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[[File:Acceleration_Gate.png|thumb|An '''Acceleration Gate''' waiting to be activated]] | [[File:Acceleration_Gate.png|thumb|An '''Acceleration Gate''' waiting to be activated]] | ||
An acceleration gate is a structure in space, which allows reaching specific [[deadspace|deadspace pockets]]. Once activated, they initiate the ship's warp drive and propel it several thousand km in the gates facing direction. Acceleration gates are in a [[deadspace|deadspace pocket]] themself and connect the pockets of a [[deadspace|deadspace complex]] allowing travel between these, although usually only in one direction. A Spatial Rift is a variant of acceleration gates. | An acceleration gate is a structure in space, which allows reaching specific [[deadspace|deadspace pockets]]. Once activated, they initiate the ship's warp drive and propel it several thousand km in the gates facing direction. Acceleration gates are in a [[deadspace|deadspace pocket]] themself and connect the pockets of a [[deadspace|deadspace complex]] allowing travel between these, although usually only in one direction. A Spatial Rift is a variant of acceleration gates. | ||
{{important note box|Bypass any acceleration gate to enter its destination, expecially those in [[Encounter Surveillance System]]s or [[Factional Warfare]] complexes, is considered as an usage of declared exploit and will cause gamemasters to interfere.}} | |||
==Mechanics== | ==Mechanics== | ||