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|[[File:Icon track disruptor 64.png|link=|]] | |[[File:Icon track disruptor 64.png|link=|]] | ||
|'''{{co|wheat|Standup Weapon Disruptor}}''' | |'''{{co|wheat|Standup Weapon Disruptor}}''' disrupts the weapons of a target. This module applies to both turrets and missiles simultaneously. Unlike its ship counterpart it can not be scripted. | ||
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|[[File:Icon focused warp disruption script.png|link=|]] | |[[File:Icon focused warp disruption script.png|link=|]] | ||
|'''{{co|wheat|Standup Focused Warp Disruptor}}''' | |'''{{co|wheat|Standup Focused Warp Disruptor}}''' powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. This module has incredible range and is capable of disrupting all ships. The module has 30 second cycles and 60 second reactivation delay so it can not be used constantly. | ||
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