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User:Amoni Panala/WIP2: Difference between revisions

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Created page with "{{work in progress}} {{eunispecific}} == Noobs Night in the Hole == Noobs Night in the Hole is a Wormhole Community (WHC) tradition that allows people interested in joi..."
 
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{{eunispecific}}
{{eunispecific}}


== Noobs Night in the Hole ==
= Noobs Night in the Hole =


Noobs Night in the Hole is a [[Wormhole Community]] (WHC) tradition that allows people interested in joining WHC a chance to experience wormhole life in a controlled setting. It is both a recruiting event and a tradition that brings in some of the best and brightest WHC has to offer. It's one of the more involved events to plan, but is extremely rewarding and counts towards completing the [[CCI]] requirements. Even for those who don't join WHC, Noobs Night in the Hole acts as a crash course in what it's like to live in wormhole space.  
Noobs Night in the Hole is a [[Wormhole Community]] (WHC) tradition that allows people interested in joining WHC a chance to experience wormhole life in a controlled setting. It is both a recruiting event and a tradition that brings in some of the best and brightest WHC has to offer. It's one of the more involved events to plan, but is extremely rewarding and counts towards completing the [[CCI]] requirements. Even for those who don't join WHC, Noobs Night in the Hole acts as a crash course in what it's like to live in wormhole space.  


=== Planning and Preparation ===
== Planning and Preparation ==


When planning a Noobs Night in the Hole, there are a number of considerations to factor in.
When planning a Noobs Night in the Hole, there are a number of considerations to factor in.
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Reshipping to address the threat of PVP while krabbing is a skill that requires practice. The guests will not have this skill and therefore reshipping quickly is impossible. Have a plan for what to do in the event that hostiles drop in while krabbing. Will there be PVP ships? Will everybody dock up and wait? The benefit of the NNitH Caracals shown above is that they do not require reshipping for PVP. Swapping out a module is a much more manageable task for guests than completely reshipping.  
Reshipping to address the threat of PVP while krabbing is a skill that requires practice. The guests will not have this skill and therefore reshipping quickly is impossible. Have a plan for what to do in the event that hostiles drop in while krabbing. Will there be PVP ships? Will everybody dock up and wait? The benefit of the NNitH Caracals shown above is that they do not require reshipping for PVP. Swapping out a module is a much more manageable task for guests than completely reshipping.  
=== EVE University Culture ===
EVE University fosters experimentation and has safety nets in place so that when people try something and it goes poorly they don't feel too discouraged. While there are some restrictions, there are very few directives about what people should do. People are free to try out whatever playstyle interests them and they don't have to do it in any particular way. That is the culture that EVE University strives for and it works really well in helping people find out what they want to do. WHC is a subculture that has its own informal and formal rules and policies. A big part of becoming a member of WHC is adjusting to the way things are done. Noobs Night in the Hole guests will have no time to acclimate and therefore they do not understand what to do or why. Explaining some of the what, why, and how of it all is part of the experience of the event, but when things go wrong like being dropped on by a hostile fleet there isn't time to explain.


[[Category:WHC]]
[[Category:WHC]]