Difference between revisions of "Charon"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-15) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=20185 | |
− | + | | shipimg=Charon.jpg | |
− | + | | shipname=Charon | |
− | + | | class=Freighter | |
− | + | | grouping=Freighters | |
− | + | | hulltype=Charon Class | |
− | + | | faction=Caldari State | |
− | + | | variations= {{Ship|Rhea}} | |
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+ | | powergrid=3 MW | ||
+ | | cpu=1 tf | ||
+ | | capacitor=3,500 GJ | ||
+ | |||
+ | | highs=0 | ||
+ | | turrets=0 | ||
+ | | launchers=0 | ||
+ | | mediums=0 | ||
+ | | lows=3 | ||
+ | |||
+ | | mass=960,000,000 kg | ||
+ | | volume=16,250,000 m³ | ||
+ | |||
+ | | cargohold=465,000 m³ | ||
+ | |||
+ | | dronebay= | ||
+ | | bandwidth= | ||
+ | |||
+ | | quote= Deliver on your duty; without limit, without fail. | ||
+ | | quote_attribution= CEO Haatakan Oiritsuu | ||
+ | | info=As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires. | ||
+ | |||
+ | Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none. | ||
+ | | bonuses= <b>Caldari Freighter bonuses (per skill level):</b><br> | ||
+ | 5% bonus to ship cargo capacity<br> | ||
+ | 5% bonus to ship max velocity<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% reduction in Reinforced Bulkhead CPU requirements<br> | ||
+ | 90% reduction to effective distance traveled for jump fatigue | ||
+ | |||
+ | | structurehp=93,000 HP | ||
+ | |||
+ | | armorhp=18,000 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=45 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
+ | | shieldhp=60,000 HP | ||
+ | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
+ | | shieldexp=50 | ||
+ | |||
+ | | maxvelocity=60 m/sec | ||
+ | | inertia=0.063 | ||
+ | | warpspeed=1.37 AU/s | ||
+ | | warptime=83.84 s | ||
+ | |||
+ | | targetrange= 0 km | ||
+ | | maxlockedtargets=0 | ||
+ | | sigradius= 10,600 m | ||
+ | | scanres=0 mm | ||
+ | | sensortype=Gravimetric | ||
+ | | sensorvalue=96 points | ||
+ | |||
+ | | reqskills= * {{RequiredSkill|Caldari Freighter|I}} | ||
+ | ** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | *** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Caldari Hauler|III}} | ||
+ | *** {{RequiredSkill|Spaceship Command|III}} | ||
+ | * {{RequiredSkill|Advanced Spaceship Command|I}} | ||
+ | ** {{RequiredSkill|Spaceship Command|V}} | ||
+ | | totaltraintime=36d 8h 30m 0s | ||
+ | |||
+ | | externallinks= | ||
+ | | highlights1=Has Huge Cargohold | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
− | '' | + | The '''Charon''' has the highest cargo capacity of any [[freighter]] in the game, being able to carry 1,247,762 {{m3}} of cargo at Caldari Freighter V when fit with faction modules to maximize cargo. Caldari freighters with Caldari Freighter IV can hold more than any other freighter, even with their respective freighter skills trained to V, so if you want to carry massive amounts of materials, the Charon is the way to go. However, the Charon have absolutely no power nor CPU capacity, and no slots for modules, allowing it to only equip passive modules such as expanded cargohold or microfiber internal structures. |
− | ==Skills== | + | == Skills == |
− | + | Since Freighters cannot fit any high or mid slot modules, if you want to focus primarily on flying freight there are only a handful of support skills that will matter. | |
− | == | + | === Tanking: === |
− | + | * {{Sk|Mechanics}} - Adds Structure (Hull) hit points. | |
− | ==Tactics== | + | * {{Sk|Hull Upgrades}} - Adds Armor hit points. |
+ | |||
+ | * {{Sk|Shield Management}} - Increases shield capacity. | ||
+ | * {{Sk|Shield Operation}} - Reduces shield recharge time. | ||
+ | * {{Sk|Tactical Shield Manipulation}} - Reduces shield damage penetration when shields are less than 25%. | ||
+ | |||
+ | === Navigation: === | ||
+ | * {{Sk|Evasive Maneuvering}} - Increases ship agility (time to align). | ||
+ | * {{Sk|Navigation}} - Increase sub-warp velocity. | ||
+ | * {{Sk|Warp Drive Operation}} - Decrease capacitor use per jump. | ||
+ | |||
+ | === Spaceship Command: === | ||
+ | * {{Sk|Caldari Freighter}} to V - Maxes out Charon cargo capacity and velocity. | ||
+ | |||
+ | |||
+ | Not absolutely necessary, but helpful: | ||
+ | |||
+ | === Neural Enhancement: === | ||
+ | * {{Sk|Cybernetics}} IV - Allows +4 implants for faster training, allows for Warp and Align implants to improve both. | ||
+ | |||
+ | === Trade: === | ||
+ | * {{Sk|Contracting}} - Allows creation of 4 more contracts per level (total of 21 at level V). | ||
+ | ** {{Sk|Advanced Contracting}} - Allows creation of 4 more contracts per level (total of 41 at level V). | ||
+ | |||
+ | |||
+ | == Tactics == | ||
+ | {{See also|Hauling}} | ||
''No sub-article about Charon roles or piloting tactics. You can write them here.'' | ''No sub-article about Charon roles or piloting tactics. You can write them here.'' | ||
− | == | + | == Patch History == |
− | '' | + | {{expansion past |
+ | |'''April 2022 Version 20.04''' [https://www.eveonline.com/news/view/patch-notes-version-20-04 Patch notes] | ||
+ | : Renaming of the <Racial> Industrial skills to <Racial> Hauler | ||
+ | |||
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | ||
+ | :'''''Suicide Ganking and the Void buff''' | ||
+ | |||
+ | :''This topic is more complicated to untangle but it is certainly not our intention to make suicide ganking easier or cheaper. While divorcing damage increases from suicide ganking is not simple, we are planning to increase freighter hp while we do some investigation on the current state of high sec ganks. Depending on results from those investigations we will look at further changes if necessary.'' -CCP Rise, [https://forums.eveonline.com/t/surgical-strike-update-follow-up/231061 Surgical Strike Update Follow-up] | ||
+ | |||
+ | * Structure HP increased from 77,500 to 93,000 (+15,500 HP, +20%) | ||
+ | * Armor HP increased from 15,000 to 18,000 (+3,000 HP, +20%) | ||
+ | * Shield HP increased from 50,000 to 60,000 (+10,000 HP, +20%) | ||
+ | }} | ||
+ | |||
+ | == Notes == | ||
+ | In ancient Greek mythology, Charon was the ferryman who carried those who died across the River Styx separating the world of the living from the world of the dead. | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | + | ||
+ | [[Category:Ship Database]] | ||
+ | [[Category:Freighters]] |
Latest revision as of 19:26, 15 November 2024
RELATED UNI-WIKI REFERENCES
|
Deliver on your duty; without limit, without fail.
Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none. SHIP BONUSES
Caldari Freighter bonuses (per skill level):
Ship Attributes
|
Summary
The Charon has the highest cargo capacity of any freighter in the game, being able to carry 1,247,762 m3 of cargo at Caldari Freighter V when fit with faction modules to maximize cargo. Caldari freighters with Caldari Freighter IV can hold more than any other freighter, even with their respective freighter skills trained to V, so if you want to carry massive amounts of materials, the Charon is the way to go. However, the Charon have absolutely no power nor CPU capacity, and no slots for modules, allowing it to only equip passive modules such as expanded cargohold or microfiber internal structures.
Skills
Since Freighters cannot fit any high or mid slot modules, if you want to focus primarily on flying freight there are only a handful of support skills that will matter.
Tanking:
- Mechanics - Adds Structure (Hull) hit points.
- Hull Upgrades - Adds Armor hit points.
- Shield Management - Increases shield capacity.
- Shield Operation - Reduces shield recharge time.
- Tactical Shield Manipulation - Reduces shield damage penetration when shields are less than 25%.
- Evasive Maneuvering - Increases ship agility (time to align).
- Navigation - Increase sub-warp velocity.
- Warp Drive Operation - Decrease capacitor use per jump.
Spaceship Command:
- Caldari Freighter to V - Maxes out Charon cargo capacity and velocity.
Not absolutely necessary, but helpful:
Neural Enhancement:
- Cybernetics IV - Allows +4 implants for faster training, allows for Warp and Align implants to improve both.
Trade:
- Contracting - Allows creation of 4 more contracts per level (total of 21 at level V).
- Advanced Contracting - Allows creation of 4 more contracts per level (total of 41 at level V).
Tactics
- See also: Hauling
No sub-article about Charon roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
---|
April 2022 Version 20.04 Patch notes
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
|
Notes
In ancient Greek mythology, Charon was the ferryman who carried those who died across the River Styx separating the world of the living from the world of the dead.