More actions
m Fix LA removal |
Removed Hull Upgrades V due to retirement of LA, replacing with Hull Upgrades IV with a note that fits with a module requiring V still need it |
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*{{sk|Cloaking|IV|icon=yes}} | *{{sk|Cloaking|IV|icon=yes}} | ||
*{{sk|Hull Upgrades| | *{{sk|Hull Upgrades|IV|icon=yes}} | ||
*{{sk|Tactical Shield Manipulation|IV|icon=yes}} | *{{sk|Tactical Shield Manipulation|IV|icon=yes}} | ||
*{{sk|Shield Upgrades|IV|icon=yes}} | *{{sk|Shield Upgrades|IV|icon=yes}} | ||
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If you are unable to fly a ship from the official Armor Assault Frigate or Light Shield doctrines linked above, please note that there are new-player-friendly meta fittings for some of those ships in the Fitting Management | Corporation Fittings window in game. You can find those fits by searching for "meta" or "entry" in that window. | If you are unable to fly a ship from the official Armor Assault Frigate or Light Shield doctrines linked above, please note that there are new-player-friendly meta fittings for some of those ships in the Fitting Management | Corporation Fittings window in game. You can find those fits by searching for "meta" or "entry" in that window. | ||
You must be able to fit the T2 tank modules that are on the fits. You can meta guns for most T1 ships, the fits which are reliant on T2 ammo will have it noted in their doctrine forum post. You can meta down links and drones on the entry doctrines. If you are unsure about what modules you can meta down ask in WHC channel in game or mumble. | You must be able to fit the T2 tank modules that are on the fits. If a doctrine ship is fit with a T2 Multispectrum Energized Membrane then you need Hull Upgrades V. You can meta guns for most T1 ships, the fits which are reliant on T2 ammo will have it noted in their doctrine forum post. You can meta down links and drones on the entry doctrines. If you are unsure about what modules you can meta down ask in WHC channel in game or mumble. | ||
If you move to WHC as a new, low-skill pilot, there will be doctrines you cannot yet fly and other activities you cannot yet do. But with the entry skills listed, you can join us on some fights, scan down the chain, act as a picket for a PVE fleet, and otherwise get used to living in a wormhole. It can take a long time to be able to fly every ship in every doctrine, but it never takes too long to get into one more thing, whatever that next thing is. While you are getting those skills, you’ll be well on your way to getting “Patience V,” which is one of the most important out-of-game skills for a wormholer. | If you move to WHC as a new, low-skill pilot, there will be doctrines you cannot yet fly and other activities you cannot yet do. But with the entry skills listed, you can join us on some fights, scan down the chain, act as a picket for a PVE fleet, and otherwise get used to living in a wormhole. It can take a long time to be able to fly every ship in every doctrine, but it never takes too long to get into one more thing, whatever that next thing is. While you are getting those skills, you’ll be well on your way to getting “Patience V,” which is one of the most important out-of-game skills for a wormholer. | ||