More actions
m →Multiple mining agents: Added 2 systems with four level 2 mining agents |
→Nation Mining Colony: It's possible to wait for the Lyavite asteroid to respawn, as long as someone stays uncloaked to prevent the site from despawning completely. |
||
| Line 74: | Line 74: | ||
The problem with doing it that way is that not only is the asteroid 60 km away from where you warp into the site, everytime you extract ore from the asteroid, there's a chance of additional ships spawning. And once you have enough ore you'd have to make it back over to the refinery which won't be any closer than if you had just warped into the site. | The problem with doing it that way is that not only is the asteroid 60 km away from where you warp into the site, everytime you extract ore from the asteroid, there's a chance of additional ships spawning. And once you have enough ore you'd have to make it back over to the refinery which won't be any closer than if you had just warped into the site. | ||
So the combination of the downside of actually mining the ore, coupled with the fact that you'd have to reduce the efficiency of at least one ship to get someone capable of mining it in the first place, nobody does this anymore | So the combination of the downside of actually mining the ore, coupled with the fact that you'd have to reduce the efficiency of at least one ship to get someone capable of mining it in the first place, nobody does this anymore. | ||
==== Mining drones on someone in the fleet ==== | ==== Mining drones on someone in the fleet ==== | ||
| Line 82: | Line 82: | ||
However you decide to do it, there will be additional spawns, the drones may take aggro and get killed, or worse pull aggro away from the main fleet. So while it's possible to do it this way, it's generally frowned upon due to the downsides. | However you decide to do it, there will be additional spawns, the drones may take aggro and get killed, or worse pull aggro away from the main fleet. So while it's possible to do it this way, it's generally frowned upon due to the downsides. | ||
==== Mining out the entire asteroid ==== | ==== Mining out the entire asteroid ==== | ||
The asteroid disappears when the site is finished, but respawns 1 hour later as long as at least one uncloaked player stays in the site or on the acceleration gate. The respawned asteroid will have 75,000 units (90,000 {{m3}}) of Lyavite in it, which is 294 full stacks and some leftovers. | |||
The ships you use will need to be fairly tanked and to keep the spawns down to a minimum they should preferably use as few strip miners as possible. | The ships you use will need to be fairly tanked and to keep the spawns down to a minimum they should preferably use as few strip miners as possible. Some combat ships will also need to be present to kill the spawns and protect the miners while they mine.<ref>Seamus Donohue and alts tested this with 2 Vargurs and 1 Prospect spaced 50 kilometers apart (to mitigate tracking speed issues) in a 0.7 system. Only 3 mining spawns occurred during the long process of mining the asteroid completely. It may suffice to use Ventures that warp out upon seeing hostiles and return once the hostiles are destroyed. Further testing may be in order.</ref> | ||
If you do this with a regular [[Procurer]] and an average mining yield of 1,000 {{m3}} / minute and miner, then it would take one miner an hour and a half (90 minutes) to mine all the Lyavite from the asteroid. For two miners it would take 45 minutes and for a group of five miners it would take 18 minutes. | If you do this with a regular [[Procurer]] and an average mining yield of 1,000 {{m3}} / minute and miner, then it would take one miner an hour and a half (90 minutes) to mine all the Lyavite from the asteroid. For two miners it would take 45 minutes and for a group of five miners it would take 18 minutes. | ||