Difference between revisions of "The Assault (Minmatar Republic)"
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|Faction=Minmatar | |Faction=Minmatar | ||
|Type=Encounter | |Type=Encounter | ||
− | |ShipSizeLimit= | + | |ShipSizeLimit= |
|WebPoint=Yes (Chief Republic Magni) | |WebPoint=Yes (Chief Republic Magni) | ||
|EWAR=Target painting | |EWAR=Target painting | ||
Line 14: | Line 14: | ||
}} | }} | ||
− | + | '''Blitz''': In the first pocket, use the following kill order: | |
+ | # 4x Battlecruisers | ||
+ | # 2x Elite Frigates | ||
+ | # 3x Elite Cruisers | ||
+ | # 2x Elite Frigates | ||
+ | |||
+ | It is necessary to one-shot each of the elite frigates in Group 3 in order to avoid immediately spawning reinforcements. The acceleration will be unlocked as long as there are no remaining hostile targets. If reinforcements spawn (whether due to not one-shotting the frigates, or taking too long to activate the gate), the gate will be locked until all hostile targets are destroyed. | ||
+ | |||
+ | In the second pocket, approach the {{co|wheat|Dysfunctional Solar Harvester}}. The mission is flagged as completed once the first three spawns have been destroyed. | ||
+ | |||
=== 1st Pocket === | === 1st Pocket === | ||
− | |||
{{npcth|Initial Defenders}} | {{npcth|Initial Defenders}} | ||
{{npctr|Elite Frigate|2|Chief Republic Gleeda|ewar=TP|trigger=Triggers Reinforcements Wave 1}} | {{npctr|Elite Frigate|2|Chief Republic Gleeda|ewar=TP|trigger=Triggers Reinforcements Wave 1}} | ||
Line 22: | Line 30: | ||
{{npctr|Battlecruiser|4|Republic Nutia/Tribal Venis}} | {{npctr|Battlecruiser|4|Republic Nutia/Tribal Venis}} | ||
|} | |} | ||
− | |||
{{npcth|Reinforcements}} | {{npcth|Reinforcements}} | ||
{{npcts|Wave 1}} | {{npcts|Wave 1}} | ||
Line 39: | Line 46: | ||
=== 2nd Pocket === | === 2nd Pocket === | ||
− | |||
Reinforcements spawns will appear near the noted object in space. | Reinforcements spawns will appear near the noted object in space. | ||
Line 46: | Line 52: | ||
{{npctr|Battleship|1|Republic Sigur/Ymir|ewar=TP}} | {{npctr|Battleship|1|Republic Sigur/Ymir|ewar=TP}} | ||
|} | |} | ||
− | |||
{{npcth|Reinforcements}} | {{npcth|Reinforcements}} | ||
{{npcts|Wave 1 (Asteroid Colony)}} | {{npcts|Wave 1 (Asteroid Colony)}} | ||
Line 54: | Line 59: | ||
{{npcts|Wave 3 (Dysfunctional Solar Harvester)}} | {{npcts|Wave 3 (Dysfunctional Solar Harvester)}} | ||
{{npctr|Elite Frigate|3|Chief Republic Ivan}} | {{npctr|Elite Frigate|3|Chief Republic Ivan}} | ||
+ | {{npctr|Elite Frigate|1|Chief Republic Magni|point=yes}} | ||
{{npctr|Battleship|2|Republic Tribal Jarl}} | {{npctr|Battleship|2|Republic Tribal Jarl}} | ||
{{npcts|Wave 4 (Asteroid Colony)}} | {{npcts|Wave 4 (Asteroid Colony)}} | ||
Line 60: | Line 66: | ||
{{npctr|Battleship|2|Republic Tribal Sigur}} | {{npctr|Battleship|2|Republic Tribal Sigur}} | ||
{{npcts|Wave 6 (Asteroid Colony)}} | {{npcts|Wave 6 (Asteroid Colony)}} | ||
− | {{npctr|Elite Frigate| | + | {{npctr|Elite Frigate|2|Chief Republic Magni|point=yes}} |
{{npcts|Wave 7 (Big Asteroid)}} | {{npcts|Wave 7 (Big Asteroid)}} | ||
{{npctr|Elite Cruiser|3|Chief Republic Orka}} | {{npctr|Elite Cruiser|3|Chief Republic Orka}} | ||
|} | |} | ||
− | |||
{{npcth|Notable Structures}} | {{npcth|Notable Structures}} | ||
{{npctr|Structure|1|Asteroid Colony}} | {{npctr|Structure|1|Asteroid Colony}} | ||
Line 71: | Line 76: | ||
|} | |} | ||
− | == | + | == Random Loot & Salvage == |
− | + | '''Loot:''' ± 3 Mil ISK <br> | |
− | + | Besides normal loot, the NPCs also drop Republic Fleet Insignia ('tags'): | |
− | + | 9 Republic Fleet Captain Insignia I | |
− | + | 10 Republic Fleet Commander Insignia I | |
− | + | 14 Republic Fleet Commander Insignia II | |
− | + | 37 Republic Fleet High Captain Insignia I | |
+ | 9 Republic Fleet Private Insignia II | ||
+ | 6 Republic Fleet Private Insignia III | ||
− | + | '''Republic Fleet Insignia:''' Current Jita sell value is 89 million isk and buy value 85 million isk. | |
− | + | '''Salvage:''' ± 2 Mil ISK | |
{{Missionrelated}} | {{Missionrelated}} | ||
− | |||
− | |||
[[Category:Security missions]] | [[Category:Security missions]] |
Latest revision as of 22:08, 15 October 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Minmatar variant of this mission. For other faction variants, see The Assault (disambiguation).
The Assault is a Level 4 combat mission. It has multiple faction variants.
Level | 4 |
Type | Encounter |
Faction | Minmatar |
Best damage to deal | Ex |
Damage to resist | Ex Kin |
Warp disruption | Yes (Chief Republic Magni) |
EWAR | Target painting |
Blitz: In the first pocket, use the following kill order:
- 4x Battlecruisers
- 2x Elite Frigates
- 3x Elite Cruisers
- 2x Elite Frigates
It is necessary to one-shot each of the elite frigates in Group 3 in order to avoid immediately spawning reinforcements. The acceleration will be unlocked as long as there are no remaining hostile targets. If reinforcements spawn (whether due to not one-shotting the frigates, or taking too long to activate the gate), the gate will be locked until all hostile targets are destroyed.
In the second pocket, approach the Dysfunctional Solar Harvester. The mission is flagged as completed once the first three spawns have been destroyed.
1st Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Chief Republic Gleeda | ||||
3 x Elite Cruiser Chief Republic Rodul | ||||
4 x Battlecruiser Republic Nutia/Tribal Venis |
2nd Pocket
Reinforcements spawns will appear near the noted object in space.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battlecruiser Republic Tribal Venis/Norn | ||||
1 x Battleship Republic Sigur/Ymir |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Asteroid Colony | ||||
1 x Dysfunctional Solar Harvester | ||||
1 x Big Asteroid |
Random Loot & Salvage
Loot: ± 3 Mil ISK
Besides normal loot, the NPCs also drop Republic Fleet Insignia ('tags'):
9 Republic Fleet Captain Insignia I 10 Republic Fleet Commander Insignia I 14 Republic Fleet Commander Insignia II 37 Republic Fleet High Captain Insignia I 9 Republic Fleet Private Insignia II 6 Republic Fleet Private Insignia III
Republic Fleet Insignia: Current Jita sell value is 89 million isk and buy value 85 million isk.
Salvage: ± 2 Mil ISK
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