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Asteroids and ore
2017-11-17T16:28:27Z
<p>Noctis locus: /* Ore variants */ oops</p>
<hr />
<div>{{main|Mining}}<br />
'''Asteroids''' are large irregular chunks of rock that can be found in many places throughout New Eden. When mined, asteroids yield '''ore''' which, when refined, produces minerals of various types that serve as the basic building blocks of almost every [[Manufacturing|craftable]] item. <br />
<br />
== Where to find asteroids ==<br />
[[File:Asteroid-belt-ingame.jpg|thumb|250px|right|An asteroid belt. The ship in the middle is sitting at the warp-in point.]]<br />
[[File:Asteroid-belt.png|thumb|right|250px|Asteroid belt geometry]]<br />
<br />
=== Asteroid belts ===<br />
<br />
Virtually every star system in EVE (with the notable exception of [[Jita]]) has at least one asteroid belt. Most star systems have several -- up to more than a dozen in some cases. These belts are listed on the [[overview]] and the right-click menu, and always have the same geometry: a rough semicircle of asteroids, approximately 50&nbsp;km in diameter. A ship warping to an asteroid belt's beacon (through the right-click menu or the overview) will warp to the center of the semicircle. Note that mining lasers have an (unboosted) range of only 10-15&nbsp;km, so in order to mine asteroids a ship has to fly closer to the belt after warping in. If you want to save on travel time, you can warp to [[Mining#Bookmarks|mining bookmarks]] instead. <br />
<br />
A given belt will have a mixture of asteroids containing different ores. The mixture and size of the asteroids (i.e. how much ore each asteroid contains) is determined by the system's location in the EVE universe and its security status (see [[#Asteroid distribution|asteroid distribution]] below). Each asteroid belt contains a finite number of asteroids (which disappear once fully mined), but the asteroids respawn after [[DT|downtime]]. The website [http://evemaps.dotlan.net/ Dotlan] has maps showing the number of belts per system.<br />
<br />
=== Deadspace pockets ===<br />
Mineable asteroids can also spawn in [[deadspace]] pockets, such as the ones created for missions. Unlike asteroid belts, these are not organized into a set shape. Some are composed of dense clumps of asteroids, while others are scattered fields. For a list of which missions' deadspace pockets contain asteroids, see [[Mission Mining]] or [http://eve-survival.org/wikka.php?wakka=MiningInMissions EVE-survival]. <br />
<br />
=== Cosmic anomalies ===<br />
Lastly, one of the two kinds of [[Cosmic Anomaly|cosmic anomaly]] contains asteroids (the others contains hostile rats). The asteroids in cosmic anomalies tend to be a little larger and contain rarer ore than the normal asteroid belts in a star system. However, unlike asteroid belts, once all the asteroids in the anomaly have been mined, the anomaly disappears after broadcasting a short message in Local. As with all cosmic anomalies, new anomalies spawn semi-randomly. <br />
<br />
Note that in many locations you will find decorative asteroids, which cannot be mined or otherwise interacted with. These will have colorful names such as "Snake-shaped Asteroid".<br />
<br />
There are different types of asteroid cosmic anomalies, named by what kinds of ores are contained within. Each type comes in three variants (small, average, and large) - the "larger" the anomaly, the more asteroids (and hence the more ore) it contains. A "Small Kernite and Omber Deposit" therefore contains a small number of Kernite and Omber asteroids, while a "Large Bistot Deposit" contains a large number of Bistot asteroids. Ore anomalies will contain all three variants of the ores they contain.<br />
<br />
==== High security space ====<br />
{{see also|High-sec}}<br />
* Omber ([[Small Omber Deposit|small]] &bull; [[Average Omber Deposit|average]] &bull; [[Large Omber Deposit|large]])<br />
* Kernite and Omber ([[Small Kernite and Omber Deposit|small]] &bull; [[Average Kernite and Omber Deposit|average]] &bull; [[Large Kernite and Omber Deposit|large]])<br />
* Jaspet, Kernite, and Omber ([[Small Jaspet, Kernite, and Omber Deposit|small]] &bull; [[Average Jaspet, Kernite and Omber Deposit|average]] &bull; [[Large Jaspet, Kernite and Omber Deposit|large]])<br />
* Hemorphite, Jaspet, and Kernite ([[Small Hemorphite, Jaspet, and Kernite Deposit|small]] &bull; [[Average Hemorphite, Jaspet, and Kernite Deposit|average]] &bull; [[Large Hemorphite, Jaspet, and Kernite Deposit|large]])<br />
* Hedbergite, Hemorphite, and Jaspet ([[Small Hedbergite, Hemorphite, and Jaspet Deposit|small]] &bull; [[Average Hedbergite, Hemorphite, and Jaspet Deposit|average]] &bull; [[Large Hedbergite, Hemorphite, and Jaspet Deposit|large]])<br />
<br />
==== Low security space ====<br />
{{see also|Low-sec}}<br />
* Gneiss ([[Small Gneiss Deposit|small]] &bull; [[Average Gneiss Deposit|average]] &bull; [[Large Gneiss Deposit|large]])<br />
* Dark Ochre and Gneiss ([[Small Dark Ochre and Gneiss Deposit|small]] &bull; [[Average Dark Ochre and Gneiss Deposit|average]] &bull; [[Large Dark Ochre and Gneiss Deposit|large]])<br />
* Crokite, Dark Ochre and Gneiss ([[Small Crokite, Dark Ochre and Gneiss Deposit|small]] &bull; [[Average Crokite, Dark Ochre and Gneiss Deposit|average]] &bull; [[Large Crokite, Dark Ochre and Gneiss Deposit|large]])<br />
* Spodumain, Crokite and Dark Ochre ([[Small Spodumain, Crokite and Dark Ochre Deposit|small]] &bull; [[Average Spodumain, Crokite and Dark Ochre Deposit|average]] &bull; [[Large Spodumain, Crokite and Dark Ochre Deposit|large]])<br />
<br />
==== Null security space ====<br />
{{see also|Null-sec}}<br />
<br />
* Bistot ([[Small Bistot Deposit|small]] &bull; [[Average Bistot Deposit|average]] &bull; [[Large Bistot Deposit|large]])<br />
* Arkonor and Bistot ([[Small Arkonor and Bistot Deposit|small]] &bull; [[Average Arkonor and Bistot Deposit|average]] &bull; [[Large Arkonor and Bistot Deposit|large]])<br />
* Mercoxit, Arkonor and Bistot ([[Small Mercoxit, Arkonor and Bistot Deposit|small]] &bull; [[Average Mercoxit, Arkonor and Bistot Deposit|average]] &bull; [[Large Mercoxit, Arkonor and Bistot Deposit|large]])<br />
<br />
=== Ore Prospecting Arrays ===<br />
<br />
In player-owned [[Sovereignty|sovereign nullsec]], it is possible to deploy {{co|wheat|Ore Prospecting Arrays}}, a deployable sovereignty structure which, when deployed in a system, periodically generates asteroid clusters of various sizes at set intervals.<br />
<br />
All sizes of asteroid clusters are capable of spawning regardless of system security status, and all clusters of a given size contain the same volume of ore, but asteroid clusters in lower security levels will spawn the more valuable ore variants with greater frequency. With the exception of Small Asteroid Clusters (which lack Mercoxit), all clusters contain varying amounts of all nullsec ore types: Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Spodumain, and Mercoxit.<br />
<br />
:[[Small Asteroid Cluster]] &bull; [[Medium Asteroid Cluster]] &bull; [[Large Asteroid Cluster]] &bull; [[Enormous Asteroid Cluster]] &bull; [[Colossal Asteroid Cluster]]<br />
<br />
== Asteroid distribution ==<br />
[[File:Glow_roid_grid.jpg|thumb|250px|right|Asteroid distribution]]<br />
[[File:Asteroid-belt-overview.jpg|thumb|250px|right|An asteroid belt, as seen on the [[overview]]. Note the belt's warp-in point (marked with an inverted triangle), as well as the variety of different asteroid types (all labelled according to what kind of ore they contain).]]<br />
{{hatnote|For the distribution of ice asteroids, see [[Ice harvesting#Ice distribution|Ice distribution]].}}<br />
The EVE universe can be divided into [[topology|four quarters]]: <br />
* The Amarr quarter (includes systems held by the Amarr, Ammatar, Khanid, Blood Raiders, and Sansha's Nation)<br />
* The Caldari quarter (includes systems held by the Caldari and Guristas)<br />
* The Gallente quarter (includes systems held by the Gallente and Serpentis)<br />
* The Minmatar quarter (includes systems held by the Minmatar and Angel Cartel)<br />
<br />
Each of these four quarters has its own set of asteroid types. Additionally, the lower the [[Security Rating|security rating]] of a system, the rarer the asteroid types that can be found there. Finally, each system can also include all the asteroid types of same-quarter higher-security systems. For example, a Gallente system with a security rating of 0.7 will have asteroid belts with not only Omber asteroids, but also Veldspar, Scordite, and Plagioclase asteroids. <br />
<br />
{| class="wikitable" style="font-size:90%;" <br />
|-<br />
! style="background:#222222;" rowspan=2 | System<br>security<br>rating<br />
! style="background:#222222;" colspan=4 | Quarter<br />
|-<br />
! style="background:#222222;" | {{icon|amarr|64|Amarr quarter}}<br />
! style="background:#222222;" | {{icon|caldari|64|Caldari quarter}}<br />
! style="background:#222222;" | {{icon|gallente|64|Gallente quarter}}<br />
! style="background:#222222;" | {{icon|minmatar|64|Minmatar quarter}}<br />
|-<br />
| {{co|#2FEFEF|&#9608;}} 1.0 and lower<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
|-<br />
| {{co|#48F0C0|&#9608;}} 0.9 and lower<br />
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres<br />
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
|-<br />
| {{co|#00F000|&#9608;}} 0.7 and lower<br />
| {{icon|kernite||Kernite}} Kernite<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
| {{icon|omber||Omber}} Omber<br />
| {{icon|omber||Omber}} Omber<br />
|-<br />
| {{co|#D77700|&#9608;}} 0.4 and lower<br />
| {{icon|jaspet||Jaspet}} Jaspet<br />
| {{icon|kernite||Kernite}} Kernite<br />
| {{icon|jaspet||Jaspet}} Jaspet<br />
| {{icon|kernite||Kernite}} Kernite<br />
|-<br />
| {{co|#F04800|&#9608;}} 0.2 and lower<br />
| {{icon|hemorphite||Hemorphite}} Hemorphite<br />
| {{icon|hedbergite||Hedbergite}} Hedbergite<br />
| {{icon|hemorphite||Hemorphite}} Hemorphite<br />
| {{icon|hedbergite||Hedbergite}} Hedbergite<br />
|-<br />
| {{co|#F00000|&#9608;}} 0.0 and lower<br />
| {{icon|spodumain||Spodumain}} Spodumain<br>{{icon|gneiss||Gneiss}} Gneiss<br>{{icon|crokite||Crokite}} Crokite<br>{{icon|arkonor||Arkonor}} Arkonor<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
| {{icon|dark ochre||Dark Ochre}} Dark Ochre<br>{{icon|crokite||Crokite}} Crokite<br>{{icon|spodumain||Spodumain}} Spodumain<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
| {{icon|dark ochre||Dark Ochre}} Dark Ochre<br>{{icon|crokite||Crokite}} Crokite<br>{{icon|arkonor||Arkonor}} Arkonor<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
| {{icon|spodumain||Spodumain}} Spodumain<br>{{icon|gneiss||Gneiss}} Gneiss<br>{{icon|arkonor||Arkonor}} Arkonor<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
|}<br />
<br />
In general, the rarer the ore, the higher its volume per unit (e.g. one unit of Veldspar has a volume of 0.1&nbsp;m<sup>3</sup>, whereas one unit of Arkonor has a volume of 16&nbsp;m<sup>3</sup>). Since mining lasers mine a given ''volume'' of ore per minute, it takes longer to mine the rarer ore types. Additionally, each ore reprocesses into a different set of minerals. For details, see [[Reprocessing]]. <br />
<br />
Note that mining Mercoxit requires the {{sk|Deep Core Mining}} skill as well as [[ORE Basic Ship and Skill Guide#High-slot modules|special mining modules]] (Deep Core Miners or Deep Core Strip Miners). All other ore types can be mined with all types of ore mining lasers or strip miners. <br />
<br />
=== Ore variants ===<br />
<br />
Each asteroid type has three further subtypes that yield more (+5% / +10% / +15%) minerals when [[reprocessing|reprocessed]]. Otherwise they are identical in every way to their base ore, and are found in the same regions, but in lower quantities, except for the +15% variant which is only found in moons through low-security and null-security space. For instance, if an asteroid belt has Omber asteroids, it will also have some Silvery Omber asteroids and a few Golden Omber asteroids. If you get the chance, you should always mine the higher-yield variants before mining the base ore. <br />
<br />
{| class="wikitable" <br />
! style="background:#222222;" | Base ore<br />
! style="background:#222222;" | +5% variant<br />
! style="background:#222222;" | +10% variant<br />
! style="background:#222222;" | +15% variant<br />
! style="background:#222222;" | Found in<br />
|-<br />
|{{icon|veldspar||Veldspar}} Veldspar<br />
|Concentrated Veldspar<br />
|Dense Veldspar<br />
|Stable Veldspar<br />
|Everywhere<br />
|-<br />
| {{icon|scordite||Scordite}} Scordite<br />
|Condensed Scordite<br />
|Massive Scordite<br />
|Glossy Scordite<br />
|Everywhere<br />
|-<br />
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres<br />
|Solid Pyroxeres<br />
|Viscous Pyroxeres<br />
|Opulent Pyroxeres<br />
|Amarr and Caldari 0.9 (or lower) space<br />
|-<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
|Azure Plagioclase<br />
|Rich Plagioclase<br />
|Sparkling Plagioclase<br />
|Caldari 0.7 (or lower) space<br>Minmatar and Gallente 0.9 (or lower) space<br />
|-<br />
| {{icon|omber||Omber}} Omber<br />
|Silvery Omber<br />
|Golden Omber<br />
|Platinoid Omber<br />
|Gallente and Minmatar 0.7 (or lower) space<br />
|-<br />
| {{icon|kernite||Kernite}} Kernite<br />
|Luminous Kernite<br />
|Fiery Kernite<br />
|Resplendant Kernite<br />
|Amarr 0.7 (or lower) space<br>Caldari and Minmatar 0.4 (or lower) space<br />
|-<br />
| {{icon|jaspet||Jaspet}} Jaspet<br />
|Pure Jaspet<br />
|Pristine Jaspet<br />
|Immaculate Jaspet<br />
|Amarr and Gallente 0.4 (or lower) space<br />
|-<br />
| {{icon|hemorphite||Hemorphite}} Hemorphite<br />
|Vivid Hemorphite<br />
|Radiant Hemorphite<br />
|Scintillating Hemorphite<br />
|Amarr and Gallente 0.2 (or lower) space<br />
|-<br />
| {{icon|hedbergite||Hedbergite}} Hedbergite<br />
|Vitric Hedbergite<br />
|Glazed Hedbergite<br />
|Lustrous Hedbergite<br />
|Caldari and Minmatar 0.2 (or lower) space<br />
|-<br />
| {{icon|gneiss||Gneiss}} Gneiss<br />
|Iridescent Gneiss<br />
|Prismatic Gneiss<br />
|Brilliant Gneiss<br />
|Amarr and Minmatar 0.0 (or lower) space<br />
|-<br />
| {{icon|dark ochre||Dark Ochre}} Dark Ochre<br />
|Onyx Ochre<br />
|Obsidian Ochre<br />
|Jet Ochre<br />
|Caldari and Gallente 0.0 (or lower) space<br />
|-<br />
| {{icon|spodumain||Spodumain}} Spodumain<br />
|Bright Spodumain<br />
|Gleaming Spodumain<br />
|Dazzling Spodumain<br />
|0.0 space (or lower, except Gallente)<br />
|-<br />
| {{icon|crokite||Crokite}} Crokite<br />
|Sharp Crokite<br />
|Crystalline Crokite<br />
|Pellucid Crokite<br />
|0.0 space (or lower, except Minmatar)<br />
|-<br />
| {{icon|arkonor||Arkonor}} Arkonor<br />
|Crimson Arkonor<br />
|Prime Arkonor<br />
|Flawless Arkonor<br />
|0.0 space (or lower, except Caldari)<br />
|-<br />
| {{icon|bistot||Bistot}} Bistot<br />
|Triclinic Bistot<br />
|Monoclinic Bistot<br />
|Cubic Bistot<br />
|All of 0.0 (or lower) space<br />
|-<br />
| {{icon|mercoxit||Mercoxit}} Mercoxit<br />
|Magma Mercoxit<br />
|Vitreous Mercoxit<br />
| -<br />
|All of 0.0 (or lower) space<br />
|-<br />
|}<br />
<!-- <br />
Move ice distribution to [[Ice mining]] (but link from here!)--><br />
<br />
[[Category:Mining]]<br />
<br />
===Ore Chart===<br />
{| class="wikitable"<br />
! rowspan=2 style="font-weight: bold;" | Ore<br />
! rowspan=2 style="font-weight: bold;" | Vol-<br />ume<br />
! rowspan=2 style="font-weight: bold;" | Batch<br />size<ref group=oc name=batch>''Batch size'' is the minimal amount of ore you need for [[reprocessing]]. All values in the table (with the exception of volume) are based on one full batch.</ref><br />
! colspan=8 style="font-weight: bold;" | Mineral from 100%-yield reprocessing<br />
! rowspan=2 style="font-weight: bold;" | Max [[System Security|security]] and [[#Asteroid distribution|quarter of EVE]]<br /> where ore can be found <ref group=oc name=location>The column contains the [[#Asteroid distribution|quarter of EVE universe]] and the maximum [[System Security|system security]] in which the ore can be found; the ore can be found in that solar system in that ''quarter'' with that ''system security'' or lower.</ref><br />
|-<br />
! style="font-weight: bold;" | Tri<br />
! style="font-weight: bold;" | Pye<br />
! style="font-weight: bold;" | Mex<br />
! style="font-weight: bold;" | Iso<br />
! style="font-weight: bold;" | Noc<br />
! style="font-weight: bold;" | Zyd<br />
! style="font-weight: bold;" | Meg<br />
! style="font-weight: bold;" | Mor<br />
|- style="background-color:#100100;"<br />
| Veldspar<br />
| 0.1<br />
| 100<br />
| 415<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|- style="background-color:#100100;"<br />
| Concentrated Veldspar (+5%)<br />
| 0.1<br />
| 100<br />
| 436<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|- style="background-color:#100100;"<br />
| Dense Veldspar (+10%)<br />
| 0.1<br />
| 100<br />
| style="background-color:#55BC25; color: black;" | 457<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|-<br />
| Scordite<br />
| 0.15<br />
| 100<br />
| 346<br />
| 173<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|-<br />
| Condensed Scordite (+5%)<br />
| 0.15<br />
| 100<br />
| 364<br />
| 182<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|-<br />
| Massive Scordite (+10%)<br />
| 0.15<br />
| 100<br />
| 381<br />
| style="background-color:#55BC25; color: black;" | 190<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|- style="background-color:#100100;"<br />
| Pyroxeres<br />
| 0.3<br />
| 100<br />
| 351<br />
| 25<br />
| 50<br />
| 0<br />
| 5<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Amarr, Caldari)<br />
|- style="background-color:#100100;"<br />
| Solid Pyroxeres (+5%)<br />
| 0.3<br />
| 100<br />
| 369<br />
| 26<br />
| 53<br />
| 0<br />
| 5<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Amarr, Caldari)<br />
|- style="background-color:#100100;"<br />
| Viscous Pyroxeres (+10%)<br />
| 0.3<br />
| 100<br />
| 387<br />
| 27<br />
| 55<br />
| 0<br />
| 5<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Amarr, Caldari)<br />
|-<br />
| Plagioclase<br />
| 0.35<br />
| 100<br />
| 107<br />
| 213<br />
| 107<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Gallente, Minmatar), <span style="color: #00F000;">0.7 (Caldari)</span><br />
|-<br />
| Azure Plagioclase (+5%)<br />
| 0.35<br />
| 100<br />
| 113<br />
| 224<br />
| 113<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Gallente, Minmatar), <span style="color: #00F000;">0.7 (Caldari)</span><br />
|-<br />
| Rich Plagioclase (+10%)<br />
| 0.35<br />
| 100<br />
| 118<br />
| 235<br />
| 118<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Gallente, Minmatar), <span style="color: #00F000;">0.7 (Caldari)</span><br />
|- style="background-color:#100100;"<br />
| Omber<br />
| 0.6<br />
| 100<br />
| 800<br />
| 100<br />
| 0<br />
| 85<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Gallente, Minmatar)<br />
|- style="background-color:#100100;"<br />
| Silvery Omber (+5%)<br />
| 0.6<br />
| 100<br />
| 840<br />
| 105<br />
| 0<br />
| 90<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Gallente, Minmatar)<br />
|- style="background-color:#100100;"<br />
| Golden Omber (+10%)<br />
| 0.6<br />
| 100<br />
| 880<br />
| 110<br />
| 0<br />
| 94<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Gallente, Minmatar)<br />
|-<br />
| Kernite<br />
| 1.2<br />
| 100<br />
| 134<br />
| 0<br />
| 267<br />
| 134<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Amarr), <span style="color: #D77700;">0.4 (Caldari, Minmatar)</span><br />
|-<br />
| Luminous Kernite (+5%)<br />
| 1.2<br />
| 100<br />
| 141<br />
| 0<br />
| 281<br />
| 141<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Amarr), <span style="color: #D77700;">0.4 (Caldari, Minmatar)</span><br />
|-<br />
| Fiery Kernite (+10%)<br />
| 1.2<br />
| 100<br />
| 148<br />
| 0<br />
| 294<br />
| 148<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Amarr), <span style="color: #D77700;">0.4 (Caldari, Minmatar)</span><br />
|- style="background-color:#100100;"<br />
| Jaspet<br />
| 2<br />
| 100<br />
| 0<br />
| 0<br />
| 350<br />
| 0<br />
| 75<br />
| 8<br />
| 0<br />
| 0<br />
| style="color: #D77700;" | 0.4 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Pure Jaspet (+5%)<br />
| 2<br />
| 100<br />
| 0<br />
| 0<br />
| 368<br />
| 0<br />
| 79<br />
| 8<br />
| 0<br />
| 0<br />
| style="color: #D77700;" | 0.4 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Pristine Jaspet (+10%)<br />
| 2<br />
| 100<br />
| 0<br />
| 0<br />
| 385<br />
| 0<br />
| 83<br />
| 9<br />
| 0<br />
| 0<br />
| style="color: #D77700;" | 0.4 (Amarr, Gallente)<br />
|-<br />
| Hemorphite<br />
| 3<br />
| 100<br />
| 2200<br />
| 0<br />
| 0<br />
| 100<br />
| 120<br />
| 15<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|-<br />
| Vivid Hemorphite (+5%)<br />
| 3<br />
| 100<br />
| 2310<br />
| 0<br />
| 0<br />
| 105<br />
| 126<br />
| 16<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|-<br />
| Radiant Hemorphite (+10%)<br />
| 3<br />
| 100<br />
| 2420<br />
| 0<br />
| 0<br />
| 110<br />
| 132<br />
| 17<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Hedbergite<br />
| 3<br />
| 100<br />
| 0<br />
| 1000<br />
| 0<br />
| 200<br />
| 100<br />
| 19<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Vitric Hedbergite (+5%)<br />
| 3<br />
| 100<br />
| 0<br />
| 1050<br />
| 0<br />
| 210<br />
| 105<br />
| 20<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Glazed Hedbergite (+10%)<br />
| 3<br />
| 100<br />
| 0<br />
| 1100<br />
| 0<br />
| 220<br />
| 110<br />
| 21<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|-<br />
| Gneiss<br />
| 5<br />
| 100<br />
| 0<br />
| 2200<br />
| 2400<br />
| 300<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.4 (Amarr, Minmatar)<br />
|-<br />
| Iridescent Gneiss (+5%)<br />
| 5<br />
| 100<br />
| 0<br />
| 2310<br />
| 2520<br />
| 315<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.4 (Amarr, Minmatar)<br />
|-<br />
| Prismatic Gneiss (+10%)<br />
| 5<br />
| 100<br />
| 0<br />
| 2420<br />
| style="background-color:#55BC25; color: black;" | 2640<br />
| 330<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.4 (Amarr, Minmatar)<br />
|- style="background-color:#100100;"<br />
| Dark Ochre<br />
| 8<br />
| 100<br />
| 10000<br />
| 0<br />
| 0<br />
| 1600<br />
| 120<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.2 (Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Onyx Ochre (+5%)<br />
| 8<br />
| 100<br />
| 10500<br />
| 0<br />
| 0<br />
| 1680<br />
| 126<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.2 (Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Obsidian Ochre (+10%)<br />
| 8<br />
| 100<br />
| 11000<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 1760<br />
| 132<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.2 (Caldari, Gallente)<br />
|-<br />
| Spodumain<br />
| 16<br />
| 100<br />
| 56000<br />
| 12050<br />
| 2100<br />
| 450<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari)<br />
|-<br />
| Bright Spodumain (+5%)<br />
| 16<br />
| 100<br />
| 58800<br />
| 12653<br />
| 2205<br />
| 473<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari)<br />
|-<br />
| Gleaming Spodumain (+10%)<br />
| 16<br />
| 100<br />
| 61600<br />
| 13255<br />
| 2310<br />
| 495<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari)<br />
|- style="background-color:#100100;"<br />
| Crokite<br />
| 16<br />
| 100<br />
| 21000<br />
| 0<br />
| 0<br />
| 0<br />
| 760<br />
| 135<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Sharp Crokite (+5%)<br />
| 16<br />
| 100<br />
| 22050<br />
| 0<br />
| 0<br />
| 0<br />
| 798<br />
| 142<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Crystalline Crokite (10%)<br />
| 16<br />
| 100<br />
| 23100<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 836<br />
| 149<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari, Gallente)<br />
|-<br />
| Bistot<br />
| 16<br />
| 100<br />
| 0<br />
| 12000<br />
| 0<br />
| 0<br />
| 0<br />
| 450<br />
| 100<br />
| 0<br />
| style="color: #F00000;" | -0.6 (All Space)<br />
|-<br />
| Triclinic Bistot (+5%)<br />
| 16<br />
| 100<br />
| 0<br />
| 12600<br />
| 0<br />
| 0<br />
| 0<br />
| 473<br />
| 105<br />
| 0<br />
| style="color: #F00000;" | -0.6 (All Space)<br />
|-<br />
| Monoclinic Bistot (+10%)<br />
| 16<br />
| 100<br />
| 0<br />
| 13200<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 495<br />
| 110<br />
| 0<br />
| style="color: #F00000;" | -0.6 (All Space)<br />
|- style="background-color:#100100;"<br />
| Arkonor<br />
| 16<br />
| 100<br />
| 22000<br />
| 0<br />
| 2500<br />
| 0<br />
| 0<br />
| 0<br />
| 320<br />
| 0<br />
| style="color: #F00000;" | -0.7 (All Space)<br />
|- style="background-color:#100100;"<br />
| Crimson Arkonor (+5%)<br />
| 16<br />
| 100<br />
| 23100<br />
| 0<br />
| 2625<br />
| 0<br />
| 0<br />
| 0<br />
| 336<br />
| 0<br />
| style="color: #F00000;" | -0.7 (All Space)<br />
|- style="background-color:#100100;"<br />
| Prime Arkonor (+10%)<br />
| 16<br />
| 100<br />
| 24200<br />
| 0<br />
| 2750<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 352<br />
| 0<br />
| style="color: #F00000;" | -0.7 (All Space)<br />
|-<br />
| Mercoxit<br />
| 40<br />
| 100<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 300<br />
| style="color: #F00000;" | -0.8 (All Space)<br />
|-<br />
| Magma Mercoxit (+5%)<br />
| 40<br />
| 100<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 315<br />
| style="color: #F00000;" | -0.8 (All Space)<br />
|-<br />
| Vitreous Mercoxit (+10%)<br />
| 40<br />
| 100<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 330<br />
| style="color: #F00000;" | -0.8 (All Space)<br />
|- style="background-color:#100100;"<br />
! rowspan=2 style="font-weight: bold;" | Ore<br />
! rowspan=2 style="font-weight: bold;" | Vol-<br />ume<br />
! rowspan=2 style="font-weight: bold;" | Batch<br />size<ref group=oc name=batch /><br />
! style="font-weight: bold;" | Tri<br />
! style="font-weight: bold;" | Pye<br />
! style="font-weight: bold;" | Mex<br />
! style="font-weight: bold;" | Iso<br />
! style="font-weight: bold;" | Noc<br />
! style="font-weight: bold;" | Zyd<br />
! style="font-weight: bold;" | Meg<br />
! style="font-weight: bold;" | Mor<br />
! rowspan=2 style="font-weight: bold;" | Max [[System Security|security]] and [[#Asteroid distribution|quarter of EVE]]<br /> where ore can be found <ref group=oc name=location /><br />
|-<br />
! colspan=8 style="font-weight: bold;" | Mineral from 100%-yield reprocessing<br />
|}<br />
<br />
<span style="color:black; background:#55BC25">&nbsp;&nbsp;1234&nbsp;&nbsp;</span> Green backgrounds indicate the best value per m3 for that mineral.<br />
<br />
{{reflist|group=oc}}<br />
<br />
==External links==<br />
*[http://ore.cerlestes.de/index.html#site:ore Ore and mineral tables] <br />
{{Mining Links}}<br />
[[Category:Mining]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Asteroids_and_ore&diff=129341
Asteroids and ore
2017-11-17T16:27:43Z
<p>Noctis locus: /* Ore variants */ adding the new +15% variants found in moons</p>
<hr />
<div>{{main|Mining}}<br />
'''Asteroids''' are large irregular chunks of rock that can be found in many places throughout New Eden. When mined, asteroids yield '''ore''' which, when refined, produces minerals of various types that serve as the basic building blocks of almost every [[Manufacturing|craftable]] item. <br />
<br />
== Where to find asteroids ==<br />
[[File:Asteroid-belt-ingame.jpg|thumb|250px|right|An asteroid belt. The ship in the middle is sitting at the warp-in point.]]<br />
[[File:Asteroid-belt.png|thumb|right|250px|Asteroid belt geometry]]<br />
<br />
=== Asteroid belts ===<br />
<br />
Virtually every star system in EVE (with the notable exception of [[Jita]]) has at least one asteroid belt. Most star systems have several -- up to more than a dozen in some cases. These belts are listed on the [[overview]] and the right-click menu, and always have the same geometry: a rough semicircle of asteroids, approximately 50&nbsp;km in diameter. A ship warping to an asteroid belt's beacon (through the right-click menu or the overview) will warp to the center of the semicircle. Note that mining lasers have an (unboosted) range of only 10-15&nbsp;km, so in order to mine asteroids a ship has to fly closer to the belt after warping in. If you want to save on travel time, you can warp to [[Mining#Bookmarks|mining bookmarks]] instead. <br />
<br />
A given belt will have a mixture of asteroids containing different ores. The mixture and size of the asteroids (i.e. how much ore each asteroid contains) is determined by the system's location in the EVE universe and its security status (see [[#Asteroid distribution|asteroid distribution]] below). Each asteroid belt contains a finite number of asteroids (which disappear once fully mined), but the asteroids respawn after [[DT|downtime]]. The website [http://evemaps.dotlan.net/ Dotlan] has maps showing the number of belts per system.<br />
<br />
=== Deadspace pockets ===<br />
Mineable asteroids can also spawn in [[deadspace]] pockets, such as the ones created for missions. Unlike asteroid belts, these are not organized into a set shape. Some are composed of dense clumps of asteroids, while others are scattered fields. For a list of which missions' deadspace pockets contain asteroids, see [[Mission Mining]] or [http://eve-survival.org/wikka.php?wakka=MiningInMissions EVE-survival]. <br />
<br />
=== Cosmic anomalies ===<br />
Lastly, one of the two kinds of [[Cosmic Anomaly|cosmic anomaly]] contains asteroids (the others contains hostile rats). The asteroids in cosmic anomalies tend to be a little larger and contain rarer ore than the normal asteroid belts in a star system. However, unlike asteroid belts, once all the asteroids in the anomaly have been mined, the anomaly disappears after broadcasting a short message in Local. As with all cosmic anomalies, new anomalies spawn semi-randomly. <br />
<br />
Note that in many locations you will find decorative asteroids, which cannot be mined or otherwise interacted with. These will have colorful names such as "Snake-shaped Asteroid".<br />
<br />
There are different types of asteroid cosmic anomalies, named by what kinds of ores are contained within. Each type comes in three variants (small, average, and large) - the "larger" the anomaly, the more asteroids (and hence the more ore) it contains. A "Small Kernite and Omber Deposit" therefore contains a small number of Kernite and Omber asteroids, while a "Large Bistot Deposit" contains a large number of Bistot asteroids. Ore anomalies will contain all three variants of the ores they contain.<br />
<br />
==== High security space ====<br />
{{see also|High-sec}}<br />
* Omber ([[Small Omber Deposit|small]] &bull; [[Average Omber Deposit|average]] &bull; [[Large Omber Deposit|large]])<br />
* Kernite and Omber ([[Small Kernite and Omber Deposit|small]] &bull; [[Average Kernite and Omber Deposit|average]] &bull; [[Large Kernite and Omber Deposit|large]])<br />
* Jaspet, Kernite, and Omber ([[Small Jaspet, Kernite, and Omber Deposit|small]] &bull; [[Average Jaspet, Kernite and Omber Deposit|average]] &bull; [[Large Jaspet, Kernite and Omber Deposit|large]])<br />
* Hemorphite, Jaspet, and Kernite ([[Small Hemorphite, Jaspet, and Kernite Deposit|small]] &bull; [[Average Hemorphite, Jaspet, and Kernite Deposit|average]] &bull; [[Large Hemorphite, Jaspet, and Kernite Deposit|large]])<br />
* Hedbergite, Hemorphite, and Jaspet ([[Small Hedbergite, Hemorphite, and Jaspet Deposit|small]] &bull; [[Average Hedbergite, Hemorphite, and Jaspet Deposit|average]] &bull; [[Large Hedbergite, Hemorphite, and Jaspet Deposit|large]])<br />
<br />
==== Low security space ====<br />
{{see also|Low-sec}}<br />
* Gneiss ([[Small Gneiss Deposit|small]] &bull; [[Average Gneiss Deposit|average]] &bull; [[Large Gneiss Deposit|large]])<br />
* Dark Ochre and Gneiss ([[Small Dark Ochre and Gneiss Deposit|small]] &bull; [[Average Dark Ochre and Gneiss Deposit|average]] &bull; [[Large Dark Ochre and Gneiss Deposit|large]])<br />
* Crokite, Dark Ochre and Gneiss ([[Small Crokite, Dark Ochre and Gneiss Deposit|small]] &bull; [[Average Crokite, Dark Ochre and Gneiss Deposit|average]] &bull; [[Large Crokite, Dark Ochre and Gneiss Deposit|large]])<br />
* Spodumain, Crokite and Dark Ochre ([[Small Spodumain, Crokite and Dark Ochre Deposit|small]] &bull; [[Average Spodumain, Crokite and Dark Ochre Deposit|average]] &bull; [[Large Spodumain, Crokite and Dark Ochre Deposit|large]])<br />
<br />
==== Null security space ====<br />
{{see also|Null-sec}}<br />
<br />
* Bistot ([[Small Bistot Deposit|small]] &bull; [[Average Bistot Deposit|average]] &bull; [[Large Bistot Deposit|large]])<br />
* Arkonor and Bistot ([[Small Arkonor and Bistot Deposit|small]] &bull; [[Average Arkonor and Bistot Deposit|average]] &bull; [[Large Arkonor and Bistot Deposit|large]])<br />
* Mercoxit, Arkonor and Bistot ([[Small Mercoxit, Arkonor and Bistot Deposit|small]] &bull; [[Average Mercoxit, Arkonor and Bistot Deposit|average]] &bull; [[Large Mercoxit, Arkonor and Bistot Deposit|large]])<br />
<br />
=== Ore Prospecting Arrays ===<br />
<br />
In player-owned [[Sovereignty|sovereign nullsec]], it is possible to deploy {{co|wheat|Ore Prospecting Arrays}}, a deployable sovereignty structure which, when deployed in a system, periodically generates asteroid clusters of various sizes at set intervals.<br />
<br />
All sizes of asteroid clusters are capable of spawning regardless of system security status, and all clusters of a given size contain the same volume of ore, but asteroid clusters in lower security levels will spawn the more valuable ore variants with greater frequency. With the exception of Small Asteroid Clusters (which lack Mercoxit), all clusters contain varying amounts of all nullsec ore types: Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Spodumain, and Mercoxit.<br />
<br />
:[[Small Asteroid Cluster]] &bull; [[Medium Asteroid Cluster]] &bull; [[Large Asteroid Cluster]] &bull; [[Enormous Asteroid Cluster]] &bull; [[Colossal Asteroid Cluster]]<br />
<br />
== Asteroid distribution ==<br />
[[File:Glow_roid_grid.jpg|thumb|250px|right|Asteroid distribution]]<br />
[[File:Asteroid-belt-overview.jpg|thumb|250px|right|An asteroid belt, as seen on the [[overview]]. Note the belt's warp-in point (marked with an inverted triangle), as well as the variety of different asteroid types (all labelled according to what kind of ore they contain).]]<br />
{{hatnote|For the distribution of ice asteroids, see [[Ice harvesting#Ice distribution|Ice distribution]].}}<br />
The EVE universe can be divided into [[topology|four quarters]]: <br />
* The Amarr quarter (includes systems held by the Amarr, Ammatar, Khanid, Blood Raiders, and Sansha's Nation)<br />
* The Caldari quarter (includes systems held by the Caldari and Guristas)<br />
* The Gallente quarter (includes systems held by the Gallente and Serpentis)<br />
* The Minmatar quarter (includes systems held by the Minmatar and Angel Cartel)<br />
<br />
Each of these four quarters has its own set of asteroid types. Additionally, the lower the [[Security Rating|security rating]] of a system, the rarer the asteroid types that can be found there. Finally, each system can also include all the asteroid types of same-quarter higher-security systems. For example, a Gallente system with a security rating of 0.7 will have asteroid belts with not only Omber asteroids, but also Veldspar, Scordite, and Plagioclase asteroids. <br />
<br />
{| class="wikitable" style="font-size:90%;" <br />
|-<br />
! style="background:#222222;" rowspan=2 | System<br>security<br>rating<br />
! style="background:#222222;" colspan=4 | Quarter<br />
|-<br />
! style="background:#222222;" | {{icon|amarr|64|Amarr quarter}}<br />
! style="background:#222222;" | {{icon|caldari|64|Caldari quarter}}<br />
! style="background:#222222;" | {{icon|gallente|64|Gallente quarter}}<br />
! style="background:#222222;" | {{icon|minmatar|64|Minmatar quarter}}<br />
|-<br />
| {{co|#2FEFEF|&#9608;}} 1.0 and lower<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
| {{icon|veldspar|32|Veldspar}} Veldspar<br>{{icon|scordite|32|Scordite}} Scordite<br />
|-<br />
| {{co|#48F0C0|&#9608;}} 0.9 and lower<br />
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres<br />
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
|-<br />
| {{co|#00F000|&#9608;}} 0.7 and lower<br />
| {{icon|kernite||Kernite}} Kernite<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
| {{icon|omber||Omber}} Omber<br />
| {{icon|omber||Omber}} Omber<br />
|-<br />
| {{co|#D77700|&#9608;}} 0.4 and lower<br />
| {{icon|jaspet||Jaspet}} Jaspet<br />
| {{icon|kernite||Kernite}} Kernite<br />
| {{icon|jaspet||Jaspet}} Jaspet<br />
| {{icon|kernite||Kernite}} Kernite<br />
|-<br />
| {{co|#F04800|&#9608;}} 0.2 and lower<br />
| {{icon|hemorphite||Hemorphite}} Hemorphite<br />
| {{icon|hedbergite||Hedbergite}} Hedbergite<br />
| {{icon|hemorphite||Hemorphite}} Hemorphite<br />
| {{icon|hedbergite||Hedbergite}} Hedbergite<br />
|-<br />
| {{co|#F00000|&#9608;}} 0.0 and lower<br />
| {{icon|spodumain||Spodumain}} Spodumain<br>{{icon|gneiss||Gneiss}} Gneiss<br>{{icon|crokite||Crokite}} Crokite<br>{{icon|arkonor||Arkonor}} Arkonor<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
| {{icon|dark ochre||Dark Ochre}} Dark Ochre<br>{{icon|crokite||Crokite}} Crokite<br>{{icon|spodumain||Spodumain}} Spodumain<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
| {{icon|dark ochre||Dark Ochre}} Dark Ochre<br>{{icon|crokite||Crokite}} Crokite<br>{{icon|arkonor||Arkonor}} Arkonor<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
| {{icon|spodumain||Spodumain}} Spodumain<br>{{icon|gneiss||Gneiss}} Gneiss<br>{{icon|arkonor||Arkonor}} Arkonor<br>{{icon|bistot||Bistot}} Bistot<br>{{icon|mercoxit||Mercoxit}} Mercoxit<br />
|}<br />
<br />
In general, the rarer the ore, the higher its volume per unit (e.g. one unit of Veldspar has a volume of 0.1&nbsp;m<sup>3</sup>, whereas one unit of Arkonor has a volume of 16&nbsp;m<sup>3</sup>). Since mining lasers mine a given ''volume'' of ore per minute, it takes longer to mine the rarer ore types. Additionally, each ore reprocesses into a different set of minerals. For details, see [[Reprocessing]]. <br />
<br />
Note that mining Mercoxit requires the {{sk|Deep Core Mining}} skill as well as [[ORE Basic Ship and Skill Guide#High-slot modules|special mining modules]] (Deep Core Miners or Deep Core Strip Miners). All other ore types can be mined with all types of ore mining lasers or strip miners. <br />
<br />
=== Ore variants ===<br />
<br />
Each asteroid type has three further subtypes that yield more (+5% / +10% / +15%) minerals when [[reprocessing|reprocessed]]. Otherwise they are identical in every way to their base ore, and are found in the same regions, but in lower quantities, except for the +15% variant which is only found in moons through low-security and null-security space. For instance, if an asteroid belt has Omber asteroids, it will also have some Silvery Omber asteroids and a few Golden Omber asteroids. If you get the chance, you should always mine the higher-yield variants before mining the base ore. <br />
<br />
{| class="wikitable" <br />
! style="background:#222222;" | Base ore<br />
! style="background:#222222;" | +5% variant<br />
! style="background:#222222;" | +10% variant<br />
! style="background:#222222;" | Found in<br />
|-<br />
|{{icon|veldspar||Veldspar}} Veldspar<br />
|Concentrated Veldspar<br />
|Dense Veldspar<br />
|Stable Veldspar<br />
|Everywhere<br />
|-<br />
| {{icon|scordite||Scordite}} Scordite<br />
|Condensed Scordite<br />
|Massive Scordite<br />
|Glossy Scordite<br />
|Everywhere<br />
|-<br />
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres<br />
|Solid Pyroxeres<br />
|Viscous Pyroxeres<br />
|Opulent Pyroxeres<br />
|Amarr and Caldari 0.9 (or lower) space<br />
|-<br />
| {{icon|plagioclase||Plagioclase}} Plagioclase<br />
|Azure Plagioclase<br />
|Rich Plagioclase<br />
|Sparkling Plagioclase<br />
|Caldari 0.7 (or lower) space<br>Minmatar and Gallente 0.9 (or lower) space<br />
|-<br />
| {{icon|omber||Omber}} Omber<br />
|Silvery Omber<br />
|Golden Omber<br />
|Platinoid Omber<br />
|Gallente and Minmatar 0.7 (or lower) space<br />
|-<br />
| {{icon|kernite||Kernite}} Kernite<br />
|Luminous Kernite<br />
|Fiery Kernite<br />
|Resplendant Kernite<br />
|Amarr 0.7 (or lower) space<br>Caldari and Minmatar 0.4 (or lower) space<br />
|-<br />
| {{icon|jaspet||Jaspet}} Jaspet<br />
|Pure Jaspet<br />
|Pristine Jaspet<br />
|Immaculate Jaspet<br />
|Amarr and Gallente 0.4 (or lower) space<br />
|-<br />
| {{icon|hemorphite||Hemorphite}} Hemorphite<br />
|Vivid Hemorphite<br />
|Radiant Hemorphite<br />
|Scintillating Hemorphite<br />
|Amarr and Gallente 0.2 (or lower) space<br />
|-<br />
| {{icon|hedbergite||Hedbergite}} Hedbergite<br />
|Vitric Hedbergite<br />
|Glazed Hedbergite<br />
|Lustrous Hedbergite<br />
|Caldari and Minmatar 0.2 (or lower) space<br />
|-<br />
| {{icon|gneiss||Gneiss}} Gneiss<br />
|Iridescent Gneiss<br />
|Prismatic Gneiss<br />
|Brilliant Gneiss<br />
|Amarr and Minmatar 0.0 (or lower) space<br />
|-<br />
| {{icon|dark ochre||Dark Ochre}} Dark Ochre<br />
|Onyx Ochre<br />
|Obsidian Ochre<br />
|Jet Ochre<br />
|Caldari and Gallente 0.0 (or lower) space<br />
|-<br />
| {{icon|spodumain||Spodumain}} Spodumain<br />
|Bright Spodumain<br />
|Gleaming Spodumain<br />
|Dazzling Spodumain<br />
|0.0 space (or lower, except Gallente)<br />
|-<br />
| {{icon|crokite||Crokite}} Crokite<br />
|Sharp Crokite<br />
|Crystalline Crokite<br />
|Pellucid Crokite<br />
|0.0 space (or lower, except Minmatar)<br />
|-<br />
| {{icon|arkonor||Arkonor}} Arkonor<br />
|Crimson Arkonor<br />
|Prime Arkonor<br />
|Flawless Arkonor<br />
|0.0 space (or lower, except Caldari)<br />
|-<br />
| {{icon|bistot||Bistot}} Bistot<br />
|Triclinic Bistot<br />
|Monoclinic Bistot<br />
|Cubic Bistot<br />
|All of 0.0 (or lower) space<br />
|-<br />
| {{icon|mercoxit||Mercoxit}} Mercoxit<br />
|Magma Mercoxit<br />
|Vitreous Mercoxit<br />
|<br />
|All of 0.0 (or lower) space<br />
|-<br />
|}<br />
<!-- <br />
Move ice distribution to [[Ice mining]] (but link from here!)--><br />
<br />
[[Category:Mining]]<br />
<br />
===Ore Chart===<br />
{| class="wikitable"<br />
! rowspan=2 style="font-weight: bold;" | Ore<br />
! rowspan=2 style="font-weight: bold;" | Vol-<br />ume<br />
! rowspan=2 style="font-weight: bold;" | Batch<br />size<ref group=oc name=batch>''Batch size'' is the minimal amount of ore you need for [[reprocessing]]. All values in the table (with the exception of volume) are based on one full batch.</ref><br />
! colspan=8 style="font-weight: bold;" | Mineral from 100%-yield reprocessing<br />
! rowspan=2 style="font-weight: bold;" | Max [[System Security|security]] and [[#Asteroid distribution|quarter of EVE]]<br /> where ore can be found <ref group=oc name=location>The column contains the [[#Asteroid distribution|quarter of EVE universe]] and the maximum [[System Security|system security]] in which the ore can be found; the ore can be found in that solar system in that ''quarter'' with that ''system security'' or lower.</ref><br />
|-<br />
! style="font-weight: bold;" | Tri<br />
! style="font-weight: bold;" | Pye<br />
! style="font-weight: bold;" | Mex<br />
! style="font-weight: bold;" | Iso<br />
! style="font-weight: bold;" | Noc<br />
! style="font-weight: bold;" | Zyd<br />
! style="font-weight: bold;" | Meg<br />
! style="font-weight: bold;" | Mor<br />
|- style="background-color:#100100;"<br />
| Veldspar<br />
| 0.1<br />
| 100<br />
| 415<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|- style="background-color:#100100;"<br />
| Concentrated Veldspar (+5%)<br />
| 0.1<br />
| 100<br />
| 436<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|- style="background-color:#100100;"<br />
| Dense Veldspar (+10%)<br />
| 0.1<br />
| 100<br />
| style="background-color:#55BC25; color: black;" | 457<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|-<br />
| Scordite<br />
| 0.15<br />
| 100<br />
| 346<br />
| 173<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|-<br />
| Condensed Scordite (+5%)<br />
| 0.15<br />
| 100<br />
| 364<br />
| 182<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|-<br />
| Massive Scordite (+10%)<br />
| 0.15<br />
| 100<br />
| 381<br />
| style="background-color:#55BC25; color: black;" | 190<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #2FEFEF;" | 1.0 (All Space)<br />
|- style="background-color:#100100;"<br />
| Pyroxeres<br />
| 0.3<br />
| 100<br />
| 351<br />
| 25<br />
| 50<br />
| 0<br />
| 5<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Amarr, Caldari)<br />
|- style="background-color:#100100;"<br />
| Solid Pyroxeres (+5%)<br />
| 0.3<br />
| 100<br />
| 369<br />
| 26<br />
| 53<br />
| 0<br />
| 5<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Amarr, Caldari)<br />
|- style="background-color:#100100;"<br />
| Viscous Pyroxeres (+10%)<br />
| 0.3<br />
| 100<br />
| 387<br />
| 27<br />
| 55<br />
| 0<br />
| 5<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Amarr, Caldari)<br />
|-<br />
| Plagioclase<br />
| 0.35<br />
| 100<br />
| 107<br />
| 213<br />
| 107<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Gallente, Minmatar), <span style="color: #00F000;">0.7 (Caldari)</span><br />
|-<br />
| Azure Plagioclase (+5%)<br />
| 0.35<br />
| 100<br />
| 113<br />
| 224<br />
| 113<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Gallente, Minmatar), <span style="color: #00F000;">0.7 (Caldari)</span><br />
|-<br />
| Rich Plagioclase (+10%)<br />
| 0.35<br />
| 100<br />
| 118<br />
| 235<br />
| 118<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #48F0C0;" | 0.9 (Gallente, Minmatar), <span style="color: #00F000;">0.7 (Caldari)</span><br />
|- style="background-color:#100100;"<br />
| Omber<br />
| 0.6<br />
| 100<br />
| 800<br />
| 100<br />
| 0<br />
| 85<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Gallente, Minmatar)<br />
|- style="background-color:#100100;"<br />
| Silvery Omber (+5%)<br />
| 0.6<br />
| 100<br />
| 840<br />
| 105<br />
| 0<br />
| 90<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Gallente, Minmatar)<br />
|- style="background-color:#100100;"<br />
| Golden Omber (+10%)<br />
| 0.6<br />
| 100<br />
| 880<br />
| 110<br />
| 0<br />
| 94<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Gallente, Minmatar)<br />
|-<br />
| Kernite<br />
| 1.2<br />
| 100<br />
| 134<br />
| 0<br />
| 267<br />
| 134<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Amarr), <span style="color: #D77700;">0.4 (Caldari, Minmatar)</span><br />
|-<br />
| Luminous Kernite (+5%)<br />
| 1.2<br />
| 100<br />
| 141<br />
| 0<br />
| 281<br />
| 141<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Amarr), <span style="color: #D77700;">0.4 (Caldari, Minmatar)</span><br />
|-<br />
| Fiery Kernite (+10%)<br />
| 1.2<br />
| 100<br />
| 148<br />
| 0<br />
| 294<br />
| 148<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #00F000;" | 0.7 (Amarr), <span style="color: #D77700;">0.4 (Caldari, Minmatar)</span><br />
|- style="background-color:#100100;"<br />
| Jaspet<br />
| 2<br />
| 100<br />
| 0<br />
| 0<br />
| 350<br />
| 0<br />
| 75<br />
| 8<br />
| 0<br />
| 0<br />
| style="color: #D77700;" | 0.4 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Pure Jaspet (+5%)<br />
| 2<br />
| 100<br />
| 0<br />
| 0<br />
| 368<br />
| 0<br />
| 79<br />
| 8<br />
| 0<br />
| 0<br />
| style="color: #D77700;" | 0.4 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Pristine Jaspet (+10%)<br />
| 2<br />
| 100<br />
| 0<br />
| 0<br />
| 385<br />
| 0<br />
| 83<br />
| 9<br />
| 0<br />
| 0<br />
| style="color: #D77700;" | 0.4 (Amarr, Gallente)<br />
|-<br />
| Hemorphite<br />
| 3<br />
| 100<br />
| 2200<br />
| 0<br />
| 0<br />
| 100<br />
| 120<br />
| 15<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|-<br />
| Vivid Hemorphite (+5%)<br />
| 3<br />
| 100<br />
| 2310<br />
| 0<br />
| 0<br />
| 105<br />
| 126<br />
| 16<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|-<br />
| Radiant Hemorphite (+10%)<br />
| 3<br />
| 100<br />
| 2420<br />
| 0<br />
| 0<br />
| 110<br />
| 132<br />
| 17<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Hedbergite<br />
| 3<br />
| 100<br />
| 0<br />
| 1000<br />
| 0<br />
| 200<br />
| 100<br />
| 19<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Vitric Hedbergite (+5%)<br />
| 3<br />
| 100<br />
| 0<br />
| 1050<br />
| 0<br />
| 210<br />
| 105<br />
| 20<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|- style="background-color:#100100;"<br />
| Glazed Hedbergite (+10%)<br />
| 3<br />
| 100<br />
| 0<br />
| 1100<br />
| 0<br />
| 220<br />
| 110<br />
| 21<br />
| 0<br />
| 0<br />
| style="color: #F04800;" | 0.2 (Amarr, Gallente)<br />
|-<br />
| Gneiss<br />
| 5<br />
| 100<br />
| 0<br />
| 2200<br />
| 2400<br />
| 300<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.4 (Amarr, Minmatar)<br />
|-<br />
| Iridescent Gneiss (+5%)<br />
| 5<br />
| 100<br />
| 0<br />
| 2310<br />
| 2520<br />
| 315<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.4 (Amarr, Minmatar)<br />
|-<br />
| Prismatic Gneiss (+10%)<br />
| 5<br />
| 100<br />
| 0<br />
| 2420<br />
| style="background-color:#55BC25; color: black;" | 2640<br />
| 330<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.4 (Amarr, Minmatar)<br />
|- style="background-color:#100100;"<br />
| Dark Ochre<br />
| 8<br />
| 100<br />
| 10000<br />
| 0<br />
| 0<br />
| 1600<br />
| 120<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.2 (Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Onyx Ochre (+5%)<br />
| 8<br />
| 100<br />
| 10500<br />
| 0<br />
| 0<br />
| 1680<br />
| 126<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.2 (Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Obsidian Ochre (+10%)<br />
| 8<br />
| 100<br />
| 11000<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 1760<br />
| 132<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.2 (Caldari, Gallente)<br />
|-<br />
| Spodumain<br />
| 16<br />
| 100<br />
| 56000<br />
| 12050<br />
| 2100<br />
| 450<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari)<br />
|-<br />
| Bright Spodumain (+5%)<br />
| 16<br />
| 100<br />
| 58800<br />
| 12653<br />
| 2205<br />
| 473<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari)<br />
|-<br />
| Gleaming Spodumain (+10%)<br />
| 16<br />
| 100<br />
| 61600<br />
| 13255<br />
| 2310<br />
| 495<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari)<br />
|- style="background-color:#100100;"<br />
| Crokite<br />
| 16<br />
| 100<br />
| 21000<br />
| 0<br />
| 0<br />
| 0<br />
| 760<br />
| 135<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Sharp Crokite (+5%)<br />
| 16<br />
| 100<br />
| 22050<br />
| 0<br />
| 0<br />
| 0<br />
| 798<br />
| 142<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari, Gallente)<br />
|- style="background-color:#100100;"<br />
| Crystalline Crokite (10%)<br />
| 16<br />
| 100<br />
| 23100<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 836<br />
| 149<br />
| 0<br />
| 0<br />
| style="color: #F00000;" | -0.5 (Amarr, Caldari, Gallente)<br />
|-<br />
| Bistot<br />
| 16<br />
| 100<br />
| 0<br />
| 12000<br />
| 0<br />
| 0<br />
| 0<br />
| 450<br />
| 100<br />
| 0<br />
| style="color: #F00000;" | -0.6 (All Space)<br />
|-<br />
| Triclinic Bistot (+5%)<br />
| 16<br />
| 100<br />
| 0<br />
| 12600<br />
| 0<br />
| 0<br />
| 0<br />
| 473<br />
| 105<br />
| 0<br />
| style="color: #F00000;" | -0.6 (All Space)<br />
|-<br />
| Monoclinic Bistot (+10%)<br />
| 16<br />
| 100<br />
| 0<br />
| 13200<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 495<br />
| 110<br />
| 0<br />
| style="color: #F00000;" | -0.6 (All Space)<br />
|- style="background-color:#100100;"<br />
| Arkonor<br />
| 16<br />
| 100<br />
| 22000<br />
| 0<br />
| 2500<br />
| 0<br />
| 0<br />
| 0<br />
| 320<br />
| 0<br />
| style="color: #F00000;" | -0.7 (All Space)<br />
|- style="background-color:#100100;"<br />
| Crimson Arkonor (+5%)<br />
| 16<br />
| 100<br />
| 23100<br />
| 0<br />
| 2625<br />
| 0<br />
| 0<br />
| 0<br />
| 336<br />
| 0<br />
| style="color: #F00000;" | -0.7 (All Space)<br />
|- style="background-color:#100100;"<br />
| Prime Arkonor (+10%)<br />
| 16<br />
| 100<br />
| 24200<br />
| 0<br />
| 2750<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 352<br />
| 0<br />
| style="color: #F00000;" | -0.7 (All Space)<br />
|-<br />
| Mercoxit<br />
| 40<br />
| 100<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 300<br />
| style="color: #F00000;" | -0.8 (All Space)<br />
|-<br />
| Magma Mercoxit (+5%)<br />
| 40<br />
| 100<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 315<br />
| style="color: #F00000;" | -0.8 (All Space)<br />
|-<br />
| Vitreous Mercoxit (+10%)<br />
| 40<br />
| 100<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| 0<br />
| style="background-color:#55BC25; color: black;" | 330<br />
| style="color: #F00000;" | -0.8 (All Space)<br />
|- style="background-color:#100100;"<br />
! rowspan=2 style="font-weight: bold;" | Ore<br />
! rowspan=2 style="font-weight: bold;" | Vol-<br />ume<br />
! rowspan=2 style="font-weight: bold;" | Batch<br />size<ref group=oc name=batch /><br />
! style="font-weight: bold;" | Tri<br />
! style="font-weight: bold;" | Pye<br />
! style="font-weight: bold;" | Mex<br />
! style="font-weight: bold;" | Iso<br />
! style="font-weight: bold;" | Noc<br />
! style="font-weight: bold;" | Zyd<br />
! style="font-weight: bold;" | Meg<br />
! style="font-weight: bold;" | Mor<br />
! rowspan=2 style="font-weight: bold;" | Max [[System Security|security]] and [[#Asteroid distribution|quarter of EVE]]<br /> where ore can be found <ref group=oc name=location /><br />
|-<br />
! colspan=8 style="font-weight: bold;" | Mineral from 100%-yield reprocessing<br />
|}<br />
<br />
<span style="color:black; background:#55BC25">&nbsp;&nbsp;1234&nbsp;&nbsp;</span> Green backgrounds indicate the best value per m3 for that mineral.<br />
<br />
{{reflist|group=oc}}<br />
<br />
==External links==<br />
*[http://ore.cerlestes.de/index.html#site:ore Ore and mineral tables] <br />
{{Mining Links}}<br />
[[Category:Mining]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=User:Noctis_locus/CODE.&diff=126302
User:Noctis locus/CODE.
2017-09-09T05:03:39Z
<p>Noctis locus: </p>
<hr />
<div>== Lead ==<br />
[[File:CODE. Alliance.png|right|thumb|300px|The in-game logo of CODE.]]<br />
'''CODE.''', formally known as '''The New Order''', is a prominent player alliance in EVE Online. Operating almost exclusively within high-security space, CODE. is overwhelmingly known for their organized [[suicide ganking]] activities focusing on high-value targets, mostly hauling ships such as [[freighter]]s carrying valuable items or scam contracts. However, they also perform continued assaults on mining operations (albeit in a much minor scale and often centered around popular [[ice mining]] systems) against players multiboxing several accounts or AFK mining, activities the alliance identifies as "bot behaviour," and which they consider to have detrimental effects to the health of the game's ecosystem.<br />
<br />
A polarizing group, CODE. was officially founded in December 2012 by a player known as James315, who proclaimed himself as both the "Father of the New Order" and "Saviour of Highsec." Since its inception, the alliance has claimed to abide to what they refer to as "The Code," a set of rules that determine the purpose, procedures and restrictions that would allow members to achieve the alliance's end goal. However, there exists overwhelming evidence of alliance members purposefully ignoring their code, or adapting it to fulfill or justify the alliance's for-profit operations, to which "The Code" makes no reference to whatsoever. <br />
<br />
This behaviour has led to extensive criticism of the alliance's activities and how they are at odds with what the alliance claims to achieve. The prominent use of ransom and extorsion practices such as "bumping" and mining permits has led many players to actively oppose and challenge the alliance, in either active or passive ways. Groups such as the High Security Militia have assembled to thwart and combat what they refer to as "abusive" practices. Other major groups and unoffical alliances such as those operated by ice mining and hauling corporations have also actively opposed the activities of CODE. as well as adapted their modus operandi to avert the thread of suicide ganking.<br />
<br />
<br />
<br />
== draft texts ==<br />
'''The New Order''', more commonly known as '''CODE.''' is a ganking group player alliance operating in high-security space that focuses on organized [[suicide ganking]] of high value targets such as [[freighter]]s, jump freighters and [[Faction]]/[[Tech 2|Tech II]] [[battleship]]s. <br />
<br />
<br />
As an in-game entity, CODE. operates following a set of rules alliance members refer to as "The Code," and which are (or were originally) intended to fight AFK mining, an activity they refer to as bot behaviour. <br />
<br />
<br />
CODE. was founded in December 2012 by EVE Online player James315, to whom alliance members refer to as the "Father of the New Order" and "Saviour of Highsec."<ref>It is worth noting that such titles do not exist as part of the vanilla experience of EVE Online, and lack any meaning with regards to both the gameplay and environment of the game.</ref> <br />
<br />
As of September 2017, the CODE. alliance comprises more than 30 different corporations, fielding a total member count of around 500 players. However, the activities of the alliance have been heavily supported by the Goonswarm Federation, a prominent null-security alliance.<br />
<br />
<br />
<br />
<br />
<references /><br />
{{clear}}<br />
{{Color box|color=#841616|border=#FF0000|<br />
'''IMPORTANT NOTICE'''<br />
<br />
EVE University remains neutral with regards to The New Order of Highsec and The Code. Nothing on this page should be taken as supporting, opposing, condoning or approving of The New Order and/or The Code. EVE University members are welcome to form their own opinions, but EVE University officially maintains a neutral stance.<br />
<br />
As per [[EVE University Rules]], our members ..."are free to make their own choices", but please note that allowing your character's [[Security Status]] to drop below 0.0 will lead to negative concequeces. Just as with [[Creating_an_Alt_Hauler|hauling]] and visiting [[Trade Hubs|trade hubs]], it is ''very strongly'' recommended that if you wish to engage in actions in support or opposition to The New Order of Highsec, you do so from an [[Alternate Character]] and not on your EVE University one. Note that [[Ransom|ransoming]] and [[Suicide_ganking|suicide ganking]], as well as anything noted on the [[Scams in EVE Online|list of scams]] are prohibited by EVE University rules.}}</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=User:Noctis_locus/CODE.&diff=126301
User:Noctis locus/CODE.
2017-09-09T04:59:54Z
<p>Noctis locus: </p>
<hr />
<div>== Lead ==<br />
[[File:CODE. Alliance.png|right|thumb|300px|The in-game logo of CODE.]]<br />
'''CODE.''', formally known as '''The New Order''', is a prominent player alliance in EVE Online. Operating almost exclusively within high-security space, CODE. is overwhelmingly known for their organized [[suicide ganking]] activities focusing on high-value targets, mostly hauling ships such as [[freighter]]s carrying valuable items or scam contracts. However, they also perform continued assaults on mining operations (albeit in a much minor scale and often centered around popular [[ice mining]] systems) against players multiboxing several accounts or AFK mining, activities the alliance identifies as "bot behaviour," and which they consider to have detrimental effects to the health of the game's ecosystem.<br />
<br />
A polarizing group, CODE. was officially founded in December 2012 by a player known as James315, who proclaimed himself as both the "Father of the New Order" and "Saviour of Highsec." Since its inception, the alliance has claimed to abide to what they refer to as "The Code," a set of rules that determine the purpose, procedures and restrictions that would allow members to achieve the alliance's end goal. However, there exists overwhelming evidence of alliance members purposefully ignoring their code, or adapting it to fulfill or justify the alliance's for-profit operations, to which "The Code" makes no reference to whatsoever. <br />
<br />
This behaviour has led to extensive criticism of the alliance's activities and how they are at odds with what the alliance claims to achieve. The prominent use of ransom and extorsion practices such as "bumping" has led many players to actively oppose and challenge the alliance, in either active or passive ways. Groups such as the High Security Militia have assembled to thwart and combat what they refer to as "abusive" practices. Other major groups and unoffical alliances such as those operated by ice mining and hauling corporations have also actively opposed the activities of CODE. as well as adapted their modus operandi to avert the thread of suicide ganking.<br />
<br />
<br />
<br />
== draft texts ==<br />
'''The New Order''', more commonly known as '''CODE.''' is a ganking group player alliance operating in high-security space that focuses on organized [[suicide ganking]] of high value targets such as [[freighter]]s, jump freighters and [[Faction]]/[[Tech 2|Tech II]] [[battleship]]s. <br />
<br />
<br />
As an in-game entity, CODE. operates following a set of rules alliance members refer to as "The Code," and which are (or were originally) intended to fight AFK mining, an activity they refer to as bot behaviour. <br />
<br />
<br />
CODE. was founded in December 2012 by EVE Online player James315, to whom alliance members refer to as the "Father of the New Order" and "Saviour of Highsec."<ref>It is worth noting that such titles do not exist as part of the vanilla experience of EVE Online, and lack any meaning with regards to both the gameplay and environment of the game.</ref> <br />
<br />
As of September 2017, the CODE. alliance comprises more than 30 different corporations, fielding a total member count of around 500 players. However, the activities of the alliance have been heavily supported by the Goonswarm Federation, a prominent null-security alliance.<br />
<br />
<br />
<br />
<br />
<references /><br />
{{clear}}<br />
{{Color box|color=#841616|border=#FF0000|<br />
'''IMPORTANT NOTICE'''<br />
<br />
EVE University remains neutral with regards to The New Order of Highsec and The Code. Nothing on this page should be taken as supporting, opposing, condoning or approving of The New Order and/or The Code. EVE University members are welcome to form their own opinions, but EVE University officially maintains a neutral stance.<br />
<br />
As per [[EVE University Rules]], our members ..."are free to make their own choices", but please note that allowing your character's [[Security Status]] to drop below 0.0 will lead to negative concequeces. Just as with [[Creating_an_Alt_Hauler|hauling]] and visiting [[Trade Hubs|trade hubs]], it is ''very strongly'' recommended that if you wish to engage in actions in support or opposition to The New Order of Highsec, you do so from an [[Alternate Character]] and not on your EVE University one. Note that [[Ransom|ransoming]] and [[Suicide_ganking|suicide ganking]], as well as anything noted on the [[Scams in EVE Online|list of scams]] are prohibited by EVE University rules.}}</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=User:Noctis_locus/CODE.&diff=126300
User:Noctis locus/CODE.
2017-09-09T04:49:31Z
<p>Noctis locus: Created page with "== Lead == The in-game logo of CODE. '''CODE.''', formally known as '''The New Order''', is a prominent player alliance in EVE On..."</p>
<hr />
<div>== Lead ==<br />
[[File:CODE. Alliance.png|right|thumb|300px|The in-game logo of CODE.]]<br />
'''CODE.''', formally known as '''The New Order''', is a prominent player alliance in EVE Online. Operating almost exclusively within high-security space, CODE. is overwhelmingly known for their organized [[suicide ganking]] activities focusing on high-value targets, mostly hauling ships such as [[freighter]]s carrying valuable items or scam contracts. However, they also perform continued assaults on mining operations (albeit in a much minor scale and often centered around popular [[ice mining]] systems) against players multiboxing several accounts or AFK mining, activities the alliance identifies as "bot behaviour," and which they consider to have detrimental effects to the health of the game's ecosystem.<br />
<br />
A polarizing group, CODE. was officially founded in December 2012 by a player known as James315, who proclaimed himself as both the "Father of the New Order" and "Saviour of Highsec." Since its inception, the alliance has claimed to abide to what they refer to as "The Code," a set of rules that determine the purpose, procedures and restrictions that would allow members to achieve the alliance's end goal. <br />
<br />
<br />
<br />
== draft texts ==<br />
'''The New Order''', more commonly known as '''CODE.''' is a ganking group player alliance operating in high-security space that focuses on organized [[suicide ganking]] of high value targets such as [[freighter]]s, jump freighters and [[Faction]]/[[Tech 2|Tech II]] [[battleship]]s. <br />
<br />
<br />
As an in-game entity, CODE. operates following a set of rules alliance members refer to as "The Code," and which are (or were originally) intended to fight AFK mining, an activity they refer to as bot behaviour. <br />
<br />
<br />
CODE. was founded in December 2012 by EVE Online player James315, to whom alliance members refer to as the "Father of the New Order" and "Saviour of Highsec."<ref>It is worth noting that such titles do not exist as part of the vanilla experience of EVE Online, and lack any meaning with regards to both the gameplay and environment of the game.</ref> <br />
<br />
As of September 2017, the CODE. alliance comprises more than 30 different corporations, fielding a total member count of around 500 players. However, the activities of the alliance have been heavily supported by the Goonswarm Federation, a prominent null-security alliance.<br />
<br />
<br />
<br />
<br />
<references /><br />
{{clear}}<br />
{{Color box|color=#841616|border=#FF0000|<br />
'''IMPORTANT NOTICE'''<br />
<br />
EVE University remains neutral with regards to The New Order of Highsec and The Code. Nothing on this page should be taken as supporting, opposing, condoning or approving of The New Order and/or The Code. EVE University members are welcome to form their own opinions, but EVE University officially maintains a neutral stance.<br />
<br />
As per [[EVE University Rules]], our members ..."are free to make their own choices", but please note that allowing your character's [[Security Status]] to drop below 0.0 will lead to negative concequeces. Just as with [[Creating_an_Alt_Hauler|hauling]] and visiting [[Trade Hubs|trade hubs]], it is ''very strongly'' recommended that if you wish to engage in actions in support or opposition to The New Order of Highsec, you do so from an [[Alternate Character]] and not on your EVE University one. Note that [[Ransom|ransoming]] and [[Suicide_ganking|suicide ganking]], as well as anything noted on the [[Scams in EVE Online|list of scams]] are prohibited by EVE University rules.}}</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=File:CODE._Alliance.png&diff=126299
File:CODE. Alliance.png
2017-09-09T04:18:19Z
<p>Noctis locus: </p>
<hr />
<div></div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=124577
Sansha Sanctum
2017-07-24T00:15:33Z
<p>Noctis locus: /* Ring spawn */</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within null-security systems occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships.<br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|2-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-8|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
{{NPCTableRow|Dreadnought|0-1|Sansha's Dreadnought}}<br />
|}<br />
<br />
=== Station spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Centii Loyal Ravener / Minion}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3-4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|2|Centum Fiend / Hellhound / Torturer}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|5th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Centii Loyal Savage/ Slavehunter|point=yes|ewar=Web}}<br />
{{NPCTableRow|Destroyer|4|Centior Horror / Monster}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|6th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2-3|Centii Loyal Savage/ Slavehunter|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Hierarchy&diff=124285
Hierarchy
2017-07-15T20:21:31Z
<p>Noctis locus: </p>
<hr />
<div>{{stub}}<br />
{{CMBSite|Hierarchy}}<br />
{{clear}}<br />
== Walkthrough ==<br />
===First Room===<br />
{{NPCTableHead|Group 1}}<br />
{{NPCTableRow|Cruiser|2|Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Gate spawn after approaching acceleration gate}}<br />
{{NPCTableRow|Elite Cruiser|4|Strain Atomizer Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Siege Alvatis}}<br />
|}<br />
<br />
<br />
{{NPCTableHead|Spawn}}<br />
{{NPCTableRow|Frigate|5|Sunder / Raider Alvi}}<br />
{{NPCTableRow|Elite Frigate|2|Strain Infester Alvi|ewar={{icon|web|24|Stasis webifier}}}}<br />
|}<br />
<br />
===Second Room===<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|12|Barracuda / Render / Splinter Alvi}}<br />
{{NPCTableRow|Cruiser|5|Devastator Alvum}}<br />
{{NPCTableRow|Elite Cruiser|4|Strain Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|6|Siege Alvatis}}<br />
{{NPCTableRow|Sentry|4|Drone Missile Bay}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 1 spawns after approaching "Hierarchy" structure}}<br />
{{NPCTableRow|Elite Frigate|3-4|Strain Raider Alvi|trigger=Attacking triggers spawan 2}}<br />
{{NPCTableRow|Destroyer|3-4|Marauder Alvior|trigger=Attacking triggers spawan 2}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 2 (Contains either frigates or cruiser)}}<br />
{{NPCTableRow|Elite Frigate|3-4|Strain Bomber Alvi|trigger=Attacking triggers spawan 3}}<br />
{{NPCTableRow|Elite Cruiser|1|Strain Disintegrator Alvum|trigger=Attacking triggers spawan 3}}<br />
{{NPCTableRow|Battlecruiser|3-4|Exterminator Alvatis|trigger=Attacking triggers spawan 3}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 3}}<br />
{{NPCTableRow|Destroyer|3-4|Predator / Marauder Alvior|trigger=Attacking triggers spawan 4}}<br />
{{NPCTableRow|Battleship|4|Matriarch Alvus / Alvus Queen|trigger=Attacking triggers spawan 4}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 4}}<br />
{{NPCTableRow|Battleship|3-4|Supreme Alvus Parasite}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 5 after all battleships have been destroyed}}<br />
{{NPCTableRow|Battleship|4|Alvus Controller}}<br />
{{NPCTableRow|Commander Battleship|1|Sentient Alvus Creator|trigger=Escalation trigger|cargo=drone components}}<br />
|}<br />
<br />
=Escalation=<br />
{{CMBSite|Trouble in Paradize}}<br />
Can escalate to [[Trouble in Paradize]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Hierarchy&diff=124284
Hierarchy
2017-07-15T20:20:03Z
<p>Noctis locus: /* Second Room */ add names, fix type</p>
<hr />
<div>{{stub}}<br />
{{CMBSite|Hierarchy}}<br />
==First Room==<br />
{{NPCTableHead|Group 1}}<br />
{{NPCTableRow|Cruiser|2|Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Gate spawn after approaching acceleration gate}}<br />
{{NPCTableRow|Elite Cruiser|4|Strain Atomizer Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Siege Alvatis}}<br />
|}<br />
<br />
<br />
{{NPCTableHead|Spawn}}<br />
{{NPCTableRow|Frigate|5|Sunder / Raider Alvi}}<br />
{{NPCTableRow|Elite Frigate|2|Strain Infester Alvi|ewar={{icon|web|24|Stasis webifier}}}}<br />
|}<br />
<br />
==Second Room==<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|12|Barracuda / Render / Splinter Alvi}}<br />
{{NPCTableRow|Cruiser|5|Devastator Alvum}}<br />
{{NPCTableRow|Elite Cruiser|4|Strain Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|6|Siege Alvatis}}<br />
{{NPCTableRow|Sentry|4|Drone Missile Bay}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 1 spawns after approaching "Hierarchy" structure}}<br />
{{NPCTableRow|Elite Frigate|3-4|Strain Raider Alvi|trigger=Attacking triggers spawan 2}}<br />
{{NPCTableRow|Destroyer|3-4|Marauder Alvior|trigger=Attacking triggers spawan 2}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 2 (Contains either frigates or cruiser)}}<br />
{{NPCTableRow|Elite Frigate|3-4|Strain Bomber Alvi|trigger=Attacking triggers spawan 3}}<br />
{{NPCTableRow|Elite Cruiser|1|Strain Disintegrator Alvum|trigger=Attacking triggers spawan 3}}<br />
{{NPCTableRow|Battlecruiser|3-4|Exterminator Alvatis|trigger=Attacking triggers spawan 3}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 3}}<br />
{{NPCTableRow|Destroyer|3-4|Predator / Marauder Alvior|trigger=Attacking triggers spawan 4}}<br />
{{NPCTableRow|Battleship|4|Matriarch Alvus / Alvus Queen|trigger=Attacking triggers spawan 4}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 4}}<br />
{{NPCTableRow|Battleship|3-4|Supreme Alvus Parasite}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 5 after all battleships have been destroyed}}<br />
{{NPCTableRow|Battleship|4|Alvus Controller}}<br />
{{NPCTableRow|Commander Battleship|1|Sentient Alvus Creator|trigger=Escalation trigger|cargo=drone components}}<br />
|}<br />
<br />
=Escalation=<br />
{{CMBSite|Trouble in Paradize}}<br />
Can escalate to [[Trouble in Paradize]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Hierarchy&diff=124283
Hierarchy
2017-07-15T20:12:32Z
<p>Noctis locus: /* First Room */</p>
<hr />
<div>{{stub}}<br />
{{CMBSite|Hierarchy}}<br />
==First Room==<br />
{{NPCTableHead|Group 1}}<br />
{{NPCTableRow|Cruiser|2|Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Gate spawn after approaching acceleration gate}}<br />
{{NPCTableRow|Elite Cruiser|4|Strain Atomizer Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Siege Alvatis}}<br />
|}<br />
<br />
<br />
{{NPCTableHead|Spawn}}<br />
{{NPCTableRow|Frigate|5|Sunder / Raider Alvi}}<br />
{{NPCTableRow|Elite Frigate|2|Strain Infester Alvi|ewar={{icon|web|24|Stasis webifier}}}}<br />
|}<br />
<br />
==Second Room==<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|12|}}<br />
{{NPCTableRow|Cruiser|9|}}<br />
{{NPCTableRow|Battlecruiser|6|}}<br />
{{NPCTableRow|Sentry|4|}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 1 spawns after approaching "Hierarchy" structure}}<br />
{{NPCTableRow|Frigate|3-4||trigger=Attacking triggers spawan 2}}<br />
{{NPCTableRow|Destroyer|3-4||trigger=Attacking triggers spawan 2}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 2 (Contains either frigates or cruiser)}}<br />
{{NPCTableRow|Frigate|3-4||trigger=Attacking triggers spawan 3}}<br />
{{NPCTableRow|Cruiser|1||trigger=Attacking triggers spawan 3}}<br />
{{NPCTableRow|Battlecruiser|3-4||trigger=Attacking triggers spawan 3}}<br />
|}<br />
<br />
{{NPCTableHead|Wpawn 3}}<br />
{{NPCTableRow|Destroyer|3-4||trigger=Attacking triggers spawan 4}}<br />
{{NPCTableRow|Battlecruiser|4||trigger=Attacking triggers spawan 4}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 4}}<br />
{{NPCTableRow|Battleship|3-4|}}<br />
|}<br />
<br />
{{NPCTableHead|Spawn 5 after all battleships have been destroyed}}<br />
{{NPCTableRow|Battleship|4|}}<br />
{{NPCTableRow|Battlship|4|Sentient|trigger=Escalation trigger|cargo=drone components}}<br />
|}<br />
=Escalation=<br />
{{CMBSite|Trouble in Paradize}}<br />
Can escalate to [[Trouble in Paradize]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Independence&diff=124280
Independence
2017-07-15T17:48:29Z
<p>Noctis locus: /* Second room */ updated. Sentient dropped a sentient module and a Nestor chip</p>
<hr />
<div>{{CMBSite|Independence}}<br />
==First room==<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|10-14|}}<br />
{{NPCTableRow|Cruiser|11-13|}}<br />
{{NPCTableRow|Sentry|4|Light Missile Battery}}<br />
|}<br />
{{NPCTableHead|After approaching the gate}}<br />
{{NPCTableRow|Frigate|4|Strain Silverfish}}<br />
{{NPCTableRow|Battlecruiser|3|}}<br />
|}<br />
<br />
==Second room==<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|10|}}<br />
{{NPCTableRow|Cruiser|5|}}<br />
{{NPCTableRow|Battleship|3||trigger=last one triggers spawn 1}}<br />
|}<br />
{{NPCTableHead|Spawn 1}}<br />
{{NPCTableRow|Cruiser|2-3|}}<br />
{{NPCTableRow|Battleship|3||trigger=last one triggers spawn 1}}<br />
|}<br />
Attacking any ships from spawn 1 triggers spawn 2.<br />
{{NPCTableHead|Spawn 2}}<br />
{{NPCTableRow|Frigate|2|}}<br />
{{NPCTableRow|Cruiser|2-3|}}<br />
{{NPCTableRow|Battleship|2-3|}}<br />
{{NPCTableRow|?|1|Sentient|trigger=escalation trigger|cargo=Drops drone components. May drop sentient modules and/or a Rogue Drone chip.}}<br />
|}<br />
{{NPCTableHead|Spawn 3}}<br />
{{NPCTableRow|Frigate|3|}}<br />
{{NPCTableRow|Battleship|4|}}<br />
|}<br />
<br />
==Escalation==<br />
{{CMBSite|The Drone Roulette}}<br />
This site can escalate to [[The Drone Roulette]]<br />
<br />
[[Category:Unrated Complexes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Haven&diff=124119
Sansha Haven
2017-07-07T03:51:34Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Sansha Haven}}<br />
'''Sansha Haven''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within null-security systems occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships. <br />
<br />
{{MessageBox|On warp-in:|I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates.}}<br />
{{clear}}<br />
==Walkthrough==<br />
=== Rock spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Enslaver / Butcher|point=yes|ewar=TP}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Centii Loyal Scavenger / Servant / Minion|point=no|ewar=Web}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread lord}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Slavehunter / Savage|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Slaughterer / Excrator|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|5th Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|6|Centatis Devil / Phantasm / Daemon}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Dreadnought|0-1|Sansha's Nation Dreadnought}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Haven&diff=124118
Sansha Haven
2017-07-07T03:51:01Z
<p>Noctis locus: tidy up</p>
<hr />
<div>{{Complex|Sansha Haven}}<br />
'''Sansha Haven''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within null-security systems occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships. <br />
<br />
{{MessageBox|On warp-in:|I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates.}}<br />
<br />
==Walkthrough==<br />
=== Rock spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Enslaver / Butcher|point=yes|ewar=TP}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Centii Loyal Scavenger / Servant / Minion|point=no|ewar=Web}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread lord}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Slavehunter / Savage|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Slaughterer / Excrator|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|5th Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|6|Centatis Devil / Phantasm / Daemon}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Dreadnought|0-1|Sansha's Nation Dreadnought}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Template:ShipsMatrix&diff=124104
Template:ShipsMatrix
2017-07-06T16:20:40Z
<p>Noctis locus: adding BR caps to the table</p>
<hr />
<div>{{#css:<br />
.ships-matrix<br />
{<br />
font-family: arial;<br />
font-size: 12px;<br />
line-height: 130%;<br />
}<br />
.ships-matrix table { width:100%; }<br />
.ships-matrix table, .ships-matrix tr, .ships-matrix th, .ships-matrix td { margin:0;padding:0;text-align: left;font-weight: normal; }<br />
.ships-matrix th, .ships-matrix td{ line-height: 110%;padding: 3px 5px; }<br />
.ships-matrix tr<br />
{<br />
<br />
}<br />
.ships-matrix a{ font-size:11px; }<br />
.ships-matrix a:hover, .ships-matrix a.hover<br />
{<br />
text-decoration:none;<br />
color:white;<br />
}<br />
.ships-matrix tr.firstprimary, .ships-matrix tr.secondprimary<br />
{<br />
background-color: black;<br />
}<br />
.ships-matrix .firstprimary th, .ships-matrix .secondprimary th<br />
{<br />
border-bottom: 1px solid #2D2413;<br />
border-top: 1px solid #2D2413; <br />
height: 20px;<br />
line-height: 20px;<br />
}<br />
.ships-matrix .showexplain<br />
{ text-align: right;<br />
font-size: 80%;<br />
color: #CCCCCC;<br />
}<br />
.ships-matrix .noshowexplain<br />
{ text-align: center;<br />
font-size: 14px;<br />
color: #B89964;<br />
font-family: trebuchet MS;<br />
font-variant: small-caps;<br />
}<br />
.ships-matrix tr.primary<br />
{<br />
background-color: #222222;<br />
}<br />
.ships-matrix .primary .collapseButton, .ships-matrix .special .collapseButton, .ships-matrix .secondprimary .collapseButton<br />
{<br />
color: transparent;<br />
display: block;<br />
float: right;<br />
padding: 0;<br />
}<br />
.ships-matrix .primary .collapseButton a, .ships-matrix .special .collapseButton a, .ships-matrix .secondprimary .collapseButton a<br />
{<br />
background-color: transparent;<br />
color: #CCCCCC;<br />
font-size: 80%;<br />
left: 0;<br />
width: 100%;<br />
z-index: 20;<br />
}<br />
.ships-matrix .primary .collapseButton a:hover,<br />
.ships-matrix .primary .collapseButton a.hover<br />
{<br />
background-color:#614F31;<br />
}<br />
.ships-matrix tr.highlight<br />
{<br />
background-color:#2D0404;<br />
}<br />
.ships-matrix tr.special<br />
{<br />
background-color: #30281A;<br />
}<br />
.ships-matrix tr.even<br />
{<br />
<br />
}<br />
.ships-matrix tr.odd<br />
{<br />
<br />
}<br />
.ships-matrix th<br />
{<br />
<br />
}<br />
<br />
.ships-matrix .firstcol{ width:16%; }<br />
.ships-matrix .racialcol{ width:21%; }<br />
.ships-matrix .piratecol{ width:12%; }<br />
.ships-matrix .widecol{ width:84%; }<br />
.ships-matrix .centertext{ color: gray; text-align: center; }<br />
.ships-matrix .racialcol .img, .ships-matrix .piratecol .img<br />
{<br />
display: inline-block;<br />
margin-right: 5px;<br />
}<br />
.ships-matrix .groupheader<br />
{<br />
color: #B89964;<br />
padding-left: 5px;<br />
}<br />
.ships-matrix .groupheader .textlabel<br />
{<br />
color: #CCCCCC;<br />
display: inline-block;<br />
position: relative;<br />
z-index: 25;<br />
}<br />
.ships-matrix .primary .firstcol, .ships-matrix .primary .racialcol, .ships-matrix .primary .piratecol, .ships-matrix .primary .widecol,<br />
.ships-matrix .special .firstcol, .ships-matrix .special .racialcol, .ships-matrix .special .piratecol, .ships-matrix .special .widecol<br />
{<br />
border-bottom: 1px solid black;<br />
}<br />
.ships-matrix .firstindent<br />
{<br />
padding-left:10px;<br />
}<br />
.ships-matrix .secondindent<br />
{<br />
padding-left:15px;<br />
}<br />
}}<br />
<div class='ships-matrix'><br />
<table cellspacing='0' cellpadding='0'><br />
<tr class='firstprimary'><br />
<th class='firstcol showexplain'>show advanced ships</th><br />
<th class='racialcol noshowexplain'><div class='img'>[[Image:Logo_faction_amarr_empire.png|center|20x20px]]</div>Amarr</th><br />
<th class='racialcol noshowexplain'><div class='img'>[[Image:Logo_faction_caldari_state.png|center|20x20px]]</div>Caldari</th><br />
<th class='racialcol noshowexplain'><div class='img'>[[Image:Logo_faction_gallente_federation.png|center|20x20px]]</div>Gallente</th><br />
<th class='racialcol noshowexplain'><div class='img'>[[Image:Logo_faction_minmatar_republic.png|center|20x20px]]</div>Minmatar</th><br />
</tr><br />
<tr><br />
<td colspan='5' style='padding:0'><br />
<table cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Corvettes</span></th><br />
<th class='racialcol centertext'>[[Impairor]]</th><br />
<th class='racialcol centertext'>[[Ibis]]</th><br />
<th class='racialcol centertext'>[[Velator]]</th><br />
<th class='racialcol centertext'>[[Reaper]]</th><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Frigates</span></th><br />
<th class='racialcol centertext'>[[Executioner]] &#9642; [[Inquisitor]] &#9642; [[Tormentor]] &#9642; [[Crucifier]] &#9642; [[Punisher]] &#9642; [[Magnate]]</th><br />
<th class='racialcol centertext'>[[Condor]] &#9642; [[Bantam]] &#9642; [[Kestrel]] &#9642; [[Griffin]] &#9642; [[Merlin]] &#9642; [[Heron]]</th><br />
<th class='racialcol centertext'>[[Atron]] &#9642; [[Navitas]] &#9642; [[Tristan]] &#9642; [[Maulus]] &#9642; [[Incursus]] &#9642; [[Imicus]]</th><br />
<th class='racialcol centertext'>[[Slasher]] &#9642; [[Burst]] &#9642; [[Breacher]] &#9642; [[Vigil]] &#9642; [[Rifter]] &#9642; [[Probe]]</th><br />
</tr><br />
<tr class='highlight'><br />
<td class='groupheader firstindent'>Navy Faction Frigates</td><br />
<td class='centertext'>[[Imperial Navy Slicer]] &#9642; [[Crucifier Navy Issue]]</td><br />
<td class='centertext'>[[Caldari Navy Hookbill]] &#9642; [[Griffin Navy Issue]]</td><br />
<td class='centertext'>[[Federation Navy Comet]] &#9642; [[Maulus Navy Issue]]</td><br />
<td class='centertext'>[[Republic Fleet Firetail]] &#9642; [[Vigil Fleet Issue]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Assault Frigates</td><br />
<td class='centertext'>[[Vengeance]] &#9642; [[Retribution]]</td><br />
<td class='centertext'>[[Hawk]] &#9642; [[Harpy]]</td><br />
<td class='centertext'>[[Ishkur]] &#9642; [[Enyo]]</td><br />
<td class='centertext'>[[Wolf]] &#9642; [[Jaguar]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Covert Ops</td><br />
<td class='centertext'>[[Anathema]] &#9642; [[Purifier]]</td><br />
<td class='centertext'>[[Manticore]] &#9642; [[Buzzard]]</td><br />
<td class='centertext'>[[Nemesis]] &#9642; [[Helios]]</td><br />
<td class='centertext'>[[Cheetah]] &#9642; [[Hound]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Electronic Attack Frigates</td><br />
<td class='centertext'>[[Sentinel]]</td><br />
<td class='centertext'>[[Kitsune]]</td><br />
<td class='centertext'>[[Keres]]</td><br />
<td class='centertext'>[[Hyena]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Interceptors</td><br />
<td class='centertext'>[[Crusader]] &#9642; [[Malediction]]</td><br />
<td class='centertext'>[[Crow]] &#9642; [[Raptor]]</td><br />
<td class='centertext'>[[Taranis]] &#9642; [[Ares]]</td><br />
<td class='centertext'>[[Claw]] &#9642; [[Stiletto]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Logistics Frigates</td><br />
<td class='centertext'>[[Deacon]]</td><br />
<td class='centertext'>[[Kirin]]</td><br />
<td class='centertext'>[[Thalia]]</td><br />
<td class='centertext'>[[Scalpel]]</td><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Destroyers</span></th><br />
<th class='racialcol centertext'>[[Coercer]] &#9642; [[Dragoon]]</th><br />
<th class='racialcol centertext'>[[Cormorant]] &#9642; [[Corax]]</th><br />
<th class='racialcol centertext'>[[Catalyst]] &#9642; [[Algos]]</th><br />
<th class='racialcol centertext'>[[Thrasher]] &#9642; [[Talwar]]</th><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Command Destroyers</td><br />
<td class='centertext'>[[Pontifex]]</td><br />
<td class='centertext'>[[Stork]]</td><br />
<td class='centertext'>[[Magus]]</td><br />
<td class='centertext'>[[Bifrost]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Interdictors</td><br />
<td class='centertext'>[[Heretic]]</td><br />
<td class='centertext'>[[Flycatcher]]</td><br />
<td class='centertext'>[[Eris]]</td><br />
<td class='centertext'>[[Sabre]]</td><br />
</tr><br />
<tr class='highlight'><br />
<td class='groupheader firstindent'>Tactical Destroyers</td><br />
<td class='centertext'>[[Confessor]]</td><br />
<td class='centertext'>[[Jackdaw]]</td><br />
<td class='centertext'>[[Hecate]]</td><br />
<td class='centertext'>[[Svipul]]</td><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Cruisers</span></th><br />
<th class='racialcol centertext'>[[Arbitrator]] &#9642; [[Maller]] &#9642; [[Augoror]] &#9642; [[Omen]]</th><br />
<th class='racialcol centertext'>[[Moa]] &#9642; [[Blackbird]] &#9642; [[Osprey]] &#9642; [[Caracal]]</th><br />
<th class='racialcol centertext'>[[Celestis]] &#9642; [[Exequror]] &#9642; [[Vexor]] &#9642; [[Thorax]]</th><br />
<th class='racialcol centertext'>[[Stabber]] &#9642; [[Rupture]] &#9642; [[Bellicose]] &#9642; [[Scythe]]</th><br />
</tr><br />
<tr class='highlight'><br />
<td class='groupheader firstindent'>Navy Faction Cruisers</td><br />
<td class='centertext'>[[Augoror Navy Issue]] &#9642; [[Omen Navy Issue]]</td><br />
<td class='centertext'>[[Caracal Navy Issue]] &#9642; [[Osprey Navy Issue]]</td><br />
<td class='centertext'>[[Exequror Navy Issue]] &#9642; [[Vexor Navy Issue]]</td><br />
<td class='centertext'>[[Scythe Fleet Issue]] &#9642; [[Stabber Fleet Issue]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Heavy Assault Cruisers</td><br />
<td class='centertext'>[[Zealot]] &#9642; [[Sacrilege]]</td><br />
<td class='centertext'>[[Eagle]] &#9642; [[Cerberus]]</td><br />
<td class='centertext'>[[Ishtar]] &#9642; [[Deimos]]</td><br />
<td class='centertext'>[[Vagabond]] &#9642; [[Muninn]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Heavy Interdiction Cruisers</td><br />
<td class='centertext'>[[Devoter]]</td><br />
<td class='centertext'>[[Onyx]]</td><br />
<td class='centertext'>[[Phobos]]</td><br />
<td class='centertext'>[[Broadsword]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Logistics Cruisers</td><br />
<td class='centertext'>[[Guardian]]</td><br />
<td class='centertext'>[[Basilisk]]</td><br />
<td class='centertext'>[[Oneiros]]</td><br />
<td class='centertext'>[[Scimitar]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Recon Ships</td><br />
<td class='centertext'>[[Curse]] &#9642; [[Pilgrim]]</td><br />
<td class='centertext'>[[Falcon]] &#9642; [[Rook]]</td><br />
<td class='centertext'>[[Arazu]] &#9642; [[Lachesis]]</td><br />
<td class='centertext'>[[Huginn]] &#9642; [[Rapier]]</td><br />
</tr><br />
<tr class='highlight'><br />
<td class='groupheader firstindent'>Strategic Cruisers</td><br />
<td class='centertext'>[[Legion]]</td><br />
<td class='centertext'>[[Tengu]]</td><br />
<td class='centertext'>[[Proteus]]</td><br />
<td class='centertext'>[[Loki]]</td><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Battlecruisers</span></th><br />
<th class='racialcol centertext'>[[Prophecy]] &#9642; [[Harbinger]] &#9642; [[Oracle]]</th><br />
<th class='racialcol centertext'>[[Drake]] &#9642; [[Ferox]] &#9642; [[Naga]]</th><br />
<th class='racialcol centertext'>[[Brutix]] &#9642; [[Myrmidon]] &#9642; [[Talos]]</th><br />
<th class='racialcol centertext'>[[Hurricane]] &#9642; [[Cyclone]] &#9642; [[Tornado]]</th><br />
</tr><br />
<tr class='highlight'><br />
<td class='groupheader firstindent'>Navy Faction Battlecruisers</td><br />
<td class='centertext'>[[Harbinger Navy Issue]]</td><br />
<td class='centertext'>[[Drake Navy Issue]]</td><br />
<td class='centertext'>[[Brutix Navy Issue]]</td><br />
<td class='centertext'>[[Hurricane Fleet Issue]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Command Ships</td><br />
<td class='centertext'>[[Damnation]] &#9642; [[Absolution]]</td><br />
<td class='centertext'>[[Vulture]] &#9642; [[Nighthawk]]</td><br />
<td class='centertext'>[[Astarte]] &#9642; [[Eos]]</td><br />
<td class='centertext'>[[Claymore]] &#9642; [[Sleipnir]]</td><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Battleships</span></th><br />
<th class='racialcol centertext'>[[Abaddon]] &#9642; [[Apocalypse]] &#9642; [[Armageddon]]</th><br />
<th class='racialcol centertext'>[[Scorpion]] &#9642; [[Raven]] &#9642; [[Rokh]]</th><br />
<th class='racialcol centertext'>[[Hyperion]] &#9642; [[Megathron]] &#9642; [[Dominix]]</th><br />
<th class='racialcol centertext'>[[Tempest]] &#9642; [[Typhoon]] &#9642; [[Maelstrom]]</th><br />
</tr><br />
<tr class='highlight'><br />
<td class='groupheader firstindent'>Navy Faction Battleships</td><br />
<td class='centertext'>[[Apocalypse Navy Issue]] &#9642; [[Armageddon Navy Issue]]</td><br />
<td class='centertext'>[[Scorpion Navy Issue]] &#9642; [[Raven Navy Issue]]</td><br />
<td class='centertext'>[[Megathron Navy Issue]] &#9642; [[Dominix Navy Issue]]</td><br />
<td class='centertext'>[[Tempest Fleet Issue]] &#9642; [[Typhoon Fleet Issue]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Black Ops</td><br />
<td class='centertext'>[[Redeemer]]</td><br />
<td class='centertext'>[[Widow]]</td><br />
<td class='centertext'>[[Sin]]</td><br />
<td class='centertext'>[[Panther]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Marauders</td><br />
<td class='centertext'>[[Paladin]]</td><br />
<td class='centertext'>[[Golem]]</td><br />
<td class='centertext'>[[Kronos]]</td><br />
<td class='centertext'>[[Vargur]]</td><br />
</tr><br />
</table> <br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Carriers</span></th><br />
<th class='racialcol centertext'>[[Archon]]</th><br />
<th class='racialcol centertext'>[[Chimera]]</th><br />
<th class='racialcol centertext'>[[Thanatos]]</th><br />
<th class='racialcol centertext'>[[Nidhoggur]]</th><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Supercarriers</td><br />
<td class='centertext'>[[Aeon]]</td><br />
<td class='centertext'>[[Wyvern]]</td><br />
<td class='centertext'>[[Nyx]]</td><br />
<td class='centertext'>[[Hel]]</td><br />
</tr><br />
</table><br />
<table cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Dreadnoughts</span></th><br />
<th class='racialcol centertext'>[[Revelation]]</th><br />
<th class='racialcol centertext'>[[Phoenix]]</th><br />
<th class='racialcol centertext'>[[Moros]]</th><br />
<th class='racialcol centertext'>[[Naglfar]]</th><br />
</tr><br />
</table><br />
<table cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Force Auxiliaries</span></th><br />
<th class='racialcol centertext'>[[Apostle]]</th><br />
<th class='racialcol centertext'>[[Minokawa]]</th><br />
<th class='racialcol centertext'>[[Ninazu]]</th><br />
<th class='racialcol centertext'>[[Lif]]</th><br />
</tr><br />
</table><br />
<table cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Titans</span></th><br />
<th class='racialcol centertext'>[[Avatar]]</th><br />
<th class='racialcol centertext'>[[Leviathan]]</th><br />
<th class='racialcol centertext'>[[Erebus]]</th><br />
<th class='racialcol centertext'>[[Ragnarok]]</th><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Freighters</span></th><br />
<th class='racialcol centertext'>[[Providence]]</th><br />
<th class='racialcol centertext'>[[Charon]]</th><br />
<th class='racialcol centertext'>[[Obelisk]]</th><br />
<th class='racialcol centertext'>[[Fenrir]]</th><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Jump Freighters</td><br />
<td class='centertext'>[[Ark]]</td><br />
<td class='centertext'>[[Rhea]]</td><br />
<td class='centertext'>[[Anshar]]</td><br />
<td class='centertext'>[[Nomad]]</td><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='primary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Standard Industrial Ships</span></th><br />
<th class='racialcol centertext'>[[Bestower]] &#9642; [[Sigil]]</th><br />
<th class='racialcol centertext'>[[Badger]] &#9642; [[Tayra]]</th><br />
<th class='racialcol centertext'>[[Nereus]] &#9642; [[Kryos]] &#9642; [[Epithal]] &#9642; [[Miasmos]] &#9642; [[Iteron Mark V]]</th><br />
<th class='racialcol centertext'>[[Hoarder]] &#9642; [[Mammoth]] &#9642; [[Wreathe]]</th><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Transport Ships</td><br />
<td class='centertext'>[[Prorator]] &#9642; [[Impel]]</td><br />
<td class='centertext'>[[Crane]] &#9642; [[Bustard]]</td><br />
<td class='centertext'>[[Viator]] &#9642; [[Occator]]</td><br />
<td class='centertext'>[[Mastodon]] &#9642; [[Prowler]]</td><br />
</tr><br />
</table><br />
<table cellspacing='0' cellpadding='0'><br />
<tr class='special'><br />
<th class='firstcol groupheader'><span class='textlabel'>ORE</span></th><br />
<th class='widecol centertext'>[[Venture]] &#9642; [[Prospect]] &#9642; [[Endurance]] &#9642; [[Covetor]] &#9642; [[Retriever]] &#9642; [[Procurer]] &#9642; [[Hulk]] &#9642; [[Skiff]] &#9642; [[Mackinaw]] &#9642; [[Noctis]] &#9642; [[Porpoise]] &#9642; [[Orca]] &#9642; [[Bowhead]] &#9642; [[Rorqual]]</th><br />
</tr><br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='secondprimary'><br />
<th class='firstcol groupheader'><span class='textlabel'>Pirate Faction Ships</span></th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_angel_cartel.png|center|20x20px]]</div>Angel Cartel</th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_blood_raiders.png|center|20x20px]]</div>Blood Raiders</th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_guristas_pirates.png|center|20x20px]]</div>Guristas</th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_mordus_legion.png|center|20x20px]]</div>Mordu's Legion</th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_sanshas_nation.png|center|20x20px]]</div>Sansha's Nation</th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo_faction_serpentis.png|center|20x20px]]</div>Serpentis</th><br />
<th class='piratecol noshowexplain'><div class='img'>[[Image:Logo faction sisters of eve.png|center|20x20px]]</div>Sisters of EVE</th><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Frigates</td><br />
<td class='piratecol centertext'>[[Dramiel]]</td><br />
<td class='piratecol centertext'>[[Cruor]]</td><br />
<td class='piratecol centertext'>[[Worm]]</td><br />
<td class='piratecol centertext'>[[Garmur]]</td><br />
<td class='piratecol centertext'>[[Succubus]]</td><br />
<td class='piratecol centertext'>[[Daredevil]]</td><br />
<td class='piratecol centertext'>[[Astero]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Cruisers</td><br />
<td class='piratecol centertext'>[[Cynabal]]</td><br />
<td class='piratecol centertext'>[[Ashimmu]]</td><br />
<td class='piratecol centertext'>[[Gila]]</td><br />
<td class='piratecol centertext'>[[Orthrus]]</td><br />
<td class='piratecol centertext'>[[Phantasm]]</td><br />
<td class='piratecol centertext'>[[Vigilant]]</td><br />
<td class='piratecol centertext'>[[Stratios]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Battleships</td><br />
<td class='piratecol centertext'>[[Machariel]]</td><br />
<td class='piratecol centertext'>[[Bhaalgorn]]</td><br />
<td class='piratecol centertext'>[[Rattlesnake]]</td><br />
<td class='piratecol centertext'>[[Barghest]]</td><br />
<td class='piratecol centertext'>[[Nightmare]]</td><br />
<td class='piratecol centertext'>[[Vindicator]]</td><br />
<td class='piratecol centertext'>[[Nestor]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Dreadnoughts</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'>[[Chemosh]]</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'>[[Vehement]]</td><br />
<td class='piratecol centertext'></td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Carriers</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Supercarriers</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'>[[Revenant]]</td><br />
<td class='piratecol centertext'>[[Vendetta]]</td><br />
<td class='piratecol centertext'></td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Force Auxiliaries</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'>[[Dagon]]</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Titans</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'>[[Molok]]</td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'></td><br />
<td class='piratecol centertext'>[[Vanquisher]]</td><br />
<td class='piratecol centertext'></td><br />
</tr><br />
<br />
</table><br />
<table class='collapsible collapsed' cellspacing='0' cellpadding='0'><br />
<tr class='special'><br />
<th class='firstcol groupheader'><span class='textlabel'>Special Edition Ships</span></th><br />
<th class='widecol centertext'></th><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Shuttles</td><br />
<td class='widecol centertext'>[[Apotheosis]] &#9642; [[Interbus Shuttle]] &#9642; [[Leopard]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Frigates</td><br />
<td class='widecol centertext'>[[Echelon]] &#9642; [[Echo]] &#9642; [[Hematos]] &#9642; [[Immolator]] &#9642; [[Taipan]] &#9642; [[Violator]] &#9642; [[Zephyr]] &#9642; [[Gold Magnate]] &#9642; [[Inner Zone Shipping Imicus]] &#9642; [[Sarum Magnate]] &#9642; [[Silver Magnate]] &#9642; [[Sukuuvestaa Heron]] &#9642; [[Tash-Murkon Magnate]] &#9642; [[Vherokior Probe]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Assault Frigates</td><br />
<td class='widecol centertext'>[[Cambion]] &#9642; [[Freki]] &#9642; [[Malice]] &#9642; [[Utu]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Covert Ops</td><br />
<td class='racialcol centertext'>[[Chremoas]] &#9642; [[Caedes]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Interceptors</td><br />
<td class='widecol centertext'>[[Imp]] &#9642; [[Whiptail]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Destroyers</td><br />
<td class='widecol centertext'>[[Aliastra Catalyst]] &#9642; [[Inner Zone Shipping Catalyst]] &#9642; [[Intaki Syndicate Catalyst]] &#9642; [[InterBus Catalyst]] &#9642; [[Sunesis]] &#9642;[[Nefantar Thrasher]] &#9642; [[Quafe Catalyst]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Cruisers</td><br />
<td class='widecol centertext'>[[Guardian-Vexor]] &#9642; [[Victorieux Luxury Yacht]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Heavy Assault Cruisers</td><br />
<td class='widecol centertext'>[[Adrestia]] &#9642; [[Mimir]] &#9642; [[Vangel]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Heavy Interdiction Cruisers</td><br />
<td class='widecol centertext'>[[Fiend]]</td><br />
</tr><br />
<tr class='even'><br />
<td class='groupheader secondindent'>Logistics Cruisers</td><br />
<td class='widecol centertext'>[[Etana]] &#9642; [[Rabisu]]</td><br />
</tr><br />
<tr class='odd'><br />
<td class='groupheader secondindent'>Recon Ships</td><br />
<td class='racialcol centertext'>[[Chameleon]] &#9642; [[Moracha]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Battlecruisers</td><br />
<td class='widecol centertext'>[[Gnosis]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Battleships</td><br />
<td class='widecol centertext'>[[Scorpion Ishukone Watch]] &#9642; [[Apocalypse Imperial Issue]] &#9642; [[Armageddon Imperial Issue]] &#9642; [[Raven State Issue]] &#9642; [[Megathron Federate Issue]] &#9642; [[Tempest Tribal Issue]]</td><br />
</tr><br />
<tr class='primary'><br />
<td class='firstcol groupheader firstindent'>Industrial</td><br />
<td class='widecol centertext'>[[Primae]] &#9642; [[Miasmos Amastris Edition]] &#9642; [[Miasmos Quafe Ultra Edition]] &#9642; [[Miasmos Quafe Ultramarine Edition]]</td><br />
</tr><br />
</table><br />
</td><br />
</tr><br />
</table><br />
</div><noinclude><br />
{{documentation}}<br />
</noinclude></div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Vexor&diff=124098
Vexor
2017-07-06T12:27:31Z
<p>Noctis locus: /* Skills */</p>
<hr />
<div><onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --><br />
<!-----------------------------------------------------------<br />
* SHIP ATTRIBUTES SECTION (last update : 6/2/2014)<br />
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* on editing the attributes, please make sure that you don't<br />
* leave/misstype any tags required. please follow the same<br />
* format below and edit only the values (after the = sign).<br />
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| shipid=626<br />
| shipimg=Vexor.jpg<br />
| shipname=Vexor<br />
| caption=Vexor<br />
| class=Cruiser<br />
| grouping=Standard Cruisers<br />
| hulltype=Vexor Class<br />
| faction=Gallente Federation<br />
| race=Gallente<br />
| roles=Droneboat<br />
| variations={{Ship|Guardian-Vexor}},{{Ship|Ishtar}},{{Ship|Vexor Navy Issue}}<br />
| tech=<br />
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --><br />
| powergrid=800 MW<br />
| cpu=300 tf<br />
| capacitor=1,450 GJ<br />
| highs=4<br />
| turrets=4<br />
| launchers=0<br />
| mediums=4<br />
| lows=5<br />
| mass=11,100,000 kg<br />
| volume=115,000 m&#179;<br />
| cargohold=480 m&#179;<br />
| extrahold=<br />
| extraholdtype=<br />
| dronebay=125 m&#179;<br />
| bandwidth=75 Mbit/sec<br />
| info=The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.<br />
| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>10% bonus to Drone hitpoints, damage and mining yield<br><br />
| structurehp=2,000 HP<br />
| shieldhp=1,100 HP<br />
| shieldem=0<br />
| shieldexp=50<br />
| shieldkin=40<br />
| shieldtherm=20<br />
| armorhp=2,000 HP<br />
| armorem=50<br />
| armorexp=10<br />
| armorkin=35<br />
| armortherm=35<br />
| maxvelocity=195 m/sec<br />
| inertia=0.56<br />
| warpspeed=3 AU/s<br />
| warptime=8.62 s<br />
| targetrange=52.50 km<br />
| sigradius=145 m<br />
| maxlockedtargets=6<br />
| sensortype=Magnetometric<br />
| sensorvalue=16 points<br />
| scanres=280 mm<br />
| reqskills=*{{RequiredSkill|Gallente Cruiser|I}}<br />
**{{RequiredSkill|Spaceship Command|II}}<br />
**{{RequiredSkill|Gallente Destroyer|III}}<br />
***{{RequiredSkill|Gallente Frigate|III}}<br />
****{{RequiredSkill|Spaceship Command|I}}<br />
<br />
| totaltraintime=19h 15m 30s<br />
| forumlinks=<br />
| wikireferences=<br />
| externallinks=<br />
| highlights1=<br />
| highlights2=<br />
| highlights3=<br />
| highlights4=<br />
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --><br />
<br />
<!-----------------------------------------------------------------------------------------<br />
***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE *******************<br />
-------------------------------------------------------------------------------------------><br />
<br />
==Summary==<br />
The Vexor is a dedicated drone boat. It has 75mb of drone bandwidth, allowing it to field a mixed flight of medium and heavy drones at a time, and has the drone bay to carry a few replacements or an additional flight of light drones. This gives the Vexor great flexibility for long roams, where it can carry a full flight of medium and light damage drones, as well as a flight of light repair or EWAR drones to deploy as the situation dictates. While the Vexor has a bonus to hybrid guns, this can be ignored if desired due to a large amount of the Vexor's DPS coming from drones anyway, and Vexors with autocannons, nosferatu and/or neutralisers are common. With 4 mids and 5 lows Vexors are most often armor tanked.<br />
<br />
The Vexor is also a great ship to use for salvaging missions as they are completed. By using 2 Salvagers, a Small Tractor Beam, a Drone Link Augmentor and a single Hybrid Turret (to draw aggro) in the high slots a moderately drone-skilled capsuleer can securely complete level 2 missions while salvaging. Salvaging level 2 missions is debatably profitable however the salvage/mission fit Vexor can complete level 2s in respectable time when compared to a straight mission fit Vexor.<br />
<br />
Among t1 cruisers the Vexor is a little more skill demanding than the [[Thorax]]. In particular you should not get a Vexor unless you have ''at least'' Drones 4 and should make getting Drones 5 a high priority.<br />
<br />
==Skills==<br />
* [[Skills:Drones#Drones|Drones V]]: You shouldn't get into the Vexor until you have this. You'll be killing your DPS and it is a lossmail waiting to happen.<br />
<br />
* [[Skills:Drones#Drone_Interfacing|Drone Interfacing III]]: '''(IV ideally)''' 10% increase in drone damage per level? What are you waiting for? Get this yesterday.<br />
<br />
* [[Skills:Drones#Drone_Navigation|Drone Navigation III]]: to fit the Drone Navigation Computer (+25% drone speed) and provide an increase of 5% per level. Reduce the travel time of drones to your target.<br />
<br />
* [[Skills:Drones#Drone_Sharpshooting|Drone Sharpshooting III]]: '''(get IV ASAP)''' Increases optimal range of drones, they start shooting at your target sooner.<br />
<br />
* [[Skills:Drones#Light_Drone_Operation|Light Drone Operation V]] and [[Skills:Drones#Medium_Drone_Operation|Medium Drone Operation V]]: Both give 5% increase to their drone type. Get them ASAP; they give you access to T2 Light and Medium Drones, respectively.<br />
<br />
* [[Skills:Drones#Drone_Avionics|Drone Avionics III]]: Another very important skill. At V, your drones will have an engagement sphere of 45km. At III, you can fit the Drone Link Augmentor in a high slot, increasing drone control range +20km per module fit. This lets you engage kiters/snipers. Get it to V if you are a serious droneboater. For even more range (and access to E-War drones!), continue into [[Skills:Drones#Advanced_Drone_Interfacing|Advanced Drone Avionics]]<br />
<br />
* [[Skills:Drones#Heavy_Drone_Operation|Heavy Drone Operation V]]: 5% increase to damage of Heavy drones. Very important when fighting big ships with T2 Heavy drones at Level V. Note your bandwidth can't support a full flight of 5.<br />
<br />
You should not neglect your [[Skills:Gunnery|Gunnery]] either. Combining both can make the Vexor have crazy amounts of dps for a ship its size.<br />
<br />
==Fitting==<br />
For more info on fittings, please go [[Vexor/Fittings|here]]<br />
<br />
==Tactics==<br />
PVP<br />
---<br />
If you're coming from the Algos (and conventional MMO master/minion tactical thinking), you think your drones must do the fighting for you, whilst you sit back and direct them like a conductor. To get the maximum potential out of the Vexor you need to do the exact opposite. Think of yourself as a sixth drone - that charges into the enemy alongside your five other drones and melts them with blasters. It takes a bit of time, due to the drone support skills and fitting skills that's required beforehand, but you could have a Vexor that will make its presence felt every time it steps onto the battlefield. Even with Meta 4 guns, pre-T2 gunnery, mid-range drone skills and T1 drones, you could be pumping out over 450dps in a Shield Vexor. Move into T2 drones and you start breaking 500+dps.<br />
<br />
The shield Vexor is high on DPS, but light on EHP. Expect to do a lot of damage, but not to stay on field very long once you are primaried. <br />
<br />
The armor Vexor is a mainstay of fleet PvP. With a tank second only to the Maller, but still capable of putting out over 500DPS with good skills, a Vexor is a welcome addition to any armor brawler fleet. <br />
<br />
==Notes==<br />
''You can add notes here.''<br />
<br />
{{ShipsMatrix}}<br />
[[Category:Ship Database]][[Category:Standard Cruisers]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Menagerie&diff=124097
Drone Menagerie
2017-07-06T12:11:16Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Drone Menagerie}}<br />
'''Drone Menagerie''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). This combat site has a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
{{MessageBox|On warp in:<br />
|Rogue Drones have attacked this research and observation facility. Many buildings are already on fire and leaking atmosphere. They will not last long without assistance.<br />
}}<br />
<br />
{{clear}}<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Frigate|2|Hunter / Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|3|Destructor / Wrecker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Shredder Alvior}}<br />
{{NPCTableRow|Cruiser|3|Devastator / Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Predator / Shatter Alvior}}<br />
{{NPCTableRow|Battlecruiser|2-3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Frigate|1|Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|2|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Frigate|2-3|Devilfish / Silverfish Alvi}}<br />
{{NPCTableRow|Battlecruiser|2-3|Striker / Crippler Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Commander spawn}}<br />
{{NPCTableRow|Commander Cruiser|0-1|Sentient Defeater Alvatis|cargo=Drops drone components, Elite Drone AI. May drop faction modules or Rogue Drone chips.}}<br />
|}<br />
<br />
==Escalation==<br />
<br />
This site can escalate to [[Outgrowth Rogue Drone Hive]].<br />
{{Complex|Outgrowth Rogue Drone Hive}}<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Menagerie&diff=124096
Drone Menagerie
2017-07-06T12:10:07Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Drone Menagerie}}<br />
'''Drone Menagerie''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). This combat site has a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
{{MessageBox|On warp in:<br />
|Rogue Drones have attacked this research and observation facility. Many buildings are already on fire and leaking atmosphere. They will not last long without assistance.<br />
}}<br />
<br />
{{clear}}<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Frigate|2|Hunter / Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|3|Destructor / Wrecker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Shredder Alvior}}<br />
{{NPCTableRow|Cruiser|3|Devastator / Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Predator / Shatter Alvior}}<br />
{{NPCTableRow|Battlecruiser|2-3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Frigate|1|Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|2|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Frigate|2-3|Devilfish / Silverfish Alvi}}<br />
{{NPCTableRow|Battlecruiser|2-3|Striker / Crippler Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Commander spawn}}<br />
{{NPCTableRow|Commander Cruiser|0-1|Sentient Defeater Alvatis|cargo=Drops drone components, Elite Drone AI. mMay drop faction modules or Rogue Drone chips.}}<br />
|}<br />
<br />
==Escalation==<br />
<br />
This site can escalate to [[Outgrowth Rogue Drone Hive]].<br />
{{Complex|Outgrowth Rogue Drone Hive}}<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Menagerie&diff=124095
Drone Menagerie
2017-07-06T12:09:42Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Drone Menagerie}}<br />
'''Drone Menagerie''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). This combat site has a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
{{MessageBox|On warp in:<br />
|Rogue Drones have attacked this research and observation facility. Many buildings are already on fire and leaking atmosphere. They will not last long without assistance.<br />
}}<br />
<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Frigate|2|Hunter / Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|3|Destructor / Wrecker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Shredder Alvior}}<br />
{{NPCTableRow|Cruiser|3|Devastator / Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Predator / Shatter Alvior}}<br />
{{NPCTableRow|Battlecruiser|2-3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Frigate|1|Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|2|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Frigate|2-3|Devilfish / Silverfish Alvi}}<br />
{{NPCTableRow|Battlecruiser|2-3|Striker / Crippler Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Commander spawn}}<br />
{{NPCTableRow|Commander Cruiser|0-1|Sentient Defeater Alvatis|cargo=Drops drone components, Elite Drone AI. mMay drop faction modules or Rogue Drone chips.}}<br />
|}<br />
<br />
==Escalation==<br />
<br />
This site can escalate to [[Outgrowth Rogue Drone Hive]].<br />
{{Complex|Outgrowth Rogue Drone Hive}}<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Horde&diff=124090
Drone Horde
2017-07-06T01:41:22Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Drone Horde}}<br />
'''Drone Horde''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). This combat site has a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Sentry|8|Lookout Tower}}<br />
{{NPCTableRow|Battlecruiser|1|Striker Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Splinter / Render / Decimator / Infester Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Matriach Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Decimator Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Hunter / Barracuda Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|5|Atomizer / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|2|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Destroyer|4|Marauder / Dismantler Alvior}}<br />
{{NPCTableRow|Battleship|4|Marauder Alvus / Matriarch Alvus / Alvus Queen}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Render|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Devastator / Violator Alvum / Viral Infector}}<br />
{{NPCTableRow|Battleship|6|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Stricker / Siege Alvatis}}<br />
{{NPCTableRow|Battleship|4|Alvus Queen / Matriarch Alvus}}<br />
{{NPCTableRow|Commander Battleship|0-1|Sentient Domination Alvus}}<br />
|}<br />
<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Herd&diff=124089
Drone Herd
2017-07-06T01:41:09Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Drone Herd}}<br />
'''Drone Herd''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). This combat site has a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Destroyer|1-2|Predator / Ripper Alvior}}<br />
{{NPCTableRow|Battlecruiser|2-3|Crippler / Striker Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Cruiser|2-3|Bomber / Atomizer / Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|1-3|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Destroyer|1-2|Dismantler Alvi}}<br />
{{NPCTableRow|Battleship|2|Domination Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Battlecruiser|2-3|Enforcer / Exterminator / Striker Alvatis}}<br />
{{NPCTableRow|Battleship|1-3|Domination / Spearhead Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Commander spawn}}<br />
{{NPCTableRow|Commander Battleship|0-1|Sentient Spearhead Alvus|cargo=Drops drone components and possibly faction modules.}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Menagerie&diff=124088
Drone Menagerie
2017-07-06T01:41:04Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Drone Menagerie}}<br />
'''Drone Menagerie''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). This combat site has a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
==Walkthrough==<br />
<br />
{{MessageBox|On warp in:<br />
|Rogue Drones have attacked this research and observation facility. Many buildings are already on fire and leaking atmosphere. They will not last long without assistance.<br />
}}<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Frigate|2|Hunter / Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|3|Destructor / Wrecker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Shredder Alvior}}<br />
{{NPCTableRow|Cruiser|3|Devastator / Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Predator / Shatter Alvior}}<br />
{{NPCTableRow|Battlecruiser|2-3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Frigate|1|Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|2|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Frigate|2-3|Devilfish / Silverfish Alvi}}<br />
{{NPCTableRow|Battlecruiser|2-3|Striker / Crippler Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Commander spawn}}<br />
{{NPCTableRow|Commander Cruiser|0-1|Sentient Defeater Alvatis|cargo=Drops drone components, Elite Drone AI. mMay drop faction modules or Rogue Drone chips.}}<br />
|}<br />
<br />
==Escalation==<br />
<br />
This site can escalate to [[Outgrowth Rogue Drone Hive]].<br />
{{Complex|Outgrowth Rogue Drone Hive}}<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Menagerie&diff=124087
Drone Menagerie
2017-07-06T01:40:16Z
<p>Noctis locus: expand lead</p>
<hr />
<div>{{Complex|Drone Menagerie}}<br />
'''Drone Menagerie''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). <br />
<br />
There are two variations of this combat site. The first variation takes place in the ruins of a megastructure and includes Light Missile Batteries in the initial wave. The second variation takes place inside an asteroid-filled cloud and includes Defense Vampire (nosferatu) batteries instead. Both variations have a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items.<br />
<br />
==Walkthrough==<br />
<br />
{{MessageBox|On warp in:<br />
|Rogue Drones have attacked this research and observation facility. Many buildings are already on fire and leaking atmosphere. They will not last long without assistance.<br />
}}<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Frigate|2|Hunter / Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|3|Destructor / Wrecker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Shredder Alvior}}<br />
{{NPCTableRow|Cruiser|3|Devastator / Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Destroyer|2-3|Predator / Shatter Alvior}}<br />
{{NPCTableRow|Battlecruiser|2-3|Enforcer Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Frigate|1|Devilfish Alvi}}<br />
{{NPCTableRow|Cruiser|2|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Frigate|2-3|Devilfish / Silverfish Alvi}}<br />
{{NPCTableRow|Battlecruiser|2-3|Striker / Crippler Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Commander spawn}}<br />
{{NPCTableRow|Commander Cruiser|0-1|Sentient Defeater Alvatis|cargo=Drops drone components, Elite Drone AI. mMay drop faction modules or Rogue Drone chips.}}<br />
|}<br />
<br />
==Escalation==<br />
<br />
This site can escalate to [[Outgrowth Rogue Drone Hive]].<br />
{{Complex|Outgrowth Rogue Drone Hive}}<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Rogue_Swarm_Alert_(2017)&diff=124085
Rogue Swarm Alert (2017)
2017-07-05T23:29:33Z
<p>Noctis locus: </p>
<hr />
<div><!-- {{Color box|This article documents a past event that is no longer in game }}--><br />
{{#css:<br />
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<br />
The '''Rogue Swarm Alert''' was a [[Rogue Drones|Rogue Drone]]-themed event that ran from June 13, 2017 and until June 27, 2017. The event consisted of combat sites that appeared as warpable beacons in the in-game overview. Finishing these sites awarded players with valuable loot such as PLEX, ship skins, drone componets and cerebral accelerators.<br />
<br />
==Walkthrough==<br />
[[File:Rogue Swarm site.jpg|thumb|right|300px|Rogue Swarm site.]]<br />
<br />
Sometime between the waves, a group of hostile faction drones will spawn. They deal negligible damage and killing them is not necessary for the commander wave to spawn.<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|1-2|Infester / Render Alvi}}<br />
{{NPCTableRow|Destroyer|1|Ripper Alvior}}<br />
{{NPCTableRow|Cruiser|1|Destructor Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|First wave}}<br />
{{NPCTableRow|Frigate|1-2|Decimator Alvi}}<br />
{{NPCTableRow|Destroyer|1-2|Shatter Alvior}}<br />
{{NPCTableRow|Cruiser|1|Wrecker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second wave}}<br />
{{NPCTableRow|Frigate|2|Decimator Alvi}}<br />
{{NPCTableRow|Destroyer|1-2|Ripper Alvior}}<br />
{{NPCTableRow|Cruiser|2|Wrecker / Destructor Alvum}}<br />
|}<br />
<br />
===Commander wave===<br />
There are three different commander waves for this event, each one spawing a different ship size. Only one of the three commander waves will spawn at any given site.<br />
<br />
{{NPCTableHead|Commander wave #1}}<br />
{{NPCTableRow|Commander Cruiser|0-1|Swarm Overmind Tertius|cargo=Drops ship skins, drone alloys, drone components, rogue drone cerebral accelerators and PLEX}}<br />
|}<br />
<br />
{{NPCTableHead|Commander wave #2}}<br />
{{NPCTableRow|Commander Battlecruiser|0-1|Swarm Overmind Secundus|cargo=Drops ship skins, drone alloys, drone components, rogue drone cerebral accelerators and PLEX}}<br />
|}<br />
<br />
{{NPCTableHead|Commander wave #3}}<br />
{{NPCTableRow|Commander Battleship|0-1|Swarm Overmind Primus|cargo=Drops ship skins, drone alloys, drone components, rogue drone cerebral accelerators and PLEX}}<br />
|}<br />
<br />
==Rewards==<br />
The swarm overmind ship is guaranteed to drop one skin. The skins included this event are Justice, Kador, Wiyrkomi and Valimor Legacy. The overmind can also drop one Rogue Swarm Accelerator that gives +10 to all attributes for 24 hours. The duration can be extended with {{sk|Biology}} to up to 48 hours. Additionally it is possible to gain BPC for drone faction drones, drone materials, drone alloys and PLEX.<br />
<br />
==External links==<br />
* [https://community.eveonline.com/news/news-channels/eve-online-news/rogue-swarm-alert-get-involved/ Rogue Swarm Alert blog]<br />
<br />
[[Category:Events]]<br />
[[Category:PvE]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Velator&diff=124084
Velator
2017-07-05T21:42:34Z
<p>Noctis locus: Note no longer relevant. Velators can be bought from the market.</p>
<hr />
<div><onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --><br />
<!-----------------------------------------------------------<br />
* SHIP ATTRIBUTES SECTION (last update : 12/11/2016)<br />
-------------------------------------------------------------<br />
* on editing the attributes, please make sure that you don't<br />
* leave/misstype any tags required. please follow the same<br />
* format below and edit only the values (after the = sign).<br />
-------------------------------------------------------------><br />
| shipid=606<br />
| shipimg=Velator.jpg<br />
| shipname=Velator<br />
| caption=Velator<br />
| class=Corvette<br />
| grouping=Corvettes<br />
| hulltype=Velator Class<br />
| faction=Gallente Federation<br />
| race=Gallente<br />
| roles=Corvette<br />
| variations=<i>none</i><br />
| tech=<br />
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --><br />
| powergrid=25 MW<br />
| cpu=125 tf<br />
| capacitor=135 GJ<br />
| highs=2<br />
| turrets=2<br />
| launchers=1<br />
| mediums=2<br />
| lows=2<br />
| mass=1,148,000 kg<br />
| volume=24,500 m&#179;<br />
| cargohold=135 m&#179;<br />
| extrahold=<br />
| extraholdtype=<br />
| dronebay=10 m&#179;<br />
| bandwidth=10 Mbit/sec<br />
| info=The Velator class corvette is one of the older vessel types in the Gallente fleet. It was first deployed on the market as a fast passenger craft but the extra passenger quarters were later modified into weapon hardpoints as the newer models came to be used for small-scale security and military duties. The Velator is still a very solid mining and trading vessel.<br />
| bonuses=<b>Role Bonus:</b><br>10% bonus to Small Hybrid Turret damage<br>20% bonus to Drone hitpoints, damage and mining yield<br>15% bonus to Remote Sensor Dampener effectiveness<br>15% bonus to Armor Repairer amount<br><br />
| structurehp=225 HP<br />
| shieldhp=150 HP<br />
| shieldem=0<br />
| shieldexp=50<br />
| shieldkin=40<br />
| shieldtherm=20<br />
| armorhp=175 HP<br />
| armorem=50<br />
| armorexp=10<br />
| armorkin=35<br />
| armortherm=35<br />
| maxvelocity=305 m/sec<br />
| inertia=4.35<br />
| warpspeed=3 AU/s<br />
| warptime=6.92 s<br />
| targetrange=23.50 km<br />
| sigradius=54 m<br />
| maxlockedtargets=3<br />
| sensortype=Magnetometric<br />
| sensorvalue=6 points<br />
| scanres=480 mm<br />
| reqskills=*{{RequiredSkill|Spaceship Command|I}}<br />
<br />
| totaltraintime=8m 20s<br />
| forumlinks=<br />
| wikireferences=<br />
| externallinks=<br />
| highlights1=<br />
| highlights2=<br />
| highlights3=<br />
| highlights4=<br />
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --><br />
<br />
<!-----------------------------------------------------------------------------------------<br />
***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE *******************<br />
-------------------------------------------------------------------------------------------><br />
<br />
==Summary==<br />
The Velator is the Gallente Corvette. This ship is given free of charge to Gallente players who, while flying the pod, dock at a station at which they have no ship. It has no blueprint and can not be manufactured or reprocessed.<br />
<br />
As with all Corvettes, the Velator is a cheap and disposable hull, but is outclassed in every regard by almost any other player-piloted ship. Gallente pilots wishing to advance into different hulls may want to upgrade to one of the following depending on their preferred piloting style:<br />
* Pilots focusing primarily on drones may find the {{sh|Tristan}} to be an effective replacement.<br />
* For pilots more interested in hybrid turrets, the {{sh|Incursus}} is a good choice.<br />
* For pilots looking to work with a fleet in a [[Tackling_Guide|tackle]] role, the {{sh|Atron}} will likely be the next step.<br />
* For pilots aspiring to be proficient at [[exploration]], the {{sh|Imicus}} exploration frigate is an excellent tool for the job.<br />
* For pilots interested in supporting fleets by using [[EWAR_Guide|Sensor Dampeners]] on enemy ships, the {{sh|Maulus}} is a useful ship.<br />
* Last but not least, the {{sh|Navitas}} offers powerful remote repair capabilities to those who prefer to [[Logistics_101:_Introduction_to_Logistics|aid their allies]] instead of dealing damage themselves.<br />
<br />
==Skills==<br />
The Velator is meant to be flown right from character creation - as such no real skills are "required" to pilot it, and by the time you've trained some early skills, you'll likely have acquired several better ships through the career agents.<br />
<br />
==Fitting==<br />
For more info on fittings, please click [[Velator/Fittings|here]]<br />
<br />
==Tactics==<br />
''No sub-article about Velator roles or piloting tactics. You can write them here.''<br />
<br />
==Notes==<br />
<br />
{{ShipsMatrix}}<br />
[[Category:Ship Database]][[Category:Corvettes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Horde&diff=124036
Drone Horde
2017-07-02T21:39:32Z
<p>Noctis locus: /* Ring spawn */</p>
<hr />
<div>{{Complex|Drone Horde}}<br />
'''Drone Horde''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Rogue Drones]] that can be found in low and null security space.<br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Sentry|8|Lookout Tower}}<br />
{{NPCTableRow|Battlecruiser|1|Striker Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Splinter / Render / Decimator / Infester Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Matriach Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Decimator Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Hunter / Barracuda Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|5|Atomizer / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|2|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Destroyer|4|Marauder / Dismantler Alvior}}<br />
{{NPCTableRow|Battleship|4|Marauder Alvus / Matriarch Alvus / Alvus Queen}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Render|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Devastator / Violator Alvum / Viral Infector}}<br />
{{NPCTableRow|Battleship|6|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Stricker / Siege Alvatis}}<br />
{{NPCTableRow|Battleship|4|Alvus Queen / Matriarch Alvus}}<br />
{{NPCTableRow|Commander Battleship|0-1|Sentient Domination Alvus}}<br />
|}<br />
<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Horde&diff=124035
Drone Horde
2017-07-02T21:32:56Z
<p>Noctis locus: /* Ring spawn */</p>
<hr />
<div>{{Complex|Drone Horde}}<br />
'''Drone Horde''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Rogue Drones]] that can be found in low and null security space.<br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Sentry|8|Tower Sentry Lookout Tower}}<br />
{{NPCTableRow|Battlecruiser|1|Striker Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Splinter / Render / Decimator / Infester Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Matriach Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Decimator Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Hunter / Barracuda Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|5|Atomizer / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|2|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Destroyer|4|Marauder / Dismantler Alvior}}<br />
{{NPCTableRow|Battleship|4|Marauder Alvus / Matriarch Alvus / Alvus Queen}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Render|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Devastator / Violator Alvum / Viral Infector}}<br />
{{NPCTableRow|Battleship|6|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Stricker / Siege Alvatis}}<br />
{{NPCTableRow|Battleship|4|Alvus Queen / Matriarch Alvus}}<br />
{{NPCTableRow|Commander Battleship|0-1|Sentient Domination Alvus}}<br />
|}<br />
<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Horde&diff=124034
Drone Horde
2017-07-02T21:32:20Z
<p>Noctis locus: create with ring spawn</p>
<hr />
<div>{{Complex|Drone Horde}}<br />
'''Drone Horde''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Rogue Drones]] that can be found in low and null security space.<br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Sentry|8|Tower Sentry Lookout Tower}}<br />
{{NPCTableRow|Cruiser|1|Striker Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Splinter / Render / Decimator / Infester Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Matriach Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Decimator Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|3|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Hunter / Barracuda Alvi|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|5|Atomizer / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|2|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Destroyer|4|Marauder / Dismantler Alvior}}<br />
{{NPCTableRow|Battleship|4|Marauder Alvus / Matriarch Alvus / Alvus Queen}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Infester / Splinter / Render|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Devastator / Violator Alvum / Viral Infector}}<br />
{{NPCTableRow|Battleship|6|Alvus Queen / Matriarch Alvus}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Stricker / Siege Alvatis}}<br />
{{NPCTableRow|Battleship|4|Alvus Queen / Matriarch Alvus}}<br />
{{NPCTableRow|Commander Battleship|0-1|Sentient Domination Alvus}}<br />
|}<br />
<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Surveillance&diff=124033
Drone Surveillance
2017-07-02T19:39:49Z
<p>Noctis locus: /* Escalation */</p>
<hr />
<div>{{Complex|Drone Surveillance}}<br />
'''Drone Surveillance''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). <br />
<br />
There are two variations of this combat site. The first variation takes place in the ruins of a megastructure and includes Light Missile Batteries in the initial wave. The second variation takes place inside an asteroid-filled cloud and includes Defense Vampire (nosferatu) batteries instead. Both variations have a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items. This site has a chance to escalate to [[Rogue Drone Asteroid Infestation]]. <br />
<br />
{{MessageBox|On warp in:<br />
|I have detected the presence of an asteroid station nearby. I cannot decipher the transmission signals coming from within, they appear to be of an unknown origin. Perhaps if you interacted with it in some way, we would get a response.}}<br />
{{clear}}<br />
== Walkthrough ==<br />
=== Megastructure type ===<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Sentry|6|Drone Light Missile Battery}}<br />
{{NPCTableRow|Cruiser|1-2|Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Frigate|2-4|Hunter / Barracuda Alvi}}<br />
{{NPCTableRow|Cruiser|2-3|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Destroyer|3|Predator / Shatterer / Ripper Alvior}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Elite Frigate|2-3|Strain Render / Infestor|ewar=Web|point=yes}}<br />
{{NPCTableRow|Cruiser|2-3|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Hunter / Devilish Alvi / Barracuda Alvi}}<br />
{{NPCTableRow|Cruiser|4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Silverfish Alvi / Devilish Alvi}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Seventh spawn}}<br />
{{NPCTableRow|Cruiser|3|Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|2-5|Exterminator Alvatis / Siege Alvatis}}<br />
{{NPCTableRow|Overseer Cruiser|0-1|Sentient Viral Infector Alvum|cargo=May drop Sentient faction modules, items and drone components}}<br />
<br />
|}<br />
<br />
=== Asteroid Field type ===<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Sentry|2|Drone Defense Vampire Battery}}<br />
{{NPCTableRow|Frigate|2-3|Barracuda / Hunter / Silverfish Alvi}}<br />
{{NPCTableRow|Cruiser|2-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Strain Infester / Splinter / Render Alvi|ewar=Web|point=yes}}<br />
{{NPCTableRow|Cruiser|2-3|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Hunter / Silverfish / Barracude Alvi|ewar=Web|point=yes}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Destroyer|3-4|Predator / Marauder / Dismantler Alvi}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Battlecruiser|4|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Destroyer|4-6|Ripper / Shredder / Predator Alvior}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Defeater Alvatis}}<br />
{{NPCTableRow|Overseer Cruiser|0-1|Sentient Devastator Alvum|cargo=May drop Sentient faction modules, items and drone components}}<br />
|}<br />
<br />
==Escalation==<br />
{{Complex|Rogue Drone Asteroid Infestation}}<br />
This site can escalate to [[Rogue Drone Asteroid Infestation]]. <br />
{{MessageBox<br />
|Rogue Drone Asteroid Infestation<br />
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.}}<br />
<br />
{{clear}}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=The_Drone_Roulette&diff=124031
The Drone Roulette
2017-07-02T16:51:55Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|The Drone Roulette}}<br />
<br />
{{MessageBox<br />
|The Drone Roulette<br />
|Among the debris from this formidable hive, you find a blown out hangar containing a few burnt out space ships of various types, probably the possessions of some unfortunate adventurers that came here before you and didn't live to tell the story. As your scanners routinely run through this material, they come across some report with information on a few sister hives to this one. The explorer seems to have found that each of these so called 'Independence hives' are surrounded with outposts that serve both as an early warning system against intruders on the drones territory and also as a resource gathering facility. It seems that if the hive is attacked, the drones from the outposts warp instantly back to defend it. One interesting bit of information the unfortunate explorer has noted is that the drones frequently move the hive itself between these outposts, so hunting these things is like playing Russian roulette, you never know if you are fortunate enough to hit an outpost and thereby reduce the inevitable resistance at the main hive, or if you are warping straight into the lair of the drones. The report continues to list four locations, the nearest one being...<br />
|collapsed=no}}<br />
<br />
This expedition can escalate from [[Independence]]. This escalation can also re-escalate to another drone roulette. The last part of this escalation may be received randomly after any stage.<br />
<br />
==Walkthrough==<br />
<br />
===First location===<br />
{{NPCTableHead}}<br />
{{NPCTableRow|Frigate|3|Silverfish Alvi }}<br />
{{NPCTableRow|Elite Frigate|6|Strain Raider/... Alvi|ewaR=wEB|Point=yes}}<br />
{{NPCTableRow|Cruiser|4|Nuker/... Alvum }}<br />
{{NPCTableRow|Elite Cruiser|7|Strain Devastator/Annihilator Alvum }}<br />
{{NPCTableRow|Commander Battleship|1||trigger=Escalation trigger|cargo=Can drop faction items.}}<br />
{{NPCTableRow|Sentry|5|Drone Cruise Missile Battery}}<br />
|}<br />
<br />
===Second location===<br />
{{NPCTableHead}}<br />
{{NPCTableRow|Frigate|4|Splinter Alvi}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Raider/Sunder Alvi}}<br />
{{NPCTableRow|Elite Cruiser|2|Strain Bomber/Disintegrator Alvum}}<br />
{{NPCTableRow|Battlecruiser|3|Exterminator/Siege Alvatis}}<br />
{{NPCTableRow|Battleship|3|Alvus Ruler/Supreme alvus parasite}}<br />
{{NPCTableRow|Commander Battleship|1|Corpii Raider/Visionary|trigger=Escalation trigger|cargo=Can drop faction items.}}<br />
{{NPCTableRow|Sentry|5|Drone Cruise Missile Battery}}<br />
|}<br />
<br />
===Third location===<br />
{{NPCTableHead}}<br />
{{NPCTableRow|Frigate|7|Splinter/Render/Decimator Alvi}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Hunter/Silverfish Alvi}}<br />
{{NPCTableRow|Elite Cruiser|7|Strain Devastator/Annihilator Alvum }}<br />
{{NPCTableRow|Battleship|3|Alvus Controller/Swarp preserver Alvus}}<br />
{{NPCTableRow|Commander Battleship|1|Corpii Raider/Visionary|trigger=Escalation trigger|cargo=Can drop faction items.}}<br />
{{NPCTableRow|Sentry|6|Drone Cruise Missile Battery}}<br />
|}<br />
<br />
===Fourth location===<br />
Large number of drones. Elite frigates have points and webs and their destruction triggers additional spawns. A "drone hive mother" may also spawn.<br />
<br />
[[Category:Expeditions]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Drone_Surveillance&diff=124029
Drone Surveillance
2017-07-02T16:29:48Z
<p>Noctis locus: unbeliavably i just got this escalation lol</p>
<hr />
<div>{{Complex|Drone Surveillance}}<br />
'''Drone Surveillance''' is an unrated [[combat sites|combat site]] belonging to the [[Rogue Drones]] faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] in low-security and null-security systems across New Eden. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). <br />
<br />
There are two variations of this combat site. The first variation takes place in the ruins of a megastructure and includes Light Missile Batteries in the initial wave. The second variation takes place inside an asteroid-filled cloud and includes Defense Vampire (nosferatu) batteries instead. Both variations have a chance to spawn a Sentient commander rogue drone, which drops drogue components and may drop faction drone modules and items. This site has a chance to escalate to [[Rogue Drone Asteroid Infestation]]. <br />
<br />
{{MessageBox|On warp in:<br />
|I have detected the presence of an asteroid station nearby. I cannot decipher the transmission signals coming from within, they appear to be of an unknown origin. Perhaps if you interacted with it in some way, we would get a response.}}<br />
{{clear}}<br />
== Walkthrough ==<br />
=== Megastructure type ===<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Sentry|6|Drone Light Missile Battery}}<br />
{{NPCTableRow|Cruiser|1-2|Annihilator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Frigate|2-4|Hunter / Barracuda Alvi}}<br />
{{NPCTableRow|Cruiser|2-3|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Destroyer|3|Predator / Shatterer / Ripper Alvior}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Elite Frigate|2-3|Strain Render / Infestor|ewar=Web|point=yes}}<br />
{{NPCTableRow|Cruiser|2-3|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Hunter / Devilish Alvi / Barracuda Alvi}}<br />
{{NPCTableRow|Cruiser|4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Silverfish Alvi / Devilish Alvi}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Seventh spawn}}<br />
{{NPCTableRow|Cruiser|3|Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|2-5|Exterminator Alvatis / Siege Alvatis}}<br />
{{NPCTableRow|Overseer Cruiser|0-1|Sentient Viral Infector Alvum|cargo=May drop Sentient faction modules, items and drone components}}<br />
<br />
|}<br />
<br />
=== Asteroid Field type ===<br />
{{NPCTableHead|First spawn}}<br />
{{NPCTableRow|Sentry|2|Drone Defense Vampire Battery}}<br />
{{NPCTableRow|Frigate|2-3|Barracuda / Hunter / Silverfish Alvi}}<br />
{{NPCTableRow|Cruiser|2-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Second spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Strain Infester / Splinter / Render Alvi|ewar=Web|point=yes}}<br />
{{NPCTableRow|Cruiser|2-3|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Third spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Strain Hunter / Silverfish / Barracude Alvi|ewar=Web|point=yes}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fourth spawn}}<br />
{{NPCTableRow|Destroyer|3-4|Predator / Marauder / Dismantler Alvi}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Fifth spawn}}<br />
{{NPCTableRow|Battlecruiser|4|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Sixth spawn}}<br />
{{NPCTableRow|Destroyer|4-6|Ripper / Shredder / Predator Alvior}}<br />
{{NPCTableRow|Cruiser|3-4|Atomizer / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Defeater Alvatis}}<br />
{{NPCTableRow|Overseer Cruiser|0-1|Sentient Devastator Alvum|cargo=May drop Sentient faction modules, items and drone components}}<br />
|}<br />
<br />
==Escalation==<br />
{{Complex|Rogue Drone Asteroid Infestation}}<br />
This site can escalate to [[Rogue Drone Asteroid Infestation]]. <br />
{{MessageBox<br />
|Serpentis Corporation Hydroponics Site<br />
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.}}<br />
<br />
{{clear}}<br />
== See also ==<br />
{{Combat Anomalies|Drones}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Independence&diff=124028
Independence
2017-07-02T15:42:04Z
<p>Noctis locus: /* First room */</p>
<hr />
<div>{{CMBSite|Independence}}<br />
==First room==<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|10-14|}}<br />
{{NPCTableRow|Cruiser|11-13|}}<br />
{{NPCTableRow|Sentry|4|Light Missile Battery}}<br />
|}<br />
{{NPCTableHead|After approaching the gate}}<br />
{{NPCTableRow|Frigate|4|Strain Silverfish}}<br />
{{NPCTableRow|Battlecruiser|3|}}<br />
|}<br />
<br />
==Second room==<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|10|}}<br />
{{NPCTableRow|Cruiser|5|}}<br />
{{NPCTableRow|Battleship|3||trigger=last one triggers spawn 1}}<br />
|}<br />
{{NPCTableHead|Spawn 1}}<br />
{{NPCTableRow|Cruiser|2-3|}}<br />
{{NPCTableRow|Battleship|3||trigger=last one triggers spawn 1}}<br />
|}<br />
Attacking any ships from spawn 1 triggers spawn 2.<br />
{{NPCTableHead|Spawn 2}}<br />
{{NPCTableRow|Frigate|2|}}<br />
{{NPCTableRow|Cruiser|2-3|}}<br />
{{NPCTableRow|Battleship|2-3|}}<br />
{{NPCTableRow|?|1|Sentient|trigger=escalation trigger|cargo=Drone components}}<br />
|}<br />
{{NPCTableHead|Spawn 3}}<br />
{{NPCTableRow|Frigate|3|}}<br />
{{NPCTableRow|Battleship|4|}}<br />
|}<br />
<br />
==Escalation==<br />
{{CMBSite|The Drone Roulette}}<br />
This site can escalate to [[The Drone Roulette]]<br />
<br />
[[Category:Unrated Complexes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Forlorn_Hub&diff=124027
Sansha Forlorn Hub
2017-07-02T15:06:36Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Sansha Forlorn Hub}}<br />
'''Sansha Forlorn Hub''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] or occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships.<br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Servant / Scavenger / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|4|Centum Fiend / Hellhound}}<br />
{{NPCTableRow|Battlecruiser|2|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|1|Centum Hellhound}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Hellhound}}<br />
{{NPCTableRow|Battlecruiser|7|Centatis Behemoth / Daemon / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Manslayer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Devil / Daemon / Behemoth / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord / Beast Lord / Plague Lord}}<br />
{{NPCTableRow|Battleship|2|Centus Savage Lord|point=no|ewar=TD}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Scavenger|point=no|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Fiend}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant}}<br />
|}<br />
<br />
== See also ==<br />
<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Forlorn_Hub&diff=124026
Sansha Forlorn Hub
2017-07-02T15:06:16Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Sansha Forlorn Hub}}<br />
'''Sansha Hub''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] or occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships.<br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Servant / Scavenger / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|4|Centum Fiend / Hellhound}}<br />
{{NPCTableRow|Battlecruiser|2|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|1|Centum Hellhound}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Hellhound}}<br />
{{NPCTableRow|Battlecruiser|7|Centatis Behemoth / Daemon / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Manslayer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Devil / Daemon / Behemoth / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord / Beast Lord / Plague Lord}}<br />
{{NPCTableRow|Battleship|2|Centus Savage Lord|point=no|ewar=TD}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Scavenger|point=no|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Fiend}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant}}<br />
|}<br />
<br />
== See also ==<br />
<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=124025
Sansha Sanctum
2017-07-02T14:53:16Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within null-security systems occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships.<br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|2-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-8|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
=== Station spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Centii Loyal Ravener / Minion}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3-4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|2|Centum Fiend / Hellhound / Torturer}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|5th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Centii Loyal Savage/ Slavehunter|point=yes|ewar=Web}}<br />
{{NPCTableRow|Destroyer|4|Centior Horror / Monster}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|6th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2-3|Centii Loyal Savage/ Slavehunter|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Forlorn_Hub&diff=124024
Sansha Forlorn Hub
2017-07-02T14:49:56Z
<p>Noctis locus: /* See also */</p>
<hr />
<div>{{Complex|Sansha Forlorn Hub}}<br />
'''Sansha Forlorn Hub''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Servant / Scavenger / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|4|Centum Fiend / Hellhound}}<br />
{{NPCTableRow|Battlecruiser|2|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|1|Centum Hellhound}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Hellhound}}<br />
{{NPCTableRow|Battlecruiser|7|Centatis Behemoth / Daemon / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Manslayer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Devil / Daemon / Behemoth / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord / Beast Lord / Plague Lord}}<br />
{{NPCTableRow|Battleship|2|Centus Savage Lord|point=no|ewar=TD}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Scavenger|point=no|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Fiend}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant}}<br />
|}<br />
<br />
== See also ==<br />
<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Forlorn_Hub&diff=124022
Sansha Forlorn Hub
2017-07-02T14:49:19Z
<p>Noctis locus: /* Walkthrough */ tindy up</p>
<hr />
<div>{{Complex|Sansha Forlorn Hub}}<br />
'''Sansha Forlorn Hub''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Servant / Scavenger / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|4|Centum Fiend / Hellhound}}<br />
{{NPCTableRow|Battlecruiser|2|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|1|Centum Hellhound}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Hellhound}}<br />
{{NPCTableRow|Battlecruiser|7|Centatis Behemoth / Daemon / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Manslayer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Devil / Daemon / Behemoth / Wraith}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord / Beast Lord / Plague Lord}}<br />
{{NPCTableRow|Battleship|2|Centus Savage Lord|point=no|ewar=TD}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Scavenger|point=no|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Fiend}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant}}<br />
|}<br />
<br />
== See also ==<br />
<br />
{{Combat Anomalies|Sansha's Nation}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Radiance&diff=123988
Radiance
2017-06-30T16:24:36Z
<p>Noctis locus: /* First Pocket */</p>
<hr />
<div>{{Complex|Radiance}}<br />
== Walkthrough ==<br />
=== First Pocket ===<br />
{{co|Gate is unlocked.}}<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|5|Infestious Drone}}<br />
{{NPCTableRow|Cruiser|2-3|Digger Drone}}<br />
{{NPCTableRow|Battlecruiser|3|Digger Drone}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (trigger by gate proximity at 20km)}}<br />
{{NPCTableRow|Elite Frigate|2|Strain Sunder Alvi}}<br />
{{NPCTableRow|Cruiser|2-3|Nuker / Atomizer Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (reinforcements)}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Sunder / Raider Alvi}}<br />
{{NPCTableRow|Cruiser|3|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 2 (trigger by gate proximity at 10km)}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Atomizer / Bomber / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
=== Second Pocket ===<br />
{{NPCTableHead|Commander wave}}<br />
{{NPCTableRow|Battleship|?|? Alvus}}<br />
{{NPCTableRow|Battleship|1|Sentient Spearhead Alvus|cargo=Drone components and probably Nestor BPC|note=Sentient Spearhead Alvus 12m ISK}}<br />
|}<br />
<small>{{#tag:references}}</small><br />
{{NPCTableHead|Last wave}}<br />
{{NPCTableRow|Battleship|1|Supreme Alvus Parasite|note=Supreme Alvus Parasite 0.8m ISK}}<br />
{{NPCTableRow|Battleship|3|Alvus Ruler|note=Alvus Ruler 0.8m ISK}}<br />
|}<br />
<small>{{#tag:references}}</small><br />
{{MessageBox|After destruction on last wave (in local chat channel):<br />
|On board computer: Drone Distress Signal received, message is coded.}}<br />
<br />
== Loot ==<br />
{| class="wikitable complex collapsible sortable"<br />
|+ Commander and other valuable loot<br />
|-<br />
! Item Name<br />
! Est. Value<br />
! Note<br />
|-<br />
| Drone components<br />
| <br />
| 100% drop rate<br />
|}<br />
{| class="wikitable complex collapsible collapsed"<br />
|+ Exploration logs<br />
|-<br />
! Date<br />
! Loot<br />
! Est. value<br />
! Comments<br />
|-<br />
| Mar 2015<br />
| Drone components<br />
| 1M ISK<br />
| From Sentient Spearhead Alvus<br />
|}<br />
<br />
[[Category:Unrated Complexes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Radiance&diff=123968
Radiance
2017-06-29T05:04:41Z
<p>Noctis locus: /* First Pocket */</p>
<hr />
<div>{{Complex|Radiance}}<br />
== Walkthrough ==<br />
=== First Pocket ===<br />
{{co|Gate is unlocked.}}<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|5|Infestious Drone}}<br />
{{NPCTableRow|Cruiser|2-3|Bomber Alvum}}<br />
{{NPCTableRow|Battlecruiser|3|Defeater Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (trigger by gate proximity at 20km)}}<br />
{{NPCTableRow|Elite Frigate|2|Strain Sunder Alvi}}<br />
{{NPCTableRow|Cruiser|2-3|Nuker / Atomizer Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (reinforcements)}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Sunder / Raider Alvi}}<br />
{{NPCTableRow|Cruiser|3|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 2 (trigger by gate proximity at 10km)}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Atomizer / Bomber / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
=== Second Pocket ===<br />
{{NPCTableHead|Commander wave}}<br />
{{NPCTableRow|Battleship|?|? Alvus}}<br />
{{NPCTableRow|Battleship|1|Sentient Spearhead Alvus|cargo=Drone components and probably Nestor BPC|note=Sentient Spearhead Alvus 12m ISK}}<br />
|}<br />
<small>{{#tag:references}}</small><br />
{{NPCTableHead|Last wave}}<br />
{{NPCTableRow|Battleship|1|Supreme Alvus Parasite|note=Supreme Alvus Parasite 0.8m ISK}}<br />
{{NPCTableRow|Battleship|3|Alvus Ruler|note=Alvus Ruler 0.8m ISK}}<br />
|}<br />
<small>{{#tag:references}}</small><br />
{{MessageBox|After destruction on last wave (in local chat channel):<br />
|On board computer: Drone Distress Signal received, message is coded.}}<br />
<br />
== Loot ==<br />
{| class="wikitable complex collapsible sortable"<br />
|+ Commander and other valuable loot<br />
|-<br />
! Item Name<br />
! Est. Value<br />
! Note<br />
|-<br />
| Drone components<br />
| <br />
| 100% drop rate<br />
|}<br />
{| class="wikitable complex collapsible collapsed"<br />
|+ Exploration logs<br />
|-<br />
! Date<br />
! Loot<br />
! Est. value<br />
! Comments<br />
|-<br />
| Mar 2015<br />
| Drone components<br />
| 1M ISK<br />
| From Sentient Spearhead Alvus<br />
|}<br />
<br />
[[Category:Unrated Complexes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Radiance&diff=123967
Radiance
2017-06-29T05:02:35Z
<p>Noctis locus: /* First Pocket */ expand first pocket</p>
<hr />
<div>{{Complex|Radiance}}<br />
== Walkthrough ==<br />
=== First Pocket ===<br />
{{co|Gate is unlocked.}}<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Frigate|5|Infestious Drone}}<br />
{{NPCTableRow|Cruiser|2-3|Bomber Alvum}}<br />
{{NPCTableRow|Battlecruiser|3|Defeater Alvatis}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (trigger by gate proximity at 20km)}}<br />
{{NPCTableRow|Elite Frigate|2|Strain Sunder Alvi}}<br />
{{NPCTableRow|Cruiser|2-3|Nuker / Atomizer Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (reinforcements)}}<br />
{{NPCTableRow|Elite Frigate|4|Strain Sunder / Raider Alvi}}<br />
{{NPCTableRow|Cruiser|3|Desintegrator Alvum}}<br />
|}<br />
<br />
{{NPCTableHead|Wave 1 (trigger by gate proximity at 10km)}}<br />
{{NPCTableRow|Elite Cruiser|3|Strain Atomizer / Bomber / Nuker Alvum}}<br />
{{NPCTableRow|Battlecruiser|4|Siege / Exterminator Alvatis}}<br />
|}<br />
<br />
=== Second Pocket ===<br />
{{NPCTableHead|Commander wave}}<br />
{{NPCTableRow|Battleship|?|? Alvus}}<br />
{{NPCTableRow|Battleship|1|Sentient Spearhead Alvus|cargo=Drone components and probably Nestor BPC|note=Sentient Spearhead Alvus 12m ISK}}<br />
|}<br />
<small>{{#tag:references}}</small><br />
{{NPCTableHead|Last wave}}<br />
{{NPCTableRow|Battleship|1|Supreme Alvus Parasite|note=Supreme Alvus Parasite 0.8m ISK}}<br />
{{NPCTableRow|Battleship|3|Alvus Ruler|note=Alvus Ruler 0.8m ISK}}<br />
|}<br />
<small>{{#tag:references}}</small><br />
{{MessageBox|After destruction on last wave (in local chat channel):<br />
|On board computer: Drone Distress Signal received, message is coded.}}<br />
<br />
== Loot ==<br />
{| class="wikitable complex collapsible sortable"<br />
|+ Commander and other valuable loot<br />
|-<br />
! Item Name<br />
! Est. Value<br />
! Note<br />
|-<br />
| Drone components<br />
| <br />
| 100% drop rate<br />
|}<br />
{| class="wikitable complex collapsible collapsed"<br />
|+ Exploration logs<br />
|-<br />
! Date<br />
! Loot<br />
! Est. value<br />
! Comments<br />
|-<br />
| Mar 2015<br />
| Drone components<br />
| 1M ISK<br />
| From Sentient Spearhead Alvus<br />
|}<br />
<br />
[[Category:Unrated Complexes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Base&diff=123965
Sansha Base
2017-06-29T00:53:28Z
<p>Noctis locus: Created page with "{{Complex|Sansha Base}} '''Sansha Base''' is a combat site that can be scanned down with probes in null security Sansha regions. The site is behind an acceleration gates. War..."</p>
<hr />
<div>{{Complex|Sansha Base}}<br />
<br />
'''Sansha Base''' is a combat site that can be scanned down with probes in null security Sansha regions. The site is behind an acceleration gates. Warping to the side lands you at 0 on the gate. Bring a MWD or long-range weapons, as the enemies all spawn very far away.<br />
<br />
== Walkthrough ==<br />
=== Room #1 ===<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableSeparator|120 km off warp-in}}<br />
{{NPCTableRow|Cruiser|3|Centum}}<br />
{{NPCTableRow|Battleship|1|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Wave #2 (when approaching acceleration gate)}}<br />
{{NPCTableRow|Frigate|3|Centii}}<br />
{{NPCTableRow|Elite Frigate|3|Centii}}<br />
|}<br />
<br />
Acceleration gate is 56 km from warp-in. It unlocks when all enemies are killed.<br />
<br />
=== Room #2 ===<br />
----<br />
Any last enemy in a wave can be a trigger for faction spawn. Goal in this room is to destroy Sansha Minor Refinery which spawns 160 km off warp-in.<br />
<br />
{{NPCTableHead|Initial defenders}}<br />
{{NPCTableRow|Elite Frigate|3|Centii}}<br />
|}<br />
<br />
{{NPCTableHead|Timed wave #1}}<br />
{{NPCTableRow|Elite Frigate|3|Centii}}<br />
{{NPCTableRow|Cruiser|3|Centum}}<br />
{{NPCTableRow|Battleship|2|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Timed wave #2}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Commander wave}}<br />
{{NPCTableRow|Overseer Battleship|0-1|True Sansha Tyrant|cargo=Shinies|note=Can be triggered by either killing last ship in any of waves or by killing Sansha Minor Refinery}}<br />
|}<br />
<br />
== Escalation ==<br />
{{Complex|True Power HQ}}<br />
Destroying the Sansha Minor Refinery structure in Room #2 may cause the site to escalate to [[True Power HQ]].<br />
<br />
[[Category:Unrated Complexes]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Hub&diff=123923
Sansha Hub
2017-06-27T22:40:52Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Hub}}<br />
'''Sansha Hub''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] or occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships, as well as some batteries.<br />
<br />
{{clear}}<br />
<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Sentry|4|Tower Sentry Sansha II}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Plague / Butcher}}<br />
{{NPCTableRow|Battleship|2|Centus Dark Lord}}<br />
|}<br />
<br />
{{NPCTableHead|First Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth / Wraith / Phantasm}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Second Reinforcement Spawn}}<br />
{{NPCTableRow|Destroyer|3|Centior Misshape / Abomination / Devourer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Daemon}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Third Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3|Centrum Loyal Torturer / Fiend / Mutilator}}<br />
{{NPCTableRow|Battleship|4|Centus Lord / Slave Lord}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Hub&diff=123922
Sansha Hub
2017-06-27T22:27:44Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Hub}}<br />
'''Sansha Hub''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] or occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships, as well as some batteries.<br />
<br />
{{clear}}<br />
<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Sentry|4|Tower Sentry Sansha}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Plague / Butcher}}<br />
{{NPCTableRow|Battleship|2|Centus Dark Lord}}<br />
|}<br />
<br />
{{NPCTableHead|First Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth / Wraith / Phantasm}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Second Reinforcement Spawn}}<br />
{{NPCTableRow|Destroyer|3|Centior Misshape / Abomination / Devourer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Daemon}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Third Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3|Centrum Loyal Torturer / Fiend / Mutilator}}<br />
{{NPCTableRow|Battleship|4|Centus Lord / Slave Lord}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Hub&diff=123920
Sansha Hub
2017-06-27T22:19:33Z
<p>Noctis locus: </p>
<hr />
<div>{{Complex|Sansha Hub}}<br />
'''Sansha Hub''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] or occupied by the Sansha's Nation. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]] to [[Battleship]]-sized enemy ships, as well as some batteries.<br />
<br />
{{clear}}<br />
<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Tower Sentry|4|Tower Sentry Sansha}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Plague / Butcher}}<br />
{{NPCTableRow|Battleship|2|Centus Dark Lord}}<br />
|}<br />
<br />
{{NPCTableHead|First Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth / Wraith / Phantasm}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Second Reinforcement Spawn}}<br />
{{NPCTableRow|Destroyer|3|Centior Misshape / Abomination / Devourer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Daemon}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Third Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|3|Centrum Loyal Torturer / Fiend / Mutilator}}<br />
{{NPCTableRow|Battleship|4|Centus Lord / Slave Lord}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Hub&diff=123919
Sansha Hub
2017-06-27T22:15:26Z
<p>Noctis locus: /* Walkthrough */ format</p>
<hr />
<div>{{Complex|Sansha Hub}}<br />
'''Sansha Hub''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in low and null security space.<br><br />
<br/><br />
Approximate spawn distances (relative to warp-in point):<br><br />
Initial: 30km<br><br />
1st Reinforcement: 50km<br><br />
2nd Reinforcement: 40km<br><br />
3rd Reinforcement: 40km<br><br />
<br />
(Note: The capsuleer noted the reinforcements spawned away from his location, causing him to have to burn towards the groups.)<br />
<br />
==Walkthrough==<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Tower Sentry|4|Tower Sentry Sansha}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Plague / Butcher}}<br />
{{NPCTableRow|Battleship|2|Centus Dark Lord}}<br />
|}<br />
<br />
{{NPCTableHead|First Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth / Wraith / Phantasm}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Second Reinforcement Spawn}}<br />
{{NPCTableRow|Destroyer|3|Centior Misshape / Abomination / Devourer}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Daemon}}<br />
{{NPCTableRow|Battleship|3|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
{{NPCTableHead|Third Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|3|Centrum Loyal Torturer / Fiend / Mutilator}}<br />
{{NPCTableRow|Battleship|4|Centus Lord / Slave Lord}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=123861
Sansha Sanctum
2017-06-27T02:35:58Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
(Note: The capsuleer noted all reinforcements spawned from the ring like structures where the initial spawn was located.)<br />
<br />
<br/><br />
==Possible Rewards==<br />
<br />
'''Bounty:''' 30 mil to 42 mil (True Sansha's Tyrant bounty is 13,875,000.)<br><br />
'''Loot:''' 6 mil to 47 mil (Upper end containing several True Sansha modules.)<br><br />
'''Salvage:''' 4 mil to 7 mil (Upper end containing several Tier 2 salvage components.)<br><br />
<br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|2-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-8|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
=== Station spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Centii Loyal Ravener / Minion}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|3-4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3-4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Cruiser|2|Centum Fiend / Hellhound / Torturer}}<br />
{{NPCTableRow|Battleship|6|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|5th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|3|Centii Loyal Savage/ Slavehunter|point=yes|ewar=Web}}<br />
{{NPCTableRow|Destroyer|4|Centior Horror / Monster}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|6th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2-3|Centii Loyal Savage/ Slavehunter|point=yes|ewar=Web}}<br />
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Daemon}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=123860
Sansha Sanctum
2017-06-27T02:27:35Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
(Note: The capsuleer noted all reinforcements spawned from the ring like structures where the initial spawn was located.)<br />
<br />
<br/><br />
==Possible Rewards==<br />
<br />
'''Bounty:''' 30 mil to 42 mil (True Sansha's Tyrant bounty is 13,875,000.)<br><br />
'''Loot:''' 6 mil to 47 mil (Upper end containing several True Sansha modules.)<br><br />
'''Salvage:''' 4 mil to 7 mil (Upper end containing several Tier 2 salvage components.)<br><br />
<br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|2-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-8|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=123859
Sansha Sanctum
2017-06-27T01:09:10Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
(Note: The capsuleer noted all reinforcements spawned from the ring like structures where the initial spawn was located.)<br />
<br />
<br/><br />
==Possible Rewards==<br />
<br />
'''Bounty:''' 30 mil to 42 mil (True Sansha's Tyrant bounty is 13,875,000.)<br><br />
'''Loot:''' 6 mil to 47 mil (Upper end containing several True Sansha modules.)<br><br />
'''Salvage:''' 4 mil to 7 mil (Upper end containing several Tier 2 salvage components.)<br><br />
<br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
=== Ring spawn ===<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|2-4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-8|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=123816
Sansha Sanctum
2017-06-24T03:15:39Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
(Note: The capsuleer noted all reinforcements spawned from the ring like structures where the initial spawn was located.)<br />
<br />
<br/><br />
==Possible Rewards==<br />
<br />
'''Bounty:''' 30 mil to 42 mil (True Sansha's Tyrant bounty is 13,875,000.)<br><br />
'''Loot:''' 6 mil to 47 mil (Upper end containing several True Sansha modules.)<br><br />
'''Salvage:''' 4 mil to 7 mil (Upper end containing several Tier 2 salvage components.)<br><br />
<br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|1|Centus Tyrant|trigger=Triggers next wave}}<br />
{{NPCTableRow|Battleship|2|Centus Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-8|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
<br/><br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=123814
Sansha Sanctum
2017-06-23T23:07:12Z
<p>Noctis locus: /* Walkthrough */</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
(Note: The capsuleer noted all reinforcements spawned from the ring like structures where the initial spawn was located.)<br />
<br />
<br/><br />
==Possible Rewards==<br />
<br />
'''Bounty:''' 30 mil to 42 mil (True Sansha's Tyrant bounty is 13,875,000.)<br><br />
'''Loot:''' 6 mil to 47 mil (Upper end containing several True Sansha modules.)<br><br />
'''Salvage:''' 4 mil to 7 mil (Upper end containing several Tier 2 salvage components.)<br><br />
<br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|4|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|1|Centus Tyrant|trigger=Triggers next wave}}<br />
{{NPCTableRow|Battleship|2|Centus Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-5|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
<br/><br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus
https://wiki.eveuniversity.org/index.php?title=Sansha_Sanctum&diff=123810
Sansha Sanctum
2017-06-23T19:34:51Z
<p>Noctis locus: /* Walkthrough */ tidy up</p>
<hr />
<div>{{Complex|Sansha Sanctum}}<br />
'''Sansha Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by [[Sansha's Nation]] pirates that can be found in null security space.<br><br />
<br/><br />
<br />
(Note: The capsuleer noted all reinforcements spawned from the ring like structures where the initial spawn was located.)<br />
<br />
<br/><br />
==Possible Rewards==<br />
<br />
'''Bounty:''' 30 mil to 42 mil (True Sansha's Tyrant bounty is 13,875,000.)<br><br />
'''Loot:''' 6 mil to 47 mil (Upper end containing several True Sansha modules.)<br><br />
'''Salvage:''' 4 mil to 7 mil (Upper end containing several Tier 2 salvage components.)<br><br />
<br />
<br/><br />
<br />
==Walkthrough==<br />
<br />
{{NPCTableHead|Initial spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Devil}}<br />
{{NPCTableRow|Battleship|6-7|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|1st Reinforcement Spawn}}<br />
{{NPCTableRow|Battlecruiser|3-4|Centatis Behemoth / Wraith / Daemon / Specter}}<br />
{{NPCTableRow|Battleship|3-4|Centus Tyrant / Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|2nd Reinforcement Spawn}}<br />
{{NPCTableRow|Cruiser|1|Centum Loyal Execrator / Beast / Slaughterer|point=no|ewar=TD}}<br />
{{NPCTableRow|Battleship|4|Centus Tyrant / Dread Lord|trigger=Triggers next wave}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|3rd Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|4|Centii Loyal Ravener / Minion|point=yes|ewar=Web}}<br />
{{NPCTableRow|Battleship|1|Centus Tyrant|trigger=Triggers next wave}}<br />
{{NPCTableRow|Battleship|2|Centus Dread Lord}}<br />
|}<br />
<br />
<br/><br />
<br />
{{NPCTableHead|4th Reinforcement Spawn}}<br />
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener / Servant|point=no|ewar=TD}}<br />
{{NPCTableRow|Battlecruiser|4|Centatis Behemoth / Devil / Daemon / Phantasm}}<br />
{{NPCTableRow|Battleship|4-5|Centus Tyrant / Dread Lord}}<br />
{{NPCTableRow|Commander Battleship|0-1|True Sansha's Tyrant|note=Rare Spawn|cargo=Drops Sansha Diamond tag, Sansha ammunition crystal and possibly Sansha modules}}<br />
|}<br />
<br />
<br/><br />
<br />
== See also ==<br />
{{Combat Anomalies|Sansha}}<br />
<br />
[[Category:Combat Anomalies]]</div>
Noctis locus