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Draia aurar (talk | contribs) Added alternative plan that uses two remappings |
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== The Training Plan == | == The Training Plan == | ||
#Cybernetics I | #Cybernetics I | ||
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And you're ready to get into your Hulk (with Strip Miner I), about 28 days later if you had no wasted time. | And you're ready to get into your Hulk (with Strip Miner I), about 28 days later if you had no wasted time. | ||
== Alternative plan == | |||
* Note that if you're determined to keep this alt an industrial alt, you can make use of the two neural remappings available to new characters in different ways. The most direct way is to use the first remapping to max out Intelligence and put the rest in Memory. The other three attributes are kept at the minimum 17. Then train the industrial and science skills: | |||
#Cybernetics I - then plug in implants | |||
#Science IV | |||
#Industry V | |||
#Mining IV | |||
#Astrogeology V | |||
Now remap again by maxing out Perception and putting the rest in Willpower. The other three are kept at the minimum 17. Now train the Spaceship Command skills: | |||
#Spaceship Command IV | |||
#Mining Barge V | |||
#Exhumers III | |||
Please note this leaves you with an alt primed for flying skills. Of course you can use the first industrial remapping to train up more mining skills like Mining V and processing skills before you switch to the Spaceship Command skills. | |||
== Going Farther == | == Going Farther == | ||