
| low2typeID=20347<br />
| low3name='Refuge' Adaptive Nano Plating I<br />
| low3typeID=16311<br />
| low4name='Refuge' Adaptive Nano Plating I<br />
| low4typeID=16311<br />
| mid1name=Warp Disruptor II<br />
| mid1typeID=3244<br />
| mid2name=5MN Quad LiF Restrained Microwarpdrive<br />
| mid2typeID=35658<br />
| high1name=Dual Light Pulse Laser II<br />
| high1typeID=3001<br />
| high2name=Dual Light Pulse Laser II<br />
| high2typeID=3001<br />
| high3name=Dual Light Pulse Laser II<br />
| high3typeID=3001<br />
| high4name=Dual Light Pulse Laser II<br />
| high4typeID=3001<br />
| rig1name=Small Anti-Thermal Pump I<br />
| rig1typeID=31033<br />
| rig2name=Small Trimark Armor Pump I<br />
| rig2typeID=30987<br />
| charge1name=Scorch S x4<br />
| charge1typeID=12563<br />
| charge2name=Conflagration S x4<br />
| charge2typeID=12565<br />
| charge3name=Imperial Navy Multifrequency S x4<br />
| charge3typeID=23071<br />
| low5name=open<br />
| high5name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11393:;1:2364;1:20347;1:16311;2:3244;1:35658;1:3001;4:31033;1:30987;1:12563;4:12565;4:23071;4::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
'''NB : Add an ADCU II (or meta-it down) in the empty low slot.'''<br />
<br />
The Ishkur and Vengeance can still be used, but are less effective in this format. The Ishkur’s bonus to drone bay space is of minimal practical use, and the Vengeance uses rockets as its primary weapons system, where the advantage of selectable damage type isn’t enough to overcome the largely poor damage output<br />
<br />
<br />
===Armor Support===<br />
<br />
If you are fielding the cost of T2 DD ships, it makes sense to match them with T2 Logistics, which are a costly but substantial upgrade on the T1 variants. The Deacon is the preferred choice – its armor resist bonus both increases its tank, while also increasing the effectiveness of friendly repairs, making it twice as effective in practice as the Thalia’s signature radius bonus which merely reduces incoming damage. <br />
{{ShipFitting<br />
| ship=Deacon<br />
| shipTypeID=37457<br />
| fitName=Deacon - Armor AFs<br />
| fitID=Deacon---Armor-AFs<br />
| low1name=Energized Adaptive Nano Membrane II<br />
| low1typeID=11269<br />
| low2name='Refuge' Adaptive Nano Plating I<br />
| low2typeID=16311<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=400mm Rolled Tungsten Compact Plates<br />
| low4typeID=11309<br />
| low5name=True Sansha Energized Thermal Membrane<br />
| low5typeID=14096<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Small Electrochemical Capacitor Booster I<br />
| mid2typeID=5011<br />
| high1name=Small Remote Armor Repairer II<br />
| high1typeID=26912<br />
| high2name=Small Remote Armor Repairer II<br />
| high2typeID=26912<br />
| high3name=Small Solace Scoped Remote Armor Repairer<br />
| high3typeID=16439<br />
| rig1name=Small Trimark Armor Pump I<br />
| rig1typeID=30987<br />
| rig2name=Small Trimark Armor Pump I<br />
| rig2typeID=30987<br />
| drone1name=Light Armor Maintenance Bot I x1<br />
| drone1typeID=23711<br />
| charge1name=Nanite Repair Paste x50<br />
| charge1typeID=28668<br />
| charge2name=Navy Cap Booster 400 x20<br />
| charge2typeID=32006<br />
| charge3name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| drone2name=open<br />
| drone3name=open<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37457:11269;1:16311;1:2048;1:11309;1:14096;1:5973;1:5011;1:26912;2:16439;1:30987;2:23711;1:28668;50:32006;20::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
While a Command Destroyer is a nice optional extra for a T1 fleet due to its cost, once you start fielding 50mn ISK+ T2 ships, a 100mn ISK Command Destroyer becomes much more palatable, especially given its ability to drastically boost your fleet’s performance<br />
{{ShipFitting<br />
| ship=Magus<br />
| shipTypeID=37483<br />
| fitName=Double Burst Magus<br />
| fitID=Double Burst Magus<br />
| low1name=Dark Blood Adaptive Nano Plating<br />
| low1typeID=14003<br />
| low2name=Corpii B-Type Explosive Plating<br />
| low2typeID=18744<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=400mm Rolled Tungsten Compact Plates<br />
| low4typeID=11309<br />
| mid1name=1MN Y-S8 Compact Afterburner<br />
| mid1typeID=6001<br />
| mid2name=5MN Y-T8 Compact Microwarpdrive<br />
| mid2typeID=5973<br />
| mid3name=Micro Jump Field Generator<br />
| mid3typeID=37479<br />
| mid4name=Initiated Compact Warp Scrambler<br />
| mid4typeID=5445<br />
| high1name=Armor Command Burst II<br />
| high1typeID=43552<br />
| high2name=125mm Gatling AutoCannon II<br />
| high2typeID=2873<br />
| high3name=125mm Gatling AutoCannon II<br />
| high3typeID=2873<br />
| high4name=125mm Gatling AutoCannon II<br />
| high4typeID=2873<br />
| high5name=Skirmish Command Burst II<br />
| high5typeID=43556<br />
| rig1name=Small Command Processor I<br />
| rig1typeID=43894<br />
| rig2name=Small Trimark Armor Pump II<br />
| rig2typeID=31057<br />
| drone1name=Hobgoblin II x3<br />
| drone1typeID=2456<br />
| drone2name=Warrior II x5<br />
| drone2typeID=2488<br />
| drone3name=Hammerhead II x2<br />
| drone3typeID=2185<br />
| charge1name=Barrage S x2400<br />
| charge1typeID=12625<br />
| charge2name=Armor Energizing Charge x300<br />
| charge2typeID=42832<br />
| charge3name=Rapid Repair Charge x300<br />
| charge3typeID=42833<br />
| charge4name=Armor Reinforcement Charge x300<br />
| charge4typeID=42834<br />
| charge5name=Evasive Maneuvers Charge x300<br />
| charge5typeID=42838<br />
| charge6name=Rapid Deployment Charge x300<br />
| charge6typeID=42840<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37483:14003;1:18744;1:2048;1:11309;1:6001;1:5973;1:37479;1:5445;1:43552;1:2873;3:43556;1:43894;1:31057;1:2456;3:2488;5:2185;2:12625;2400:42832;300:42833;300:42834;300:42838;300:42840;300::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
==Shield Assault Brawlers==<br />
<br />
Shield Assault frigates are more rarely used for brawling, as no ship in the lineup is fully optimized for it, while the signature radius reduction bonus for Assault Frigates is less effective when tied to shield tanks which unavoidably carry large signature radius anyway<br />
<br />
However even ignoring certain hull bonuses, these ships remain an upgrade on T1 [[Magic Merlins]], and can be a fun upgrade option for higher skilled players<br />
<br />
The Harpy and Jaguar are the preferred options. The Hawk suffers from the same rocket based damage as the Vengeance, while the Wolf is more of a natural armor tanking ship with only 2 mid slots<br />
{{ShipFitting<br />
| ship=Harpy<br />
| shipTypeID=11381<br />
| fitName=Harpy AssFrig<br />
| fitID=AssFrig<br />
| low1name=Assault Damage Control II<br />
| low1typeID=2048<br />
| low2name=Magnetic Field Stabilizer II<br />
| low2typeID=10190<br />
| low3name=Magnetic Field Stabilizer II<br />
| low3typeID=10190<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Medium Shield Extender II<br />
| mid2typeID=3831<br />
| mid3name=Fleeting Compact Stasis Webifier<br />
| mid3typeID=4027<br />
| mid4name=Initiated Compact Warp Scrambler<br />
| mid4typeID=5445<br />
| high1name=Light Electron Blaster II<br />
| high1typeID=3162<br />
| high2name=Light Electron Blaster II<br />
| high2typeID=3162<br />
| high3name=Rocket Launcher II<br />
| high3typeID=10631<br />
| high4name=Light Electron Blaster II<br />
| high4typeID=3162<br />
| high5name=Light Electron Blaster II<br />
| high5typeID=3162<br />
| rig1name=Small Anti-EM Screen Reinforcer II<br />
| rig1typeID=31722<br />
| rig2name=Small Anti-EM Screen Reinforcer II<br />
| rig2typeID=31722<br />
| charge1name=Void S x2400<br />
| charge1typeID=12612<br />
| charge2name=Null S x2400<br />
| charge2typeID=12614<br />
| charge3name=Federation Navy Antimatter Charge S x2400<br />
| charge3typeID=22961<br />
| charge4name=Caldari Navy Mjolnir Rocket x150<br />
| charge4typeID=27321<br />
| charge5name=Caldari Navy Nova Rocket x150<br />
| charge5typeID=27327<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11381:2048;1:10190;2:5973;1:3831;1:4027;1:5445;1:3162;4:10631;1:31722;2:12612;2400:12614;2400:22961;2400:27321;150:27327;150::<br />
| fleetup=<br />
| alphacanuse=N<br />
}} {{ShipFitting<br />
| ship=Jaguar<br />
| shipTypeID=11400<br />
| fitName=Jaguar AssFrig<br />
| fitID=AssFrig<br />
| low1name=Gyrostabilizer II<br />
| low1typeID=519<br />
| low2name=Gyrostabilizer II<br />
| low2typeID=519<br />
| low3name=Damage Control II<br />
| low3typeID=2048<br />
| low4name=Co-Processor II<br />
| low4typeID=3888<br />
| mid1name=5MN Y-T8 Compact Microwarpdrive<br />
| mid1typeID=5973<br />
| mid2name=Medium Shield Extender II<br />
| mid2typeID=3831<br />
| mid3name=Stasis Webifier II<br />
| mid3typeID=527<br />
| mid4name=Warp Scrambler II<br />
| mid4typeID=448<br />
| high1name=200mm AutoCannon II<br />
| high1typeID=2889<br />
| high2name=200mm AutoCannon II<br />
| high2typeID=2889<br />
| high3name=200mm AutoCannon II<br />
| high3typeID=2889<br />
| rig1name=Small Anti-Kinetic Screen Reinforcer II<br />
| rig1typeID=31746<br />
| rig2name=Small Anti-Explosive Screen Reinforcer II<br />
| rig2typeID=31734<br />
| charge1name=Barrage S x1080<br />
| charge1typeID=12625<br />
| charge2name=Republic Fleet EMP S x1080<br />
| charge2typeID=21898<br />
| charge3name=Republic Fleet Fusion S x1080<br />
| charge3typeID=21906<br />
| high4name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=11400:519;2:2048;1:3888;1:5973;1:3831;1:527;1:448;1:2889;3:31746;1:31734;1:12625;1080:21898;1080:21906;1080::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
===Shield Support===<br />
<br />
Both T2 logistics ships are viable, however the Kirin tends to be preferred for its shield resist bonus rather than the Scalpel’s sig radius bonus. It does require good skills to maintain cap stability however<br />
<br />
{{ShipFitting<br />
| ship=Kirin<br />
| shipTypeID=37458<br />
| fitName=Cheap MWD<br />
| fitID=Cheap-MWD<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Co-Processor II<br />
| low2typeID=3888<br />
| mid1name=Small Electrochemical Capacitor Booster I<br />
| mid1typeID=5011<br />
| mid2name=EM Ward Amplifier II<br />
| mid2typeID=2553<br />
| mid3name=Adaptive Invulnerability Field II<br />
| mid3typeID=2281<br />
| mid4name=5MN Y-T8 Compact Microwarpdrive<br />
| mid4typeID=5973<br />
| mid5name=Medium Shield Extender II<br />
| mid5typeID=3831<br />
| high1name=Small Remote Shield Booster II<br />
| high1typeID=3588<br />
| high2name=Small Remote Shield Booster II<br />
| high2typeID=3588<br />
| high3name=Small Remote Shield Booster II<br />
| high3typeID=3588<br />
| rig1name=Small Ancillary Current Router I<br />
| rig1typeID=31358<br />
| rig2name=Small Core Defense Field Extender I<br />
| rig2typeID=31788<br />
| drone1name=Warrior II x1<br />
| drone1typeID=2488<br />
| charge1name=Navy Cap Booster 400 x2080<br />
| charge1typeID=32006<br />
| charge2name=open<br />
| charge3name=open<br />
| charge4name=open<br />
| charge5name=open<br />
| drone2name=open<br />
| drone3name=open<br />
| drone4name=open<br />
| drone5name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37458:2048;1:3888;1:5011;1:2553;1:2281;1:5973;1:3831;1:3588;3:31358;1:31788;1:2488;1:32006;2080::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}<br />
<br />
Of the Command Destroyers, if you aim to use purely shield tanking boosts, then either Stork or Bifrost is fine. The Bifrost offers an additional skirmish boost bonus, which gives you the flexibility to include sig tanking or speed boosts to your fleet however, so it may be preferred, depending on your presence for command bursts<br />
{{ShipFitting<br />
| ship=Bifrost<br />
| shipTypeID=37480<br />
| fitName=Support Bifrost<br />
| fitID=Support-Bifrost<br />
| low1name=Damage Control II<br />
| low1typeID=2048<br />
| low2name=Co-Processor II<br />
| low2typeID=3888<br />
| low3name=Micro Auxiliary Power Core II<br />
| low3typeID=4254<br />
| mid1name=Micro Jump Field Generator<br />
| mid1typeID=37479<br />
| mid2name=Adaptive Invulnerability Field II<br />
| mid2typeID=2281<br />
| mid3name=5MN Microwarpdrive II<br />
| mid3typeID=440<br />
| mid4name=Republic Fleet Medium Shield Extender<br />
| mid4typeID=31928<br />
| mid5name=Republic Fleet Medium Shield Extender<br />
| mid5typeID=31928<br />
| high1name=Arbalest Compact Light Missile Launcher<br />
| high1typeID=8089<br />
| high2name=Arbalest Compact Light Missile Launcher<br />
| high2typeID=8089<br />
| high3name=Shield Command Burst II<br />
| high3typeID=43555<br />
| high4name=Skirmish Command Burst II<br />
| high4typeID=43556<br />
| rig1name=Small Command Processor I<br />
| rig1typeID=43894<br />
| rig2name=Small Core Defense Field Extender II<br />
| rig2typeID=31794<br />
| charge1name=Active Shielding Charge x1<br />
| charge1typeID=42694<br />
| charge2name=Shield Harmonizing Charge x1<br />
| charge2typeID=42695<br />
| charge3name=Shield Extension Charge x1<br />
| charge3typeID=42696<br />
| charge4name=Evasive Maneuvers Charge x1<br />
| charge4typeID=42838<br />
| charge5name=Interdiction Maneuvers Charge x1<br />
| charge5typeID=42839<br />
| charge6name=Rapid Deployment Charge x1<br />
| charge6typeID=42840<br />
| high5name=open<br />
| high6name=open<br />
| skills=<br />
| showSKILLS=N<br />
| notes=<br />
| showNOTES=N<br />
| difficulty=0<br />
| warsop=A<br />
| warsopReason=<br />
| version=LATEST<br />
| showTOC=Y<br />
| shipDNA=37480:2048;1:3888;1:4254;1:37479;1:2281;1:440;1:31928;2:8089;2:43555;1:43556;1:43894;1:31794;1:42694;1:42695;1:42696;1:42838;1:42839;1:42840;1::<br />
| fleetup=<br />
| alphacanuse=N<br />
}}</div>
Alecks Kautsuo