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Gate camps: Difference between revisions

From EVE University Wiki
m Reordering categories from general to specific.
Torsia (talk | contribs)
Offensive Gatecamp: Edited to highlight the key points.
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== Offensive Gatecamp ==
== Offensive Gatecamp ==
* All ships stay within jump range of the gate, ready to pursue an enemy or move on.
* Sacrifices depth and effectiveness for high mobility and flexibility.


An offensive gatecamp is formed with battlecruiser and larger ships tucked into the gate at 0 and cruiser and smaller craft orbiting the gate between 1000-2000m. The reason this is offensive is that it allows for the fleet to remain mobile, able to jump through the gate in pursuit of an enemy. It sacrifices depth and effectiveness for mobility and flexibility.
An offensive gatecamp is formed with battlecruisers and larger ships tucked into the gate at 0m and cruiser and smaller craft orbiting the gate between 1000-2000m. This allows the fleet to remain mobile, able to jump through the gate in pursuit of an enemy.


== Defensive Gatecamp ==
== Defensive Gatecamp ==