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Projectile ammunition is a complex topic because, unlike [[Turrets#Hybrid_Ammo|hybrid]] or [[Turrets#Laser_Crystals|energy]] ammunition, different kinds of projectile ammunition can have not only different optimal [[Gunnery_Guide#Range|range]] modifiers, but also different [[Gunnery_Guide#Tracking|tracking]] modifiers and completely different damage types. This page attempts to explain projectile ammunition in detail. | Projectile ammunition is a complex topic because, unlike [[Turrets#Hybrid_Ammo|hybrid]] or [[Turrets#Laser_Crystals|energy]] ammunition, different kinds of projectile ammunition can have not only different optimal [[Gunnery_Guide#Range|range]] modifiers, but also different [[Gunnery_Guide#Tracking|tracking]] modifiers and completely different damage types. This page attempts to explain projectile ammunition in detail. | ||
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* [[Turrets]], for a more general overview of all three kinds of turret and their associated ammunition | * [[Turrets]], for a more general overview of all three kinds of turret and their associated ammunition | ||
* Scrapheap's [http://www.scrapheap-challenge.com/viewtopic.php?t=21694&sid=c3d9b8ddd0928c654c5490e3659dc78b Projectile Ammo sticky] | * Scrapheap's [http://www.scrapheap-challenge.com/viewtopic.php?t=21694&sid=c3d9b8ddd0928c654c5490e3659dc78b Projectile Ammo sticky] | ||
[[Category:Guides]] | |||
[[Category:Ship Fitting]] | |||