Difference between revisions of "Break Their Will (Blood Raiders) (Level 1)"
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m (Add Wave 2. Add MissionBriefing) |
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|Level= | |Level= | ||
|Type= Encounter | |Type= Encounter | ||
− | |Objective= | + | |Objective= Find the repair station at the location your agent gives you, and attack and destroy it. |
|Faction= | |Faction= | ||
|Faction1= Blood Raiders | |Faction1= Blood Raiders | ||
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|Extra= | |Extra= | ||
}} | }} | ||
+ | {{MissionBriefing | ||
+ | |We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals. | ||
− | Repair Station repairs itself and rats. Destroying the | + | I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful. |
+ | |collapsed= yes}} | ||
+ | |||
+ | Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function. | ||
'''Blitz:''' | '''Blitz:''' | ||
* Destroy Repair Station, warp out. | * Destroy Repair Station, warp out. | ||
− | ===Warp-in=== | + | === Warp-in === |
At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning. | At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning. | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Structure|1|Repair Station|trigger = | + | {{NPCTableRow|Structure|1|Repair Station|trigger = Damage triggers Wave 1, destruction triggers Wave 2}} |
− | {{NPCTableRow|Structure|3| | + | {{NPCTableRow|Structure|3|Auxiliary Power Array}} |
|} | |} | ||
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{{NPCTableRow|Sentry|4|Repair Station's Point Defense Battery|note = Renamed Blood Point Defense Battery}} | {{NPCTableRow|Sentry|4|Repair Station's Point Defense Battery|note = Renamed Blood Point Defense Battery}} | ||
|} | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 2 (On destroying the Repair Station)}} | ||
+ | {{NPCTableRow|Frigate|5|Mercenary Rookie/Fighter}} | ||
+ | |} | ||
+ | |||
Asteroids: 21 Scordite 40 Veldspar | Asteroids: 21 Scordite 40 Veldspar | ||
− | {{Missionrelated}}[[Category:Mission reports]] | + | {{Missionrelated}} |
+ | [[Category:Mission reports]] |
Revision as of 13:45, 17 September 2021
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals.
I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful. |
Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function.
Blitz:
- Destroy Repair Station, warp out.
Warp-in
At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Repair Station | ||||
3 x Auxiliary Power Array |
Wave 1 (On attacking Repair Station)
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Corpii Follower/Worshipper | ||||
4 x Sentry Repair Station's Point Defense Battery |
Wave 2 (On destroying the Repair Station)
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Mercenary Rookie/Fighter |
Asteroids: 21 Scordite 40 Veldspar
|