Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Alliance Tournament XVIII Finals: Difference between revisions

From EVE University Wiki
Tyreynna (talk | contribs)
m fixed missed copy pasta
Tyreynna (talk | contribs)
m d
Line 22: Line 22:
Ruleset:
Ruleset:
* Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules were doubled.
* Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules were doubled.
* Pilots receive 10 million ISK payout per match where they dealt at least 2000 damage.
* Pilots received 10 million ISK payout per match where they dealt at least 2000 damage.
* Sensor dampeners, weapon disruptors, and shield boost amplifier, recharger, power relay, and flux coil modules could not be fitted.
* Sensor dampeners, weapon disruptors, and shield boost amplifier, recharger, power relay, and flux coil modules could not be fitted.
* Maximum of one local repair module per ship (shield or armor).
* Maximum of one local repair module per ship (shield or armor).

Revision as of 15:53, 3 December 2022

This article documents content that is no longer in the game

Alliance Tournament XVIII Finals ran from 19 until 20 November 2022, featuring two Abyssal Proving Grounds and a short login campaign, coinciding with Alliance Tournament XVIII.


Proving Grounds

Bombastic Battleship 1v1

This Proving Ground lasted 24 hours on Saturday 19 November 2022. The allowed ships were: Abaddon, Apocalypse, Armageddon, Raven, Rokh, Scorpion, Dominix, Hyperion, Megathron, Maelstrom, Tempest, Typhoon, and Praxis.

Ruleset:

  • Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules were doubled.
  • Pilots received 100 million ISK payout per match where they dealt at least 15,000 damage.
  • Sensor dampeners, weapon disruptors, and shield boost amplifier, recharger, power relay, and flux coil modules could not be fitted.
  • Auxiliary nano pump, nanobot accelerator, core defense field purger, core defense capacitor safeguard, and core defense operational solidifier rigs could not be fitted.
  • Rigs were restricted to tech I.
  • Maximum of one local repair module per ship (shield or armor).
  • Modules and implants were restricted to meta level 5 and below.

New Navy Destroyer 1v1

This Proving Ground lasted 24 hours on Sunday 20 November 2022. The allowed ships were: Coercer Navy Issue, Cormorant Navy Issue, Catalyst Navy Issue, Thrasher Navy Issue.

Ruleset:

  • Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules were doubled.
  • Pilots received 10 million ISK payout per match where they dealt at least 2000 damage.
  • Sensor dampeners, weapon disruptors, and shield boost amplifier, recharger, power relay, and flux coil modules could not be fitted.
  • Maximum of one local repair module per ship (shield or armor).
  • Modules and implants were restricted to meta level 5 and below.

Login Campaign

Alliance Tournament XVIII Finals was a short login campaign that ran alongside the Alliance Tournament XVIII Finals Abyssal Proving Grounds event. The campaign rewarded Boosters, and 50,000 - 125,000 Skill Points.

Day For Alpha Accounts Additional for Omega
1 Navy Destroyers Expert System ATXVIII Battleships Proving Filament
2 Agency 'Pyrolancea' Booster SB3 Dose I ATXVIII Navy Destroyers Proving Filament
3 50,000 Skill Points 75,000 Skill Points


External Links