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Crooked Cop: Difference between revisions

From EVE University Wiki
Naya ryo (talk | contribs)
m Changed crusier NPC names from "Defender/Infantry?" to "Scout/Spy" as confirmed on 2024/09/29.
Clarified the mission is in an ungated deadspace with hostiles at initial warp-in.
Tags: Mobile edit Mobile web edit
 
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'''Blitz: Destroy Imperial Industrial'''
'''Blitz: Destroy Imperial Industrial'''
Mission is in an ungated deadspace.  All enemies spawn close to the warp-in point.  If some initial distance is desired for combat (for example: railguns, artillery, beam lasers, and/or sentry drones), then warp to the mission "to within" a distance.


=== Single Pocket ===
=== Single Pocket ===
{{NPCTableHead|Initial Spawn, auto-aggro}}
{{NPCTableHead|Initial Spawn, auto-aggro, 10 km north}}
{{NPCTableRow|Frigate|5|Coreli Guard}}
{{NPCTableRow|Frigate|5|Coreli Guard}}
{{NPCTableRow|Cruiser|2~3|Corelum Chief Scout/Spy|trigger=Spawns Reinforcement}}
{{NPCTableRow|Cruiser|2~3|Corelum Chief Scout/Spy|trigger=Spawns Reinforcement}}
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|}
|}


{{NPCTableHead|Reinforcement}}
{{NPCTableHead|Reinforcement, 5-10 km north}}
{{NPCTableRow|Destroyer|3|Corelior ?}}
{{NPCTableRow|Destroyer|3|Corelior ?}}
{{NPCTableRow|Cruiser|3|Corelum Chief Patroller/Scout|ewar=Damp}}
{{NPCTableRow|Cruiser|3|Corelum Chief Patroller/Scout|ewar=Damp}}