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== Passive Shield vs Active Armor Fits == | |||
This boils down to: | |||
* Passive Shield fits: requires much less cap fitting and so generally has more space for drone tracking modules; tank breaks at ~25% shield and is difficult to recover from and you have only one option for overheating to enhance your tank temporarily (prop mod); tank at max skills is lower overall in terms of repping power (a little over 70 EHP/s) but you do have significantly more buffer; better for active, at keyboard ratting | |||
* Active Armor fits: requires more cap fitting and PG and so has fewer slots available for drone tracking modules; tank will not break until you run out of structure points and blow up allowing for recovery from even deep structure; if you need to temporarily increase tank, you can overheat prop mod, armor rep, and your resist module (if omega); at max skills you hit just under 90 EHP/sec which is notably more than the passive shield fits; also starts its scale of EHP/sec far higher at low skills compared to passive shield fits which start way lower making armor fits more newbro friendly; best for newbros and afk ratting | |||