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Planetary Industry at the NSC: Difference between revisions

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Blumii (talk | contribs)
Blumii (talk | contribs)
m One Planet P0>P2 - Commander Center Upgrades IV: further upgrades on this guide - P0>P2 planets minor editorial changes
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{{main|Colony Management}}
{{main|Colony Management}}
==== One Planet P0>P2 - Commander Center Upgrades IV ====
==== One Planet P0>P2 - Commander Center Upgrades IV ====
The most common setup used by people to make passive PI income with minimal effort will be the product of P2 commodities on a single planet, with Command Centers IV trained. At maximum efficiency, each planet will be able to produce 240 P2 commodities in a 24hr period.
The most common setup used by players to generate passive PI income with minimal effort will be the production of P2 commodities on a single planet, with Command Centers IV trained. At maximum efficiency, each planet will be able to produce 240x P2 commodities in a 24hr period.


* Use the scanner to highlight the two highest density areas of resources on the planet. Use the scan slider until you only have one white spot left. This will be the highest density resource spot.
* Use the scanner to highlight the two highest density areas of resources on the planet. Use the scan slider until you only have one white spot left. This will be the highest density resource spot.
[[File:Nsc pi 1.png|300px]][[File:Nsc pi 2.png|300px]]
[[File:Nsc pi 1.png|300px]][[File:Nsc pi 2.png|300px]]
* Drop the Command Center somewhere roughly between the two. It doesn't need to be exact, the only use the Command Center has in this setup is to center the camera when we open Planet Mode. When you are happy with its position, hit submit.
* Drop the Command Center (CC) somewhere close  to where you want to build your set-up. While it doesn't matter where you place the CC, whenever you (accidentally) double click somewhere else than your structures, your camera will centre on the Command Center. When you are ready to start putting down your PI set-up, place the CC and hit submit.
[[File:Nsc pi 3.png]]
[[File:Nsc pi 3.png]]
* Open up the Command Center, upgrade it to level IV and hit submit again.
* Open up the Command Center, upgrade it to level IV and hit submit again.
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* Open up the Extractor Control Unit. What we need to achieve here is a {{co|coral|program output higher than 12,000 Units per hour to achieve maximum efficiency}}. You longer that you set the Extraction Area Size (This is the amount of time that the planet will run for) the less the per hour output will be. The more Extractor Head Units that you use, the higher the per hour output will be. Do this for both Extractor Control Units, making sure you are extracting the required P0 resource. Play around here, see what works, but generally 4 Extractor Heads and a 1 day Extraction Area Size should be more than enough to achieve maximum efficiency in Null-Sec. Always try to aim for as much as you can per hour though, as this will leave a surplus supply of P0 resources in your Storage Facilities that will allow the planet to continue to produce P2 if you are a couple of hours late to reset it, or just forget entirely.
* Open up the Extractor Control Unit. What we need to achieve here is a {{co|coral|program output higher than 12,000 Units per hour to achieve maximum efficiency}}. You longer that you set the Extraction Area Size (This is the amount of time that the planet will run for) the less the per hour output will be. The more Extractor Head Units that you use, the higher the per hour output will be. Do this for both Extractor Control Units, making sure you are extracting the required P0 resource. Play around here, see what works, but generally 4 Extractor Heads and a 1 day Extraction Area Size should be more than enough to achieve maximum efficiency in Null-Sec. Always try to aim for as much as you can per hour though, as this will leave a surplus supply of P0 resources in your Storage Facilities that will allow the planet to continue to produce P2 if you are a couple of hours late to reset it, or just forget entirely.
[[File:Nsc pi 12.png]]
[[File:Nsc pi 12.png]]
* Now is the tricky bit. We need to create routes to ensure that our products flow correctly between the various Industry Facilities and up as P2 commodities in our Launchpad. Unfortunately, this cannot be shown with images.
* Now comes the slightly more complex part of the build. We need to create routes to ensure that our products flow correctly between the various Industry Facilities and up as P2 commodities into our Launchpad. Unfortunately, this cannot be shown easily with images.
** Route each P0 resource from the Extractor Control Unit to the closest Storage Facility
** Route each P0 resource from the Extractor Control Unit to the closest Storage Facility.
** Route each P0 from the Storage Facilities to the two Basic Industrial Facility that requires that product (You should have already installed the correct Schematics for the Basic Industrial Facilities earlier)
** Route each P0 from the Storage Facilities to the two Basic Industrial Facility that requires that product (You should have already installed the correct Schematics for the Basic Industrial Facilities earlier).
** Route the output P1 material from all Basic Industrial Facilities to the Launchpad
** Route the output P1 material from all Basic Industrial Facilities to the Launchpad.
** Route one of each type of P1 material in the Launchpad (You will see four listed if done right, two of each P1) to both Advanced Industrial Facilities
** Route one of each type of P1 material in the Launchpad (You will see four listed if done right, two of each P1) to both Advanced Industrial Facilities.
** Route the P2 output from both Advanced Industrial Facilities back to the launch pad
** Route the P2 output from both Advanced Industrial Facilities back to the launch pad.
{|
{|
| valign="top" | [[File:Nsc pi 14.png]]
| valign="top" | [[File:Nsc pi 14.png]]