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Syndication: Difference between revisions

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Standing:  +0.0341% TransStellar Shipping
Standing:  +0.0341% TransStellar Shipping


Single pocket, normal space. Three waves.
Single pocket, normal space. Four waves, each one appearing after the last one is wiped out.


Wave 1:  Warping to 0 puts you within 20k of 5x Gallente battleships, which aggro immediately. They do very heavy damage at close range, so I afterburned away and sniped from 80km, where the damage was minimal.  The battleships are quite slow, about 100m/s.  When you kill all of them, Wave 2 spawns.
Wave 1:  Warping to 0 puts you within 20k of 5x Gallente battleships, which aggro immediately. They do very heavy damage at close range, so I afterburned away and sniped from 80km, where the damage was minimal.  The battleships are quite slow, about 100m/s.


Wave 2:  4x Elite Frigates and 4x Elite Battleships.  The BS's are insanely fast, easily running down my machariel at 500m/s.  Didn't seem to do that much damage though.  The last frigate and the last battleship each dropped a can.  One contained a legal drug (Amphere 9) and the other a Tattered Doll.  The frigates are actually slower than the battleships and were easily sniped from a distance.
Wave 2:  4x Elite Frigates and 4x Elite Battleships.  The BS's are insanely fast, easily running down my machariel at 500m/s.  Didn't seem to do that much damage though.  The last frigate and the last battleship each dropped a can.  One contained a legal drug (Amphere 9) and the other a Tattered Doll.  The frigates are actually slower than the battleships and were easily sniped from a distance.


Wave 3:  6x rookie battleships.  Extremely easy even at very close range.
Wave 3:  6x rookie battleships.  Extremely easy even at very close range.
Wave 4:  4x elite cruisers.  They were very fast, but I was 90km from their spawn point and had no difficulty sniping them down before they got close.