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Nation Rebirth Facility: Difference between revisions

From EVE University Wiki
Fixed duplicate section header
m Rework heading levels.
 
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{{incursions_sites}}
{{incursions_sites}}
= Intelligence Reports =
== Intelligence Reports ==
{{incursion sites|headquarters}}
{{incursion sites|headquarters}}


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''Authorized for Capsuleer dissemination.''
''Authorized for Capsuleer dissemination.''


= Rewards =
== Rewards ==
{| class="wikitable"
{| class="wikitable"
|-
|-
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''Rewards decrease significantly for fleet sizes outside of these ranges''
''Rewards decrease significantly for fleet sizes outside of these ranges''


= Site Overview =
== Site Overview ==
The Nation Rebirth facility has 4 separate waves of Sansha that must all be killed to complete the site. Each new wave is triggered by killing all rats in the previous wave.
The Nation Rebirth facility has 4 separate waves of Sansha that must all be killed to complete the site. Each new wave is triggered by killing all rats in the previous wave.
The amount of movement required in the site is dependent on your role; long range ships will only need to move at most twice. First to get to their initial anchor point after
The amount of movement required in the site is dependent on your role; long range ships will only need to move at most twice. First to get to their initial anchor point after
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Logistics ships will need to move once to their anchor point which will keep them in range of other ships for all spawns.
Logistics ships will need to move once to their anchor point which will keep them in range of other ships for all spawns.


= Completion Requirements =
== Completion Requirements ==
Kill all enemies in each of the 4 waves.
Kill all enemies in each of the 4 waves.


= Special Mechanics =
== Special Mechanics ==
This site has no special mechanics and only requires killing all rats in order to complete it. The only thing worth noting is that in the final wave there is a spawn ~100km away from where all other wave spawns were, so being prepared for this will avoid unwanted delays in site completion.
This site has no special mechanics and only requires killing all rats in order to complete it. The only thing worth noting is that in the final wave there is a spawn ~100km away from where all other wave spawns were, so being prepared for this will avoid unwanted delays in site completion.


= Enemies =
== Enemies ==
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats.
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats.
{{incursion rats|Start}}
{{incursion rats|Start}}
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{{incursion rats|End}}
{{incursion rats|End}}


<!-- = Priorities = -->
<!--= = Priorities == -->


{{Incursions sites horizontal}}
{{Incursions sites horizontal}}


[[Category:Incursions sites]]
[[Category:Incursions sites]]