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Wormhole Community: Difference between revisions

From EVE University Wiki
Added ghost sites to list of allowed sites to run in Innu
Added Medium shield as an entry requirement, T2 tank.
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*One ship from the [https://forum.eveuniversity.org/viewtopic.php?f=296&t=118500 Armor Assault Frigates] doctrine
*One ship from the [https://forum.eveuniversity.org/viewtopic.php?f=296&t=118500 Armor Assault Frigates] doctrine
*One ship from the [https://forum.eveuniversity.org/viewtopic.php?f=296&t=118796 Light Armor] doctrine
*One ship from the [https://forum.eveuniversity.org/viewtopic.php?f=296&t=118796 Light Armor] doctrine
*One ship from the [https://forum.eveuniversity.org/viewtopic.php?f=296&t=119855 Medium Shield] doctrine
*One Covert Ops Cloak capable ship, e.g., [[Astero]], a [[Covert Ops Frigate]], etc.
*One Covert Ops Cloak capable ship, e.g., [[Astero]], a [[Covert Ops Frigate]], etc.
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If you are unable to fly a ship from the official small ships or light armor doctrines linked above, please note that there are new-player-friendly meta fittings for some of those ships in the Fitting Management | Corporation Fittings window in game. You can find those fits by searching for "meta" or "entry" in that window.
If you are unable to fly a ship from the official small ships or light armor doctrines linked above, please note that there are new-player-friendly meta fittings for some of those ships in the Fitting Management | Corporation Fittings window in game. You can find those fits by searching for "meta" or "entry" in that window.


Although the ability to fit a T2 tank is not an entry requirement, if you cannot fit one you should make the tanking skills in the table of recommended skills below your very highest training priority. If you cannot fit a T2 tank, it is far more difficult for logi pilots to keep your ship from exploding and keep your frozen corpse from ending up in an enemy's meat locker.
You must be able to fit the T2 tank modules that are on the fits. You can meta guns for most T1 ships, the fits which are reliant on T2 ammo will have it noted in their doctrine forum post. You can meta down links and drones on the entry doctrines. If you are unsure about what modules you can meta down ask in WHC channel in game or mumble.


If you move to WHC as a new, low-skill pilot, there will be doctrines you cannot yet fly and other activities you cannot yet do. But with the entry skills listed, you can join us on some fights, scan down the chain, act as a picket for a PVE fleet, and otherwise get used to living in a wormhole. It can take a long time to be able to fly every ship in every doctrine, but it never takes too long to get into one more thing, whatever that next thing is. While you are getting those skills, you’ll be well on your way to getting “Patience V,” which is one of the most important out-of-game skills for a wormholer.
If you move to WHC as a new, low-skill pilot, there will be doctrines you cannot yet fly and other activities you cannot yet do. But with the entry skills listed, you can join us on some fights, scan down the chain, act as a picket for a PVE fleet, and otherwise get used to living in a wormhole. It can take a long time to be able to fly every ship in every doctrine, but it never takes too long to get into one more thing, whatever that next thing is. While you are getting those skills, you’ll be well on your way to getting “Patience V,” which is one of the most important out-of-game skills for a wormholer.