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Besides the obvious option to apply more DPS than the FAX can tank, capacitor warfare is also a good option to break a FAX’s tank. FAXs rely heavily on cap boosters, and so strong neut pressure means they can only activate their reps and hardeners if they activate the cap booster at the same time. Because the activation time of a cap booster is usually longer than for a repair module this results in the FAX being able to tank less. If you only face a single FAX, the cap pressure can be further increase by not shooting the FAX but other ships in its fleet, because the remote reps are less cap efficient than the local reps. As an example, T2 remote repairs on a standard active Apostle fit repair 6016 HP per 1087 GJ = 5.53 HP/GJ, while a local T2 repairs 44069 HP per 2880 GJ = 15.30 HP/GJ. Even though the resists on other ships might be slightly better than on the Apostle itself they are not that much better. | Besides the obvious option to apply more DPS than the FAX can tank, capacitor warfare is also a good option to break a FAX’s tank. FAXs rely heavily on cap boosters, and so strong neut pressure means they can only activate their reps and hardeners if they activate the cap booster at the same time. Because the activation time of a cap booster is usually longer than for a repair module this results in the FAX being able to tank less. If you only face a single FAX, the cap pressure can be further increase by not shooting the FAX but other ships in its fleet, because the remote reps are less cap efficient than the local reps. As an example, T2 remote repairs on a standard active Apostle fit repair 6016 HP per 1087 GJ = 5.53 HP/GJ, while a local T2 repairs 44069 HP per 2880 GJ = 15.30 HP/GJ. Even though the resists on other ships might be slightly better than on the Apostle itself they are not that much better. | ||
Because neut pressure is the most common way to fight local repair FAXs, they usually fit a lot of cap | Because neut pressure is the most common way to fight local repair FAXs, they usually fit a lot of cap boosters and often also cap batteries, to provide neut resist. As their primary function is the neut resist and not the extra cap, you usually use subcap faction or abyssal batteries with as high a neut resist as possible. Because these are all midslot modules, armor FAXs like the Ninazu and Apostle can be fitted more neut resistant than the shield FAXs. The Ninazu performs especially well under neut pressure as it has the most midslots. Conversely, the Lif is the most difficult to fit for neut pressure. | ||
Because the local tank of a FAX doesn’t matter a lot for the fleet type and the Ninazu and Lif both have the same bonuses to remote reps, the Lif is currently the weakest FAX. (Be aware that this is only in relation with the other FAXs. Any FAX is a very powerful ship.) | Because the local tank of a FAX doesn’t matter a lot for the fleet type and the Ninazu and Lif both have the same bonuses to remote reps, the Lif is currently the weakest FAX. (Be aware that this is only in relation with the other FAXs. Any FAX is a very powerful ship.) | ||
Usually, FAX pilots use implant sets. For local repair FAXs the genolution set is common for its increase in fitting space, capacitor, and buffer | Usually, FAX pilots use implant sets. For local repair FAXs, the genolution set is common for its increase in fitting space, capacitor, and buffer, and for slot 6, an additional fitting implant is common. | ||
An armor fax would use the [[Skill_Hardwiring#Armor|RA-700 series]] in slot 7 for less cap use of remote armor reps and the [[Skill_Hardwiring#Armor|MC-800 series]] in slot 8 for more hull buffer in case you bleed through reps. A shield FAX would use the [[Skill_Hardwiring#Shield|SM-700 series]] in slot 7 for more shield buffer to make bleeding through less likely and the [[Skill_Hardwiring#Shield|SE-800 series]] in slot 8 for less cap use of remote shield boosts. | An armor fax would use the [[Skill_Hardwiring#Armor|RA-700 series]] in slot 7 for less cap use of remote armor reps and the [[Skill_Hardwiring#Armor|MC-800 series]] in slot 8 for more hull buffer in case you bleed through reps. A shield FAX would use the [[Skill_Hardwiring#Shield|SM-700 series]] in slot 7 for more shield buffer to make bleeding through less likely and the [[Skill_Hardwiring#Shield|SE-800 series]] in slot 8 for less cap use of remote shield boosts. | ||
==Buffer FAXs – Damage Sponges for Super Capital Fights== | ==Buffer FAXs – Damage Sponges for Super Capital Fights== | ||
The local repairs of a FAX do not stand a chance | The local repairs of a FAX do not stand a chance if there is too much DPS on the grid. The low buffer is especially problematic as they can easily be volleyed by a group of super carriers or a single Titan doomsday. This means it becomes more viable to utilize buffer fit FAXs and accept that they die if primaried (though if a FAX exits triage while being primary, it can be repped up). The fits balance cost versus EHP to make it cheaper to lose a handful of FAXs rather than a super carrier or titan. Opponents will usually try to clear FAXs before they start focusing on super carriers or titans. If there is a good number of FAXs on grid, their remote repairs simply slow down the kill speed too much. An exception is if there are enough titans present to volley super carriers or titans with doomsdays. | ||
Buffer FAXs usually fit an Emergency Hull Energizer which increases the hull resists | Buffer FAXs usually fit an Emergency Hull Energizer (EHE) which hugely increases the hull resists for a short time. It will usually be activated if the FAX enters hull or if a Titan doomsday is spooling on that FAX. This way the FAX might live slightly longer and slow down the hostile kill speed, even if only a tiny bit. Though since the nerf of the EHE, some groups have decided to fit their FAXs without. | ||
As it is normal for buffer FAXs to die, you can easily see the current fits of major alliances by checking their killboards. | |||