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This guide describes the various types of modules and rigs that can be inserted into your ship slots, in summary form. For general advice on how best to select the right modules or rigs for your ship, see this article on [[Fitting | This guide describes the various types of modules and rigs that can be inserted into your ship slots, in summary form. For general advice on how best to select the right modules or rigs for your ship, see this article on [[Fitting ships]]. | ||
==High slots== | ==High slots== | ||
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====Doomsday Devices==== | ====Doomsday Devices==== | ||
Doomsday devices are extremely powerful weapons mounted on [[Titans]]. They deal 2 million points of racial type damage to a single target while using up 50 thousand units of the racial isotope to do so. They also have several drawbacks such preventing the titan from using a warp or jump drive for ten minutes after using the doomsday. | Doomsday devices are extremely powerful weapons mounted on [[Titans]]. They deal 2 million points of racial type damage to a single target while using up 50 thousand units of the racial isotope to do so. They also have several drawbacks such preventing the titan from using a warp or jump drive for ten minutes after using the doomsday. | ||
====Hybrid Turrets==== | ====Hybrid Turrets==== | ||
Hybrid turrets are the weapons used primarily by the Gallente. They use hybrid ammo that only deals thermal and kinetic damage. | Hybrid turrets are the weapons used primarily by the Gallente. They use hybrid ammo that only deals thermal and kinetic damage. | ||