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User:Irving Farnham/ISK Generation: Difference between revisions

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Security missions provide a low level, low effort early income. The payoff is fairly low for low level missions, with level 4 missions being the most likely to provide a reasonable income. These missions also provide loyalty points, which can be used to purchase goods for sale or redeemed for desired faction rewards.  
Security missions provide a low level, low effort early income. The payoff is fairly low for low level missions, with level 4 missions being the most likely to provide a reasonable income. These missions also provide loyalty points, which can be used to purchase goods for sale or redeemed for desired faction rewards.  


Including these faction rewards, level one missions produce only a few thousand ISK per run, even assuming the optional speed objective is completed. These produce a fraction of the rewards of a level 0 [[#Abyssal|Abyssal]] run, but given any caution they are the closest thing to a "safe" PvE experience. Grinding faction reputation to get level 4 missions can provide missions with a one million ISK reward, as well as potentially providing valuable [[Salvage|salvage]].
Including these faction rewards, level one missions produce only a few thousand ISK per run, even assuming the optional speed objective is completed. These produce a fraction of the rewards of a level 0 [[#Abyssals|Abyssal]] run, but given any caution they are the closest thing to a "safe" PvE experience. Grinding faction reputation to get level 4 missions can provide missions with a one million ISK reward, as well as potentially providing valuable [[Salvage|salvage]]. This pay is on top of loot, but this income requires significant time investment for both the faction reputation and the skills and money required to field an upgraded battleship.
 
For further information, check out both [[Security missions|security missions]] and more generally mission-running training in [[Missioning 101]].


===Abyssals===
===Abyssals===