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Elterviest (talk | contribs) →Finding, accepting and rejecting missions: fix links |
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* Minmatar: Tribal Liberation Force | * Minmatar: Tribal Liberation Force | ||
Just like with agents from other corporation, Factional Warfare agents have a level, which indicates the difficulty of the missions they offer, and how much they reward pilots for completing those missions. In addition to being enlisted in the correct militia, you also need to have sufficiently high standings with the agents or their corporation to access them (this works the same way as [[Missions# | Just like with agents from other corporation, Factional Warfare agents have a level, which indicates the difficulty of the missions they offer, and how much they reward pilots for completing those missions. In addition to being enlisted in the correct militia, you also need to have sufficiently high standings with the agents or their corporation to access them (this works the same way as [[Missions#Agents|accessing agents of other corporations]]): | ||
* Level 1 agent: (no standings requirement) | * Level 1 agent: (no standings requirement) | ||
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* Level 4 agent: standings of 5.0 or higher | * Level 4 agent: standings of 5.0 or higher | ||
Unlike other corporations, militia corporations only have agents in the "security" division, and no storyline agents; this means that you will only run encounter (military) missions for them (no mining or distribution missions), and you will not get a [[Missions# | Unlike other corporations, militia corporations only have agents in the "security" division, and no storyline agents; this means that you will only run encounter (military) missions for them (no mining or distribution missions), and you will not get a [[Missions#Storyline_missions|storyline mission]] every 16 missions. Additionally, just like for other agents, there is a standings penalty for declining or failing missions. | ||
== Running missions == | == Running missions == | ||