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Created page with "<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|Location Location (Amarr)}}</noinclude> {{Missiondetails |Level=5 |Type=Encounter |Objective= |Faction1=Amarr Empire ..." |
m Bot: Replacing category Mission reports with Security missions; cosmetic changes |
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===Single Pocket=== | === Single Pocket === | ||
Contact's ship is present 15km away. 20 seconds later, you're notified in local that it's a trap. | Contact's ship is present 15km away. 20 seconds later, you're notified in local that it's a trap. | ||
<br>The Contact's ship vanishes and an Amarrian fleet uncloaks. | <br>The Contact's ship vanishes and an Amarrian fleet uncloaks. | ||
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===Notes=== | === Notes === | ||
*Use a passive tank or plan a capacitor that receives an additional 120 units/s | * Use a passive tank or plan a capacitor that receives an additional 120 units/s | ||
*Maximum damage of initial group is 1814 hp/s (58% EM, 42% Therm) | * Maximum damage of initial group is 1814 hp/s (58% EM, 42% Therm) | ||
*Mission flagged complete when all Battery 2 (Left) spawns are destroyed | * Mission flagged complete when all Battery 2 (Left) spawns are destroyed | ||
*Orbit distances | * Orbit distances | ||
**Frigates: 4km | ** Frigates: 4km | ||
**Cruisers: 7-19km | ** Cruisers: 7-19km | ||
**Battlecruisers: 9-22km | ** Battlecruisers: 9-22km | ||
**Battleships: 17-49km | ** Battleships: 17-49km | ||
<noinclude>'''Next:''' [[The Hard Way]] | <noinclude>'''Next:''' [[The Hard Way]] | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category: | [[Category:Security missions]] | ||
</noinclude> | |||
Revision as of 08:32, 29 August 2022
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| Missions |
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| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
- Main article: Location Location (Amarr)
Single Pocket
Contact's ship is present 15km away. 20 seconds later, you're notified in local that it's a trap.
The Contact's ship vanishes and an Amarrian fleet uncloaks.
Warning: Do not shoot Missile Batteries first, unless you can tank over 4000 hp/s!
Enemy Group, 25-40km
1st Reinforcement
| WD | EWAR | L
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|---|---|---|---|---|
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3 x Elite Frigate Divine Imperial Imran | |
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2nd Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
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2 x Battleship Imperial Templar Dominator/Martyr | |||
3rd Reinforcement
| WD | EWAR | L
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|---|---|---|---|---|
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3 x Battleship Imperial Templar Martyr | |||
View of batteries from warp-in.
Battery Reinforcement
Notes
- Use a passive tank or plan a capacitor that receives an additional 120 units/s
- Maximum damage of initial group is 1814 hp/s (58% EM, 42% Therm)
- Mission flagged complete when all Battery 2 (Left) spawns are destroyed
- Orbit distances
- Frigates: 4km
- Cruisers: 7-19km
- Battlecruisers: 9-22km
- Battleships: 17-49km
Next: The Hard Way
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