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== CONCORD Rogue Analysis Beacon == | == CONCORD Rogue Analysis Beacon == | ||
A CONCORD Rogue Analysis Beacon (CRAB) is a deployable beacon added in the Summon the Swarm Update in October 2021. It is a beacon that can be used in Low and Null security space, that when activated will cause waves of special | A CONCORD Rogue Analysis Beacon (CRAB) is a deployable beacon added in the Summon the Swarm Update in October 2021. It is a beacon that can be used in Low and Null security space, that when activated will cause waves of special Rogue Drone rats to spawn for the duration of the beacon, attacking any capsuleers present as well as the beacon itself. Essentially deployable PvE sites, they are combat sites that are meant to be run by capital ships, and require a capital ship to link to the beacon to activate. | ||
These sites can be run by Supercarriers, Titans, or a mix of multiple regular capitals, though the best is a Supercarrier. The amount of runnable CRAB sites per character is limited by the number of Complex Encryption Qubits (CEQs), a personal resource used exclusively for CRAB activations. A single character can only activate 3 sites at the max CEQ capacity of 100, which if fully spent takes approximately 22 hours to recharge back to full. Despite this limitation, a single character can run more than 3 sites in a row by having a different character drop and activate the CRAB beacon for the first character to run. The system that a CRAB is run in has an Signal Interference value that slowly increases, and tops out at around 12 CRABs in a row, after which further CRAB beacons can not be linked to. It takes approximately 25 hours for a system to recover from maximum Signal Interference. | These sites can be run by Supercarriers, Titans, or a mix of multiple regular capitals, though the best is a Supercarrier. The amount of runnable CRAB sites per character is limited by the number of Complex Encryption Qubits (CEQs), a personal resource used exclusively for CRAB activations. A single character can only activate 3 sites at the max CEQ capacity of 100, which if fully spent takes approximately 22 hours to recharge back to full. Despite this limitation, a single character can run more than 3 sites in a row by having a different character drop and activate the CRAB beacon for the first character to run. The system that a CRAB is run in has an Signal Interference value that slowly increases, and tops out at around 12 CRABs in a row, after which further CRAB beacons can not be linked to. It takes approximately 25 hours for a system to recover from maximum Signal Interference. | ||