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Turrets: Difference between revisions

From EVE University Wiki
m Consolidate CSS. Link maintenance. Change Skill: link to {{Sk}}.
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* {{Sk|Trajectory Analysis}}: Requires Gunnery IV. Improves falloff of your guns, 5%/level. Important for everyone, but especially snipers and Minmatar pilots. (And especially especially Minmatar snipers!).
* {{Sk|Trajectory Analysis}}: Requires Gunnery IV. Improves falloff of your guns, 5%/level. Important for everyone, but especially snipers and Minmatar pilots. (And especially especially Minmatar snipers!).
* {{Sk|Weapon Upgrades}}: 5% less CPU required to fit turrets and launchers per level. Vital fitting skill.
* {{Sk|Weapon Upgrades}}: 5% less CPU required to fit turrets and launchers per level. Vital fitting skill.
* {{Sk|Advanced Weapon Upgrades}}: Requires Weapon Upgrades V. Decreases turret and launcher powergrid requirements by 2%/level. Also a vital fitting skill.
* {{Sk|Advanced Weapon Upgrades}}: Requires Weapon Upgrades IV. Decreases turret and launcher powergrid requirements by 2%/level. Also a vital fitting skill.


==== Vorton Projector Skills ====
==== Vorton Projector Skills ====