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→The Dollars and Cents: updating isk price for P2 products from the old 2012 estimates to 2020 estimates |
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== The Dollars and Cents == | == The Dollars and Cents == | ||
[[File:LaunchFromCC.png|thumb|right|Pending Launch from CC]] | [[File:LaunchFromCC.png|thumb|right|Pending Launch from CC]] | ||
As stated earlier, this is a plan for quickly creating a character able to contribute to your overall budget needs. And what can you reasonably expect? Well, based on rough estimates of the current Eve market in | As stated earlier, this is a plan for quickly creating a character able to contribute to your overall budget needs. And what can you reasonably expect? Well, based on rough estimates of the current Eve market in late 2020, P2 products go for around 8,000-11,000 isk/unit. So, if you were to export approximately 3,000 units of P2 products from each planet that averaged 9,500 isk on the market, then you would see the following results, assuming 10% taxes from exporting initially: | ||
3,000 units* | 3,000 units*9,500 isk*0.9 (for export taxes) = ~25,650,000 isk | ||
With sales fees and taxes, this number will be closer to | With sales fees and taxes, this number will be closer to 24,880,500 isk. The nice thing is, this is for one planet: | ||
24,880,500*5 planets = 124,402,500 isk per month | |||
If you choose to consolidate your manufactured goods with a main who has good trading skills, this number will increase slightly. If you decide to take the time to train your second alt character as well, then you can expect to double this number. If you choose to train your main as well, then you could see over | If you choose to consolidate your manufactured goods with a main who has good trading skills, this number will increase slightly. If you decide to take the time to train your second alt character as well, then you can expect to double this number. If you choose to train your main as well, then you could see over 373 million isk a month (please note: these are estimates only, based on current prices and personal experience). | ||
It should be noted that these numbers will be lower due to colony reorganization, including deleting and moving extractors to the best resources, adding storage and basic production units, and clicking "accidents." | It should be noted that these numbers will be lower due to colony reorganization, including deleting and moving extractors to the best resources, adding storage and basic production units, and clicking "accidents." | ||
== The Price of Greed == | == The Price of Greed == | ||