Difference between revisions of "Break Their Will (Sansha's Nation) (Level 3)"

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(Formatted and added some info)
Line 7: Line 7:
 
|Faction1= Sansha's Nation
 
|Faction1= Sansha's Nation
 
|Faction2= Mercenaries
 
|Faction2= Mercenaries
 +
|DamageToDeal = {{Damagetype|th}} (between all ships)
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR= Web
 
|EWAR= Web
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|}
 
|}
  
{{MessageBox
+
{{NPCTableHead|Spawn 1 (50km, On Attacking Station)}}
|On Group 1 spawn
 
|Hidden sentry guns and a local pirate gang have come into view.
 
|Pirate Captain: We were just about to make use of this fair repair station and then you come in and make a scene. How inappropriate. I'll have to make sure you learn some manners.
 
|collapsed=yes}}
 
 
 
{{NPCTableHead|Group 1 (50km, On Attacking Station)}}
 
 
{{NPCTableRow|Sentry|1|Repair Station's Stasis Tower|ewar = Web}}
 
{{NPCTableRow|Sentry|1|Repair Station's Stasis Tower|ewar = Web}}
 
{{NPCTableRow|Sentry|3|Repair Station's Missile Battery}}
 
{{NPCTableRow|Sentry|3|Repair Station's Missile Battery}}
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|}
 
|}
  
{{MessageBox
+
{{NPCTableHead|Spawn 2 (40/80km, On Station Death)}}
|On first repair pulse
 
|The repair station sends a wave of drones to patch up the ships defending it.
 
|collapsed=yes}}
 
 
 
{{MessageBox
 
|On second repair pulse
 
|The repair station sends another wave of drones to patch up the ships defending it. It seems that this process will continue until the station runs out of power or drones.
 
|collapsed=yes}}
 
 
 
{{MessageBox
 
|On Group 2 spawn
 
|A gang of mercs has showed up.
 
|Merc Captain:  We detected some disturbances in the area and came to take a look. *slight pause*.  What is the meaning of this!  Do you know how much money it cost us to buy that repair station and maintain it?  I'll have your head on a platter and sell your clones to Sansha's slave camps for this outrage, fool!
 
|collapsed=yes}}
 
 
 
{{NPCTableHead|Group 2 (40/80km, On Station Death)}}
 
 
{{NPCTableRow|Frigate|1|Mercenary Fighter}}
 
{{NPCTableRow|Frigate|1|Mercenary Fighter}}
 
{{NPCTableRow|Cruiser|4|Mercenary Commander/Corporal?Lieutenant}}
 
{{NPCTableRow|Cruiser|4|Mercenary Commander/Corporal?Lieutenant}}

Revision as of 21:02, 2 May 2018

Type Encounter
Factions Sansha's NationMercenaries
Best damage to deal Thermal damage Th (between all ships)
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
EWAR Web


Destroying the Repair Station will also disable its repair function for the rats.

Blitz:

  • Destroy repair station.

Warp-in

At warp-in there are no rats. Group 1 spawns when the repair station is hit. The web tower will spawn approximately 50km below. Group 2 is spawned when the Repair Station is destroyed.


Structures
WD EWAR L


Structure 1 x Repair Station On attack and destruction


Spawn 1 (50km, On Attacking Station)
WD EWAR L


Sentry 1 x Sentry Repair Station's Stasis Tower Stasis Webifier
Sentry 3 x Sentry Repair Station's Missile Battery
Destroyer 6-8 x Destroyer Centior Abomination/Cannibal/Devourer/Horror/Misshape/Monster
Cruiser 4-5 x Cruiser Centum Beast/Execrator/Ravager Tracking Disruptor


Spawn 2 (40/80km, On Station Death)
WD EWAR L


Frigate 1 x Frigate Mercenary Fighter
Cruiser 4 x Cruiser Mercenary Commander/Corporal?Lieutenant

Asteroids: 21 Scordite 30 Veldspar