Paxte Eriker (talk | contribs) |
Paxte Eriker (talk | contribs) No edit summary |
||
| Line 2: | Line 2: | ||
<!--<div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div>--> | <!--<div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div>--> | ||
= Intelligence Reports = | == Intelligence Reports == | ||
{{incursion sites|headquarters}} | {{incursion sites|headquarters}} | ||
''Special roles''<br/> | ''Special roles''<br/> | ||
| Line 21: | Line 21: | ||
''Authorized for Capsuleer dissemination.'' | ''Authorized for Capsuleer dissemination.'' | ||
= Enemies = | == Enemies == | ||
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats. | Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats. | ||
{{incursion rats|Start}} | {{incursion rats|Start}} | ||
| Line 37: | Line 37: | ||
{{incursion rats|End}} | {{incursion rats|End}} | ||
= Special Mechanics = | == Special Mechanics == | ||
This site has two special mechanics that must be understood in order to complete the site and then exit without losing any ships. | This site has two special mechanics that must be understood in order to complete the site and then exit without losing any ships. | ||
| Line 45: | Line 45: | ||
Because of the long timer for the final wave to spawn it is possible to warp into the site partway through the spawn process. If this happens it is easy to check for the presence of specific rats to determine how far through the spawn process the site is. | Because of the long timer for the final wave to spawn it is possible to warp into the site partway through the spawn process. If this happens it is easy to check for the presence of specific rats to determine how far through the spawn process the site is. | ||
If there are no rats at all within 40km of the beacon then none of the additional waves have spawned. In this state the site is usually called "Normal". | * If there are no rats at all within 40km of the beacon then none of the additional waves have spawned. In this state the site is usually called "Normal". | ||
If there are Deltoles wihtin 40km of the beacon then the first of the additional waves has spawned. In this state the site is usually called "Deltoles". | * If there are Deltoles wihtin 40km of the beacon then the first of the additional waves has spawned. In this state the site is usually called "Deltoles". | ||
If there are both Deltoles and frigates within 40km of the beacon then two of the additional waves have spawned. In this state the site is usually called "Frigates". | * If there are both Deltoles and frigates within 40km of the beacon then two of the additional waves have spawned. In this state the site is usually called "Frigates". | ||
If there are Outunis present in the site then all the additional waves have spawned. In this state the site is usually called "Full". | * If there are Outunis present in the site then all the additional waves have spawned. In this state the site is usually called "Full". | ||
=== MTAC === | === MTAC === | ||
| Line 68: | Line 68: | ||
Once the fleet arrives at the gate the meatshield will go in first to both check the status of the site and make sure that all the aggro from the rats is on one target. After the meatshield enters and confirms that all rats have spawned the remainder of the fleet can then safely enter the site. | Once the fleet arrives at the gate the meatshield will go in first to both check the status of the site and make sure that all the aggro from the rats is on one target. After the meatshield enters and confirms that all rats have spawned the remainder of the fleet can then safely enter the site. | ||
= Completing the Site = | == Completing the Site == | ||
Getting payout for the site only requires that the fleet destroy the sansha battletower that is ~100km from the beacon. In order to successfully destroy the battletower it is necessary to disable the shield transfer arrays using the MTAC mechanic. | Getting payout for the site only requires that the fleet destroy the sansha battletower that is ~100km from the beacon. In order to successfully destroy the battletower it is necessary to disable the shield transfer arrays using the MTAC mechanic. | ||