More actions
Sivaira Chen (talk | contribs) No edit summary |
Ramong Pares (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
'''Tactical Destroyers''' are the [[Tech 3|Tech | '''Tactical Destroyers''' (Also known as 'T3D') are the [[Tech 3|Tech 3]] destroyer variant. They are the evolution of Sleeper technology into the currently known technology base. In practical terms, they are expensive, powerful, and extremely customizable destroyer-sized ships. Unlike their T3C counterparts, losing a T3D does not mean the loss of skillpoints. | ||
==Tactical Roles== | |||
Tactical destroyers are very versatile ships with the ability to switch between three different tactical modes while in space: | Tactical destroyers are very versatile ships with the ability to switch between three different tactical modes while in space: | ||
* Defense Mode, which increases damage resistances and reduces signature radius (or rep cycle time, for the Hecate). | * Defense Mode, which increases damage resistances and reduces signature radius (or rep cycle time, for the Hecate). | ||
| Line 8: | Line 10: | ||
Switching tactical modes takes effect immediately, and can be done once every 10 seconds. If the tactical mode switch would affect the stats of one or more modules, and those modules are active at the time of the switch, the modules will receive the effects on their next cycle. | Switching tactical modes takes effect immediately, and can be done once every 10 seconds. If the tactical mode switch would affect the stats of one or more modules, and those modules are active at the time of the switch, the modules will receive the effects on their next cycle. | ||
All Tactical Destroyers also have two Misc Bonuses: a large damage bonus to their racial weapons type, and a 95% reduction to the CPU cost of Scan Probe Launchers. This allows all tactical destroyers to fit an Expanded Probe Launcher, and utilize Combat Scanner Probes, without sacrificing any other capabilities. | All Tactical Destroyers also have two Misc Bonuses: a large damage bonus to their racial weapons type, and a 95% reduction to the CPU cost of Scan Probe Launchers. This allows all tactical destroyers to fit an Expanded Probe Launcher, and utilize Combat Scanner Probes, without sacrificing any other capabilities. | ||
| Line 19: | Line 19: | ||
* {{sh|Jackdaw}} | * {{sh|Jackdaw}} | ||
* {{sh|Hecate}} | * {{sh|Hecate}} | ||
==Production== | |||
As Tech 3 ships, tactical destroyers are not considered variants of Tech 1 hulls, and are [[Tech 3 Production|constructed]] using blueprints and materials obtained within [[Wormhole space]]. However, unlike [[Strategic Cruiser]]s, tech 3 destroyers are not composed of subsystems, and do not require the associated skills nor lose them upon destruction. | |||
==History== | ==History== | ||