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=== PvE === | === PvE === | ||
Wormhole space can be lucrative. Combat sites, gas clouds, ore anomalies, and hacking sites are all some of the best in EVE. Consistent with EVE University's mission statement, WHC adopts an inclusive, group-focused approach to PvE. Members are encouraged (and in some cases, expected) to make an attempt to invite other members to participate. Luckily, due to the ability to roll new connections, there is literally never a lack of opportunity for new content. | |||
====Combat Sites==== | |||
WHC's C3 static is an efficient source of ISK. We use a fleet doctrine called [https://forum.eveuniversity.org/viewtopic.php?f=236&t=109793 Harvester] to ensure new players and vets alike have access to the most common source of ISK-making in wormhole space. | |||
====Gas and Ore==== | |||
[[Gas_cloud_harvesting#Fullerenes Fullerene gas clouds]] found in J-space are not found anywhere else, and they are critical to Tech 3 and capital production. Likewise, ore anomalies contain fairly valuable products, rivaling anything short of capital-assisted R64 moon mining. | |||
====Hacking==== | |||
As any daytripper knows, [[relic and data sites]] can be a healthy income source with a very low barrier to entry. Like null-sec, low-class (C1-C3) wormhole systems contain pirate-named data and relic sites, which are among the most profitable. In addition, if you get lucky, wormhole-specific [[Ghost_Sites superior ghost sites]] can occasionally drop items worth billions of ISK. | |||
=== Industry === | === Industry === | ||