Difference between revisions of "The Score (Sansha's Nation) (Level 4)"

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name=The Score, Level 4
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{{MissionLinks}} __NOTOC__{{NPCTableCSS}}{{hatnote|This article details the Level 4 Sansha variant of this mission. For other variants, see [[The Score|The Score (disambiguation)]].}}
__NOTOC__{{survival copy}}
 
  
Faction: Sansha Nation<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Name= The Score
Space type: Deadspace<br>
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|Level= 4
Damage dealt: EM/Therm<br>
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|Type= Encounter
Web/scramble: None<br>
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|Objective=
Extras: Tracking disruption (Centus Plague Lord)<br>
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|Faction1= Sansha's Nation
Recommended damage dealing: EM (best), Therm (secondary); range -38km<br>
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|DamageToDeal=
Recommended Ship Classes: Battleship, Command Ship, HAC, Strategic Cruiser.<br>
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|DamageToResist=
Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]][[https://youtu.be/di21ItKLrIo CNR]], [[https://youtu.be/ztILdEWcbFE Sentry Dominix]]<br>
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|WebPoint=
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|EWAR= Tracking disruption (Centus Plague Lord)
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|ShipSizeLimit=
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|ShipSuggestion= Battleship, Command Ship, HAC, Strategic Cruiser
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
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Video: [http://www.youtube.com/watch?v=C1haMNaD7AU Machariel], [http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom], [https://youtu.be/di21ItKLrIo CNR], [https://youtu.be/ztILdEWcbFE Sentry Dominix], [https://youtu.be/M9xyEY3sfjk Gila] 2021-06-09<br>
  
Note: Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended. <br>
 
  
__All acceleration gates for this mission are locked until you have eliminated all hostile ships.__
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'''Blitz:'''
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* Clear the 1st room
 +
* Clear the 2nd room
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* Kill the battleship in the final room (the Centus Plague Lord if present, otherwise the farther battleship).
  
===Pocket 1===
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'''Note''': This is a time consuming mission as your ship will need to travel a total >100km to reach the respective warp gates. Fitting an afterburner is highly recommended.
  
No aggro at warp-in.  
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=== Pocket 1 ===
 +
No aggro at warp-in.
  
 
Group 1 can be independently attacked without drawing aggro.
 
Group 1 can be independently attacked without drawing aggro.
Line 25: Line 35:
 
Distance to warp gate = 58km
 
Distance to warp gate = 58km
  
Group 1: Cloven Grey Asteroid (33-37km):<br><br>
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{{NPCTableHead|}}
1x Destroyer (Centior Abomination)<br>
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{{NPCTableSeparator|Group 1: Cloven Grey Asteroid (30km)}}
2x Cruisers (Centum Hellhound/Fiend)<br>
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{{NPCTableRow|Destroyer|1|Centior Abomination}}
1x Battlecruiser (Centatis Devil/Daemon)<br>
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{{NPCTableRow|Cruiser|2|Centum Fiend/Hellhound}}
 +
{{NPCTableRow|Battlecruiser|1|Centatis Daemon/Devil}}
  
Group 2: Acceleration Gate & Hollow Asteroid (52-84km):<br><br>
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{{NPCTableSeparator|Group 2: Acceleration Gate & Hollow Asteroid (52-84km)}}
7x Frigates (Centii Butcher/Manslayer)<br>
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{{NPCTableRow|Frigate|7|Centii Butcher/Manslayer}}
2x Destroyers (Centior Abomination/Monster)<br>
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{{NPCTableRow|Destroyer|2|Centior Abomination/Monster}}
2x Cruisers (Centum Hellhound/Fiend)<br>
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{{NPCTableRow|Cruiser|2|Centum Fiend/Hellhound}}
1x Battlecruiser (Centatis Devil/Daemon)<br>
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{{NPCTableRow|Battlecruiser|1|Centatis Daemon/Devil}}
1x Battleship (Centus Savage Lord)<br>
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{{NPCTableRow|Battleship|1|Centus Plague/Savage Lord}}
 
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|}
===Pocket 2===
 
  
 +
=== Pocket 2 ===
 
No aggro at warp-in.
 
No aggro at warp-in.
  
Attacking Group 2 will aggro the entire pocket.
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Attacking Group 3 will aggro the entire pocket. Attacking Group 1 or Group 2 can aggro Group 3.
Attacking either Group 1 or Group 3 can/will aggro Group 2.
 
  
 
Distance to warp gate = 54km
 
Distance to warp gate = 54km
  
Group 1: Giant Snake-Shaped Asteroid (42-50km):<br><br>
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{{NPCTableHead|}}
2x Destroyers (Centior Cannibal/Devourer)<br>
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{{NPCTableSeparator|Group 1: Sharded Rock (50km)}}
4x Cruisers (Centum Hellhound/Fiend)<br>
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{{NPCTableRow|Destroyer|2|Centior Cannibal/Devourer}}
2x Battlecruisers (Centatis Specter)<br>
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{{NPCTableRow|Cruiser|4|Centum Fiend/Hellhound}}
 
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{{NPCTableRow|Battlecruiser|2|Centatis Specter}}
Group 2: Acceleration Gate (60-65km):<br><br>
 
3x Battleships (Centus Mutant Lord/Slave Lord)<br>
 
  
Group 3: Barren Asteroid (74-76km):<br><br>
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{{NPCTableSeparator|Group 2: Veldspar (65km)}}
4x Cruisers (Centum Multilator/Torturer)<br>
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{{NPCTableRow|Cruiser|4|Centum Multilator/Torturer}}
1x Battleship (Centus Mutant Lord/Slave Lord)<br>
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{{NPCTableRow|Battleship|1|Centus Mutant/Savage/Slave Lord}}
  
===Pocket 3===
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{{NPCTableSeparator|Group 3: Acceleration Gate (56-65km)}}
 +
{{NPCTableRow|Battleship|3|Centus Mutant/Slave Lord}}
 +
|}
  
 +
=== Pocket 3 ===
 
Group 1 may or may not aggro at warp-in.
 
Group 1 may or may not aggro at warp-in.
  
 
Group 1 & 2 can be independently attacked without drawing aggro.
 
Group 1 & 2 can be independently attacked without drawing aggro.
++Attacking Group 3 will aggro the entire pocket.++ Did not get pocket aggro on attacking Group 3 as of 22-08-2014
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Attacking Group 3 will aggro group 1 but not 2.
  
Group 1:Asteroid Station (55-60km):<br><br>
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'''Tip''': Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 when there is no Centus Plague Lord present.
3x Frigates (Centii Butcher/Manslayer)<br>
 
1x Destroyer (Centior Abomination/Monster)<br>
 
  
Group 2: Asteroid Colony (58-64km):<br><br>
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{{NPCTableHead|}}
3x Cruisers (Centum Hellhound/Fiend)<br>
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{{NPCTableSeparator|Group 1: Asteroid Station - Dark and Spiky (55-60km)}}
1x Battlecruiser (Centatis Daemon/Behemoth)<br>
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{{NPCTableRow|Frigate|3|Centii Butcher/Manslayer}}
 +
{{NPCTableRow|Destroyer|1|Centior Abomination/Monster}}
  
Group 3: Asteroid Mining Outpost (70-80km):<br><br>
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{{NPCTableSeparator|Group 2: Asteroid Colony - High & Medium Size (58-64km)}}
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)<br>
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{{NPCTableRow|Cruiser|3|Centum Fiend/Hellhound}}
 +
{{NPCTableRow|Battlecruiser|1|Centatis Behemoth/Daemon}}
  
'''Tip:'''<br><br>
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{{NPCTableSeparator|Group 3: Asteroid Mining Post (71km)}}
- Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).<br>
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{{NPCTableRow|Battleship|2|Centus Mutant/Plague/Savage Lord|ewar=TD}}
 +
|}
  
'''Blitz:'''<br><br>
 
- Pocket 1 & 2: Eliminate all hostile ships to unlock the warp gates.<br><br>
 
- Pocket 3: Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).<br><br>
 
  
 
'''Bounty:'''<br>
 
'''Bounty:'''<br>
 
5,425,000.00
 
5,425,000.00
  
'''Loot + Salvage:'''<br>
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'''Loot:'''<br>
4,050,000.00
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± 3.7 Mil ISK
 +
 
 +
'''Salvage:'''<br>
 +
± 4.5 Mil ISK
 +
 
 +
=== Mining ===
 +
* Pocket 1: 32 Asteroids Pyroxeres (1,315,672 Units)
 +
* Pocket 2: 25 Asteroids Veldspar (1,224,709 Units)
 +
* Pocket 3: 11 Asteroids Veldspar (531,329 Units)
 +
 
  
===Mining===
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{{Missionrelated}}
- Pocket 1 = 32 Roids Pyroxeres 1,315,672 Units<br>
 
- Pocket 2 = 25 Roids Veldspar 1,224,709 Units<br>
 
- Pocket 3 = 11 Roids Veldspar 531,329 Units<br>
 
  
[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 16:05, 27 August 2022

This article details the Level 4 Sansha variant of this mission. For other variants, see The Score (disambiguation).


The Score
Level 4
Type Encounter
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Tracking disruption (Centus Plague Lord)
Ship suggestion Battleship, Command Ship, HAC, Strategic Cruiser

Video: Machariel, Sniper Maelstrom, CNR, Sentry Dominix, Gila 2021-06-09


Blitz:

  • Clear the 1st room
  • Clear the 2nd room
  • Kill the battleship in the final room (the Centus Plague Lord if present, otherwise the farther battleship).

Note: This is a time consuming mission as your ship will need to travel a total >100km to reach the respective warp gates. Fitting an afterburner is highly recommended.

Pocket 1

No aggro at warp-in.

Group 1 can be independently attacked without drawing aggro. Drones can be safely deployed as per normal.

Distance to warp gate = 58km


WD EWAR L
Group 1: Cloven Grey Asteroid (30km)
Destroyer 1 x Destroyer Centior Abomination
Cruiser 2 x Cruiser Centum Fiend/Hellhound
Battlecruiser 1 x Battlecruiser Centatis Daemon/Devil
Group 2: Acceleration Gate & Hollow Asteroid (52-84km)
Frigate 7 x Frigate Centii Butcher/Manslayer
Destroyer 2 x Destroyer Centior Abomination/Monster
Cruiser 2 x Cruiser Centum Fiend/Hellhound
Battlecruiser 1 x Battlecruiser Centatis Daemon/Devil
Battleship 1 x Battleship Centus Plague/Savage Lord

Pocket 2

No aggro at warp-in.

Attacking Group 3 will aggro the entire pocket. Attacking Group 1 or Group 2 can aggro Group 3.

Distance to warp gate = 54km


WD EWAR L
Group 1: Sharded Rock (50km)
Destroyer 2 x Destroyer Centior Cannibal/Devourer
Cruiser 4 x Cruiser Centum Fiend/Hellhound
Battlecruiser 2 x Battlecruiser Centatis Specter
Group 2: Veldspar (65km)
Cruiser 4 x Cruiser Centum Multilator/Torturer
Battleship 1 x Battleship Centus Mutant/Savage/Slave Lord
Group 3: Acceleration Gate (56-65km)
Battleship 3 x Battleship Centus Mutant/Slave Lord

Pocket 3

Group 1 may or may not aggro at warp-in.

Group 1 & 2 can be independently attacked without drawing aggro. Attacking Group 3 will aggro group 1 but not 2.

Tip: Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 when there is no Centus Plague Lord present.


WD EWAR L
Group 1: Asteroid Station - Dark and Spiky (55-60km)
Frigate 3 x Frigate Centii Butcher/Manslayer
Destroyer 1 x Destroyer Centior Abomination/Monster
Group 2: Asteroid Colony - High & Medium Size (58-64km)
Cruiser 3 x Cruiser Centum Fiend/Hellhound
Battlecruiser 1 x Battlecruiser Centatis Behemoth/Daemon
Group 3: Asteroid Mining Post (71km)
Battleship 2 x Battleship Centus Mutant/Plague/Savage Lord Tracking Disruptor


Bounty:
5,425,000.00

Loot:
± 3.7 Mil ISK

Salvage:
± 4.5 Mil ISK

Mining

  • Pocket 1: 32 Asteroids Pyroxeres (1,315,672 Units)
  • Pocket 2: 25 Asteroids Veldspar (1,224,709 Units)
  • Pocket 3: 11 Asteroids Veldspar (531,329 Units)