More actions
3rd times the charm |
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'''Align'''<br> The FC will tell the fleet to align to stargates, and once everyone is aligned, will warp the whole fleet himself. The align button is right next to the 'Warp To 0' button in the Selected Item window. Make sure you don't confuse the two. | '''Align'''<br> The FC will tell the fleet to align to stargates, and once everyone is aligned, will warp the whole fleet himself. The align button is right next to the 'Warp To 0' button in the Selected Item window. Make sure you don't confuse the two. | ||
'''Jump Jump Jump'''<br>Jump into next system via stargate. | |||
'''Jump On Contact'''<br> This means when you drop out of warp, immediately jump into the next system when you reach the stargate. | '''Jump On Contact'''<br> This means when you drop out of warp, immediately jump into the next system when you reach the stargate. | ||
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There is usually a standing order to save yourself when you are taking heavy damage. If you see your shields and armor getting smoked, feel free to bug out. Denying the enemy the kill is usually more important than whatever you're doing, except perhaps if you're the only tackler on the primary and you'd like to risk waiting for other tacklers to catch up. | There is usually a standing order to save yourself when you are taking heavy damage. If you see your shields and armor getting smoked, feel free to bug out. Denying the enemy the kill is usually more important than whatever you're doing, except perhaps if you're the only tackler on the primary and you'd like to risk waiting for other tacklers to catch up. | ||
'''Hold Cloak''' <br> When you jump into a system through a stargate, you stay cloaked for 60 seconds (or seemingly less if you took a long time to load the grid). It is important not to move until the FC gives the order to align, orbit, or whatever else. | '''Hold Cloak''' <br> When you jump into a system through a stargate, you stay cloaked for 60 seconds (or seemingly less if you took a long time to load the grid). It is important not to move until the FC gives the order to align, orbit, or whatever else. | ||
== Timer Mechanics == | == Timer Mechanics == | ||