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==== Skills ==== | ==== Skills ==== | ||
As you [[Skills_and_learning|learn skills]], it's worth remembering that training skills to level 4 and 5 becomes increasing [[Skills_and_learning#Training_Time_Multipliers|time consuming]] for only minor gains. EVE University has three complementary and progressive sets of skill plans that will help you get a good foundation of general ship skills, these are the [[Magic 14]], the [[Short Skill Plan]] and finally the [[Pyramid Skill Plan]]. The first two will give you a solid grounding in ship skills and the last will help you specialise. Remember you can quickly cross-train to other [[races]] ships, [[tank]] and weapon systems ([[turrets]], [[missiles]] and [[drones]]), particularly at [[cruiser]] level and below, which opens up a lot more options when joining [[The_Rookie%27s_Guide_to_Fleet_Ops|fleet ops]]. To help you start your journey | As you [[Skills_and_learning|learn skills]], it's worth remembering that training skills to level 4 and 5 becomes increasing [[Skills_and_learning#Training_Time_Multipliers|time consuming]] for only minor gains. EVE University has three complementary and progressive sets of skill plans that will help you get a good foundation of general ship skills, these are the [[Magic 14]], the [[Short Skill Plan]] and finally the [[Pyramid Skill Plan]]. The first two will give you a solid grounding in ship skills and the last will help you specialise. Remember you can quickly cross-train to other [[races]] ships, [[tank]] and weapon systems ([[turrets]], [[missiles]] and [[drones]]), particularly at [[cruiser]] level and below, which opens up a lot more options when joining [[The_Rookie%27s_Guide_to_Fleet_Ops|fleet ops]]. To help you start your journey EVE University offers the [[Skillbook Program]] and the [[The +3 Implants Program]]. | ||
==== Communications ==== | ==== Communications ==== | ||