Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Serpentis Prison Camp: Difference between revisions

From EVE University Wiki
Max Tsero (talk | contribs)
No edit summary
Line 62: Line 62:


'''Note:''' The Serpentis Prisoner Isolation Facility(The Structure that contains your loot) has a very strong web and will immediately target you upon warp in, Be prepared to not be able to speed tank or move closer to the structure. Also of note is that it shoots Citadel Inferno torpedoes that do approx 2000 thermal damage. The outpost also repairs itself to the tune of about ~1000 dps and has lots of structure hit points.  
'''Note:''' The Serpentis Prisoner Isolation Facility(The Structure that contains your loot) has a very strong web and will immediately target you upon warp in, Be prepared to not be able to speed tank or move closer to the structure. Also of note is that it shoots Citadel Inferno torpedoes that do approx 2000 thermal damage. The outpost also repairs itself to the tune of about ~1000 dps and has lots of structure hit points.  
Structure's armor repair can be turned off by flying outside its lock range with a drone ship, or another user. its lock range is 100km unlike Fleet shipyard's 50km.


Incoming damage can be very high by reason of the Stasis Towers and the structure's web. Suggest refitting for maximum tank. Kill the Elite Frigates first, then the webbing towers, then move on to the rest. Profile is shown here: [http://games.chruker.dk/eve_online/item.php?type_id=3809 Database Entry] There is a glitch on this structure whereby the structure will stop repairing armor if it switches aggro.
Incoming damage can be very high by reason of the Stasis Towers and the structure's web. Suggest refitting for maximum tank. Kill the Elite Frigates first, then the webbing towers, then move on to the rest. Profile is shown here: [http://games.chruker.dk/eve_online/item.php?type_id=3809 Database Entry] There is a glitch on this structure whereby the structure will stop repairing armor if it switches aggro.